Master of The Free World Productions | Jumpcut Entertainment Network

Velvet Sundown studio snapped up by British chat app company

Velvet Sundown maker Tribe Studios has been acquired by British mobile messaging app company Palringo for an undisclosed sum, with the stated goal of porting Tribe’s Dramagame engine tech to mobile. …


Gamasutra News

Report: Sony Creates New Studio In England For Morpheus Games

Sony has reportedly created a new development studio in Manchester, England for the exclusive creation of games for the company's Project Morpheus VR headset.

Eurogamer points to multiple job postings for a "small but highly experienced team" in the northwest of England. Eurogamer has also received confirmation from Sony Computer Entertainment. "We are still in the early planning phase with this studio and are currently focused on hiring the right team,"  said a spokesperson.

Furthermore, the website talked to two people with knowledge of Sony's plans who said that the developer will be based in Manchester and involve former members of Evolution Studios. Earlier this year, the Driveclub developer went through a restructuring resulting in layoffs and a shift in focus.

We've contacted Sony for comment on the matter, and will update this story if we have anything of note to share.

Morpheus is expected to release in the first half of 2016.

For Bertz's impressions of the near-final design from earlier this year, click here.

[Source: Eurogamer]

 

Our Take
Sony says that we can expect to hear about some of the headset's launch games at E3. However, if Sony is just starting this studio up now, hopefully there isn't a big gap between the device's launch and its next wave of first-party software – something that always seems to be a problem.

www.GameInformer.com – The Feed

Blog: Why my studio will not ‘renounce’ pixel art

Pixel art is a tool, it’s a technique. Would an artist hang up his brush because people don’t like oil paintings? …


Gamasutra News

Costume Quest Is Getting A Cartoon From The Adventure Time Studio

Frederator Studios, the company behind Adventure Time and Fanboy & Chum Chum, has announced it is working on a video game tie-in project. Double Fine’s Costume Quest is being made into a cartoon.

The project was all but outed on the Frederator Facebook page, with Double Fine’s Greg Rice confirming the news on Twitter. "Wooooo super excited to finally talk about how we're making a Costume Quest cartoon with Frederator!" he writes.

Costume Quest stars children that fight RPG-style battles using powers bestowed upon them by their costumes. The original title was released in October 2010, with a follow-up in October 2014. For more on the games, check out our reviews of the first and second entries in the series.

[Source: Frederator Studios on Facebook, Greg Rice on Twitter via Polygon]

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Former AAA devs raise $3.5M for a new mobile game studio in China

Directive Games, a mobile game studio founded in Hong Kong last year by ex-AAA devs from companies like DICE, CCP, Square Enix and Tencent, has raised $ 3.5 million to make “quality” mobile games. …


Gamasutra News

Former AAA devs raise $3.5M for a new mobile game studio in China

Directive Games, a mobile game studio founded in Hong Kong last year by ex-AAA devs from companies like DICE, CCP, Square Enix and Tencent, has raised $ 3.5 million to make “quality” mobile games. …


Gamasutra News

Gree shuts down Vancouver studio

The shifting mobile market makes it tough to keep things going for the once-invincible Japanese giant, the company’s Western COO writes. …


Gamasutra News

Another Ubisoft Studio Joins Development Of The Division

Ubisoft’s anticipated post-viral MMO, The Division, just got a new partner. The project, headed up by Ubisoft Massive, already includes Red Storm (Ghost Recon) and Reflections (Driver). Now, Ubisoft Annecy has been added to the project.

Annecy was behind the much-loved multiplayer of Splinter Cell: Pandora Tomorrow on the original Xbox. It also worked on the same segment of Chaos Theory, Double Agent, and Assassin’s Creed’s cat-and-mouse multiplayer featured in Brotherhood and beyond.

This studio also handled two well-known hubs in Assassin’s Creed titles. If you upgraded Assassin’s Creed II’s Villa or spent time in Unity’s Café Théâtre, you’ve experienced Ubisoft Annecy’s work.

Unfortunately, Ubisoft isn’t even hinting at what Annecy is working on for The Division. The company is scheduled to discuss its full-year earnings on Tuesday, May 12. At that time, more details may emerge (including whether we’ll be bringing The Division home this year).

[Source: Ubisoft]

 

Our Take
Ubisoft is no stranger to multi-studio projects, with the entire Assassin’s Creed franchise serving as testament. However, it’s surprising to hear that yet another team is being added to a game that is supposed to launch in the next 7 months. I know there’s a lot of anticipation for The Division, and I’m hoping Ubisoft is getting ready to put some shape around the release window. 

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[UPDATE] Lost Planet 3 Studio Spark Unlimited Ceases Game Development Operations

Update: Spark Unlimited's John Butrovich has responded to our request for comment, confirming that Spark Unlimited is in the process of ceasing operations.

Original Story:

According to a report from Polygon, Spark Unlimited, the studio behind Lost Planet 3, Yaiba: Ninja Gaiden Z, and Call of Duty: Finest Hour, has laid off all of its employees and is no longer developing video games.

The studio's chief technical officer John Butrovich told Polygon, "it's the end of Spark as a game developer." Butrovich also said that the important members of the team declined to move on to other things and that all of the company's games, including a free-to-play title, were canceled, leading to the shutdown.

We have reached out to Spark Unlimited for comment, but a response to our email was not immediately received and our phone call to the office went unanswered. We will update this story if we hear back from the studio.

[Source: NeoGAFPolygon]

 

Our Take
It certainly isn't looking too good for Spark Unlimited. Its recent releases haven't set the marketplace on fire, but the studio has done good work in the past. It's always sad to see a studio go under and we sincerely wish those affected by the closure all the best.

www.GameInformer.com – The Feed

Report: Lost Planet 3 Studio Spark Unlimited Ceases Game Development Operations

According to a report from Polygon, Spark Unlimited, the studio behind Lost Planet 3, Yaiba: Ninja Gaiden Z, and Call of Duty: Finest Hour, has laid off all of its employees and is no longer developing video games.

The studio's chief technical officer John Butrovich told Polygon, "it's the end of Spark as a game developer." Butrovich also said that the important members of the team declined to move on to other things and that all of the company's games, including a free-to-play title, were canceled, leading to the shutdown.

We have reached out to Spark Unlimited for comment, but a response to our email was not immediately received and our phone call to the office went unanswered. We will update this story if we hear back from the studio.

[Source: NeoGAFPolygon]

 

Our Take
It certainly isn't looking too good for Spark Unlimited. Its recent releases haven't set the marketplace on fire, but the studio has done good work in the past. It's always sad to see a studio go under and we sincerely wish those affected by the closure all the best.

www.GameInformer.com – The Feed