Master of The Free World Productions | Jumpcut Entertainment Network

Rare Co-Founder Shows Photo Of Computer That Made First DK Country Demo

Ever heard of Tim Stamper? He co-founded Rare, retired, then re-entered the gaming industry last year as the head of mobile developer FortuneFish. More importantly, he directed Donkey Kong Country for the SNES. Earlier this morning, Stamper revealed photos of the computer that created the original demo graphics for Donkey Kong Country.

For more photos, head to Stamper's Twitter page. Those interested in learning more about one of Rare's premier franchises may also want to read this alternate explanation of Donkey Kong Country.

Did you rescue DK's bananas when Nintendo first published the sidescrolling epic in 1994? Or did you wait for the Game Boy Advance remake before taking on King K. Rool? Let us know in the comments. – The Feed

Over 20 Minutes Of Battleborn E3 Gameplay Shows Off That It’s More Than A MOBA

While Battleborn’s competitive modes might take a page out of the MOBA playbook, the cooperative story mode is completely different. At E3, Gearbox and 2K showed off one mission, taking place on a frozen hellscape.

The five-person team of Thorn, Oscar Mike, Phoebe, Orendi, and Caldarius function more like a Borderlands squad than a League of Legends team. In the over 20 minutes of footage below, you’ll see how the upgrade system works as the team progresses through the mission.

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While the cooperative combat borrows from Gearbox’s work on Borderlands, the unique play styles of the 25 heroes differentiates it from that game (and other class-based shooters). The addition of melee combat as a primary means of dealing damage for some heroes also introduces something fresh for Gearbox.

Battleborn will be out in 2016 for Xbox One, PlayStation 4, and PC. For more, check out our coverage from the August 2014 issue. You can also read our coverage from E3 2015. – The Feed

Bombshell Trailer Shows Off Gameplay

3D Realms' Bombshell has a new trailer showing off some actual gameplay.

Bombshell will be playable at QuakeCon this year, and will be launching on Xbox One, PlayStation 4, and PC.

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Our Take
I'm not really sure what's going on here, but I'm at least intrigued – I really didn't have any idea what to expect. Looking forward to more information coming next month. – The Feed

E3 2015′s Confirmed No Shows

E3 is always full of surprise appearance and announcements, but ahead of the show there are always a few titles we know won’t be showing up. These are games we would love to learn more about, but its creators have openly acknowledged they will not be appearing, in the interest of tempering our expectations.

The Legend of Zelda Wii U
Arguably the biggest disappointment in terms of no-shows for E3 2015, The Legend of Zelda Wii U will not be at the show. Up until March of this year, we fully expected to not only see Zelda Wii U at E3, but also get our hands on the game ahead of its holiday 2015 release. Sadly, that all fell apart when series producer Eiji Aonuma took to YouTube to not only announce the game’s delay, but let us know the game wouldn’t be appearing at E3. We have hopes that the game will make a surprise appearance in the form of a short teaser trailer, or maybe some new screenshots, but Nintendo has said unequivocally that the game will not be at E3.

Titanfall 2
Titanfall released exclusively for Microsoft platforms in early 2014, and based on the studio’s annualized Call of Duty history, it’s not a stretch to assume we would learn more about the sequel (or some other Respawn project) at E3 2015. That was quickly shot down, however, by developer Respawn founder Vince Zampella. In an earnings call, Respawn said to not expect any news until after April 1, 2016, and when asked directly about E3 Zampella said the studio has its head down working on its next project. Zampella also tweeted as much just to further reiterate Respawn’s lack of E3 appearance.

Final Fantasy XV
Despite the overall positive buzz resulting from Final Fantasy XV's demo earlier this year, the game's director Hajime Tabata recently stated that more details about the game will be at Gamescom, but it will be skipping E3 this year.

Cyberpunk 2077
CD Projekt Red is hard at work supporting the recently released Witcher 3, but it does have another game in the works with Cyberpunk 2077. Little is known about the game outside some science-fiction images and a short teaser trailer, and it sounds like E3 won’t offer any new details.

For more E3 no-shows, including Nintendo's next hardware and some big games from Microsoft, head to page two. For all of our E3 2015 coverage, head here. – The Feed

Yoshi’s Woolly World Trailer Shows Off Amiibo Costumes, Two Player Support, And Mellow Mode

Yoshi’s Woolly World just keeps getting cuter and cuter. Last month we found out Woolly World would use amiibo to change the way Yoshi looked in game. A trailer released today gives us a glimpse of those custom amiibo skins in action.

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The trailer above follows Yoshi as he runs, jumps, and even flies through the knitted landscapes of Yoshi's Woolly World. Judging by the video, there will also be hidden treasures cleverly scattered throughout each level. Hidden goodies could be be hidden within breakable objects or tucked behind a false wall so it'll no doubt take some work to find them all. If things get a little tough, players are able to knock the game into mellow mode and fly right through most levels. 

Yoshi’s Woolly World releases exclusively for Wii U on June 26th and can be purchased on its own or packaged with a yarn Yoshi amiibo. – The Feed

Gunfire Games Shows Off Chronos For Oculus

David Adams of Gunfire Games took the stage during today's Oculus E3 press conference to show off its new VR experience. Chronos is a fantasy game that takes place over the course of the main character's life.

