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C-Wars Kickstarter ends with over $95K raised, heading to Wii U, iOS and Vita

C-Wars, the cyberpunk roguelike RTS by Beijing developer OniPunks Studio, raised a total of $ 95,574 in its Kickstarter campaign, which ended Saturday. That’s $ 63,574 more than its initial $ 32,000 goal, just under 300 percent of its funding aspirations thanks to 3,348 backers.

The campaign hit a number of stretch goals along the way, which will result in the PC, Mac, Linux and Android game also coming to 3DS, Vita, Wii U and iOS. C-Wars is estimated to launch in late 2013.

JoystiqC-Wars Kickstarter ends with over $ 95K raised, heading to Wii U, iOS and Vita originally appeared on Joystiq on Sun, 12 May 2013 21:00:00 EST. Please see our terms for use of feeds.

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As Vita languishes, why is Sony still gunning for indies?

OPINION With Sony predicting sales of 5 million for the Vita this year, you have to wonder whether the publisher’s indie push is working. But Sony has a longer-term plan for indies. …


Gamasutra News

PlayStation Vita Update Version 2.12 Coming Soon

According the official PlayStation Twitter account, the next firmware update for the PlayStation Vita should be coming soon.

It's unclear exactly when it will arrive, but when it does, it, "will improve system software stability during use of some features."

www.GameInformer.com – The Feed

IGF finalist Hohokum launching next year for PS4, PS3, PS Vita

IGF finalist Hohokum launching next year for PS4, PS3, PS Vita

Sony Santa Monica is working with artist Richard Hogg and Frobisher Says! developer Honeyslug to produce Hohokum, an upcoming title for the PlayStation 4, PS3, and PS Vita.

Hogg describes Hohokum as a “whimsical colorful game with an emphasis on playful exploration and creativity.” Players control a wormish, kite-like flying creature as they navigate a virtual playground and ferry around its inhabitants. It resembles Keita Takahashi’s Noby Noby Boy in premise, and Hogg notes that the experience is free from the “usual pressures” common to video games, such as persistent hand-holding and failure states.

Hohokum was named as a finalist in the Excellence in Visual Arts category of 2011′s Independent Games Festival. Hogg expects the game to launch in 2014.

Gallery: Hohokum

JoystiqIGF finalist Hohokum launching next year for PS4, PS3, PS Vita originally appeared on Joystiq on Tue, 07 May 2013 19:00:00 EST. Please see our terms for use of feeds.

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It’s a sabotage: CounterSpy set to infiltrate PS3, PS Vita

CounterSpy is a stylish Cold War sidescroller for PS3Vita

Sony will publish CounterSpy, the first game from developer Dynamighty, a San Francisco outfit comprised of former LucasArts and Pixar talent, on PS3 and PS Vita. CounterSpy (working title) is a 2D action and stealth game set during the Cold War, in which you infiltrate Soviet and US military installations and sabotage war efforts to prevent the destruction of mankind. And just maybe set it straight, this Watergate.

Lead designer David Nottingham calls CounterSpy “primarily” a single-player game in the PlayStation Blog announcement, though he adds Dynamighty is “working on some interesting ways to let you compete with friends that go a little beyond traditional high scores.” In an interview with Game Informer, Nottingham says an endless mode with procedurally generated levels is also in the works for the extended replay crowd.

There is no launch timeframe for CounterSpy at the moment. All we know is that the game will launch on PS3, PS Vita and mobile platforms – no mention of PS4.

JoystiqIt’s a sabotage: CounterSpy set to infiltrate PS3, PS Vita originally appeared on Joystiq on Tue, 07 May 2013 20:15:00 EST. Please see our terms for use of feeds.

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Toejam & Earl creator developing Doki-Doki Universe for PS4, PS3, Vita

Toejam & Earl creator developing DokiDoki Universe for PS4, PS3, PS Vita

Greg Johnson, creator of the funky Sega Genesis classic Toejam & Earl, is heading up studio HumaNature’s development of Doki-Doki Universe, a newly announced game for the PlayStation 4, PS3, and PS Vita.

Doki-Doki Universe, which Johnson describes as an “RPG/Simulation/Interactive Story game,” stars an abandoned robot who travels across the universe and interacts with a host of living creatures, growing more human-like as the narrative progresses. The expansive game world features a wide variety of collectible items and character-driven puzzles, and players will develop a unique, shareable personality profile as they play.

