Master of The Free World Productions | Jumpcut Entertainment Network

Blog: Finding the visual style for your game – a few tips for young artists

A developer behind the indie game Flat Kingdom explains how his team came to the game’s unique oragami-inspired “flat” visuals. …


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XCOM 2’s Latest DLC Adds Mechs And Terminator Style Enemies

XCOM 2 is getting a dose of Terminator in the latest DLC. Shen’s Last Gift is upping the stakes with more mechanical combatants.

Chief Engineer Shen is the center of the story, as she leads a team to recover her father’s final work. Once recovered, players will be able to build mechs to add to their forces on the battlefield.

Shen’s Last Gift is out today and joins the Anarchy’s Children and Alien Hunters DLC. XCOM 2 is available now on PC and coming on September 6 for PlayStation 4 and Xbox One.

For more, check out our review.

www.GameInformer.com – The Feed

Creating the paper-craft art style of Book of Demons

“We put a lot of effort into making everything the way it looks now and the road to getting here was a really bumpy one. Hope you will enjoy the story of how it all came to life.” …


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The birth of Ico, and Fumito Ueda’s visionary style

“What I wanted to do was something very stylish, and very playable. As for the beautiful graphics and such, I guess you could just call that an unconscious habit on my part.” …


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Puzzler 101 Ways To Die Demands You Kill With Style

101 Ways To Die tasks you with killing creatures in creative and devious ways for the sake of science. The physics-based puzzler casts you as an assistant to one Professor Ernst Splattunfuder with the goal of rebuilding the professor's destroyed manuscript after it's been destroyed.

This means reproducing and solving every single puzzle by sending tons of little critters to meet their deaths. You can watch a cartoonishly gory video of the game in action here: 

(Please visit the site to view this media)

101 Ways To Die will be out on PC on March 22 while the PS4 version is out on March 23. The Xbox One version will be released on March 24.

www.GameInformer.com – The Feed

Puzzler 101 Ways To Die Demands You Kill With Style

101 Ways To Die tasks you with killing creatures in creative and devious ways for the sake of science. The physics-based puzzler casts you as an assistant to one Professor Ernst Splattunfuder with the goal of rebuilding the professor's destroyed manuscript after it's been destroyed.

This means reproducing and solving every single puzzle by sending tons of little critters to meet their deaths. You can watch a cartoonishly gory video of the game in action here: 

(Please visit the site to view this media)

101 Ways To Die will be out on PC on March 22 while the PS4 version is out on March 23. The Xbox One version will be released on March 24.

www.GameInformer.com – The Feed

Sunset: Not that seventies style

Tale of Tales’ Michael Saymn writes about capturing the style of a decade through reference material — not just visual, but political and cultural — in Sunset. …


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Bikes Meet Wacky Blade Runner Style In Trials Fusion DLC

Ubisoft's Trials series isn't shy about injecting its high-octane courses with spectacular backdrops and explosions. The upcoming Fault One Zero DLC ratchets things up even further, taking Trials Fusion (read our review) into the futuristic city of Megalopolis. Check out the robots, neon skylines, and holograms galore in the newly revealed trailer and screenshots.

The trailer below begins by teasing fans into thinking the DLC's art style might feature a Sin City-esque black-and-white look before exploding into a cityscape of color. You can get another look at Fault One Zero in the screens below.

(Please visit the site to view this media)

The Fault Zero One DLC is available now, complete with 10 new tracks, 24 challenges, five trophies, and new track editor options. Season pass owners who already paid up $ 19.99 have access to the content now, while everyone else can grab the DLC for $ 4.99. The game is available on Xbox 360, Xbox One, PlayStation 4, PC. 

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Ghost Song Trailer Scares Up Metroid Style Gameplay

After a successful Kickstarter that raised over $ 54,000 against a $ 15,000 goal in 2013, Old Moon Games released a trailer for Ghost Song. The side-scrolling action game gives nods to past games like Metroid and Castlevania, with a decidedly desolate feeling to the environment.

In Ghost Song, players navigate the main character through gorgeous, ambient settings with the feeling of loneliness that is heavily inspired by Super Metroid. Matt White, the creator of Ghost Song, also claims to draw inspiration from Dark Souls.

(Please visit the site to view this media)

"Playing that game was an extremely formative experience for me as a game designer, and has caused me to rethink everything," White says. "I've learned some things that aren't supposed to be okay really are okay. For example: Putting a large, stunning, noteworthy portion of the map behind the most unlikely illusionary wall."

Despite these influences, Ghost Song is not meant to be punishing or unforgiving, and instead subscribes to the "tough but fair" school of thought according to White. For surpassing the $ 20,000 mark in its Kickstarter campaign, Ghost Song features a hardcore mode with reduced resources and more enemies, giving fans of Dark Souls something to look forward to in the difficulty department. Ghost Song is set for release in 2015 for PC, Mac, and Linux.

[Source: Kickstarter]

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As the game market floods, are publishers back in style?

Some data from a recent Game Developers Conference State of the Industry survey has got me thinking about trends in self-publishing. …


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