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Japanese Trailer Shows Characters And Court Room For Upcoming Early History Phoenix Wright

The next Phoenix Wright is going back in time, taking place in Japan's Meiji era, and a new Japanese trailer shows what the game will look like.

A few details about the game were revealed last week, which you can read more about here. The game takes place some time between the years 1868 to 1912 and casts players in the role of one of Phoenix Wright's ancestors, Ryuunosuke Naruhodo. It was also revealed Series creator Shu Takumi is back on board to fully direct after serving more of a consulting role on Dual Destinies.

The trailer below is in Japanese, so it's difficult to glean many details without knowing the language. The game does not have a confirmed release for North America, or an English title as it is currently called Dai Gyakuten Saiban: Ryuunosuke
Naruhodou no Bouken.

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You can read our review of Dual Destinies here, or take a stroll down memory lane in our feature about the series' funniest characters.

[Source: Capcom on YouTube, via CVG]

 

Our Take
I'm excited to see the series take this radical historical turn. Phoenix Wright has never offered a particularly realistic representation of the study of law, but there is some truth in its portrayal, and I am interested in seeing how law works in Japan's history. It will be a slightly educational experience.

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Chris Roberts Shows Star Citizen’s Dogfighting In Extensive Demo

Chris Roberts gave Star Citizen backers an extensive, early look at the game's dogfighting module, which should be coming within the next month. The event took place last night, on the eve of PAX East, but you can see the hour-long presentation now.

The clip below is Roberts' presentation in its entirety. It shows the game's impressive attention to detail, which begins in the virtual hanger and the animated sequence of entering a ship. Even the simple act of getting seated and putting on a helmet has a little extra pizzazz (one of the benefits of having such a large dev team). Once the bay's shutters are opened, you can see the ship-to-ship battles.

According to the in-game fiction, this dogfighting module is actually a simulation itself, called Arena Commander. Watch the video below to see it in action and to learn much more about the module. The top video is Roberts' entire gameplay presentation. The bottom video is a compilation of all of the gameplay showing during it.

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For more on Star Citizen, read our in-depth interview with Roberts. He talks about returning to game development, crowdfunding, and much more.

[Source: Trust Corp, via Joystiq]

 

Our Take
The crowd backed the game, so they're clearly invested in Star Citizen in several ways. Still, it's hard not to share their vocal enthusiasm when the player character gets settled into the detailed cockpit for the first time or locks onto an enemy target. The game looks fantastic, and it has to be satisfying for Roberts to be able to deliver some of the things he was aiming for with his Wing Commander series.

www.GameInformer.com – The Feed

New Trailer Shows Bound By Flame’s Combat In Action

The latest trailer for the upcoming previous- and current-gen fantasy action game, Bound by Flame, shows its combat in action.

You can check out the trailer below with shows combat from the PlayStation 4 version of the game. It has a bit of a Dark Souls flare to it, and previously the game's project manager, Walid Miled, did say the game's combat is intentionally difficult calling it, "no walk in the park." You'll see assorted weapons and combat stances in the video, as well as a little bit of stealth.

Bound by Flame is heading to PlayStation 4, PlayStation 3, and Xbox 360 on May 8. For more on the game, check out its original announcement here, as well as more details and its previous trailer here.

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[Source: PlayStation Blog]

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Oddworld New ‘N’ Tasty gameplay video shows Abe’s return Oddysee

Oddworld: Abe’s Oddyssey for the original PlayStation is getting a fresh coat of paint – and new window curtains, and fresh carpet, and a redone kitchen, and okay we’re gonna stop here. Point is, it’s getting a serious overhaul with the upcoming…
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Oddworld: New ‘n’ Tasty shows off new gameplay footage as we eagerly await its impending release

Oddworld Inhabitants Inc. has just released gameplay footage of their upcoming remake of the original Oddworld: Abe’s Oddysee, Oddworld: New ‘n’ Tasty (greatest title ever). The footage shows off the title’s dynamic lighting, organic animation, special effects, and 1080p visuals, so take a gander:

Holy crap, that looks incredible! Sounds fantastic, too. Stewart Gilray, CEO at developer Just Add Water, is ecstatic over this astonishing title, saying:

“This really is taking the game above and beyond what we thought would be possible. We’re so excited to finally show what we’ve been working so hard to produce.”

