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Twitch out-ranks cable news networks, MTV at times

Amazon certainly thinks that Twitch is a good investment, as it just spent nearly $ 1 billion to buy Twitch and all of its live-game-streaming accoutrement. It turns out Twitch stacks up well against a lineup of cable networks, drawing in more viewers…
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Metro Redux ‘pushes three times as much, twice as fast’

This lengthy trailer for Metro Redux examines the improvements made to 4A Games’ post-apocalyptic first-person shooters Metro 2033 and Metro Last Light in their transition to next-gen platforms. The remastered games will launch August 26 for PC, PS4…
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Long build times? You’re doing it wrong

“When I hear developers complain about long build times, it immediately makes me suspicious about the quality of their code base. Here’s the TL;DR version of this article: do not include header files in header files.” …


Gamasutra News

Final Skylanders Swap Force character debuting next week at Times Square

Hundreds of ravenous Skylanders fans will swarm the streets of New York next week to herald the arrival of final Swap Force series character Doom Stone during a special giveaway event at Times Square.

On Wednesday, April 23, the first 500 customers…
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[Update] Zelda: Ocarina Of Time’s Kokiri Forest Gets The Oculus Rift Treatment

Update: The creators of the Oculus Rift Ocarina of Time mod have now recreated the entire game in virtual 3D.

Chadtronic has posted a new video to his YouTube channel, which shows off a more complete version of the Ocarina of Time Oculus Rift adaptation – and also demonstrates a first-person mode. It's pretty cool.

(Please visit the site to view this media)

[Original Story]

Last week, we saw a mod that placed Oculus Rift users in the original NES version The Legend of Zelda. Recently, someone modified a small segment Ocarina of Time to do the same.

The video, which you can see below, comes from YouTube user Chadtronic, but the mod itself was put together by DarkAkuma. You can download the mod here if you have an Oculus Rift.

The mod is a "walk-around demo" recreation of Kokiri Forest. It doesn't have any of the characters or playable mechanics of Ocarina of Time's opening location, but you can take a look around and take in the sights.

(Please visit the site to view this media)

[Source: OculusVR, Chadtronic on YouTube, via Kotaku]

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Batman Arkham Knight set one year later, ‘five times larger’ than Arkham City

The recently-revealed final game from Rocksteady in the Arkham series, Batman Arkham Knight, will feature “traffic-friendly streets” in a map that’s said to be “roughly five times the size” of Batman Arkham City. Lead AI and combat programmer Tim…
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Microsoft: Xbox One Has Sold 2.29 Times Faster Than Xbox 360

Microsoft has revealed some detail coming out of the NPD report for January 2014. The Xbox One is off to a much stronger start than the Xbox 360, selling more than double the number of consoles when comparing the first three months of both life cycles.

Microsoft also revealed that it has sold 2.27 million software units in January, making up 47 percent of the market. The attach rate for the Xbox One is an average of 2.7 games since the console’s launch on November 22.

 

Our Take
I was hoping to hear how many consoles Microsoft has sold, which indicates that Sony has moved more PlayStation 4s than Microsoft sold Xbox Ones. We’ll have a full NPD report shortly that will give us some more detail about the industry. I expect Sony to reveal its own console stats soon, too.

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Reader Discussion: What’s The Most Times You’ve Purchased The Same Game?

Today we learned that Tomb Raider: Definitive Edition won’t be coming to PC, and that console users won’t be getting a break on the new version. If you want to play the Xbox One or PlayStation 4 version of that game, you’ll be paying full retail price ($ 60).

Of course, Square Enix isn’t alone. Many publishers have compiled their classic titles into HD collections, re-released them alone on digital platforms, and bundled them for “Game of the Year” editions.

We’re curious about your buying habits. Do you buy re-released versions of games? If so, what factors contribute to your decision? Is it the convenience of playing the titles via Xbox Live, PSN, or the eShop? Do the visual upgrades make the difference? Do you avoid them altogether?

Let us know in the comments. Don’t worry, we won’t judge if you’ve purchased Super Mario Bros. 3, Castlevania: Symphony of the Night, or Minecraft on every platform they’ve ever graced. 

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Metal Gear Solid 5 map ‘hundreds of times larger’ than Ground Zeroes’

According to a Siliconera translation of a tweet by Hideo Kojima, the map for Metal Gear Solid 5: The Phantom Pain is “hundreds of times larger” than the map being used for its prologue, Metal Gear Solid: Ground Zeroes. The Ground Zeroes map also …
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PS4′s share button clicked 10.9 million times [Update]

The Cher share button on players’ DualShock 4 controllers has been pressed 10.9 million times according to Sony, which revealed some impressive numbers behind its PS4 livestreaming services today. For starters, Twitch and Ustream have hosted nearly 800,000 gameplay streams and over 7.1 million spectator sessions on the home console since its launch.

Sony says that ten percent of all Twitch-broadcasted content has come from PS4 systems since its US launch on November 15, based on the average number of minutes broadcast. That adds up to 20 million minutes of live broadcasting from the console, the length of 21,808.66 consecutive spins of Cher’s entire discography. Additionally, PS4 Ustream broadcasts average 31 minutes in length, enough time to listen to “Heart of Stone” 7.35 times. Though let’s be honest, we could croon “wish your heart was a heart of stone” much longer than that, but we really don’t think we’re strong enough.

The livestreaming figures follow last week’s announcement that over 2.1 million PS4 systems have been sold globally. Once new PS4 owners start to unwrap their new consoles over the holidays, this gameplay broadcasting beat will only go on.

Update: Additionally, Twitch told Joystiq that the number of broadcasters using its services increased over 100,000 in the month of November since the launch of the PS4, up from around 600,000 in October.

Continue reading PS4′s share button clicked 10.9 million times [Update]

JoystiqPS4′s share button clicked 10.9 million times [Update] originally appeared on Joystiq on Tue, 10 Dec 2013 15:00:00 EST. Please see our terms for use of feeds.

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