Doki-Doki Universe will launch as a free download that allows players to fly around the game’s universe, take personality quizzes, and send animated cross-platform messages via the included Doki-Doki Mail messaging app. The game’s full story mode will be available as add-on content.

JoystiqToejam & Earl creator developing Doki-Doki Universe for PS4, PS3, Vita originally appeared on Joystiq on Tue, 07 May 2013 20:45:00 EST. Please see our terms for use of feeds.

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Quell: Memento brings heritage, block shuffling to Vita, iOS, Android


Quell: Memento, coming to Vita, Android, and iOS, has a long lineage. “You see, the game prototype was originally created on an Amstrad CPC computer, way back in 1993,” writes Fallen Tree Games art director Lewis Boadle on the PlayStation Blog. “Having said that, it was very different back then – it was called “Last of the Smileys” and was a lot more 8-bit in style.”

Since that Amstrad prototype, the Quell series has grown, with two other games on mobile platforms. Memento is a series of 150-plus puzzles set in an abandoned house, in which you slide a raindrop to collect pearls, navigating other obstacles with various idiosyncratic properties. The elements are, in general, recognizable real-world things. “This would mean, we felt, that the player is able to establish the rules of play quickly, because they know that a pearl is valuable, or that a thorn will likely burst a droplet,” Boadle says.

JoystiqQuell: Memento brings heritage, block shuffling to Vita, iOS, Android originally appeared on Joystiq on Sat, 27 Apr 2013 01:00:00 EST. Please see our terms for use of feeds.

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EscapeVektor dev Nnooo working on PS4, Vita game

Australian studio Nnooo is working on a new game for the PlayStation 4 and Vita. The EscapeVektor dev announced the news today after receiving PS4 developer approval.

“It’s exciting to be developing for a new generation of consoles,” said Creative Director Nic Watt. “We’re delighted to get early access to PS4 development kits so we can get our games on the console as quickly as possible.”

Nnooo says it’s bringing the new game to other platforms too, and while Nnooo didn’t specify them they’ll almost certainly include at least one of the Wii U and 3DS. Nnooo bills itself as a studio making games for Nintendo and Sony platforms, while Business Director Bruce Thomson tweeted this morning its game will head “Nintendo-side” at some point.

“We’re still at an early stage of development of our new game,” said Watt. “We don’t want to announce anything until we are more advanced with the project. Hopefully we’ll be able to say something about it around the middle of the year.”

Continue reading EscapeVektor dev Nnooo working on PS4, Vita game

JoystiqEscapeVektor dev Nnooo working on PS4, Vita game originally appeared on Joystiq on Fri, 26 Apr 2013 19:00:00 EST. Please see our terms for use of feeds.

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Jacob Jones and the Bigfoot Mystery is an Unreal puzzle game for Vita


Jacob Jones and the Bigfoot Mystery is an unexpected use of Unreal Engine 3: it’s a Professor Layton-style puzzle game, for one thing, instead of any variety of shooter. It stars a group of kid campers, designed to resemble vinyl toys, instead of tree trunk-sized men. And it’s for Vita!

Basically, Epic should be using this game to demonstrate the flexibility of the engine.

Lucid Games’ new puzzler is the story of a shy kid who goes off to summer camp, and is miserable, until he discovers Bigfoot! Then something something puzzles.

JoystiqJacob Jones and the Bigfoot Mystery is an Unreal puzzle game for Vita originally appeared on Joystiq on Fri, 26 Apr 2013 13:00:00 EST. Please see our terms for use of feeds.

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Guilty Gear XX Accent Core Plus R (aka the longest game title ever) is now available for the PS Vita

Man, the name Guilty Gear takes me back to my younger days. Clearly trying to take advantage of my nostalgia, Arc System Works has announced that their game, Guilty Gear XX Accent Core Plus R (the billionth entry in the series), is now available on the PS Vita through the PSN, for the fighting game fan ON THE GO. Featuring blistering fast action and beautiful animated sprites that look just as great as its console brother, this handheld Guilty Gear has an “R” in its stupidly long title for a reason: it is the most revised, balanced, and definitive version of Accent Core, due to the fighting game community’s feedback. Guilty Gear XX Accent Core Plus R features these amazing things:

- 25 combatants, all tweaked, balanced, and re-tuned.

- Stories for each character told with fully-voiced dialogue.

- Many different modes of play, including MOM, Mission, Training, and Survival Modes.

Guilty Gear Mega Ultra Hyper Edition Infinity for the Vita can be yours for $ 15, and is rated “T” for “Teh Awesome.” More info on this wonderful, easy to type game can be found here.


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