Assassin’s Creed and Watch Dogs creator Ubisoft is looking to boost its cross-media brand power with the opening of its very own publishing house, Ubisoft Publishing. …
Nintendo has remained conspicuously silent on any details involving its upcoming system, codenamed NX. However, not all third-parties are completely biting their tongues on the subject. The latest third-party to hint at the NX's direction is Ubisoft CEO Yves Guillemot.
Speaking with IGN at an event, Guillemot praised Nintendo for its concept. "I think, once again, the interface is very attractive," he told the outlet. "It's a machine that will be easy to use for all gamers. They have built in something that will give us chance to really have a different experience from what exists today. That's what I like – that they come with something new that is adapted to what we actually want now."
Guillemot also told that "Nintendo has learned from the Wii U."
For more on Guillemot's comments on the NX, head over to IGN.
I think most of us have already accepted the idea that whatever the NX ends up being is going to be something distinct from the consoles on offer from Sony and Microsoft, but this definitely furthers those notions. I just wish Nintendo would lift the curtain already.
With a big shareholders meeting happening later this month, Ubisoft chief Yves Guillemot speaks plainly to GameSpot about how he feels a potential takeover by Vivendi will threaten his company’s work. …
Ubisoft has announced that it is bringing Ezio Auditore da Firenze's adventures to current-gen consoles in the new Assassin's Creed – The Ezio Collection. The compilation includes the single-player campaigns and DLC for Assassin's Creed II, Brotherhood, and Revelations, with remastered visuals.
The trailer below showcases the games, providing an idea of what players can expect to see when the collection comes to PlayStation 4 and Xbox One on November 15.
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The collection won't include any of the original games' multiplayer components. In a post on the Ubisoft Blog, the studio says it decided to stick with the single-player content since players can play what it considers the most polished version of that style of hide-and-hunt multiplayer in Assassin's Creed IV: Black Flag.
After working in the studio for six years, I had left a year ago because the smell of fire was on the air. One year later Ubisoft Casablanca was closed. …
Ubisoft released a video today giving an overview of the new hacking mechanics, seamless online multiplayer, and the new setting of San Francisco. In the video, we follow Marcus Holloway as he scopes out the city's landmarks with his flying drone, tests the limits of his hacking abilities, and enters a match of the new Bounty Hunter mode.
Watch Dogs 2, in comparison to its predecessor, will feature several new hacking mechanics, such as being able to remotely control any car. This can be especially helpful to spin pursuing vehicles out of control during an escape attempt. The video also previews both co-op and multiplayer.
Because Watch Dogs 2 features a seamless online world, this means that you'll encounter other players in your campaign. They'll be easy to spot, with a purple icon and gamertag above their heads. For those that wish to opt out of the online experience, they can do so in the settings.
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The video also briefly touches upon Bounty Hunter, which is a new multiplayer mode coming to the series. Opposing teams will play as the hunter and the hunted, in groups of 3v1 or 2v2. After getting the attention of the police by starting a ruckus, you'll not only be pursued by the cops, but by other players too. You can read more about Bounty Hunter in our Gamescom preview, and read our feature about what improvements this new entry is bringing to the series.
Watch Dogs 2 releases November 15 for PlayStation 4, Xbox One, and PC.
Two free-to-play games from Ubisoft, Ghost Recon Phantoms and The Mighty Quest for Epic Loot, are closing down later this year after both games weren't as successful as expected. Ghost Recon Phantoms will go offline on December 1 and The Mighty Quest for Epic Loot will close on October 25.
"After more than four years of battles, fights, deaths and a lot of fun, we have made the difficult decision to close Ghost Recon Phantoms. It’s a tough day for our studio and indeed the team, some of whom have been working on this project since its inception some 7 years ago," writes Ubisoft in a statement on the game's website.
Ghost Recon Phantoms, originally titled Ghost Recon Online, was in beta for two years then launched on Steam in 2014. Up until its closure, the game will continue to be playable, and the in-game shop will remain available, however it will no longer be possible to purchase Ghost Coins. In Ubisoft's FAQ about the shut down, it stated that no refunds will be issued for users' purchases and that no developers are being laid off as they move on to new projects.
