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Deadpool Director Not Working On Sequel Due To ‘Creative Differences’ With Ryan Reynolds

Of all the superhero action movies this year, Deadpool might be the most surprising. It managed to deftly translate the source comics' style to film effortlessly, becoming a financial and critical success.

Unfortunately, one of the people behind the film's success, director Tim Miller, will not be around for the sequel. According to a report from Deadline, Miller will not direct the film after "creative differences" between him and Deadpool star Ryan Reynolds emerged. Miller will be working on the film adaptation of Influx, a film adaption of a David Suarez novel.

We don't know what the creative differences could have been over, so it's hard to know if this will benefit or hurt the film in the long run. All we can hope for is that this doesn't lead to another X-Men Origins: Wolverine situation. – The Feed

Zen Studios’ Planet Minigolf Sequel Puts Focus On Customization

Where do you go after colonizing an entire planet with miniature golf? How about someplace endlessly larger? Zen Studios has announced the sequel to Planet Minigolf, a little something called Infinite Minigolf.

Players will be able to customize their avatars, naturally, but they'll also be able to design their own courses, and then share them with friends. The game is coming to Steam Early Access on October 6, with a full release in 2017. The trailer below shows off the first course, Giant Home, in which players experience the always-delightful phenomenon of being a little person in a giant world. 

(Please visit the site to view this media)

The Early Access version of the game is priced at $ 14.99, and the full game will set you back $ 19.99 when it releases next year on PC. – The Feed

The Director Of The Rival Schools Series Wants To Make A Sequel

Rival Schools, a Capcom fighting game series from the late 90s and early aughts, sees players chose teams of two students to fight for the honor or their high school. It wasn't as popular as some of Capcom's other fighting titles, but even after only one update to the original game and a sequel, the series maintains a small following.

Now, over 15 years after the last game, series director Hideaki Itsuno hinted he'd like to get a sequel made. When asked in an interview with CFN Portal about when he would get around to making a new Rival Schools game, Itsuno replied by saying, "I want to make one even now!" He hinted at having already completed the scenario for the game, and urged fans to tweet at him using the hashtag #rivalschools3. "Batsu, Hinata and Kyosuke haven't graduated yet," he said in the interview. "They started their third year just when the story finished."

The full interview dives into the history of both Rival Schools and Star Gladiator (a 3D fighting series). Itsuno talks about how the concept for Rival Schools came to be, the designs of a few characters and how the ratio of male-to-female characters was higher in the series than in most other fighting games because of the game's high school setting.

[Source: CFN Portal via]


Our Take
I'm excited about the return of any obscure fighting game series, but I'm a bit skeptical about Rival Schools. The characters and setting would be nice to see again, but Capcom would have to add a few twists to the game's actual fighting to make it interesting today. – The Feed

Bethesda And Arkane Outline The Changes Coming To Dishonored’s Sequel

Dishonored 2's developer and publisher, Arkane and Bethesda, posted a blog this morning rounding up many of Dishonored 2's new mechanics and changes.

The information's not new, but it serves as a reminder of what we know about the game (as well as what we wrote about in our cover story) ahead of the game's release in November. The game picks up 15 years after the original, gives a new voice to the first game's silent protagonist, Corvo, and makes Emily, who was a child in the first game, a fully playable character with her own set of powers. The blog also touches on Emily's upbringing, which outside of the events of the first game, was privelaged and mostly without incident. You can find the full blog post on Bethesda's website.

For more Dishonored 2, you can access our hub of content form the when the game was on our cover by clicking on the banner below.

[Source: Bethesda] – The Feed

Where’s My Sequel? – Marvel Ultimate Alliance

The original Marvel Ultimate Alliance games returned to modern-day gaming platforms today, and it got us thinking about the broader franchise and its significant potential. In Where’s My Sequel, we take a look at franchises that deserve to be ongoing, and Marvel’s engaging action and role-playing hybrid is primed for a reappearance.

What It Is

Marvel Ultimate Alliance was itself an evolution from the successful X-Men Legends games, an action/RPG that starred the familiar team of mutant super heroes. Those earlier projects tapped the isometric action vibe of games like Diablo and Baldur’s Gate: Dark Alliance, but looked to comics and superpowers instead of D&D and magic for inspiration. Comic fans, in particular, loved all the nods to the broader fiction, which saw interactions with popular characters and visits to iconic locations.

