This trailer for Dead Rising 3 introduces players to its three core elements: zombies, protagonist Nick Ramos and weapons he uses to destroy said zombies. Our review says it’s a vehicle to “discover and create new playthings to dismember the undead.” The game launches Friday with the Xbox One.
Mighty No. 9 could present some legal issues due to its similarity, both in terms of art and gameplay, to Capcom’s Mega Man series. When it comes to the former, Keiji Inafune told me at PAX Prime it’s because he created both Mega Man and Mighty No. 9 – and it’s only natural the two should share some resemblance.
“If you really do look at something that a lot of people really don’t realize, that character – Beck – may look similar to Mega-Man at a precursory glance, but it’s because I created it. Artists have their own style and they get comfortable in that style, so the things they make look very similar,” Inafune said. “Picasso paintings look like Picasso paintings, so that’s my style – I can’t help it, that can’t be changed, it is what it is.” Inafune elaborated that despite the style, Beck and Mega Man are two very different characters, “from the color, from the fact that one has a cannon on his arm and the other doesn’t, from the eye size, from the headgear – it’s very different.”
On the note of legality, Inafune admitted he had some concern how Mighty No. 9 may be perceived, but reiterated the game is “one hundred percent, from the ground up, built originally” and doesn’t take anything from previous Mega Man games. “I can’t say I have absolutely no worry but it’s really impossible to say how one side is going to view something. There was no ill will and ultimately I think if it did come down to any sort of legal issue, it would be like: Did I actually have ill will towards Capcom when coming up with this concept? And to that I can one hundred percent say no that is not the case. So for me, it was merely, one hundred percent, I heard the voice of the fans and I’ve always been somebody who likes listening to them and that’s what I’m trying to do with this project.”
Working out the best management style for your development team depends on the varying levels of experience of your team, 11 bit Studios producer Stan Just argued at GDC Europe today. …
Last year’s 7-Day FPS (7DFPS) game jam challenged developers to explore innovation in the tired old first-person shooter genre. Now the initiative is back… …
Moving Player has announced that their very first 3DS title, Tangram Style, is coming to the eShop this summer. A calm, peaceful puzzle game, Tangram Style is perfect for gamers between the ages of 5 and 85, and contains over a whopping 600 puzzles. Players will learn about the mysteries of the Mayan people as they search for treasure in the game’s 4 different modes, including one for children with colored tiles that help them rotate the various shapes into the correct position (I might just use this mode exclusively because I suck at puzzles; ain’t no shame in my game).
More info on this unique puzzle game can be found here, updates can be seen on Moving Player’s Facebook page, and there is a soothing video for your viewing pleasure below. Seems like a relaxing little title that tests your brain in a tranquil manner!
For those who weren’t at E3, here is the walk-and-talk through of Saints Row 4‘s behind-closed-doors presentation. It starts off with a Sorkinian West Wing opening and gets playfully ludicrous from there.
Your guide on this journey is Jim Boone, senior producer of the game, who shows off the game’s new alien threat, the Blackhole Launcher and some of the new player superpowers. We always knew there were nukes under the White House, but who knew about the double-cannon flak guns?
Preordering the game – along with previously mentioned bonuses – will also net costumes The Iron Rogue and Queen Amazonia. Just gonna skirt that similarity lawsuit.
Who could possibly want a statue to celebrate the 25th anniversary of Mega Man when you know that somewhere out there a Blue Bomber-adorned NES exists? Ryan Fitzpatrick (aka Platinumfungi) created this one-of-a-kind blue NES, which features a backlit Mega Man on top of the case with a rather slick paint job.
Fitzpatrick has a bunch of photos of the system on his Facebook page. One issue we have is that it just wouldn’t feel right to play any NES game on it that isn’t the best Mega Man game ever, Mega Man 2.
It seems that William Shatner can even make this promotional video worth watching! For Star Trek: The Video Game, developers have re-imagined Gorn’s famous struggle with Captain Kirk…although the boulders now seem to have been replaced with soft couch pillows. Boasting a new storyline for Spock, Kirk, and the entire crew of the Enterprise, it looks like the fight with the Gorn species is still on-going.
When interviewed on the set of this commercial, Shatner added with his trademark professional humor: “It never ceases to amaze me how many people still ask me about that scene. It’s 46 years later, and he hasn’t aged as well as I have.” Available for Xbox 360, PlayStation 3, and PC on April 23rd, visit Star Trek: The Video Game to get your pre-order copy!