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TGS Sidequest: The Studio Ghibli Museum

The Tokyo Game Show is nearly upon us, and Game Informer will be covering all of the games and news right from the show floor. However, we are also using our time in Japan to stray off the beaten path and check out some interesting bits of gamer culture. Our first stop: the Studio Ghibli museum, home of relics related to the famed animation studio behind Princess Mononoke, Spirited Away, and the game Ni No Kuni.

Unfortunately, the museum does not allow photos inside, but you can see what it offers on the museum's official site. Even so, my favorite parts couldn't be captured properly in a picture anyway, since they actually involved animation. We still grabbed some cool exterior shots, though.

You have to buy your tickets in advance, so we took care of that weeks before we even left for Japan. We showed up right as the museum opened at 10:00 AM, expecting that arriving early on a weekday would ensure a smaller crowd. We were wrong. 

At least Kim found a statue of Totoro (somewhere behind that glass) while we waiting to get in. 

The first thing that struck me about the museum is how it looks like a building right out of a Studio Ghibli film. You won't find any majestic columns or polished marble here, and that's intentional. Hayao Miyazaki had a clear vision for what he did and did not want the museum to be, and the final structure hits all of the right notes.

This reminded me of Castle in the Sky at first glance. A robot guardian (visible in the previous picture) only cements that impression, and it gets even stronger when you're actually up there on the roof.

This is just the stained glass on one of the entrance door. There are more panes inside featuring popular characters. I will say, though, Totoro definitely gets more than a fair share of representation as decoration around the museum.

On the next page…adventures from the roof! – The Feed

Crytek USA, Vigil devs aim to get the band back together with new studio

David Adams, formerly of Darksiders series development studio Vigil Games, has formed a new studio: Gunfire Games. It is a studio comprised of seven team members from Crytek USA, which itself was formed entirely from ex-Vigil staff in the wake of the…
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Ex-Vigil Games Founder Leaves Crytek, Forms New Studio

Several ex-Vigil Games developers have left Crytek Austin to form Gunfire Games. The new company is considering attempting to return to the Darksiders franchise.

In an interview with Polygon, ex-Vigil founder and ex-Crytek U.S. head David Adams says that a recent exodus of talent from Crytek's Austin wing. Adams said, "Forming another independent studio was something that I thought about because of what was going on. It got to the point where people were starting to leave… When you make a game, one of the most important elements of that is the people you work with. You could get 12 of the best developers in the world and put them into a room and they may not make a good game."

Adams also cited a lack of good communication between his studio and Crytek as another motivation for his departure. All of the members of the small new studio Gunfire Games are ex-Vigil employees.

Adams and his coworkers left Crytek's Hunt in the midst of development. Adams said that attempting to make another Darksiders games is "one of the options" Gunfire is considering. Any new Darksiders game would have to be made in partnership with Nordic Games, which now owns the property.

[Source: Polygon]


Our Take:
Between Gunfire and the newly formed Dambuster Studio in the UK, here has certainly been a huge exodus of talent from Crytek recently. It seems that the company's recent financial struggles are taking a toll. However, it's great to hear any kind of talk of a new Darksiders game. – The Feed

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