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Xbox 360 Ultimate Sale continues with FIFA 14, Skyrim, Dead Island: Riptide

It’s day 3 of the Xbox 360 Ultimate Game Sale, and that means seven more discounts vying to divorce hard-earned cash from bank accounts. The big name games include FIFA 14, Skyrim, and Dead Island: Riptide, but the biggest discount of the day goes to…
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BioShock Infinite and Skyrim, Borderlands 2 and Dishonored retail bundles out today

Bethesda has launched a pair of multiplatform retail bundles collecting many of its best-reviewed games from recent years, including BioShock Infinite, Borderlands 2, and The Elder Scrolls 5: Skyrim.

Bethesda’s first “Award Winning Games” bundle…
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2K And Bethesda Partner For Discounted Borderlands, BioShock, Skyrim, And Dishonored Bundles

2K And Bethesda are partnering up to bundle some of its best games from the last few years together at a discounted price.

There are two bundles. One collects The Elder Scrolls V: Skyrim and BioShock Infinite in one package, the other gathers Borderlands 2 and Dishonored. The bundles will both be available on February 11 in Xbox 360 and PlayStation 3 flavors, each for for $ 29.99. The bundles will only be available in North America, and will not include any of the DLC that released for the games.

To commemorate the bundles (which happen to be releasing on Valentine's day), 2K has posted a love letter written by Claptrap about his love for Dishonored, detailing some of his favorite moments from the game. You can read the letter here.

 

Our Take
There's really no reason not to recommend any of these games. If you missed some or all of these, It's unlikley you'll be disappointed in grabbing either of these bundles.

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Bethesda website lists Skyrim for PS4, Xbox One, claimed to be bug

Skyrim may be set to join the burgeoning library of cross-gen ports, after Bethesda’s site temporarily listed the Elder Scrolls game for PS4 and Xbox One. It’s far from an official confirmation, but the perhaps leaky listing certainly puts the …
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Dev diary looks at Morrowind’s rebirth as massive Skyrim mod

The above footage offers a look behind the scenes of The Elder Scrolls: Skywind, an ambitious modification project for The Elder Scrolls 5: Skyrim that hopes to recreate the world of Morrowind in a more modern engine.

Though still far from complete, …
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Morrowind recreated in Skyrim engine for Elder Scrolls fans

Yo dawg, we heard that you like Elder Scrolls games so we put an Elder Scrolls game inside your Elder Scrolls game. Well, not exactly, but you get the idea. A team of modders have been working on a mod that recreates the world of Elder Scrolls classic Morrowind within the game engine of Skyrim, and, to make a long story short, it’s looking pretty effing sweet.

They recently uploaded a video on YouTube which showcases what they’ve done so far, as well as the team’s aims and goals. An incomplete version of the mod can be downloaded right here, and requires that you own both Morrowind and Skyrim. Take note though, the download is a pretty hefty one which comes at 3.5 GB.


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Skyrim Mod Turns Thomas The Tank Engine Into A Fire-Breathing Terror

It's been awhile since a Skyrim mod post has made it to the front page of Game Informer, but this one demanded sharing.

It's similar to a mod that turned the game's first dragon into Macho Man Randy Savage, but is somehow even more terrifying. I think it's Thomas' complete lack of facial expression and telltale horn announcing his arrival. The mod comes from YouTube user Pastaspace, who in the description for the video below says, "it's a mod that I'll probably release."

Hopefully Bethesda takes notice and decides to releases this official add-on DLC.

(Please visit the site to view this media)

[Via: Reddit]

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Bring Morrowind’s Content To Skyrim With Skywind Mod


The Elder Scrolls V: Skyrim is just over two years old, but it continues to capture the imagination of modders from around the world. Earlier today, we shared with you the story of Alexander Velinsky, who used Bethesda's RPG as the canvas for a job application. Now, we're showing you how to experience a classic Elder Scrolls title in a new way.

The mod is called Skywind, and it updates the content of The Elder Scrolls III: Morrowind to take advantage of Skyrim's advanced features. In order to make it work, you'll need a licensed copy of both Morrowind (with Bloodmoon and Tribunal expansions) and Skyrim. Pirated copies won't work even though the content runs off of Skyrim.

