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Media Molecule Is Skipping E3

LittleBigPlanet developer Media Molecule has announced that it won’t be present at E3 next week. The studio, which showed off a music making and puppetry demo at the PlayStation 4 reveal in February 2013 most recently released Tearaway for Vita.

The studio announced the news via Twitter, but promises that it will be able to share something soon. E3 is next week in Los Angeles, starting with a full day of press conferences on Monday, June 9.

[Source: Media Molecule on Twitter (1), (2)]


Our Take
It’s disappointing that Media Molecule won’t be part of Sony’s presentation next week, as it is responsible for some of the most accessible titles on PlayStation platforms. This also likely means we won’t be seeing anything released from Media Molecule until into 2015. – The Feed

See the Need for Speed ad you missed by skipping the Super Bowl

Those of you who didn’t spend yesterday hovering around a glowing picture box while giant sports guys from Seattle trounced giant sports guys from Denver missed the above teaser for the live-action Need for Speed movie – though aside from pretty cars …
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Blog: Why one developer is skipping Unity on new platforms

The canary in the coal mine heads in first to check if it’s survivable — but sometimes gets killed by toxic gases. That’s why Byron Atkinson-Jones is avoiding Unity on next-gen… for now. …

Gamasutra News

Broken Age Arrives Tomorrow For Backers, Skipping Early Access

Double Fine’s Broken Age will arrive for backers tomorrow, and the studio has revealed that the game will be skipping Steam Early Access. The developer says that part one of the Kickstarter-funded title will be ready for a traditional release when it’s made available for purchase.

The public release date will be announced tomorrow, and those that will be buying part one will be purchasing the whole game up front. Part two will be included in a format similar to Telltale Games’ season pass.

“You may recall that at one point Broken Age was planned for release under the Steam Early Access program,” the announcement reads. “This is no longer the case. For various logistical reasons, and because we believe Act 1 is a polished and satisfying piece of content in its own right, Broken Age will be a standard Steam release that includes a “Season Pass” granting access to Act 2 once it is complete. Anyone who has Act 1—either by being a backer, or by buying the game separately—will receive Act 2 as a free update when it’s ready.”


Our Take
Broken Age has been a long time coming, and I’m eager to play it. The move away from Early Access assuages some concern I had about the financing of the title, which is over budget. Given that part one is polished and the episodic model (while not originally intended) works well, Double Fine is now speaking a language average gamers understand. – The Feed

Need For Speed: Rivals Skipping Wii U On Weak Sales Of Most Wanted

In May, we learned that Electronic Arts has essentially stopped publishing on Wii U. At that time, company spokesperson Jeff Brown didn't specifically cite a reason. Many assumed the move was related to sales, and late last week that suspicion was confirmed for one title.

Speaking to The Sixth Axis, Need for Speed: Rivals creative director Craig Sullivan stated that last year's Need for Speed: Most Wanted "didn't really sell that many, in terms of the Wii U market." Most Wanted also appeared on the PlayStation Vita, another platform that Rivals won't be appearing on.

EA developers have also stated that Frostbite 3, the engine powering the publisher's non-sports, next-gen games, isn't running on Wii U. While this statement was made months ago, given that no games are in development, it would seem that no further progress has been made to rectify that situation.

Battlefield 4, Madden 25, NBA Live 14, and FIFA 14, all skipped (or will be skipping) the Wii U this year.

[Source: The Sixth Axis]


Our Take
The fact that Need for Speed: Rivals is skipping Wii U isn't surprising. The important thing here is that Sullivan put a fine point on the reasoning. EA does not currently deem Wii U development a worthwhile investment.

It's important to understand that if development cost is greater than likely sales, then publicly-held companies have a fiduciary obligation to not create that product. Nintendo absolutely must start incentivizing third-party publishing if it hope the Wii U to flourish. – The Feed

Microsoft Returns To Tokyo Game Show After Skipping 2012

The Tokyo Game Show will be held in September, and among its confirmed participants is Microsoft, which skipped 2012's show.

