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Persona 4: Dancing All Night Screens Show Off Multiple Game Modes And Everyone’s Favorite Dancers

A new batch of Persona 4: Dancing All Night screenshots have been released to the world along with details of the different game modes players can get their groove on in this fall. The screens featured in the gallery below range from gameplay shots to menu images, with some even showing off the costumes the investigation team can wear in game.

Players will be able to experience the rhythmic action of Persona 4: Dancing All Night through two main game modes: story and free dance. Story mode follows the adventures of the investigation team as they fight shadows and try to save an idol group from a cursed online video, as shown in the game’s E3 trailer

Free dance mode has all the fun of dancing anime characters without all the stress that comes from saving lives. Players are able to choose a stage, difficulty, partner, and costume while they practice in this score-based gameplay mode. 

Though not filled with disco balls and flashy dancing, players will also be able to browse through shopping and collection modes where they can unlock new costumes, view character profiles and high scores, or just listen to the catchy tracks from the game.

Persona 4: Dancing All Night lands on the PlayStation Vita this fall. – The Feed

See More Of Big Boss And His Buddies In Metal Gear Solid V: The Phantom Pain Screens

E3 2015 kicked off earlier this week with an epic trailer for the upcoming Metal Gear Solid V: The Phantom Pain. The video looked great, but a new batch of screens from the trailer show just how pretty the game is.

The selection of screens showcase a variety of different gameplay mechanics. Big Boss pilots a mech, drives a jeep, and rides a horse. Thankfully, the tried-and-true cardboard box stealth tool also makes a return. Scantily-clad sniper Quiet pals around with Big Boss and his one-eyed dog. There's also a sheep strapped to a balloon, floating back to Mother Base. As you can tell, the gameplay is wildly varied. The 20 screenshots barely scratch the surface of Kojima's massive game.

Metal Gear Solid V: The Phantom Pain releases on September 1 for the PlayStation 4, Xbox One, PC, PlayStation 3, and Xbox 360. Read about our hands-on time with the title here. – The Feed

Things Get Crazy In New Super Mario Maker Trailer And Screens

Thanks to the newly renamed Super Mario Maker, Nintendo fans finally have the ability craft their own levels for everyone's favorite plumber to hop through. A new trailer and screens show just how creative and insane levels can get. 

As the new screens and trailer demonstrate, running into waves of flame or a fire-breathing Bowser in the middle of a level is a common occurrence. I'm sure Super Mario Maker will introduce Super Meat Boy-levels of difficulty to the timeless platforming series, which should be interesting to see. Here's the trailer:

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Unfortunately, players won't be able to upload video playthroughs of their crazy levels straight to YouTube. You can check out Nintendo's reasoning for the decision here. Super Mario Maker releases on the Wii U on September 11. – The Feed

Destiny: The Taken King Screens Show Off Story, PvP, And A Giant Boss

After an initial trailer at Sony’s press conference, Bungie has continued to roll additional info on The Taken King throughout the week. You can check out more details about the three subclasses, a new vidoc on the expansion, details on the collector's edtion, and some pics of twenty new weapon and armor pieces coming to the game.

Today, we’ve got some handpicked new screens that offer a closer look at The Taken King content. Enjoy! – The Feed

Trailer and Screens for Rigs Mechanized Combat League Show The Future Of PvP On Morpheus VR

It’s hard to show the full extent of a VR game without using a VR headset, but the E3 trailer for Rigs Mechanized Combat League shows a promising first look at the upcoming Project Morpheus game.

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Rigs is a 3v3 arena combat game being developed by Gurrellia Cambridge exclusively for use with Sony’s Morpheus VR headset. The game drops players right into a flying, shooting mech designed to be maneuvered through a futuristic sports arena. Piloting the mech will require players to use the Project Morpheus headset in conjunction with a Dualshock 4 controller, but directional movement will be heavily dependent on using the VR tech.

The final game will feature a variety of objective based multiplayer modes and eventually single player content, though no details have been released on single player at this time. – The Feed

Colorful Characters Abound In New Shin Megami Tensei X Fire Emblem Trailer And Screens

We've got a fresh batch of screens for Atlus and Intelligent Systems' crossover RPG, Shin Megami Tensei X Fire Emblem, which show off some of the characters you'll be interacting with.

The screens focus exclusively on characters and environments, so if you're hoping for a glimpse of the actual gameplay, you're out of look. The Japanese trailer shows just a few glimpses of characters moving around in stages, but you may be too overwhelmed by the colorful visuals to notice.

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During its E3 Nintendo Direct, the company revealed that Shin Megami Tensei X Fire Emblem will be coming stateside some time in 2016. – The Feed

Disney Releases Infinity 3.0′s First Trailer, Screens, And Character Roster

This morning, we revealed that Disney Infinity 3.0 is the cover story for Game Informer's June issue. Now, we can show you what the game looks like, thanks to a new batch of screens and a gameplay trailer. Be sure to look at the character roster to see if your favorite Star Wars, Marvel, or Disney characters are coming for the series' third installment.

The trailer is filled with memorable moments from the films, including space battles and a close encounter with a hungry space worm. There are three Star Wars-themed playsets in all, including one based on the original trilogy, another set after Star Wars: Episode II, and an upcoming one based on Star Wars: The Force Awakens. Be sure to read our cover reveal for more details on the playsets.