The 2006 release of Marvel Ultimate Alliance, from developer Raven Software, upped the ante on both presentation and the intensity of the action, with more sophisticated and detailed environments and power effects, and battles that felt fast and intense, thanks to some additional enemy variety.

However, for many fans it was the expansion of the character roster that really led to excitement. Ultimate Alliance used characters drawn from across the Marvel-comics universe, including favorites like Thor, Spider-Man, Iron Man, and Storm, but also had lesser-known characters (especially at the time) like Moon Knight, Deadpool, and  Black Panther. You could form your own super-hero squads, but it was especially fun to uncover one of the pre-established teams for a special gameplay bonus, like putting the Fantastic Four together into a single group. 

The settings and set-piece encounters also set a new high bar for the genre. Opening on the S.H.I.E.L.D. Helicarrier in the midst of a crisis, the adventure continues on through crazy encounters in far-spread Marvel locales like Valhalla, Latveria, and even the Skrull homeworld, where the heroes come face to face with the world-devourer, Galactus. The sense of scale and grandeur helps make the adventure feel all the more epic.   

When It Stopped

Marvel’s massive team-up RPG received a sequel in 2009, this time with a guiding narrative inspiration behind its story. Tapping into the successful comic events, Civil War and Secret War, development of the console releases of the new Ultimate Alliance switched developers from Raven to Vicarious Visions. The second game takes cues from its predecessors, but it also explores new fusion powers that allow two heroes to unleash a particularly devastating assault by working together. The game also adds an interesting dynamic to character selection, as the super heroes are split into two factions, only to unite later in the storyline. Minor branching narratives are also featured.

Despite these modest changes, the second Ultimate Alliance met a cooler critical reception than its predecessor. Following its release, talk of a third installment evaporated, and we’ve been left mostly without a true follow-up. While not part of the same franchise, Gazillion recognized a desire in the community for a similar game and took the step to release Marvel Heroes with a similar gameplay style. That PC-only MMO lets multiple players each collect and play any number of Marvel characters, leveling them up and trying out different outfits. However, the free-to-play nature of the game, and the focus on large-scale multiplayer encounters, hasn’t appealed to everyone.

What Comes Next

Rumors have cropped up several times over recent years regarding a potential Marvel Ultimate Alliance 3, but nothing has yet coalesced into a real announcement. Most recently, fans who have been hoping for a follow-up have reason for optimism. Today is the release of the first two games on PlayStation 4, Xbox One, and PC. Whether you’re playing for the first time, or you just loved that first game a decade ago, the relaunch should provide a new avenue for exploring the action/RPGs, and might also signal a desire by publisher Activision to refamiliarize players with the franchise. In addition, some particularly enthusiastic followers have latched on to a comment from the re-release producer, Mike Jones, at the recent Marvel Gaming Panel at SDCC 2016. When asked about a sequel, he declared that “anything is possible.”

It’s a slim thread to rely on, and we’ve yet to hear any formal announcement regarding work on a sequel. That’s too bad. Isometric action/RPGs continue to draw in players, including titles like Diablo III, Path of Exile, Grim Dawn, and Torchlight 2. You’d be hard-pressed to find a more popular time for Marvel super heroes; new Marvel movies dominate the box office, Netflix and ABC series lead to lots of water cooler talk, and the comics themselves dominate sales chart within that medium. 

A new Marvel Ultimate Alliance could borrow heavily from the formula established in previous games, allowing for four-player cooperative play both locally and online, and broadening the cast of available characters and team-ups. Provide increased opportunities for branching storylines, so that subsequent replays lead to entirely different levels. Take a cue from progression systems like those found in Diablo III, and add in a prestige leveling system for the end game, letting players continue to develop their favorite superhero into a godlike power, and provide ever-growing enemy threats to keep pace. 

A new Marvel Ultimate Alliance also has a broad spectrum of recent comic events to reinterpret. Avengers vs. X-Men allows for the fiction’s two biggest teams to go head-to-head. Age of Ultron sets up both a fun post-apocalyptic backdrop and the potential for some exciting time-travel sequences. Secret Wars provides perhaps the biggest departure and potential for character diversification; the 2015 event introduced a splintered Battle World made up of heroes and villains from any number of realities and timelines. 

