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Destiny’s Weekly Heroic Strikes Will Soon Feature Mandatory Matchmaking

Each week, Destiny features a more difficult version of one of the game’s strikes. Why would you subject yourself to that? For one of the most important currencies in the game of course: strange coins.

On Fridays, we post a list of what the wandering merchant Xur has to offer. For most items, he only accepts the coins. 

Things are changing in the weekly heroic strikes when Bungie drops the next patch (still planned for some time in February). Loading one up will kick you into matchmaking, so you’ll have a team of three, even if your friends aren’t online.

Bungie says that the Nightfall strikes (which make your party restart if everyone dies) and raids won’t be getting matchmaking. The former won’t be happening, and the latter is still under consideration.

The upcoming patch will also fix the long-standing heavy ammo bug that robs players of the valuable ammunition upon death, cutscenes, or returning to orbit. When it drops, Xur will also have exotic engrams each week (giving your motes of light purpose once more) and there will be improvements to Iron Banner, strike and crucible playlists, and grimoire card drops.

For the entire weekly update, check out Bungie’s website. For the most tragic piece of it, a story about a young man who had his data maliciously wiped, visit our previous coverage

[Source: Bungie]

 

Our Take
I’m glad that Bungie is planning for ways to reverse accidental and malicious data deletion, but that seems like something that should have been onboard from the start. This is an online, account-based game, and Bungie should have some measure of backing things up in case of failure (or naiveté).

I’m also still surprised how long the heavy ammo bug, playlist problems, and Xur issues have persisted. I’m a fan of Destiny, but some of this stuff has been hanging around for far too long.

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Everything You Do In Mortal Kombat X Will Be Part Of Weekly Faction Wars

Way back at E3 2014, we sat down with NetherRealm’s Ed Boon to talk about Mortal Kombat X. During that conversation, he told us that for the first time in the series, the studio is including a persistent online mode. Today, we finally have the details on what’s known as Faction Wars.

In a new trailer, members of the studio discuss how we’ll interact with every other player in Mortal Kombat X. When we begin, we’ll be asked to choose one of five factions (White Lotus, Black Dragon, Brotherhood of Shadow, Special Forces, and Lin Kuei). 

(Please visit the site to view this media)

From there, every match we play (in story mode, single-player, and online) will contribute faction points. At the end of each week, a winner will be declared, with rewards going to the victors.

Players will be able to rank up within their factions, as well. Taking down members of other factions, accomplishing tasks, and climbing the new and changing living towers will all increase your status.

During a random 24-hour period in each week, a special event will take place with an invasion from one of Mortal Kombat’s realms. For more, check out the trailer above to hear from the team about this new feature in the long-running series.

Mortal Kombat X will be out on April 14 for Xbox One, Xbox 360, PlayStation 4, PlayStation 3, and PC.

www.GameInformer.com – The Feed

Weekly Webcomic Wrapup is riding into the sunset

I guess we should just call this “Final Webcomic Wrapup,” huh? With Joystiq closing its doors, the webcomic buck stops here. And you know what? It has its upsides. For example, now I can tell you all what I really thought of doing the webcomic wrapup…
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Joystiq Weekly: New 3DS XL, The Talos Principle review, no more review scores and more

Welcome to Joystiq Weekly, a “too long; didn’t read” of each week’s biggest stories, reviews and original content. Each category’s top story is introduced with a reactionary gif, because moving pictures aren’t just for The Daily Prophet.

This was…
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Weekly Webcomic Wrapup weeps for a time gone by

Earlier this weekend, I was compelled to watch game console boot-up videos. You know, the little jingles and animations that play when you start up your system? So anyway, I start making my way forward by year of release. I get to the GameCube and …..
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Joystiq Weekly: Intel’s diversity initiative, IGF awards, GOTY roundtable and more

Welcome to Joystiq Weekly, a “too long; didn’t read” of each week’s biggest stories, reviews and original content. Each category’s top story is introduced with a reactionary gif, because moving pictures aren’t just for The Daily Prophet.

Talks of…
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Joystiq Weekly: Awesome Games Done Quick, Kalimba review, DIY Mario and more

Welcome to Joystiq Weekly, a “too long; didn’t read” of each week’s biggest stories, reviews and original content. Each category’s top story is introduced with a reactionary gif, because moving pictures aren’t just for The Daily Prophet.

It was a…
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Weekly Webcomic Wrapup has a 1080p New Year’s resolution

It even runs at 60 frames per second! Amirite? Eh? Eh? Resolution jokes!

Hold on, I’ve been informed that those are so 2014. My apologies.

Well, let’s just skip the jokes then, and get right to the heart of the matter: it’s a new year, which means …
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Weekly Webcomic Wrapup got good gifts this year

Welcome back, Joystiq readers! Last year around this time, I asked you what you gave someone as a gift for the holidays. This year, it’s okay to brag a little bit about what you got. But of course, as I am a sentimental sort, I’ll tell you one of my …
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Joystiq Weekly: Telltale takes on Minecraft, Xeodrifter review, broken games and more

Welcome to Joystiq Weekly, a “too long; didn’t read” of each week’s biggest stories, reviews and original content. Each category’s top story is introduced with a reactionary gif, because moving pictures aren’t just for The Daily Prophet.

Telltale…
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