There are some pictures of New ‘n’ Tasty below, but to really get how nice it looks, watch the video. The title is coming soon to PlayStation 4, PlayStation 3, and PlayStation VITA with PC, Wii U, Mac, and Linux versions to follow shortly thereafter. Since Oddworld creator Lorne Lanning is the creative director behind this and the game promises to expand on the much-loved classic in every way possible, I can’t wait to get my hands on it (that and I never played any Oddworld games). Check out more info on everything Oddwolrd here. Anyone looking forward to more Abe?!

DAT LIGHTING

DOSE SHADOWS


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Chroma Squad trailer shows mighty-morphin gameplay

If you miss after-school action shows, you can manage your own series in Chroma Squad, an upcoming tactical strategy game for PC, Mac and Linux. This mock set of Japanese commercials details the gameplay behind making a show, sans killer guitar…
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Judith Trailer Shows Off Enemy Versatility In Abyss Odyssey

We previously wrote about how players can possess and control enemies in Abyss Odyssey. Today Atlus released a trailer titled Know Your Enemy that goes through the moveset and combos for a foe known as Judith.

Abyss Odyssey is an action platformer that treats combat as a key element, much like a fighting game. In a blog post accompanying the trailer, written by co-lead designer Carlos Bordeu, Bordeu talks about how the mechanics will be more comparable to the Super Smash Bros. franchise, rather than games like Street Fighter. Bordeu also notes that repeating the same attack can’t be used to juggle an opponent indefinitely.

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“This cannot be accomplished because of a simple rule of the game's combo system: Every time you repeat a same attack within a combo, the attack carries a decreased upwards momentum,” Bordeu said. “In other words: The more you repeat an attack in your combo, the less it pushes upwards, making it more and more difficult to continue the combo. We feel this was an excellent way of balancing juggles and making a system that forces people to use a diversity of attacks creatively in order to get the most impressive combos.”

The trailer is set in the practice room for Abyss Odyssey, which lets you hone your skills against a dummy with any character you’ve unlocked. The blog post also reveals that more videos showing off different characters will be released as the game nears completion.

Abyss Odyssey being developed by ACE Team and is set to release sometime in 2014 on PC through Steam, PlayStation 3, and Xbox 360. 

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“The Summoner’s Journey” launch trailer shows off the HD graphics and summons of Final Fantasy X/X-2 HD Remaster

Square Enix has just released a launch trailer for Final Fantasy X/X-2 HD Remaster. Entitled “The Summoner’s Journey,” it showcases how the graphics for Final Fantasy X and Final Fantasy X-2 have been improved, as well as illustrate how awesome and devastating the various Aeons and their Overdrives are.

Final Fantasy X/X-2 HD Remaster will release on March 18th for the PlayStation Vita and PS3. Anyone feeling nostalgic to return to Spira? I wasn’t too big on X-2, but watching this trailer reminded me that X has this badass:

So, it seems my hands are tied!


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Video Shows Canceled 2010 Crash Team Racing Game In Action

A video along with a handful of details have appeared online showcasing a canceled Crash Team Racing reboot that was in development in 2010.

Crash Bandicoot fan site Crash Mania posted the video online you see below. The game was originally being developed in tandem with another canceled Crash Bandicoot game, Crash Landed. The two were supposed to be follow-ups to 2008's Crash: Mind Over Mutant.

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The build of the game shown in the video features four characters, one race track, and shows off the ability to customize your kart with different animal-themed engines and wheels. The characters also appear to have distinct powers, like the shark's ability to snap people off the track in its jaws and Polar the polar bear's ability to ride a gigantic snow ball on the track. You can find more details on Crash Mania.

The Crash Bandicoot name is still owned by Activision. Activision clarified its ownership last year when rumors surfaced that the franchise may have been sold to Sony. When asked about the future of Crash Bandicoot, a representative from Activision said, "We continue to explore ways in which we could bring the beloved series back to life.”

[Source: Crash Mania, via Reddit]

 

Our Take
It's hard to say how fun a game is without playing it, but this Crash Team Racing game looks interesting. Seeing the shark attack another racer on the track was a surprise, and the animal-themed wheels and customizations are cool. It's disappointing to hear the game was canceled. There's a big demand for a new Crash entry and I hope Activision recognizes it.

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Infamous: Second Son live-action trailer shows a misunderstood artist

While this live-action ad for Infamous: Second Son is pretty cool, we think there may be a secret reveal going on here. Does Delsin have superhuman graffiti skills? How else do you explain spraying up a whole base of SWAT-like guys with armored…
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