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What Video Game Character’s Voice Do You Hate?

With high-caliber voice talent and advanced recording technology, the quality of voice acting in video games is at an all-time high. Gone are the days of Jill sandwich and fill-your-dark-soul-with-light blunders. In their place, we have performances like Troy Baker’s nuanced turn as Joel in The Last of Us, and Melissa Hutchinson’s bold take on Clementine in Telltale’s The Walking Dead.

But even today, sometimes you can’t help but hate a character’s voice. No matter what they say or how they deliver it, every time these characters speak it just sounds like nails on a chalkboard. That’s not to say the voice actor performing the voice is bad, just that you don’t like their take on that particular character. 

Earlier this week, I took a crack at playing Watch Dogs. I had played a brief level a few months back, but this was my first extended session with the game. While I enjoyed parts of what I played, I could not for the life of me stand Aiden Pearce’s voice. His low-pitched, emotionless grumble sounds incongruous with the rest of the game’s normal-sounding voice cast. Ubisoft is clearly trying to paint Pearce as a family man driven by revenge, but Pearce comes off like a person who’s never felt anything in his life. I can’t imagine his stodgy demeanor won him any uncle of the year awards even before his niece’s untimely death. With sandpaper vocal cords and gravely intonations, it’s no wonder his nephew is uncomfortable around him at the game’s start.

But enough about my beef with Aiden Pearce. Who’s the character that you can’t stand to hear? Sound off in the comments below. – The Feed

Video: Finding the right art style for The Witness

Speaking at GDC 2014, The Witness artist Luis Antonio recounts the game’s artistic development and reminds developers that refining and simplifying your art style can amplify your game’s impact. …

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A Sneak Peek At Video Game High School Episode 3

Back in 2012, Rocket Jump studios launched Video Game High School, a web series set in the near future where video gaming players compete in the world's most popular competitive sport. Season three returned earlier this month, and the first episode of the season attained 740k views in only 24 hours. Get a sneak peek at the third episode before it releases next Monday.

Video Game High School features production values on par with many cable TV shows, so you know that when the action flies it's going to look crazy. Here's a look at one of the shootouts that takes place during Episode 3.

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And here's a clip showing how the crew creatively deals with set design problems on the cheap.

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Season 3 episodes launch every Monday, but fans can purchase the whole show and watch it in its entirety via RocketJump's website. – The Feed

Sony sets up Season Passes for Video Unlimited, PS Store

Sony has introduced a new feature for the PlayStation Store and its Video Unlimited service, allowing users to buy full seasons of featured content at a discount.

Starting today, PSN shoppers can queue up a full season of their favorite shows with a…
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Race around Yoshi’s Circuit in Mario Kart 8 DLC video

Mario Kart 8′s first paid DLC pack will feature the return of a track from previous Kart games, Yoshi’s Circuit. Racers can catch a glimpse of the Double Dash and Mario Kart DS track in the video provided by Nintendo of Japan after the break. The…
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Diggin’ In The Carts Explores Japanese Video Game Music History

Long before RPGs took off in the states, they were a phenomenon in
Japan. But the RPG genre wouldn't have been nearly has iconic without
the music that made those games so memorable. Red Bull Music talked to
some of the best Japanese video game composers from the 8- and 16-bit
era in their Diggin' in the Carts documentary mini-series.

Nobuo Uematsu talks about his history with the video game industry in this documentary series from Red Bull Music.

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Check out all the videos on RedBullMusic's YouTube Channel. Make sure you hit the closed captions button for subtitles. – The Feed

Video: Indies, resist the urge to ‘juice it or lose it’

Independent game maker Folmer Kelly explains why developers might want to avoid the temptation to “juice up” their games, especially when it comes at the expense of player immersion. …

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Video Games Live Vocalist And ‘Zircon’ Put Their Stamp On Paul McCartney’s Destiny Song

Back around Destiny’s launch, we shared with you the song that Sir Paul McCartney wrote for the game’s credits. Now, two musicians who are no strangers to gaming, put their own spin on “Hope for the Future.”

Jillian Aversa is a vocalist who has appeared with Tommy Tallarico’s Video Games Live and on the soundtracks for Halo, God of War, Civilization, and more. Her husband is composer Andrew Aversa (whom you might know as “zircon”). He’s worked on soundtracks including Super Street Fighter II Turbo HD Remix and Soul Calibur V, as well as appearing in the vast OverClocked REmix archives multiple times.

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In the video above, you’ll not only hear Jillian Aversa, but you’ll see her cosplay work. She’s created costumes for each of Destiny’s three classes: Titan, Hunter, and Warlock. Her YouTube channel also includes a tribute to The Legend of Zelda: Ocarina of Time, her work with Video Games Live, and a sampling of her music you’ve probably heard in games you’ve played. – The Feed

Disney’s Frozen Gets The Retro Video Game Treatment In 8-Bit Cinema Video

The latest entry in Cinefix's 8-bit cinema takes a look at Disney's Frozen through a classic Final Fantasy lens.

You can check out the video below, which looks more 16-bit than 8-bit, and is full of Frozen spoilers if you haven't gotten around to seeing the film yet. Even the film's memorable classic music is rendered in enjoyable chiptune renditions.

For more 8-bit cinema videos, check out Se7en, Pulp Fiction, and The Fifth Element.

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[Source: Cinefix on YouTube]

Thanks to Eric Poppe for the news tip! – The Feed

Video: How to get your game covered by YouTubers

Gamasutra’s own Mike Rose shares what he’s learned about the YouTuber business — and how devs can take advantage of it — during his GDC Europe 2014 Independent Games Summit talk. …

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