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GaymerX2 accepting speaker submissions through end of April

LGBT-focused game event GaymerX returns to San Francisco for its second year following a successful crowdfunding campaign — and is accepting speaker submissions through April 30. …


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AIAS opens submissions for 2014 scholarships aimed at game makers

The Academy of Interactive Arts & Sciences, perhaps best known for hosting the annual DICE Awards, has begun accepting applications for the organization’s Randy Pausch and Mark Beaumont scholarships. …


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IndieCade returns to L.A. in October, now accepting submissions

IndieCade is accepting entries for this year’s independent games showcase event ahead of its October debut in Culver City, California.

Developers interested in having their works featured and judged by IndieCade’s panel of more than 100 industry…
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Into the Pixel Opens Submissions For 2014 Show

Every year the The Academy of Interactive Arts & Sciences and the Entertainment Software Association run an art show based on video game concept pieces called Into the Pixel. This year's show is now taking submissions.

Currently in it's 11th year, the Into the Pixel show honors the hard-working video game artists who help make games look great. This year's show will premiere during E3, from June 10-12 and will then continue to tour at shows such as PAX, SXSW, and the annual D.I.C.E. Summit. If you're a video game artist or representative, you can submit in-game or concept art for consideration via Into The Pixel's website until Friday, March 28.

Check out the 2013 collection, which includes art from games like The Last of Us, Broken Age, Super Time Force, and League of Legends.

 

Our Take
I love Into The Pixel, and I always make a point to swing by the gallery during E3. Good luck to all the artists entering the show; I hope you inspire the next generation…and that someday I'll be able to afford some of your original art.

www.GameInformer.com – The Feed

GDC 2014 wants submissions for ‘ALT.CTRL’ alternative controller exhibit

We are excited to reveal the first of GDC 2014′s many interactive exhibits, with a special call for submissions for ALT.CTRL.GDC, which will focus on unique control methods and setups for playing games. …


Gamasutra News

17th Annual DICE Awards now open for submissions

DICE Awards 2014 now open for submissions
The Academy of Interactive Arts & Sciences has begun accepting submissions for the 17th Annual DICE Awards, an awards show described by its site as a focus on “exploring approaches to the creative process and artistic expression” in game design. Entries must be submitted by 7 p.m. Eastern on December 2, with the finalists being announced in January. Those involved with the remaining works will then have the chance to be acknowledged on a stage at The Joint on February 6.

Journey and The Walking Dead took home several awards each last year, with Journey’s haul including the event’s Game of the Year award. Last year’s show was live streamed via Machinima, but there has been no announcement concerning the live streaming of this year’s awards.

Continue reading 17th Annual DICE Awards now open for submissions

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17th annual D.I.C.E. Awards now taking submissions

Dice Summit 2014

 

The Academy of Interactive Arts & Sciences (AIAS) announced earlier today that it is now accepting submissions for the 17th Annual D.I.C.E. Awards. This peer-voted award ceremony is driven by active game producers around the US. All 22,000+ members of the community have been invited by the Academy to submit titles for considers from now through Monday, Dec. 2. 2013. The winners will be announced live at the D.I.C.E. Awards ceremony on Feb. 6, 2014 in Las Vegas.

The annual D.I.C.E. Awards are comprised of 25 different categories including Game of the Year. The most recent Game of the Year winners at the annual D.I.C.E. Awards include Journey (2012), The Elder Scrolls V: Skyrim (2011), Mass Effect 2 (2010), and Uncharted 2: Among Thieves (2009).

Only games that have been released to the public between Jan. 1 and Dec. 31, 2013 are eligible for nomination. For those of you who wish to see a complete list of categories, head on over to www.interactive.org.

The 17th Annual D.I.C.E. Awards will be held during the week of the 2014 D.I.C.E. Summit which takes place from Feb. 4-6. Anyone wanting to purchase tickets for the Awards show or for the entire D.I.C.E. Summit should go to www.dicesummit.org as the last day of early bird registration will be Nov. 8 2013.


That VideoGame Blog

Reminder: GDC 2014 call for submissions closes August 29

The call for proposals for Main Conference talks, roundtables and panel sessions for the 2014 Game Developers Conference (GDC) in San Francisco, CA ends this Thursday (8/29). Don’t miss the deadline! …


Gamasutra News

Independent Games Festival 2014 now accepting submissions

Independent Games Festival 2014 now accepting submissions

The 16th annual Independent Games Festival is now accepting submissions from indie developers. Those looking to enter the competition must enter by October 9. Entries for the student showcase are due October 31.

IGF nominees compete for roughly $ 60,000 in prizes across a number of categories, including Excellence in Visual Art, Audio, Design, and Narrative Awards. Becoming an IGF finalist may not guarantee success, though finalists’ games will be playable at GDC 2014 in San Francisco.

Continue reading Independent Games Festival 2014 now accepting submissions

JoystiqIndependent Games Festival 2014 now accepting submissions originally appeared on Joystiq on Thu, 08 Aug 2013 16:30:00 EST. Please see our terms for use of feeds.

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GDC Organizers Now Taking Submissions For 2014 Conference

The organizers behind the annual Game Developers Conference are now taking submissions for the upcoming 2014 event. If you're interested in presenting a lecture, roundtable discussion, or panel at GDC 2014, you have until the end of August to submit your idea.

The event contains several different tracks related to the game industry, including audio, business, marketing and management, design, production, programming, and visual arts. Proposed content is reviewed by an advisory board that includes Square Enix's Julien Merceron, PS4 architect and veteran game designer Mark Cerny, Media Molecule's Siobhan Reddy, and Canabalt creator Adam Saltsman. Two new members have joined the advisory board as well. Christina Coffin comes from a technical background, where she worked on games including Ultima Online, Assassin's Creed II, and Battlefield 3. Chelsea Howe worked at Zynga, and is now a senior game designer at TinyCo.

“Our continuing goal with the GDC is to be the nexus of game design creativity and innovation, bringing compelling and practical sessions to our attendees,” said Meggan Scavio, general manager of GDC events. “The additions of the fantastic Christina Coffin and Chelsea Howe to the 2014 advisory board are particularly exciting, as both women bring deep experience designing and programming a wide variety of games, and they will ensure even greater diversity in GDC programming that reflects some of the fastest growing sectors of the industry, like social, mobile, and independent game development.”

Submissions will be accepted until August 29. Visit the official site for more information. GDC 2014 will be held from March 17-21 in San Francisco. 

 

Our Take
A conference without content is just a crowd. Fortunately, GDC organizers have been packing the event with insightful panels and discussions for more than two decades. If you're in the industry and you have something interesting to say to your peers, put together a submission – everyone benefits from sharing information and perspective.

www.GameInformer.com – The Feed