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Goat Simulator Waste Of Space DLC Coming To PS4 Tomorrow

Goat Simulator – love it or hate it – is one of the quirkiest goat simulation games on the market today. The expansion, Waste of Space, came out on PC, Linux, and Mac in May of last year, but the add-on is finally making the jump to PlayStation 4.

The DLC is a parody of all things space, from Star Wars to Star Trek and everything in between. A recent PlayStation Blog post references romance options, so it may or may not be a coincidence that the PS4 release of this add-on coincides with the release of Mass Effect: Andromeda. Check out the trailer for this endearingly absurd expansion to the Goat Simulator universe:

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Goat Simulator: Waste of Space comes out on PlayStation 4 tomorrow, March 21. It is unclear if and when the DLC will be coming to other consoles; Goat Simulator is also available on PlayStation 3, Xbox 360, and Xbox One, as well as iOS and Android. Red our original review here.

[Source: PlayStation Blog]

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Goat Simulator Waste Of Space DLC Coming To PS4 Tomorrow

Goat Simulator – love it or hate it – is one of the quirkiest goat simulation games on the market today. The expansion, Waste of Space, came out on PC, Linux, and Mac in May of last year, but the add-on is finally making the jump to PlayStation 4.

The DLC is a parody of all things space, from Star Wars to Star Trek and everything in between. A recent PlayStation Blog post references romance options, so it may or may not be a coincidence that the PS4 release of this add-on coincides with the release of Mass Effect: Andromeda. Check out the trailer for this endearingly absurd expansion to the Goat Simulator universe:

(Please visit the site to view this media)

Goat Simulator: Waste of Space comes out on PlayStation 4 tomorrow, March 21. It is unclear if and when the DLC will be coming to other consoles; Goat Simulator is also available on PlayStation 3, Xbox 360, and Xbox One, as well as iOS and Android. Red our original review here.

[Source: PlayStation Blog]

www.GameInformer.com – The Feed

Doom Launch Trailer Lays Waste To Everything In Sight

Doom (coming out on May 13 for PC, PlayStation 4, and Xbox One) takes the name of the original seminal release. Does it have the same visceral FPS action? Check out the game's launch trailer and see for yourself.

Fast-paced action, deadly weapons, and fierce demons – it's all there in the trailer.

For more on Doom, check out this previous live-action trailer and read up on some pricing details for its DLC. Also check out stories from our cover-story hub via the banner below.

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Kyle Kulyk has spent a lot of time trying to get sites interested in reviewing his games — and all for nought. He explains why he thinks the effort just isn’t warranted. …


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Blog: Some of the ways lazy level designers waste my time

Designer Eric Schwarz doesn’t like when lazy level designers artificially expand a game’s length through meaningless redundancy. Here he uses Neverwinter Nights to discuss his grievances. …


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Spec Ops: The Line dev brands game’s multiplayer a ‘waste of money’

Spec Ops The Line dev brands game's multiplayer a 'waste of money'

Spec Ops: The Line lead designer Cory Davis slammed his game’s multiplayer in a recent interview, describing it as a “low-quality Call of Duty clone in third-person” and a “waste of money.” Davis told The Verge the outsourced mode was just a financially motivated “checkbox” for publisher 2K Games, and that the low number of multiplayer users, coupled with the mode’s distinct tone and feel, casts “cancerous” aspersions on the whole game.

Davis revealed 2K insisted on the shooter having multiplayer, but the mode was far from a priority for developer Yager, and went against Davis’ vision for the game. Nonetheless, the mode was greenlighted and then outsourced to Darkside Studios. Darkside is a small developer most notable for designing Borderlandsfourth add-on, “Claptrap’s New Robot Revolution.” Davis is clearly furious with the results.

“It sheds a negative light on all of the meaningful things we did in the single-player experience,” Davis said. “The multiplayer game’s tone is entirely different, the game mechanics were raped to make it happen, and it was a waste of money. No one is playing it, and I don’t even feel like it’s part of the overall package. It’s another game rammed onto the disk like a cancerous growth, threatening to destroy the best things about the experience that the team at Yager put their heart and souls into creating.”

We’ve reached out to 2K for comment.

JoystiqSpec Ops: The Line dev brands game’s multiplayer a ‘waste of money’ originally appeared on Joystiq on Wed, 29 Aug 2012 18:30:00 EST. Please see our terms for use of feeds.

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