Master of The Free World Productions | Jumpcut Entertainment Network

Sundered Offers Hand-Drawn Horrors From Studio Behind Jotun

Thunder Lotus Games, the indie studio behind the game Jotun, has revealed its second game. Sundered is a procedurally generated platformer with dark horror themes and massive boss battles, capped off with gorgeous hand-drawn art and animation.

Players explore a horrific world as Eshe, a wanderer trapped in a series of mysterious caverns. According to the developer, the game's been designed with replayability in mind – from the changing world to player choices with in-game consequences. Take a look at the trailer below to get a sense of what you're up against.

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Sundered is set for a 2017 release on PlayStation 4, PC, Mac, and Linux. – The Feed

The realities of being a game designer in a big studio like BioWare

James Ohlen has been in the game industry for a while now – 20 years just at BioWare. Today, he’s design director of the EA-owned developer looking over franchises like Mass Effect and Dragon Age. …

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Artist Imagines What A Zelda: Ocarina Of Time Movie Trailer From Studio Ghibli Might Look Like

Back in 2015, artist Matt Vince put together a series faux movie posters imagining a Studio Ghibli take on The Legend of Zelda. Vince took things a step forward recently, by creating a trailer for his Ghibli Zelda movie.

You can check out the video below which marries Vince's art with a solemn, piano rendition of some familiar Zelda music. Its resemblance to a Ghibil movie, (Spirited Away, Princess Mononoke) really is uncanny. Zelda is a franchise I don't know that I ever actually want to see adapted into a film, but if it were to be done, I think I would be happy if it looked like this.

For more from Vince, you can check out his Tumblr page here.

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[Source: matt vince on YouTube, @MattVinnie, Matt Vince on Tumblr] – The Feed

World Of Warcraft’s Rob Pardo Opening New Game Development Studio

Rob Pardo, formerly lead designer on World of Warcraft as well as the former Chief Creative Officer of Blizzard Entertainment, has revealed that he's starting a new game development studio called Bonfire Studios.

Pardo, now serving as CEO of Bonfire, wrote up a post to explain the philosophy behind the studio as well as the reason behind its name:

One of the most rewarding parts of creating any game, be it a D&D campaign or a massive persistent world, is the connection you have to the players themselves. You get to see the player’s reactions, you get to respond to them and make their experience better over time. It’s like the warmth of friends around a bonfire, sharing stories.

And that’s why we named our studio BONFIRE. The bonfire is a metaphor for the experiences we wish to create. We want friends to connect through our games and share amazing experiences, tell the stories, and come closer together.

Bonfire Studios has partnered with Riot Games and Andreessen Horowitz and has secured $ 25 million in investments. No games have been announced at this time and the company has no positions listed but is taking resumes here.


Our Take
World of Warcraft is one of the biggest, most important video games ever made so we're curious to see what Pardo does with his new studio and all the talent that will join as well. – The Feed

Bandai Namco targets Eastern growth with new Malaysia studio

“Having a major industry player such as Bandai Namco setting up a studio in Malaysia speaks volumes of our talent pool, games industry and national economy.” …

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Blog: Flamingo-ing from a studio animator to bedroom generalist

Stephen Payne on making the switch to sole indie artist after spending eight years working as an animator at Sony London Studio. …

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Ninja Theory opens real-time cinematography division, Senua Studio

UK indie Ninja Theory has cut the ribbon on Senua Studio, a new division dedicated to bringing realtime virtual characters to life for stage, film, broadcast, games, and VR.  …

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Investors pour $3.5M into VR studio founded by ex-Destiny devs

Polyarc Games announced this week that it’s raised $ 3.5 million, and it plans to use that cash to build ‘virtual reality games that are both accessible and appealing to a wide audience.’ …

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Rick & Morty co-creator dives into VR with new studio

Justin Roiland, co-creator of Rick and Morty, is teaming up with former Epic Games executive producer Tanya Watson in a bid to bring comedy to virtual reality. …

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Brace Yourself: Crypt of the NecroDancer studio recruits Duskers devs

The team at Crypt of the NecroDancer studio Brace Yourself Games is growing a bit bigger this week with the addition of Duskers developers Tim Keenan and Jeremy Phillips. …

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