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Neil Druckmann: Naughty Dog ‘Knows Nothing’ About Uncharted Film

Development of the Uncharted film seems to be moving along in fits and starts. It's on hold, but not deadIts script is complete, and writer Joe Carnahan (known for Narc, The A-Team remake, and The Grey) mentioned in interviews that he has received great feedback on it. Except from series developer Naughty Dog, that is.

A couple of days ago, Naughty Dog writer Neil Druckmann stated in a tweet that "No one at Naughty Dog has read the script" of the film.

This was in response to Carnahan saying the film would retain what he saw as the game's "foul-mouthed" dialogue. "I definitely didn't write it as a 'PG-13' movie, I wrote it the way that movie should be written," Carnahan said to ComingSoon.net.

Speaking to Collider, Carnahan has also said that "it was important" he get the approval of previous series writer Amy Hennig and Nathan Drake voice actor Nolan North. However, his statement about Naughty Dog left a lot of room for doubt. "What I've heard is the Naughty Dog guys are really happy with it," Carnahan said. "But who knows?" It's important to note this is a transcription of a spoken interview, but this still does not lend the statement a lot of confidence.

Seeing this, Druckmann once again stated Naughty Dog "knows nothing" about the film on Twitter.

 

Our Take
Assuming what Druckmann's saying is true, (and we have no reason to believe it's not), it strikes me as strange for Carnahan to say something implying the film has Naughty Dog's support, then immediately follow it up with "Who knows?" Maybe it's something he heard from someone else? But if they're not collaborating with the team who made the material they're working off of, it may not bode well for the film capturing what made the games so popular. 

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Video: Naughty Dog’s postmortem of Uncharted 2: Among Thieves

At GDC 2010, then co-lead game designer Richard Lemarchand earnestly explains the ways in which Naughty Dog faced many entirely new challenges in the creation of their hit game Uncharted 2. …


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Script For Upcoming Uncharted Movie Is Complete

The Uncharted film has been in development for years. While it was in limbo for a long period of time, it seems the project is moving forward as writer Joe Carnahan confirms on Instagram that the script for the movie has reached completion.

From director David O. Russell quitting the project back in 2011, to reports of an indefinite delay, the film has been on shaky ground. Now, with director Shawn Levy behind the reins and a finished script, it's looking like this project is still alive and ongoing. 

Carnahan shared the news about the script on Instagram, with the following caption: "Done and Dusted. Now the REAL work begins. If there's a more monstrously cool action script in Hollywood right now, I wanna read it, 'cuz [sic] this thing is a BEAST."

While it was previously reported that actor Mark Wahlberg was chosen for the lead role, he has since left the project. The movie remains in pre-production, but this news certainly is promising that it's edging closer to reaching a film set.

You can read our review of Uncharted 4: A Thief's End by heading here.

[Source: Instagram]


Our Take
While there's still a lot of work to be done, a finished script is positive sign that the project is ongoing, but I wouldn't hold your breath just yet. Projects like these can come and go, and uncertainties still exist as the project heads towards casting and production. Who would you want to see cast as Nathan Drake? I think Nathan Fillion would be a perfect fit.

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PlayStation 4 Sales Pass 50 Million Units Over The Holiday, Uncharted 4 Passes 8 Million

Sony had a good holiday in terms of console and software sales, and it recently shared its accomplishments in an e-mail.

According to Sony, it sold 6.2 millions PlayStation 4s between November 20, 2016 and January 1, 2017 pushing its total number of PlayStation 4s sold to 53.4 million. It also sold 50.4 million games (combined digital and retail) with Uncharted 4 being a standout with lifetime sales reaching 8.7 million copies.

Andrew House, president and global CEO of Sony Interactive Entertainment, mentioned PlayStation VR in a congratulatory quote thanking Sony fans in the e-mail saying Sony has plans to further enrich the PSVR experience, but didn't not call out any specific sales numbers for the new hardware or its companion software.

 

Our Take
I'm personally very curious about the sales of PlayStation VR. It appears to have performed well, but I wonder if it sold well enough for Sony to make it one of its main priorities in 2017. PSVR software is part of that 50.4 million games sold number, but it's unclear how much of that number is VR.

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PlayStation 4 Sales Pass 50 Million Units Over The Holiday, Uncharted 4 Passes 8 Million

Sony had a good holiday in terms of console and software sales, and it recently shared its accomplishments in an e-mail.

According to Sony, it sold 6.2 millions PlayStation 4s between November 20, 2016 and January 1, 2017 pushing its total number of PlayStation 4s sold to 53.4 million. It also sold 50.4 million games (combined digital and retail) with Uncharted 4 being a standout with lifetime sales reaching 8.7 million copies.

Andrew House, president and global CEO of Sony Interactive Entertainment, mentioned PlayStation VR in a congratulatory quote thanking Sony fans in the e-mail saying Sony has plans to further enrich the PSVR experience, but didn't not call out any specific sales numbers for the new hardware or its companion software.