No matter what features or which comic storylines serve as inspiration, Marvel Ultimate Alliance 3 is long overdue, and we’re crossing our fingers that a new announcement might be on the horizon. – The Feed

Bethesda announces resurrection of long-delayed sequel to Prey

Bethesda announces long-delayed sequel to Prey, previously in development at Human Head studios, now in the hands of Arkane Studios. …

Gamasutra News

Report: The Talos Principle Sequel Has Been Confirmed

Last year, Serious Sam developer Croteam took its experience with first-person games in a different direction. The result was The Talos Principle, a philosophical puzzle game that was received well by critics and the public.

Speaking at the Nordic Games Conference today, the studio has apparently confirmed it is working on a sequel. The news came via a tweet from Damir Durović, managing director of Reboot Mag, who was in the audience.

No specific details have been revealed, including timing. We’ve reached out to Devolver Digital, which got back to us immediately. “Ask them where Serious Sam 4 is,” the company told us.

There’s a backstory here. In the months leading up to E3 2014, Devolver (which has a long, fruitful relationship with Croteam), was under the impression that the studio was working on Serious Sam 4. The team dripped assets to Devolver, starting with screenshots and a flythrough gif.

Devolver was starting to get worried, though. There were no renders for Sam, enemies, or even guns. 

Just a couple of months before E3, Croteam uploaded a playable build. It wasn’t Serious Sam 4, though. It was The Talos Principle, and Devolver was happy just the same. While that humorous official comment doesn’t really tell us much, it gave us an opportunity to explore the relationship between the two parties and tell this story. The takeaway? Croteam could be working on The Talos Principle 2, and Devolver is so hands off with its longtime partner that the surprise might not just be for fans.

Haven't played The Talos Principle? Check out our review to learn more.

[Source: Damir Durović on Twitter via Twinfinite]


Our Take
The Talos Principle features some challenging puzzles, and while the comparisons to Portal are fair, the two games are wildly different. The Talos Principle features a heavier tone with strong philosophical leanings, creating an entirely different feel. All of that is to say that it’s worth checking out, and more just like it would be welcome. – The Feed

[Update] EA Signs Coldwood For Unravel Sequel

Update: EA has confirmed that Coldwood is working on a sequel to Unravel.

Original Story:

At EA’s Investor Day this morning, the publisher announced that it is continuing its investment in smaller projects. To that end, it is extending its deal with Unravel developer Coldwood.

Details on the next game haven’t yet been announced, but EA executive vice president Patrick Söderlund references the way gamers have attached to Unravel’s Yarny both in and out of the game. “At EA, we love working with creative and passionate development teams, in our own studios and our partners,” Söderlund writes. “Which is why I’m very pleased to announce that we’ve signed a new agreement with Coldwood to work with them on their next project.”

For more on Unravel, check out our review.

[Source: EA]


Our Take
EA continues to discuss Unravel as a “very un-EA game.” Söderlund told us at E3 2015 (right after Unravel was announced), that this is a new direction for the publisher. We’re interested to see how, a year later, EA ramps up its efforts with smaller titles at E3. – The Feed

“Know Your Enemy” Trailer Teases Call Of Duty Sequel

The past few days have seen many leaks for a new Call of Duty game unofficially as of yet titled Infinite Warfare. Now, an official trailer has emerged from Activision, titled only as "Know Your Enemy" and seems to be teasing the upcoming instalment.

(Please visit the site to view this media)

The short, cryptic teaser shows a man saying "We will rip you from the history books," and "The whole world will bear witness to this: our ascension."

The video also appeared in Black Ops III's Nuk3town 24/7 map, along with other hidden messages. The video was discovered by @Prestigeiskey on Twitter:

For more on rumors and information surfacing about the new Call of Duty entry, check out this poster advertising Infinite Warfare's alleged release date with a possible Modern Warfare remaster.


Our Take
There's been several leaks these past few days, and this trailer only makes the past rumors more plausible. While this teaser remains short and cryptic, it nonetheless highly suggests that Activision is preparing for the big reveal. – The Feed

Why we went for a sequel, even if the original was not a hit

“Our findings confirm that there is enough players for high-quality card-battler games that f2p business model for our game would make sense. CCG space is not (yet) filled up with games that sound and taste similar to each other.” …

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