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Valve patches major Team Fortress 2 bug after a decade

Valve has finally patched a 10-yea-old Team Fortress 2 bug that caused client and server hitboxes to fall out of sync.  …

Gamasutra News

Valve Patches 10-Year-Old Team Fortress 2 Bug

"I totally made that shot!" "There's no way that hit me!"

We've all had those infuriating moments during online matches where the shots just don't seem to line up. A newly-patched bug in Valve's multiplayer first-person shooter, Team Fortress 2, may lend some justice to these claims after all.

First demonstrated in a video by Nicknine in January of this year, the bug was further explained by Reddit user sigsev in a comment and additional video. According to them, if a player started as the scout, heavy, or sniper class, then switched to the soldier, pyro, demoman, engineer, medic, or spy class, there would be a server-side discrepancy between the character's avatar and hitbox due to differences in the classes' programming. Once the deviation between animation and hit detection began, it couldn't be fixed, meaning what players saw and what the server detected wouldn't match up.

The two players state the bug has been present since the game's release in 2007. Valve's latest update, applied February 14, 2017, has patched it, meaning the character models and hitboxes should now align with complete accuracy. 

[Source: Endgadget]


Our Take
This may be one of the oldest bugs to go unnoticed and then be patched in video game history. Guess we'll all have to go back to blaming lag for our missed shots… – The Feed

The God Of Thunder Returns In New Team Thor Clip

Last summer, Captain America: Civil War took the world by storm, blowing past one billion dollars at the global box office. Pretty much every Marvel Cinematic Universe character showed up to take part in the grand battle. The most notable exception was Thor, played by Chris Hemsworth.

Taika Waititi, director of the upcoming Thor: Ragnarok, created a satirical short film, entitled Team Thor, to humorously explain what the Asgardian God of Thunder was up to during his time away from The Avengers. Apparently, Thor was laying low with his roommate, an Australian office worker named Darryl.

While we eagerly await the November release of Ragnarok, which will see Thor and Hulk fighting in gladiatorial combat, we can catch up with Thor and Darryl in Team Thor, Part 2, which will be included on the Blu-ray release of Doctor Strange. Marvel has released a clip, which shows the Norse deity bickering with Darryl about how his half of the rent will be paid.

(Please visit the site to view this media)

Doctor Strange comes out on Blu-ray on February 28.

Thor: Ragnarok hits theaters on November 3.

[Source: Marvel Entertainment] – The Feed

Evil Geniuses CEO Peter Dager On Playing For, Building, And Managing An eSports Team

In this month’s issue of Game Informer we dove into the world of eSports, detailing how players, teams, and sponsors work with each other to make sure people who excel at games like Street Fighter, Halo, and more can make a living off their skills. Here at, we’re also taking a look at some of the periphery aspects of eSports vital to understanding the world of competitive gaming.

Peter “ppd” Dager is one eSports’ most recent success stories. What began as a few excursions in Call of Duty: Modern Warfare and Heroes of Newerth tournaments eventually became something more when, in 2014, he signed up with Evil Geniuses’ Dota 2 squad. While on the team he helped elevate the North American Dota scene and scored a million-dollar paycheck when he won Dota 2’s The International tournament in 2015. Since then, he’s gone from captain of his team to CEO of his company, trading competitive glory for a quieter (but busier) lifestyle.

We recently caught up with Dager and talked to him about his early career, what it takes to pick the right lineup in a game like Dota 2, and why he made the transition from player to executive.

Game Informer: When did you first start playing video games?

Peter "ppd" Dager: My big first dive into video games was Mario 64 on the N64. I took it very seriously.

What was the first video game you became really competitive in?

I’ve always been an incredibly competitive person when it comes to pretty much anything, but as it pertains to video games I would probably say Call of Duty 4: Modern Warfare. My buddies and I would have LAN parties and compete on [online tournament website] GameBattles until we couldn’t stay awake any longer. 

Your first big venture into eSports was in Heroes of Newerth (HoN). What drew you to that game?

I had played Dota and enjoyed it. My friend Ben pushed me into Heroes of Newerth because it was identical to Dota, except with a couple new heroes and much better graphics. It was a compelling game, just as Dota was, but was current for the time.

Ludwig "Zai" Wåhlberg

HoN was where you met [fellow EG teammate] Ludwig “Zai” Wåhlberg, correct? How did that happen?

Zai was just another player on another team when we met. We became friends near the end of our time in HoN, as we both had aspirations of switching over to Dota 2 sooner rather than later.

