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Unity focuses on small teams doing big things at its GDC event

Unity’s GDC press conference was geared toward not just showcasing Unity 5, but marrying the company’s longtime message of democratized development with a focus on how damn good Unity games can look. …


Gamasutra News

EA Lays Off ‘Small Number’ At Montréal Studio

EA has confirmed that it has laid off employees at its Montreal location. The publisher says that the studio remains a going concern and that projects are still in development there.

“We made a staffing change in our Montreal studio to align with our current development and service plans,” a company representative told us via email. “A small number of employees were impacted, and we are working closely with each of them to ensure the best transition possible. The teams at EA Montreal, including BioWare, are working on exciting new projects, and EA is committed to developing great games in our Montreal studio.”

EA’s Montréal studio has produced the Army of Two series, entries in the SSX franchise, and the Wii version of Need for Speed: Nitro. That location is also responsible for some of EA’s work in the mobile space, including versions of Scrabble and Tetris for smartphones.

[Source: Gamasutra]

 

Our Take
EA was careful to confirm the status of the studio in its note to us about the layoffs. While these job cuts appear to impact a relatively small number of staff, transitions like this are never easy for those affected. Our thoughts are with those impacted by the layoffs.

www.GameInformer.com – The Feed

Dragon Ball Xenoverse Gets Small Delay

Dragon Ball Z's current-gen debut is going to take a little longer to release, but only a few days.

Originally set for release on Xbox 360, PlayStation 3, Xbox One, and PlayStation 4 on February 17, the game will now now be available on February 24 – an extra day of waiting commemorating every Dragon Ball, presumably. Dragon Ball Xenoverse will also release on February 27 for PC via Steam.

According to Bandai Namco, the game has been delayed, "In order to ensure the highest possible gameplay experience."

For more on Dragon Ball Xenoverse, head here. You can see the full press release for the delay on page two.

 

Our Take
Seven days is certainly a manageable delay. Though, I do wonder what additional development or changes could be accomplished in seven days.


www.GameInformer.com – The Feed

Evolve’s Goliath statue is small child and down payment-sized

Sure, it’s not the ridiculously huge monstrosity that loomed over us at E3, but this statue of Evolve’s Goliath from replica specialists TriForce might be the next-best thing: standing tall at two and a half feet and weighing 35 pounds, this beast is…
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Creating a scene in a small city: Buffalo Game Space

“Buffalo, New York is a city known for several things — chicken wings, harsh winters, Super Bowl losses — but game development is not one of them.” It may be soon, thanks to Buffalo Game Space. …


Gamasutra News

Blog: How to be a successful small developer: A Heroes of Loot postmortem

“Don’t build your hopes on them thinking your first few games will come even close to making a lot of money and turn you into a full-time ‘indie’ dev… that’s not how it works.” …


Gamasutra News

SteelSeries Stratus Mobile Controller Is Small Enough To Swallow

We don't often cover mobile controllers, but this one is unique enough to grab our attention, and small enough to slide into your back pocket.

Using MFi-certified Bluetooth, the SteelSeries Stratus connects to your mobile device and let's you play mobile games with a more traditional control scheme. The device isn't extremely comfortable, but that's because of it's extreme form factor; the whole unit is about as wide as the palm of your hand. 

"With Stratus, gamers have easy and direct access to a growing roster of great games on iPad that were intended for an immersive, controller-enabled experience," said SteelSeries CEO Bruce Hawver. "We're incredibly excited to be the first gaming peripherals company to develop a standalone controller for iOS devices and are thrilled to see an abundance of high quality game titles rolling out from publishers everyday."

The Stratus is the first Bluetooth controller that works with iOS devices, and all of it's buttons are analog. I even felt a little bit of rumble while playing GTA on an iPad. SteelSeries says that the battery should last for about 10 hours. The controller will set you back $ 99, and will be available later this year. Unfortunately, images don't properly convey the system's size, so check out the video below for a better view of the Stratus in action. 

(Please visit the site to view this media)

 

Our Take
This is a bit of a gaming oddity. It won't likely appeal to every consumers but some people will like the idea of having a miniature controller for gaming on the go. My limited hands on time with it proved that the controller works, but I did wonder how my hands would feel after an extended gaming session. The price tag seems a little high, but it's actually comparable to other mobile controllers on the market; still, I think more consumers might take a risk on a product like this if it cost a bit less.  

www.GameInformer.com – The Feed

SteelSeries Stratus Mobile Controller Is Small Enough To Swallow

We don't often cover mobile controllers, but this one is unique enough to grab our attention, and small enough to slide into your back pocket.

Using MFi-certified Bluetooth, the SteelSeries Stratus connects to your mobile device and let's you play mobile games with a more traditional control scheme. The device isn't extremely comfortable, but that's because of it's extreme form factor; the whole unit is about as wide as the palm of your hand. 

"With Stratus, gamers have easy and direct access to a growing roster of great games on iPad that were intended for an immersive, controller-enabled experience," said SteelSeries CEO Bruce Hawver. "We're incredibly excited to be the first gaming peripherals company to develop a standalone controller for iOS devices and are thrilled to see an abundance of high quality game titles rolling out from publishers everyday."

The Stratus is the first Bluetooth controller that works with iOS devices, and all of it's buttons are analog. I even felt a little bit of rumble while playing GTA on an iPad. SteelSeries says that the battery should last for about 10 hours. The controller will set you back $ 99, and will be available later this year. Unfortunately, images don't properly convey the system's size, so check out the video below for a better view of the Stratus in action. 

(Please visit the site to view this media)

 

Our Take
This is a bit of a gaming oddity. It won't likely appeal to every consumers but some people will like the idea of having a miniature controller for gaming on the go. My limited hands on time with it proved that the controller works, but I did wonder how my hands would feel after an extended gaming session. The price tag seems a little high, but it's actually comparable to other mobile controllers on the market; still, I think more consumers might take a risk on a product like this if it cost a bit less.  

www.GameInformer.com – The Feed

Harmonix lets go a ‘small number’ of employees

fantasia

Harmonix has laid off a handful of employees today, a spokesperson tells Joystiq: “We can confirm that a small number of Harmonix employees were let go today. This decision was made due to shifting staffing priorities for Harmonix’s multiple future projects.”

One of those let go was Dan Crislip, a sound designer on Rock Band. Harmonix saw a similar round of purging in April, complete with the same spokesperson quote. The studio is currently working on Fantasia: Music Evolved.

JoystiqHarmonix lets go a ‘small number’ of employees originally appeared on Joystiq on Mon, 09 Dec 2013 17:00:00 EST. Please see our terms for use of feeds.

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Battlefield 4 patched for PS3, ‘small patch’ for PS4

Battlefield 4 developer DICE has rolled out a pair of patches to PlayStation platforms that should help alleviate the work needed to fix the game. The significant PlayStation 3 patch is currently available in “all territories except North America.” The studio is shooting to get the NA version live “as soon as possible.”

The PlayStation 4 patch is a field dressing. It fixes the “one-hit kill” bug, enables audio in video capture and should fix a crash that occurs when “having a very large amounts of Friends.” Let’s gloss over the face that a core competence of Battlefield is supposed to be playing with lots of friends.

DICE notes, “We are already working on the next PS4 update that will contain more fixes and have a bigger focus on game stability. Stay tuned.”

The Xbox One patch is still planned for this week.

JoystiqBattlefield 4 patched for PS3, ‘small patch’ for PS4 originally appeared on Joystiq on Thu, 05 Dec 2013 12:00:00 EST. Please see our terms for use of feeds.

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