Master of The Free World Productions | Jumpcut Entertainment Network

Star Citizen Video Showcases Dogfighting And The Difficulty Of Developing An Ambitious Space Shooter

Robert Space Industries and its ambitious space shooter, Star Citizen, were at PAX, but if you weren't able to attend, it has posted its presentation, plus a little extra, online.

You can check out the 30 minute video below which shows the game's new dogfighting mode in action, and also details the difficulty of developing the game and identifying bugs. Most of this video was streamed on Twitch at the time it was presented, but it does have some extra content at the end not previously shown. You can check out the video below.

(Please visit the site to view this media)

For more on Star Citizen, check out the Anvil Hornet Lineup, a recent trailer, and read why the game stood out to us at PAX East by heading here.

[Source: Roberts Space Industries on YouTube, via GameSpot] – The Feed

Super Joystiq Podcast Special: Games for Change & Star Citizen interviews

The Super Joystiq Podcast specials just keep coming. Today, we have two interviews focusing on very different parts of the industry. First up, Anthony talks to Games for Change President and CEO Asi Burak, SoundSelf developer Robin Arnott, and…
Joystiq RSS Feed

Nintendo And Star Wars Collide In Super Smash Wars Episode 3

Majora's Moon is nearly operational, and only one band of intergalactic heroes can save the universe from it's wrath in this clever parody of Star Wars: Return of the Jedi staring Nintendo's loveable icons.

This adorable fan-made animated short from James Farr is filled with references to both Star Wars and Nintendo. If you missed them, check out episodes One and Two.

(Please visit the site to view this media) – The Feed

The first public demo of Star Citizen

Ever wonder what $ 41 million looks like? It’s a lot more blue than we would have thought.

This is the first public demonstration of Star Citizen, Chris Roberts’ interstellar crowdfunded project. It’s 14 minutes of pretty planes and space battles in…
Joystiq RSS Feed

Star Citizen flight gameplay footage leaked

A YouTuber by the name of kigamitya has uploaded a video taken from PAX East which showcases some gameplay from the upcoming dogfighting module for Chris Roberts’ Star Citizen.

This is the first glimpse of any in-flight gameplay that the public has received since the launch of the game’s hangar module.

No specific release date has been given for the dogfighting module yet, but according to incgamers, Roberts Space Industries are hoping for a release by the end of this month or the beginning of next month.

That VideoGame Blog

Chris Roberts Shows Star Citizen’s Dogfighting In Extensive Demo

Chris Roberts gave Star Citizen backers an extensive, early look at the game's dogfighting module, which should be coming within the next month. The event took place last night, on the eve of PAX East, but you can see the hour-long presentation now.

The clip below is Roberts' presentation in its entirety. It shows the game's impressive attention to detail, which begins in the virtual hanger and the animated sequence of entering a ship. Even the simple act of getting seated and putting on a helmet has a little extra pizzazz (one of the benefits of having such a large dev team). Once the bay's shutters are opened, you can see the ship-to-ship battles.

According to the in-game fiction, this dogfighting module is actually a simulation itself, called Arena Commander. Watch the video below to see it in action and to learn much more about the module. The top video is Roberts' entire gameplay presentation. The bottom video is a compilation of all of the gameplay showing during it.

(Please visit the site to view this media)

(Please visit the site to view this media)

For more on Star Citizen, read our in-depth interview with Roberts. He talks about returning to game development, crowdfunding, and much more.

[Source: Trust Corp, via Joystiq]


Our Take
The crowd backed the game, so they're clearly invested in Star Citizen in several ways. Still, it's hard not to share their vocal enthusiasm when the player character gets settled into the detailed cockpit for the first time or locks onto an enemy target. The game looks fantastic, and it has to be satisfying for Roberts to be able to deliver some of the things he was aiming for with his Wing Commander series. – The Feed

Chris Roberts reacts to Facebook Oculus acquisition, says Star Citizen won’t be bought

The fear of a crowdfunded project being bought up by a larger company – whose motives may not necessarily be in line with those of backers – has become something of a trending topic ever since Facebook’s acquisition of Oculus VR. Chris Roberts,…
Joystiq RSS Feed

Star Wars Pinball taps Episode 4 – A New Hope for its latest table

While you’ll have to wait a bit for the official debut of Zen Studios’ pinball table based on Star Wars: Episode 4 – A New Hope, the developer offers the above primer demonstrating just how faithfully it has captured the beloved film in its trademark…
Joystiq RSS Feed

Uncharted Creative Director Amy Hennig To Lead Star Wars Project At Visceral Games

EA has announced the hiring of former Naughty Dog writer and creative director Amy Hennig. Hennig joins Dead Space studio Visceral Games as creative director on that studios Star Wars project.

“As both a colleague and friend, I’ve always admired her approach to creative development – focusing on nailing down the soul of a game first, and then making sure the writing, the gameplay, the design and the art comes together to form a unified, interactive experience for the player,” writes Visceral general manager Steve Papoutsis. He goes on to say that Star Wars was one of things that got Hennig to say “yes” to EA and Visceral.

Hennig departed Naughty Dog suddenly last month. For more on her career, check out a piece written by senior features editor Matt Helgeson.

[Source: EA]


Our Take
Hennig’s hiring at Visceral makes me excited for that studio’s new Star Wars game. I’ve long been a fan of hers, and having her work on the franchise considered to be the geek Holy Grail is an exciting prospect indeed. – The Feed

EA looks to WB’s Batman: Arkham success with Star Wars games

In a recent interview with Fortune, Electronic Arts CEO Andrew Wilson discussed his vision for the company, as well as the challenges he’s faced, since taking over in September of last year. While most of the interview was a CEO issuing statements…
Joystiq RSS Feed