What prompted your move from HoN to Dota 2?

I was no longer the top dog in HoN and saw an opportunity to start competing in some lower-tier Dota 2 tournaments. Eventually I couldn’t split time and stopped playing HoN to go back to college while I spent my free time learning Dota 2.

Everyone recognizes you as an EG player, but do you have a major accomplishment from the early days on teams like Dignitas, Stay Free, and Super Strong Dinosaurs?

None in Dota 2 really. With Stay Free we managed to find ourselves playing against some top teams and were casted by some of the premium casters, which was cool.

How did the move to EG happen? Why was the team first branded under the S A D B O Y S moniker before being unveiled?

EG went after Arteezy and pitched the idea to him about building a team with Fear. FluffNstuff, Demon, Universe, Zai, and myself were the tryouts. I was chosen for my in-game leadership and rapport with the guys through in-house leagues. I also said I wouldn’t play on the team without Zai (not that he wasn’t strong enough to make it on the team on his own merit).

What do you think it was about that initial roster that catapulted it into a tier-one team?

The idea of playing around a polarizing player like Arteezy made a lot of sense to me. I managed to come up with some cool ideas and convince my team to believe in them, and we ended up changing the way people played Dota 2 entirely.

You’re well-known as one of the best drafters in all of Dota 2. What do think goes into creating a good draft? Why do you think you’re so good at it?

It’s all about giving your team an opportunity to win. I’ve been blessed to have such skilled teammates the last few years that if I can give us even a 40-percent chance to win a game through the draft they’ll make up the difference. I think I’m okay at drafting because I think big picture. I also care enough to work at it, and a lot of my skill comes from my desire to win. Drafting well helps you win!

Similarly, what makes for a good captain?

I think I have a good idea of how to facilitate both communication and ideas. My Dota 2 skill plus the skill of my teammates should be enough to win any game, but if you can’t organize those ideas you won’t go anywhere.

How much communication is going on during a pro match among teammates? Is it very talkative, or do you all know what you’re doing and give each other minimal instruction?

Communication is everything. Sometimes it’s talkative, other times it's not. It depends on what is going in the game.

As soon as someone wins The International, it seems like they start falling off. But EG has staved off that curse and is still one of the highest-rated teams around. What do you think causes that decline? Did you feel you had to make a conscious effort to avoid it?

When we won [The International] 5 I don’t think we ever felt like we were the best team, we just won a tournament that happened to be the big one. We play numerous double-elimination tournaments every year, and TI is just another tournament but with a much bigger prize. I think after winning what was your loftiest goal it makes losing a lot easier. We brought in Arteezy [Artour “Arteezy” Babaev left Evil Geniuses in January of 2015 then signed on with them again in August of that year. - Ed.] and still had the drive to win but losing wasn’t that big of deal, which prevented us from playing 100 percent, in my opinion.

On Page 2, we talk about the Amazon/EG split and Dager's switch to executive. – The Feed

NBA & Take-Two Team Up For NBA 2K Esports League

The NBA and Take-Two Interactive have announced a partnership to form an eSports league centered around the NBA 2K series, with (eventually) all 30 real-life NBA teams owning a team participating in the eSports league.

The NBA 2K eLeague is currently scheduled to start in 2018, and NBA league commissioner Adam Silver says he hopes at least half of the real-life NBA teams will have their eLeague teams ready to go when the league starts.

Each eLeague team consists of five players (picked in a draft) in a five-month season that takes place concurrent with the NBA season. More details are still to be ironed out.

This isn't the first intersection between real-life basketball and eSports. Previously, the 76ers picked up an eSports team, and NBA team owners Peter Guber and Ted Leonsis bought Team Liquid.

[Source: ESPN]


Our Take
This is a great move for all sides, and perhaps we'll even see some eSports teams draft and perform better than their real-world counterparts… – The Feed

Get real-time rendering tips from Rogue One’s VFX team at GDC 2017

Come to GDC 2017 for a chance to reach across disciplines and study the real-time rendering techniques used in the latest Star Wars film! …

Gamasutra News

What To Watch This Weekend: League of Legends, Super Smash Bros., And Team Fortress 2

It seems like every big scene is fully waking up this weekend. Between the start of several major competitive seasons starting up, a week-long major, and one of the of biggest Super Smash. Bros. tournaments of the year, everyone's fighting for your precious viewing time.