Ubisoft also mentions that player data will continue to be stored, but not shared outside of Ubisoft. Players can contact customer support should they want their data deleted.
The Mighty Quest for Epic Loot, another Ubisoft free-to-play title, is also shutting down for the same reasons. Ubisoft writes in an FAQ, "Unfortunately, Mighty Quest for Epic Loot was not as successful as we had hoped for, so we had to make the decision to close the game," the developer said. "This decision wasn't easy for us and we tried to find other ways. But in the end we decided to close the game and focus on other projects."
For more on Ghost Recon Phantoms, watch a couple developer diaries here.
Usually, layoffs occur when shutdowns like these happen, so it's good to hear that Ubisoft developers committed to these projects are moving on to work on other games within the company. What's most disappointing is how these closures affect fans and players. Spending both time and money in these worlds only for them to disappear can be a huge bummer, especially for MMOs and online games. However, it was thoughtful that Ubisoft put together such detailed FAQs explaining the shut downs, why they're happening, and how they affects users.
Ubisoft seems to be culling its online free-to-play game portfolio this week, announcing that both The Mighty Quest for Epic Loot and Ghost Recon Phantoms will be shutting down this year. …
Ubisoft has revealed the release dates for three of its previously announced VR titles. If you've invested in a VR setup, you'll have some new gaming options between October and December.
Star Trek: Bridge Crew lets players join the Star Trek crew and take on several missions as the captain, or a member of the tactical, engineering, or navigation stations. It's set to release on Oculus Rift, PlayStation VR, and HTC Vive starting November 29. You can read our hands-on impressions from the demo here.
Eagle Flight takes you on high-speed multiplayer races through the skies and landmarks around Paris as an eagle. It's coming to Oculus Rift on October 18, PlayStation VR on November 8, and HTC Vive on December 20. Go here to take a look at our thoughts on the title.
Finally, Werewolves Within is an adaptation of the card game Werewolf, in which one player secretly takes on the role of a bloodthirsty creature and relies on deception to fool the rest of the players. It's coming to Oculus Rift, PlayStation VR, and HTV Vive starting December 6. We checked it out a while ago, and you can read our thoughts on the game here.
In addition to these new titles, Ubisoft is releasing a VR patch for TrackMania Turbo for PlayStation VR on November 8.
At Gamescom today, Ubisoft unveiled more details regarding For Honor, including each faction's four warrior types, details on a closed alpha in September, multiplayer modes, and a collector's case.
Each faction (Vikings, Knights, and Samurai) contains four types of heroes: vanguards (well-balanced), assassins, heavies, and hybrids (who also have "uncommon tactics"). Each of these also have their own skills, weapons, armor, and customization options.
The game's multiplayer co-op (including split-screen on consoles) and competitive modes include (text from Ubisoft):
- Dominion: A 4v4 objective-based mode in which two teams of four players fight for control of the battlefield. It's a mode that relies upon skill, communication, and teamwork.
- Brawl 2v2: Each team of two players need to kill the two enemy heroes to win a round. Skill, awareness, cooperation, and the capacity to use the environment to the player's advantage are key components.
- Duel 1v1 puts two heroes face-to-face in a fight to the death. Skill is fundamental in Duel of course, but as in Brawl, players have the possibility to use the environment to their advantage.
- Skirmish is a 4v4 Team Death Match-like mode. Combat skills are key in this mode as players score points for their team by killing enemy heroes.
- Elimination: In this 4v4 mode, the last surviving player on the battlefield wins the round for their team.
The For Honor closed alpha runs from September 15-18. To sign up, head over to the game's official site. The game itself comes out on February 14 on Xbox One, PC, and PlayStation 4.
THE FOR HONOR GAMESCOM TRAILER
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For Honor is also getting a Collector's case, which is exclusively on Ubisoft's Uplay online account system. The Case includes: the deluxe digital pack for the game, the season pass, a collector's box, three helmets for the factions, an exclusive lithograph, and the soundtrack.
If you pre-order the title you get the Legacy Battle Pack that includes three armor outfits.