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GI Show: The Halo Spectacular

Every month we roll out exclusive content on our cover story and cap it all off with a special edition podcast where we collect questions from the community and volley them at the game's developers. To wrap up our month of content covering Halo 5: Guardians coinciding with our July cover story on the game, we wanted to go above and beyond our usual and make the entire podcast episode a Halo-themed celebration.

First up, podcast hosts Ben Hanson and Tim Turi are joined by Bryan Vore and Ben Reeves to talk about their cover story trip to play exclusive content from Halo 5: Guardians at 343 Industries. In the next segment we're joined by Josh Holmes and creative director Tim Longo from 343 Industries to answer burning questions from the community like the reasons for cutting split-screen support and whether or not we'll see an appearance from the Flood. For the final segment, we're joined by designer Jaime Griesemer and composer Marty O'Donnell from Highwire Games to give us a candid account of Halo's earliest struggles of development at Bungie, including surprising stories on the origins of the Halo theme and the over-powered pistol.

There's a lot of ground to cover in this Halo Spectacular, so watch the video below or subscribe and listen to the audio on iTunes.

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To jump to a particular segment of the podcast, check out the timestamps below…

2:25: Bryan and Ben's impressions of a section of Halo 5's campaign and the Warzone multiplayer mode
15:12 – 343's Josh Holmes and Tim Longo answer questions from the community
56:02 – Highware Games' Jaime Griesemer and Marty O'Donnell talk about the early development of the Halo series

To learn more about Halo 5: Guardians, click on the banner below to enter our exclusive content-filled hub.


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E3 2015 Attendees Choose Their Game Of The Show

Game Informer has already chosen its game of the show for E3 2015, but we wanted to see what the average attendee would choose. Amidst the chaos of E3 2015, Game Informer's Ben Reeves walked the show floor and asked anybody that he could find about the highlight of their show. Surprisingly, a handful of clear favorites rose to the surface. Keep your eyes peeled for cameos and enjoy the video!

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GI Show: Batman: Arkham Knight, E3′s VR Wars, Dave Grossman

On last week's GI Show we came at you from E3 2015 in Los Angeles, California. The crew covered the big talking points of the show up to that point, but there's still a lot to say about the impressive virtual reality experiences from Oculus Rift, Sony, and others. Warner Bros. Interactive's hotly anticipated Batman: Arkham Knight is also out this week and we have a good long chat about the ups and downs of being Gotham's dark hero.

Co-hosts Ben Hanson and Tim Turi are joined by Andrew Reiner, and Game Informer's editor-in-chief Andy McNamara makes his premiere on the this week's show. The rundown on Arkham Knight and Lego: Jurassic World is a lot of fun, but Andy and Reiner's enthusiastic accounts of playing with all the VR rigs E3 2015 had to offer is a must-watch. We also bring back emails after last week's hiatus (send emails to [email protected]) and interview adventure game savant Dave Grossman. His resume brings him back to the early LucasArts days, working on titles like The Secret of Monkey Island and Day of the Tentacle. He also spent nine years at Telltale Games and we talk to him about his experience working on Jurassic Park: The Game and how The Walking Dead's sucess changed the studio. Stay tuned to hear him share stories of his past at the Skywalker Ranch and his current audio espionage adventure game.

You can watch the video version of the podcast below, or subscribe to the audio version of the GI Show on iTunes.

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To jump to a particular discussion point, check out the conversational timestamps below…

1:30 – Batman: Arkham Knight

17:11 – Lego Jurassic World

23:50 – Comparing E3's virtual reality experiences

59:10 – Listener emails

1:23:40 – Andy and Reiner's favorite E3 memories

1:31:50 – Interviewing Dave Grossman about LucasArts, Day of the Tentacle, and Telltale's evolution


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Persona 4: Dancing All Night Screens Show Off Multiple Game Modes And Everyone’s Favorite Dancers

A new batch of Persona 4: Dancing All Night screenshots have been released to the world along with details of the different game modes players can get their groove on in this fall. The screens featured in the gallery below range from gameplay shots to menu images, with some even showing off the costumes the investigation team can wear in game.

Players will be able to experience the rhythmic action of Persona 4: Dancing All Night through two main game modes: story and free dance. Story mode follows the adventures of the investigation team as they fight shadows and try to save an idol group from a cursed online video, as shown in the game’s E3 trailer

Free dance mode has all the fun of dancing anime characters without all the stress that comes from saving lives. Players are able to choose a stage, difficulty, partner, and costume while they practice in this score-based gameplay mode. 

