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Disney Infinity And Wargaming Skipping E3 In Favor Of Community Events

Disney Infinity and Wargaming, two otherwise disparate video game entities, now share something in common: neither have plans to attend E3.

Disney Infinity developer and publisher Avalanche Software and Disney Interactive Studios respectively recently confirmed its lack of plans with a tweet from VP of production John Vignocchi, who said in a follow-up message to Game Informer that Disney is is planning on focusing more on community events.

On Tuesday, Disney revealed it was not planing on releasing a Disney Infinity 4.0 this year. Instead, Disney will be focused on lending additional support to Disney Infinity 3.0.

Wargaming, which typically has a very large presence at E3 to promote its assorted Word of franchises, confirmed to VentureBeat it would also not be attending. With a similar sentiment to Disney, Wargaming said, “From a company perspective, we’re focusing a large majority of activities on events focused on our players and community."

Disney and Wargaming join EA and Activision in its E3 plans. EA has plans to host offsite public play events during the show while Activision will be present to show games like the new Call of Duty, but won't have a dedicate space on the show floor like it has in years past.

[Via: Venturebeat]


Our Take
As games focus more on providing elongated services as opposed to giant one-off experiences, I bet we will see this more and more. E3 will likely still be a time of huge announcements and big news, but it seems it will be happening around the show, as opposed to in the show. – The Feed

Nintendo Boss Iwata Skipping E3 For Second Straight Year

Last year, Nintendo CEO Satoru Iwata missed E3 for health reasons. This year he's skipping the annual video game gala for pressing business.

Today IGN reported that the Big N boss is staying behind, leaving others to lead the charge. “Nintendo’s focus for E3 this year will be showcasing the many games we have coming for both Wii U and Nintendo 3DS," read a statement offered to IGN. "Mr. Miyamoto and other members of our development team will be in Los Angeles to explain these games and the unique experiences that each offers. Mr. Iwata’s focus in this period will be on other areas of our business that require his presence in Japan.”


Our Take
Many console publishers use E3 as a place to do business within the industry, but given Nintendo's newfound focus on creating an alliance with mobile company DeNA, perhaps Iwata is better served overseeing that delicate process. Given that Nintendo has abandoned live press conferences in favor of pre-taped Nintendo Direct videos, there' still a chance Iwata can leave his imprint on the yearly gathering. – The Feed

Media Molecule Is Skipping E3

LittleBigPlanet developer Media Molecule has announced that it won’t be present at E3 next week. The studio, which showed off a music making and puppetry demo at the PlayStation 4 reveal in February 2013 most recently released Tearaway for Vita.

The studio announced the news via Twitter, but promises that it will be able to share something soon. E3 is next week in Los Angeles, starting with a full day of press conferences on Monday, June 9.

[Source: Media Molecule on Twitter (1), (2)]


Our Take
It’s disappointing that Media Molecule won’t be part of Sony’s presentation next week, as it is responsible for some of the most accessible titles on PlayStation platforms. This also likely means we won’t be seeing anything released from Media Molecule until into 2015. – The Feed

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Broken Age Arrives Tomorrow For Backers, Skipping Early Access

Double Fine’s Broken Age will arrive for backers tomorrow, and the studio has revealed that the game will be skipping Steam Early Access. The developer says that part one of the Kickstarter-funded title will be ready for a traditional release when it’s made available for purchase.

The public release date will be announced tomorrow, and those that will be buying part one will be purchasing the whole game up front. Part two will be included in a format similar to Telltale Games’ season pass.

“You may recall that at one point Broken Age was planned for release under the Steam Early Access program,” the announcement reads. “This is no longer the case. For various logistical reasons, and because we believe Act 1 is a polished and satisfying piece of content in its own right, Broken Age will be a standard Steam release that includes a “Season Pass” granting access to Act 2 once it is complete. Anyone who has Act 1—either by being a backer, or by buying the game separately—will receive Act 2 as a free update when it’s ready.”


Our Take
Broken Age has been a long time coming, and I’m eager to play it. The move away from Early Access assuages some concern I had about the financing of the title, which is over budget. Given that part one is polished and the episodic model (while not originally intended) works well, Double Fine is now speaking a language average gamers understand. – The Feed

Need For Speed: Rivals Skipping Wii U On Weak Sales Of Most Wanted

In May, we learned that Electronic Arts has essentially stopped publishing on Wii U. At that time, company spokesperson Jeff Brown didn't specifically cite a reason. Many assumed the move was related to sales, and late last week that suspicion was confirmed for one title.

Speaking to The Sixth Axis, Need for Speed: Rivals creative director Craig Sullivan stated that last year's Need for Speed: Most Wanted "didn't really sell that many, in terms of the Wii U market." Most Wanted also appeared on the PlayStation Vita, another platform that Rivals won't be appearing on.

EA developers have also stated that Frostbite 3, the engine powering the publisher's non-sports, next-gen games, isn't running on Wii U. While this statement was made months ago, given that no games are in development, it would seem that no further progress has been made to rectify that situation.

Battlefield 4, Madden 25, NBA Live 14, and FIFA 14, all skipped (or will be skipping) the Wii U this year.

[Source: The Sixth Axis]


Our Take
The fact that Need for Speed: Rivals is skipping Wii U isn't surprising. The important thing here is that Sullivan put a fine point on the reasoning. EA does not currently deem Wii U development a worthwhile investment.

It's important to understand that if development cost is greater than likely sales, then publicly-held companies have a fiduciary obligation to not create that product. Nintendo absolutely must start incentivizing third-party publishing if it hope the Wii U to flourish. – The Feed

Microsoft Returns To Tokyo Game Show After Skipping 2012

The Tokyo Game Show will be held in September, and among its confirmed participants is Microsoft, which skipped 2012's show.

You can check out the full list here which has been translated by Gematsu here. Sony, Namco Bandai, and Sega among many others are confirmed, as well as Nintendo's traditional absence.

Microsoft has always struggled in the Japanese market. On the advent of the Xbox One, maybe Microsoft is trying another strong push to break in.

[Source: Gematsu and Joystiq] – The Feed

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Madden NFL 25 Skipping Wii U

It was conspicuous that EA Sports wasn't talking about a Wii U version of the latest Madden game, and now it's official that the game won't appear on the Nintendo console.

Nintendo World Report has a statement from a company representative that reads: "We
will not be releasing a Wii U version of Madden NFL in 2013. However, we have a
strong partnership with Nintendo and will continue to evaluate opportunities
for delivering additional Madden NFL products for Nintendo fans in the future."

The series put out a title for both the Wii and Wii U last year, but there were reports that the Wii U version didn't fare well.

Although Madden is one of the biggest sports series EA has (behind only FIFA worldwide), this latest move isn't that surprising given that so far, the latest iterations of the Tiger Woods, NHL, and NCAA series are also not appearing on the Wii U.


[Source: Nintendo World Report via Kotaku] – The Feed