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Sony says there is ‘healthy consumer demand’ for Vita

Feel an ache in your wallet? Sweating palms that yearn to hold molded plastic? A constant craving to play games like Tearaway, Gravity Rush and Uncharted: Golden Abyss? Fear not friend, for according to doctors Sony representatives, these are but…
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Vita action game Freedom Wars offers Japanese audio only

The Western version of Freedom Wars features Japanese audio with subtitles in multiple languages, but no English dubs, says Producer Nick Accordino, who also revealed a physical edition of the sci-fi Vita game is “definitely planned” for North…
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Farming Simulator 14 Now Available On Vita

It is now possible to raise virtual livestock, collect virtual crops, and sell virtual produce on the Vita with today's release of Farming Simulator 14.

Though it shares its name with the PC game and is similar, the Vita version of the game isn't a port. Instead, it has been built (or grown if you prefer) from scratch.

You can check out the trailer below, which features a family farming together in both the real and virtual world. You can get the game now for $ 29.99.

(Please visit the site to view this media)

[Source: PlayStation Blog]

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Borderlands 2 Vita update loots stability, control improvements

If the Vita’s on-the-go version of Borderlands 2 has been a little unstable for you, a new update hopes to land a critical hit on those problems, in addition to adding control-related adjustments. Concerning the patch, SCEA Third Party Production…
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Borderlands 2 Vita Version 1.04 Improves Stability, Offers More Control Options

The Vita version of Borderlands 2 had some shortcomings compared to the console version, but hopefully the latest update will help to address some of those issues.

Developer Iron Galaxy has been working with Sony in order to help improve the game. The latest update, which brings the game up to version 1.04, addresses the game's general stability, and tweak some of the game's control options. Gyroscope players can now invert the aim, and the scaling of the back touch panels can now be adjusted so actions don't activated by accidental touches.

You can find out more about the update, which is available now, by heading here. For our review of Borderlands 2's Vita port, head here.

[Source: PlayStation blog]

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Snooping brought Grim Fandango to PS4 & Vita

One of the most pleasant surprises at E3 2014 was the announcement that LucasArts’ beloved adventure game Grim Fandango is coming to PS4 and Vita.

How did it happen? PlayStation VP of Publisher Relations Adam Boyes explains it all came about when…
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Terraria on Vita goes free for PlayStation Plus members this week

The PlayStation Vita version of 505 Games’ Terraria is this week’s featured addition to the PlayStation Plus Instant Game Collection, launching tomorrow as a free download for service subscribers.

Inspired by Mojang’s Minecraft, Terraria presents…
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REVIEW / Hyperdimension Neptunia: Producing Perfection (Vita)

 

Do you have what it takes to create the next pop music idol?  If you answered yes, then Hyperdimension Neptunia: Producing Perfection from NIS America will give you a chance to put your money where your mouth is.  In this quirky Japanese idol producer simulator, you take on the role of the main character who has been brought against your will to the world of Gamindustry and tasked with choosing one of four female CPU’s, or Console Patron Units, to be their producer and to manage their idol singing careers.  The fate of Gamindustry is in your hands so it will be up to you to properly train these CPUs in the art of being a pop idol or their beloved fans will be stolen away by the nefarious popular idol group MOB-48; a 48 member band that has taken the world of Gamindustry by storm.  It will be your job to teach these girls to sing, dance, and properly promote themselves to the general populace to finally put MOB-48 in their place.  Raise the popularity of your idol enough and you may be able to assemble singing duets or maybe even a full ensemble.

 

You get the option to choose which CPU you would like to work with.

 

In Hyperdimension Neptunia: Producing Perfection, gameplay takes place over the course of several days.  You have a certain number of days to train your CPU in the ways of being an idol to bring back all of your fans before the super-group MOB-48 lures them all away.  You can have your CPU take singing lessons or dance lessons in order to raise their stats in these areas.  As a singing idol, your CPU will need to be in top form in order to attract more and more fans.  I mean, what is an idol without the latest dance moves and a voice that sounds like an angel?  In addition, you will have to set up publicity events to promote your concerts so that you can have the biggest audience attendance numbers possible.  You need to keep in mind, however, that you can’t push your diva too hard or she will get stressed out and that will mean game over.  Send your CPU on a nice vacation to relieve the stresses involved with rigorous idol training so that she can be at her best for the spectacular shows that she will put on.

 

You have five areas to build upon while taking your CPU to super idol status.

 

The graphics in Hyperdimension Neptunia: Producing Perfection are really amazing on the Vita screen and show how well it is built to handle millions of colors.  The art is done in the anime inspired big head, big eyes style which really gives each of the characters a lot of personality.  Colors are bright and flashy as you would expect of a game that is built around putting on musical concerts and really helps to set the tone of the whole game.  The backdrops of the different locations such as your CPUs main office, bedroom and even the concert stages are brilliantly rendered and gives the game world a futuristic feeling.  The artwork is a truly standout feature which helps make the game fun and entertaining and will keep you wanting to train your CPU to the best of her abilities.

 

Backgrounds and character models are spectacularly crafted.

 

As you would expect, the sound in Hyperdimension Neptunia: Producing Perfection is awesome.  When you first take on your chosen CPU to train in the art of being an idol, you will have only one song that she can perform in concert.  As you progress through the game, however, you will fairly quickly open up more songs to add to her song list and therefore will have the ability to attract more fans because of the variety of songs that she can perform.  The songs are the type of quirky songs that you would expect in this type of game with titles like, “Fly High !”, “Dear… Everyday” and “HP LOVE Power.”  The cool part of this game is that all of the characters dialogue is recorded except for when your character speaks.  Many games in this genre will only have certain parts voice recorded and leave many other parts only readable.  This really helps to immerse you into the fantastical story and keeps you wanting to see if you can be successful at getting your CPU to mega idol status.

 

It's showtime!

 

Hyperdimension Neptunia: Producing Perfection was a nice surprise and I didn’t think that I would enjoy playing it as much as I did.  I have always wanted to try a game in this series but never got the opportunity until now.  The music really kept me engaged and there was enough of a variety of songs that I never got tired of hearing the same music over and over.  I should note that there is a lot of dialogue so this may turn some players off.  This is typical for this type of game so it is to be expected, however, it really helped to flesh out the characters that you will interact with as well as making them a believable part of the game world.

The feature of the game that got to be kind of monotonous is the daily cycle that the game uses on the path to making your CPU an idol.  The basic pattern that comprises the flow of the game is you wake up in the morning, choose an activity or event for your CPU then call it a night.  This process, for the most part, repeats every day that you are training your CPU.  I think that this could have been better accomplished by allowing the player to choose three or four different activities and events that they want to complete during the day so that it doesn’t get to be too much of a wash, rinse and repeat type of system.  As it stands, players may find that this aspect takes them out of the flow of the game and may be a hindrance to game completion.  Overall, regardless of this games idiosyncrasies, I was really impressed with Hyperdimension Neptunia: Producing Perfection and I can see myself going back in and choosing a different CPU to train to super mega idol star status.

 

 

 

 

 

 

 

 

 

 


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Tetris Ultimate drops to Vita this fall

The next entry in the saga of longstanding falling block puzzler Tetris will continue its tradition of appearing on handheld platforms, as Tetris Ultimate will launch on Vita this fall. Announced last week, Tetris Ultimate includes four-player…
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PS Vita TV is coming to the West as Sony preps PlayStation Now for launch

Sony is bringing the PlayStation micro-console it launched in Japan last year to Europe, the U.S. and Canada as the PlayStation TV in a bid to dominate the $ 100 set-top box market. …


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