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The image below shows off the roster of new characters coming to Disney Infinity. Take a look at the image gallery at the bottom to see screens from the game, as well as a shot of the Starter Pack.

Disney Infinity 3.0 is coming this fall to PlayStation 4, Xbox One, PC, Wii U, PlayStation 3, Xbox 360, iOS, and Android.

Check out our Disney Infinity 3.0 hub throughout the month, for exclusive previews on the new sets and Toy Box games, video interviews and features, and a special-edition podcast. – The Feed

New Persona 5 Screens Appear On PlayStation Japan’s Blog

You won't find anything revelatory, but the new screens offer a good look at some of the gameplay and visuals.

The collection of 10 screens and two new pieces of art appeared recently on the Japanese PlayStation blog. Many are stills of what we saw in the game's trailer, but this is the highest resolution they've been presented.

For more on Persona 5 head here to see the first gameplay, here to read a few more details from the game's director, and here to read former intern Justin Mikos' wishlist for the game. You can see the collection of new screens in the gallery below.

[Source: PlayStation Blog Japan, via Gematsu] – The Feed

Mercedes-Benz Debuts Autonomous Research Car With 4K Screens

Mercedes-Benz has revealed the F 015 Luxury in Motion, an autonomous concept vehicle that frees up the driver to do other things while on the road. The research car is designed to give us a glimpse of the future of transportation and mobility through an "immersive user experience."

The futuristic exterior may look straight out of a science fiction film, but the interior is the main attraction for this vehicle. Described by Mercedes-Benz as a "mobile living space," the F 015 attempts to give us a look at how autonomous vehicles could change the future of transportation.

The interior features rotating chairs for a lounge-like setting, as well as multiple ways for the car to deliver information about the trip, the vehicle, and the outside world. The car includes high resolution touch screens that allow passengers to interact with the vehicle through gestures and touches. These screens, which are capable of 4K display, can be used to play music, look at photos, and contact friends. We wonder how long it would take someone to figure out a way to bring a 4K gaming rig into the vehicle to pass time during some of the longer trips.

Adding to the futuristic look of the car, the exterior features large LED displays, as well as audible tones and spoken instructions that communicate with the vehicle's surroundings. The F 015 is also very friendly to the environment, as it can reach nearly 700 miles on battery and electricity alone, meaning that during this time, the vehicle will emit no pollution whatsoever.

Even though on the surface, this news appears to have little to do with gaming, the ideas are exciting. Not only could we see ourselves racing against these cars in games like Forza and Gran Turismo, the interior just begs to be modded to have a ton of gaming technology installed for long trips. Imagine having a long drive ahead of you, but instead of having to compile a good road trip soundtrack, you just have to figure out which game from your accumulating backlog you want to knock out during this trip. The possibilities truly are endless, and hint at a very exciting future.

Of course, the F 015 Luxury in Motion research car is just that: a car that only exists to research and develop certain concepts for possible application in the likely distant future. Because of this, don't expect to be able to pick one up the next time you're in need of a new ride. Luckily, this tells us that automakers are thinking very seriously about the next evolution of cars and what that next step could hold for us. On the flipside, however, we don't even want to think about how much a car such as this would cost.

[Source: Mercedes Benz, Wired] – The Feed

Exclusive Mad Max Screens Show Off The Brutal Wasteland

We haven’t seen Mad Max in a game for a long while, which makes his return exciting enough.  Couple that with the fact that the new title is being developed by Just Cause creators Avalanche Studios, and you’ve got the makings of something special. We got to play the game for several hours during our studio visit, and you can read our impressions in the April cover story of Game Informer magazine. If you missed it, now’s your chance to see a few screenshots from the game, which cover some of its highlights.

Be sure to click the images to see them at full resolution.

The shot above shows more than just a man and his car. If you’ve watched the films, you’ll probably recognize Max’s black-leather getup. You won’t, however, recognize Max’s face or voice. He follows the antihero’s broad strokes, but Avalanche says its version of the character is essentially a reset. Take a close look at the car, too. It’s just one of a dizzying array of possible customized versions of Max’s car, which is affectionately called the Magnum Opus by the mechanic/companion who designed it. Players can tinker with a variety of the vehicle’s aspects, including ramming bumpers, tires, armor, engines, exhaust systems, and gearboxes. You can also pick one of several bodies, so you aren’t stuck with a muscle car if that’s not your thing. The car’s finish is worth a quick call out, too. Avalanche hesitates to call them paint jobs, since paint isn’t exactly commonplace in the Wasteland. Here, you can see that the car is blackened by a layer of tar, which has been etched to create the look of a street rod’s flame-inspired decorations. Sometimes you just have to make do.

Even though he spends much of his time behind the wheel, Max still has to hoof it from time to time. From our hands-on time, it’s rarely for a relaxing walk. As you clear out enemy outposts and accept other missions, you run into a variety of Wasteland scum. Here, Max is taking on a small crowd with his double-barreled shotgun. It’s certainly an effective way to remove a threat, but it’s not necessarily the most efficient tactic. Ammunition is scarce (expect to see a lot of arrows, like in the later films), which means that every frivolous shot you take could come back to haunt you later. Combat takes the center stage in this shot, but take a look at the Magnum Opus in the background. It’s another, rustier variation that players can create. – The Feed