(Please visit the site to view this media)

Elements like crafting and smithing aren't implemented in the most current build (0.9). The skill system, which offered more options in Morrowind, is streamlined to fit the Skyrim approach. The armor system will be Morrowind's, though.

The Morroblivion community will begin updating Oblivion in the same fashion as Morrowind once the Skywind project is complete. If you're interested in trying the incomplete conversion, you can download it on the group's website.

Thanks to reader Lorenzo for the tip.

Our Take
More and more developers are embracing the mod community, whether through the Steam Workshop or with groups of users like the Morroblivion group and those over at the Skyrim Nexus like the S.T.E.P. team. Publishers like Deep Silver are also starting to let users more easily create new experiences. Expect this trend to continue on PC.

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Skyrim Modder’s ‘Job Application’ Lands Him Position At Bungie

Earlier in the year, we shared with you the story of Alexander Velicky. The young man created a massive mod for Bethesda's Skyrim called Falskaar, in the hopes of landing a job with the developer. While Velicky might not have ended up where he expected, he is now gainfully employed with a high caliber developer.

After a year of working on Falskaar as if it were a full-time job, Velicky is now an assistant designer at Bungie. Velicky took to the Bethesda forums to thank the community for its support.

"Modding has been ~90% of my life for over four years now, and all throughout you were there to support me," he writes. "I know this will sound weird since this is an open community composed largely of random anonymous people from 'The Internet', but you're kind of like my second family. From the bottom of my heart I want to thank every person who ever provided feedback on a mod, support, help, or something as simple as a 'Cant wait!' (sic) or 'Great job.' Every single one of you made this possible. From driving me to work throughout development, to providing astounding amounts of feedback and support to help learn and improve after releases. I owe it to all of you."

He also shares a thought about what others can take away from his success. "Never be afraid to try," Velicky writes. And if you're a Skyrim fan, you can try Velicky's "application," Falskaar, by downloading it from the Skyrim Nexus.

[Source: Bethesda Forums via Joystiq]

Our Take
These are the kind of feel-good stories that I love to report on. I've recently (finally) acquired Skyrim for PC. My holiday project will include doing some serious mod makeover work to make it look as wonderful as it can. I'm looking forward to trying Falskaar.

Velicky's success is just as much in the planning and coordination of the mod development as it is in the final project. Organization and planning skills like that are huge assets, and the kind of thing that takes time to teach. Bringing on a new employee that already has the fundamentals in place is a smart move for Bungie.

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19-year old Skyrim ‘Falskaar’ modder lands gig at Bungie


Nineteen-year-old Alexander Velicky’s Elder Scrolls 5: Skyrim mod, Falskaar, was originally meant to be part video game, part Bethesda job application. Earlier this week, Velicky posted to the Bethesda forums that while Falskaar failed to land him a position at the company of Dovahkiin and friends, he has instead found gainful employment as an Associate Designer at Bungie. You could say his acceptance at Bungie instead of Bethesda means he just had a different … destiny.

Velicky wrote that the experience gave him a “corny life lesson” he wanted to pass on: never be afraid to try. “I applied to many companies, and Bungie was in my, ‘Huge company that will completely ignore me’ category. Well, they didn’t and look what it got me. Bungie is an awesome company with an amazing team, and I’m very lucky that they’ve decided to give me a chance! Never be afraid to try.”

Velicky thanked the modding community for their support and encouragement, saying that he wouldn’t be where he is without their support and encouragement. He also noted that he’s “unsure” if he’ll keep modding. Velicky’s top priority will be his professional work, but he specifically called out the oft-rumored – but not yet formally announced – Fallout 4 as something that he may not be able to resist.

Good luck at your new job, Alexander!

Joystiq19-year old Skyrim ‘Falskaar’ modder lands gig at Bungie originally appeared on Joystiq on Sat, 30 Nov 2013 10:30:00 EST. Please see our terms for use of feeds.

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