League of Legends begins its Spring season with its Spring Split, pitting eight formidable teams against each other for the chance to represent their region in the Mid-Season Invitational (Europe Stream / Europe Schedule / North America StreamNorth America Schedule)

Meanwhile, Dota 2's best teams will be facing off in the Dota Pit, one of the biggest online tournaments outside Valve's own majors. The tournament features a $ 136,000 prize pool. (Stream / Schedule)

Heroes of the Storm's competitive season also goes into full swing this weekend, as both North American and European teams begin fighting for the their spots in the Mid-Season Brawl. (Stream / Europe Schedule / North America Schedule)

This Sunday also marks the return of the Counter-Strike:Global Offensive ELEAUGE, which will have a week-long major pitting the best teams in the world against each other for a $ 1,000,000 prize pool. (Stream / Schedule)

The Super Smash Bros. scene is hosting Genesis 4, which will have major events for Super Smash Bros. Melee, Wii U, and the Nintendo 64 version of Super Smash Bros. The event will also feature some Street Fighter V action, as well. For a list of streams, see below. (Schedule)

Finally, for those looking for some vintage gaming action, the eSports Arena is hosting the Rewind tournament, which features tournaments for Team Fortress 2, Halo: Combat Evolved, and Shadowrun. (Stream / Schedule)

That's it for this weekend! Let us know if we missed any tournaments, or if there's a scene you'd like us to cover in the future. – The Feed

NHL 17 Adds Competitive Seasons Mode To Hockey Ultimate Team

Ultimate team is the only destination for many sports gamers these days, and like it did for Madden Ultimate Team a few years back, EA Sports has added a new post-launch way to play the mode in NHL 17.

Hockey Ultimate Team Competitive Seasons is a new structure structured around…a season. Now, the in-game season length is set by EA itself, and the first season (called the All-Star Season) goes from today to January 31st.

Within that season are four rounds. Complete at least three games in the round and you'll earn points and be placed on a leaderboard for the round. Naturally, rewards (such as special packs and coins) will be doled out for your ranking within each round, and there are also rewards for how well you do for the entire season. Click on the first source link below for the full list of rewards for the mode's inaugural season.

HUT Competitive Seasons is part of the game's third content update, which itself also includes gameplay tuner tweaks, EASHL player class updates, new sweaters, and more. Click on the second source link below for that list.

[Source: EA Sports (1), (2)]


Our Take
I would hope that similar to Madden's Draft Champions, even if you go 0-3 you'd still get something for your troubles. It'll be interesting to see how/if developer EA Canada tweaks the various rewards as the seasons progress. – The Feed

Watch The Pilot Episode Of The Canceled Trauma Team TV Show

2010's Trauma Team had players taking on the role of various doctors with different specialties who eventually banded together to fight a common enemy. It ended up being a good game, but I know what you're thinking: this also sounds like a good idea for a TV show! As it turns out, you are very, very wrong.

Although there were once plans to bring the series to television, they quickly fell by the wayside. Developed by Fat Dragon Films and Instavision (neither of which seem to have had a long history before or after this project), the show turned the titular Trauma Team into "medical vigilantes" who would take in patients that normal hospitals couldn't or wouldn't (for whatever reason).

The series was eventually scrapped, but not before a pilot for the show came to be. Six years later, that pilot has surfaced online, and it's not very good. Keep in mind, though, that this pilot wasn't meant to be viewed by the public quite yet, so it's still somewhat unfinished. You can watch the pilot below, if you're curious.

(Please visit the site to view this media)

[Source: Polygon] – The Feed

Brett Favre Returns For Madden Ultimate Team Glory

Brett Favre just can't stay away. The NFL all-time leader in interceptions is returning to the game – this time as a legend in Madden Ultimate team.

Multiple versions of Favre are now available, as are solo challenges of some of his standout moments featuring the QB (4th and 26?). The Limited Edition and Master versions of Favre activate a valuable Gunslinger chemistry, and the "4" chemistry comes into play when Favre passes to select former teammates, including Sterling Sharpe and Antonio Freeman.

For more on Favre in MUT and the sequences of solo challenges and what they unlock, click the source link below.

Developer EA Tiburon says Favre has been fans' most-requested player for the mode.

This isn't the first time Favre's un-retired in the video game realm for the franchise. He appeared on the cover of Madden 09 after he retired from the Packers, and then proved the Madden curse legit by un-retiring and signing for the Jets, where he moonlighted as an amateur photographer.

(Please visit the site to view this media)

[Source: EA Sports] – The Feed