Though not filled with disco balls and flashy dancing, players will also be able to browse through shopping and collection modes where they can unlock new costumes, view character profiles and high scores, or just listen to the catchy tracks from the game.

Persona 4: Dancing All Night lands on the PlayStation Vita this fall.

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Reader Discussion: What Was The Biggest Surprise From Last Week’s Show?

This year’s E3 had a number of expected inclusions, like Assassin’s Creed Syndicate and Metal Gear Solid V: The Phantom Pain, but one of the most striking aspects of this year’s event was the number of surprise titles.

We had huge debuts, like Horizon Zero Dawn. We saw a number of games that had nearly become myths, like the Final Fantasy VII Remake, The Last Guardian, and Shenmue 3. And then there were some other projects out of left field, like Transformers: Devastation, Nier, or the South Park sequel that we never expected to see made. 

Which title or announcement surprised you? 

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GI Show: Our Top 5 Most Exciting Things At E3 2015

A majority of the Game Informer crew has been wandering the show floor of E3 2015 for the last week and we gathered the team's best and brightest to report what stands out. Recording in Ben Hanson and Ben Reeves' hotel room in Los Angeles, Ben Hanson, Jeff Cork, Kyle Hilliard, and Tim Turi share a short list of what made them the most excited about this year's big show. From Fallout 4 to The Last Guardian, backwards compatibility to Final Fantasy VII, there's a lot of fun ground to cover. 

You can watch us discuss the best moments from E3 2015 below or subscribe to our feed on iTunes to listen to the audio version. Also, we didn't answer emails this week, but we'll be back in full force next episode, so send your questions/comments/fun stories to [email protected]

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Destiny: The Taken King Screens Show Off Story, PvP, And A Giant Boss

After an initial trailer at Sony’s press conference, Bungie has continued to roll additional info on The Taken King throughout the week. You can check out more details about the three subclasses, a new vidoc on the expansion, details on the collector's edtion, and some pics of twenty new weapon and armor pieces coming to the game.

Today, we’ve got some handpicked new screens that offer a closer look at The Taken King content. Enjoy!

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Trailer and Screens for Rigs Mechanized Combat League Show The Future Of PvP On Morpheus VR

It’s hard to show the full extent of a VR game without using a VR headset, but the E3 trailer for Rigs Mechanized Combat League shows a promising first look at the upcoming Project Morpheus game.

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Rigs is a 3v3 arena combat game being developed by Gurrellia Cambridge exclusively for use with Sony’s Morpheus VR headset. The game drops players right into a flying, shooting mech designed to be maneuvered through a futuristic sports arena. Piloting the mech will require players to use the Project Morpheus headset in conjunction with a Dualshock 4 controller, but directional movement will be heavily dependent on using the VR tech.

The final game will feature a variety of objective based multiplayer modes and eventually single player content, though no details have been released on single player at this time.

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Capcom Announces New Mega Man Animated Show For 2017

Capcom and Man of Action Entertainment announced today that Mega Man is heading back to the world of animation.

This isn't the first time Mega Man has been animated outside of his video games. In the mid-90s, there were two 13 episode seasons of a Mega Man cartoon show, which is what you see pictured above. Man of Action Entertainment created the animated shows Ben 10 and Generator Rex as well as a few shows based on Marvel properties.

The new Mega Man cartoon will premiere in 2017 and will likely compete, ironically, with the animated Mighty No. 9 TV show.

[Source: Capcom Unity]

 

Our Take
I remember watching the original Mega Man animated show. It didn't do much for me, but I was probably a little old for it when I started watching.

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GI Show: Splatoon, Mario’s Puzzle & Dragons, Super Reader Mailbag

We're back with another exciting episode of The Game Informer Show! On this week's show, Ben Hanson and Tim Turi are joined by Brian Shea and Jeff Cork to talk about SplatoonPuzzle & Dragons Z + Puzzle & Dragons Super Mario Bros. Edition, and more. Thanks for the kind words on last week's Nintendo 64 themed episode, and since we missed that week's normal listener mailbag segment we're doubling down on it this week with an extended e-mail section. We appreciate all of your feedback sent to [email protected], keep it coming and I hope you enjoy this week's show!

If you like the show, we'd love it if you subscribed to the podcast on iTunes and left a review with your impressions.

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If you'd like to jump to a particular section of the show, the discussion timestamps are below…

1:45 – Splatoon

18:15 - Puzzle & Dragons Z + Puzzle & Dragons Super Mario Bros. Edition

32:15 – Life is Strange Episode 3

41:00 – Swords and Soldiers 2

41:35 – The Witcher 3: Wild Hunt

48:35 – Super Listener Mailbag


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