Chronos is an atmospheric RPG that sees the player character exploring the depths of a dangerous and challenging labyrinth. Each time the character fails, he is kicked out of the labyrinth and denied access for a full year. When he returns, he has aged a year, and with that, his attributes have changed. For instance, when he's younger, the character is more nimble, but as he grows older, he becomes tougher.

Through the game, the character will explore old ruins, vast caverns, and ancient tombs to find the secrets within the world. Chronos is set to hit Oculus Rift headsets next year. – The Feed

Lego Marvel Avengers Trailer Shows Scenes From First Film, Teases Ultron

Now that Lego Jurassic Park is almost out the door (later this week, dino-lovers), it's time to look ahead at another of the three Lego titles coming this year. We've previewed Lego Dimensions, WB Games' toys-to-life entry. Now we get to see Earth's mightiest heroes in action.

This first trailer for Lego Marvel Avengers shows off familiar scenes from the battle of New York. The Chitauri (it's ok if you call them Skrull, we won't tell 20th Century FOX) are swarming in through the portal above Stark Tower, and it's time for Bruce Banner to show his anger.

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You might notice something missing throughout this trailer. There are no scenes from Age of Ultron… yet.

Thankfully, WB Games reassures us with a little tease of the malevolent machine's visage right at the end. Lego Marvel Avengers doesn't have a release date, but it is confirmed for around the holidays this year. – The Feed

Nvidia GameWorks Batman: Arkham Knight Video Shows The Power Of PC (And New 60 FPS Gameplay)

Nvidia has put together an Arkham Knight trailer showcasing the added power of its technology, and it showcases new unseen footage from the game.

You'll see impressive particle and weather effects, and small touches like a scene where you will see money strewn about the floor reacting impressively to Batman and Nightwing's fancy footwork, all at 60 FPS.

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A similar video was released ahead of Batman: Arkham City in 2011. You can see that one here.

Batman: Arkham Knight releases June 23. For more on the game, click the banner below for all of our features from when the game was on our cover.

[Via: Kotaku] – The Feed

New Etrian Odyssey 2 Untold Trailer Shows Off The Survivalist Flavio

Atlus released a new trailer showcasing Etrian Odyssey 2 Untold’s resident archer, the smooth-talking and upbeat Flavio. Despite his carefree demeanor, he’s equipped with a wide variety of skills to help the party’s exploration of the Ginnungagap ruins.  

Flavio is a member of the survivalist class, which players will be familiar with from the main Etrian Odyssey 2 game. He can use his bow for some powerful offensive attacks such as the multi-target Flank Shot. The archer also has access to some defensive skills which help him dodge enemy attacks in the heat of combat.

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Etrian Odyssey 2 Untold releases for the 3DS on August 4th. Take a look at the trailer for the protagonist character here, and get a small taste of the game's complex cooking system here. – The Feed

Total War: Warhammer Shows Off Its Epic Battles

We had a chance to take a look at some of the battles that are coming with Creative Assembly’s Total War: Warhammer, and things look promising. While we’re used to seeing swarms of humans tearing into each other with swords, axes, and catapults, this diversion to the realm of fantasy features fantastic creatures and creations that would seem completely out of place in the more historically-rooted franchise. Trolls, flying monsters, steam tanks, spellcasters, demigryphs, and even Karl Franz make an appearance in a demo of the Battle of Blackfire Pass, and things looked incredible. I’ve always wondered how fantasy and the Total War franchise would look like if they came together, and even the single battle we witnessed makes a strong case that these elements should keep coming together (although I’m still completely okay with the more historical titles as well).

The scenario – the Battle of Blackfire pass – takes place between two of the four factions that will be available on release: The Empire (Traditional human stuff, for those uninitiated to the Warhammer universe) and the Greenskins (savage orcs that run on WAAAAGH!). A huge variety of units were showcased on both sides – watching witch hunters and warrior priests charge into the lines of trolls, spiders, and goblins was a sight to behold, to be sure, and unlike anything I’ve ever seen in a Total War game. Dwarves and Vampire Counts are the other two playable races in Total War: Warhammer.

So imagine the scale and scope of your typical Total War battle – you’ve still got swarms and swarms of basic troops lined up across the battlefield preparing themselves for flanking attacks and charges, but the Warhammer universe gives things a chance to get much more exciting. Incredibly powerful units like Karl Franz on Deathclaw provide flying support to the ground troops, while massive arcane constructs like the Luminark of Hysh fire blinding white light, ripping through enormous giants that threaten to flatten, eat, and crush knights and pistoliers.

Things go way, way beyond what could just be interpreted as new takes on units and siege machines – magic is now a part of the game in a big way. Fragile spellcasting units can unleash extremely powerful area-of-effect attacks and other spells that can turn the tide of battle completely, like a Celestial Wizard invoking the Comet of Casandora to engulf entire armies or an Orc Shaman casting Foot of Gork smashing everything in its path. Even traditional roles like cavalry are highly differentiated, from demigryph knights to spider riders.

Watching everything unfold as a manually operated (player controlled aiming and firing) Goblin Doom Diver catapult launches an unfortunate goblin into a stack of unwary footmen is fairly awe inspiring as Total War scenarios go. I realize this is probably an encounter later in the game, featuring a complete roster of units to show off the scope of things, but after Total War: Attila and so many other Total War games shackled to some semblance of reality, I’m beyond ready a Warhammer-fueled take on the franchise. – The Feed