 

Our Take
I'm personally very curious about the sales of PlayStation VR. It appears to have performed well, but I wonder if it sold well enough for Sony to make it one of its main priorities in 2017. PSVR software is part of that 50.4 million games sold number, but it's unclear how much of that number is VR.

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Motion Capture Director Of Uncharted Gordon Hunt Passes Away

Gordon Hunt, who directed motion capture for the Uncharted series and was also a sound director for Soul Reaver 2, Lair, and more, has died at age of 87. Hunt had a career stretching back to 1957, which includes work on classic animated shows like The Jetsons, Scooby-Doo, and The Smurfs.

Hunt's body of work when it comes to video games is impressive, with various credits for sound and mo-cap work crossing over several generations of games. Those listed include God of War II, SOCOM, Final Fantasy XIV, and Uncharted.

You can check out the full list of his contributions to the gaming industry here.

Our Take
Hunt's work in the games industry is impressive and important. We admire his contributions and extend our condolences to Hunt's family during this trying time.

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Uncharted 4: Survival Is Available Now

As was previously announced, Naughty Dog has released a new (and free) update to Uncharted 4 that adds a variety of multiplayer features. Headlining the changes is the Survival mode, which is where you and your friends cooperatively take on waves of enemies. 

According to the PlayStation Blog, these are the major updates beyond Survival:

  • New Maps: Train Wreck (from Uncharted 2) and Prison
  • Returning Classic Weapons: M4 Assault Rifle, PAK-80 Light Machine Gun, Micro 9mm Automatic Pistol, Para 9 Pistol, and the Desert 5 Pistol (Heavy Weapon)
  • New Beta Test Playlist Mode: King of the Hill – teams to compete to retain control of a single Hill and earn Victory Points. Respawning restricted when your team controls the Hill
  • New Character Skins: 48 new character skins, including new Biker-themed skins
  • New Color Customization: Customize any character skin with 25 unique color variants
  • New Multiplayer Levels and Rewards: Max rank increased to Level 90 with two new vanity unlocks
  • New Challenges: Earn Relics with new Challenges for Multiplayer and Survival

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The update is available right now. For more about Uncharted 4, check out our review.

[Source: PlayStation Blog]

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Story Details For Uncharted: The Lost Legacy Emerge At PSX Panel

Shortly following the unveiling of Uncharted: The Lost Legacy at Sony's PlayStation Experience Showcase, Naughty Dog writer Josh Sherr, animator Shaun Escayg, and lead gameplay designer Kurt Margenau took to the stage to reveal new details about the upcoming side story, which follows Chloe Frazier and Nadine Ross.

The game started development as a DLC add-on for Uncharted 4: A Thief's End, but the team quickly realized it was a much bigger game than that, and changed their focus. The Lost Legacy is now being created as a standalone story experience that will be longer than The Last of Us: Left Behind, but shorter than Uncharted 4.

Actress Claudia Black (Chloe), also took the stage to discuss the game along with fellow actress Laura Bailey (Nadine). Black said the two hunters uniting is an interesting dynamic for Chloe, who is a lone gun that doesn't like to play with others. The game is set largely in India, a place Naughty Dog views as a rich geographical playground with hidden temples and iconic architecture. Escayg also points out that Chloe is half Indian, and her connection to this region is a big part of this story, which takes place after the events of Uncharted 4.

In terms of gameplay, Sherr says that the team is expanding on what they made in Uncharted 4 and are pushing it as far as they can. This means we'll see a mix of linear and open environments. Chloe and Nadine are searching for an ancient tusk that is believed to be in India. That search reaches to fantastical underground areas and tombs.

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Make Your Way Through The Slums In Upcoming Stand-Alone Title Uncharted: The Lost Legacy

Today during the PlayStation Experience livestream, Naughty Dog showed off gameplay for an upcoming stand-alone title related to the Uncharted series, called Uncharted: The Lost Legacy. The gameplay segmented showed that you play as a young woman in a foreign city, who later removes her hijab to be revealed as Chloe Frazier, a prominent character from the series and Nathan Drake's brief love interest, who was introduced in Uncharted 2. 

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We also saw the return of mercenary Nadine Ross, one of the main antagonist in Uncharted 4. Playing as Chloe, the segment showed her making her way through the slums, avoiding the attention of guards, until she ends up on a rooftop, as explosions appear in the distance. After a brief conflict with a slew of enemies, who she beats to a pulp and kicks off the roof, we see her meet with Nadine. 

You can read our favorable review of Uncharted 4: A Thief's End by heading here

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See Naughty Dog deconstruct Uncharted 4′s physics animation at GDC 2017

At GDC 2017 next year, Naughty Dog technical animator Michal Mach will reveal how its remarkable physics-driven animation systems came together. Don’t miss it! …


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