You can check out the full list here which has been translated by Gematsu here. Sony, Namco Bandai, and Sega among many others are confirmed, as well as Nintendo's traditional absence.

Microsoft has always struggled in the Japanese market. On the advent of the Xbox One, maybe Microsoft is trying another strong push to break in.

[Source: Gematsu and Joystiq] – The Feed

Why Gamasutra is skipping monthly NPD reports

Gamasutra will not be reporting on the monthly NPD Group U.S. video game sales releases for the foreseeable future. EIC Kris Graft explains why. …

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Madden NFL 25 Skipping Wii U

It was conspicuous that EA Sports wasn't talking about a Wii U version of the latest Madden game, and now it's official that the game won't appear on the Nintendo console.

Nintendo World Report has a statement from a company representative that reads: "We
will not be releasing a Wii U version of Madden NFL in 2013. However, we have a
strong partnership with Nintendo and will continue to evaluate opportunities
for delivering additional Madden NFL products for Nintendo fans in the future."

The series put out a title for both the Wii and Wii U last year, but there were reports that the Wii U version didn't fare well.

Although Madden is one of the biggest sports series EA has (behind only FIFA worldwide), this latest move isn't that surprising given that so far, the latest iterations of the Tiger Woods, NHL, and NCAA series are also not appearing on the Wii U.


[Source: Nintendo World Report via Kotaku] – The Feed

Rumor: EA Sports Skipping Tiger Woods 15

Sports gaming might not be so annualized after all. There's a rumor that EA Sports won't be releasing next year's Tiger Woods title.

Kotaku has heard from multiple sources that EA Sports was originally planning to have franchise developer EA Tiburon take a year off and work on the next-gen debut of the series in 2015 while an outside studio handled the current-gen version of Tiger 15. However, the resignation of CEO John Riccitiello killed the idea.

We contacted a spokesperson for the franchise, who said in a statement: "We do not comment on
rumors or speculation. With the recent launch of Tiger Woods PGA Tour 14 and
the positive response, we remain focused on making improvements and providing a
great experience to our golf fans."

EA has recently gone through numerous changes, from the resignation of CEO John Riccitiello, the transfer of EA Sports head Andrew Wilson, the folding of EA partners, and layoffs.

EA Tiburon – makers of the Madden, Tiger, and MMA franchises (the latter still to come), is familiar to its games missing years. It's working on the long-awaited NBA Live reboot, which has been delayed several years.

For more on the Tiger series, check out my review of the latest iteration (shown).


[Source: Kotaku] – The Feed

Witcher 3 skipping quick-time events and multiplayer

Witcher 3 to have no multiplayer, no QTEs

Konrad Tomaszkiewicz, project lead on The Witcher 3: Wild Hunt, has confirmed multiplayer modes, quick-time events, and DRM are not part of the plan for the third entry in the role-playing game series.

The “final saga of Geralt” will maintain a focus on single-player content, Tomaszkiewicz told Forbes, though multiplayer had been considered for the game at one point.

Quick-time events found in previous Witcher games have also been abandoned. The lead designer noted that QTEs “didn’t fit” the experience and often leads to frustration for players. “There is a small number of games where it is fun, like, for example, in the Uncharted series, where you don’t even realize that you’ve just finished a QTE sequence. And I think that only this way of using QTE has any kind of future in games.”

Calling digital rights management “the worst thing in the gaming industry,” Tomaszkiewicz confirmed The Witcher 3 will not have such restrictions. Though the decision against using DRM applies to retail copies and CD Projekt’s platform, other digital distributors such as Steam would still feature its own form of DRM. Distribution channels for The Witcher 3 have not been announced.

The Witcher 3 is coming to the PC, PS4, and “high-end platforms” next year.

JoystiqWitcher 3 skipping quick-time events and multiplayer originally appeared on Joystiq on Thu, 25 Apr 2013 20:30:00 EST. Please see our terms for use of feeds.

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