Images reportedly showing off an alpha build of Battlefield 4 have leaked on site NSS. The images reveal loadouts, a map, menus and what’s clearly some very early in-game screenshots. Head on over to NSS to view them all.
Some GameStop locations will no longer sell the 8GB Wii U Basic console after June 18, according to a Kotaku source. CNET also says it’s confirmed this with several GameStop stores. We’ve contacted both Nintendo and GameStop for comment.
Other retailers have held sales for the Wii U Basic over the last few months, though it’s hardly indicative of retailers looking to get rid of stock ahead of a recall. In its year-end financial report, Nintendo revealed Wii U shipments fell below the company forecast. As of March 31, 3.75 million Wii U consoles have been sold worldwide.
It shaped smartphone gaming in the early days of the App Store. Today, it’s available on nearly every capable mobile device. It may even be lurking at your local arcade.
Next month, a Kinect version of Lima Sky’s runaway hit, Doodle Jump, could be coming to Xbox Live Arcade, according to a recent Australian ratings classification and evidence uncovered by self-proclaimed Xbox Live Marketplace watchdog, “Lifelower.”
The Australian Classification Board confirms Smoking Gun Interactive as the developer behind the upcoming Doodle Jump for Kinect. Lifelower, meanwhile, has obtained boxart and a gallery of purported screenshots, suggesting that the game is nearing completion. Lifelower expects the game to launch near the end of June at 400 Microsoft points.
A Kinect adaptation of Doodle Jump was first announced back in 2011 when creator Lima Sky outlined its plans for expansion after surpassing 10 million paid downloads on mobile platforms. We’ve reached out to developer Smoking Gun Interactive for more information.
The development saga of Prey 2 has been a comedy of errors on the scale of Duke Nukem Forever and Final Fantasy Versus XIII. The title was officially announced in March 2011, but since then, none of the news coming out of developer Human Head Studios has been particularly pleasant.
The original Prey, developed by Human Head and published by 2K Games, was innovative in its manipulation of gravity and use of portals (before GladOS ever came on the scene). The sequel was slated to star a new protagonist
Today brings a new rumor that could mean a new start for the beleaguered alien-invasion shooter. Kotaku is reporting a rumor from a vetted source (and echoed by fan site Alien Noire) that Arkane studios has reluctantly started work on Prey 2 from the ground up.
Last April, we reported that the title had possibly been canceled, followed by confirmation from new publisher Bethesda that it had been indefinitely delayed. According to Kotaku, which has a source close to the project, Arkane will be modeling its work after System Shock (also an influence for last year's hit, Dishonored). According to the source, this follows the game briefly being in the hands of Fallout: New Vegas and South Park: The Stick of Truth developer Obsidian.
Arkane has two locations, one in Austin, Texas, and the other in Lyon, France, and Dishonored co-creator Harvey Smith has recently moved to the European branch. Whether the two are connected is unknown, and Bethesda isn't saying.
When asked for comment, the publisher told us, "We don't have any new info to share on Prey 2. We don't comment on rumors."
Bethesda’s Prey 2 is rumored to be under development at Arkane Austin, the studio behind last year’s excellent Dishonored. Kotaku has been tracking the winding road of Prey 2′s development, along with fan site Alien Noire, who have both heard of Arkane taking over.
“We don’t have any new info to share on Prey 2. We don’t comment on rumors,” said Bethesda VP of marketing and PR Pete Hines.
Bethesda stopped acknowledging the existence of Prey 2 late last year when it pulled the game from its company site. A few months prior to that the company stated Prey 2 had “not been canceled” after it removed developer Human Head over “quality standards.”
Reflections has been out of the racing game circuit for the past couple years after the release of Driver: San Francisco. The studio has spent its time since playing second fiddle on Just Dance, Far Cry and Watch Dogs for Ubisoft’s Montreal and Paris studios.
Ubisoft Reflections is expected to announce its new game at E3.
Update: Yoshida has confirmed on Twitter that all PS4 games will indeed feature PS Vita Remote Play. Says Yoshida, “Yes, it’s true unless the game requires specific hardware like the camera. It will be great to play PS4 games on PS Vita.”
If a new report is to be believed, it looks like nearly all PlayStation 4 games will be required to support Remote Play on the PS Vita. The rumor comes courtesy of “a trusted PlayStation 4 developer source” to Eurogamer, who states Sony is mandating Remote Play on all PS4 games that don’t require the PS4 Eye camera.
Sony certainly made a big deal of PS4′s Gaikai-fueled Remote Play during the console’s announcement event. Today’s report also jives with previous statements from Sony Worldwide Studios president Shuhei Yoshida. Back in February, Yoshida told Engadget that Sony was requesting all developers test their games on Remote Play before submitting them for certification, though he made no mention of a mandate.
Of course, the Vita doesn’t have as many inputs as a DualShock 4, though Yoshida noted that developers can create custom control schemes for the Vita that make use of contextual buttons on its touch screen.
The rumor of a PS3 HD re-release of Tales of Symphonia and Dawn of the New World looks to be no more than speculation. Earlier this month, series producer Hideo Baba gave fans hope of the bundle, rumored to be titled Tales of Symphonia: Perfect Edition, saying such a game would be “a representation of the dreams and hopes of the fans, who have long been wanting it.” However, speaking to Joystiq on a recent European tour to promote Tales of Xillia, Baba expressed his surprise at the rumor.
“So last weekend I went to Madrid, Spain – to expomanga,” Baba told us, “And I had a signing session with fans. And I was asked by one of the fans about this rumor. So he said, ‘I heard of a rumor that Tales of Symphonia and Dawn of the New World are getting a ‘Perfect Edition’ on PS3, is it true?’ And [my reaction was] ‘What!?’ [Baba laughs]. Even I didn’t know anything about it so I was very surprised at that rumor.”
Speaking to JPGames.de, Baba further clarified his comments.
“That fan then said that it’s the 10th anniversary of Tales of Symphonia in Japan this year,” Baba told JPGames.de, “And I just said that there might be something coming, as a celebration. But it will be more like a ‘Tales of Café’ or an event at NamcoCon… but we actually have no plans yet, there are only ideas.”
So, while 2013 may see a few more Tales-related announcements, Perfect Edition isn’t likely to be one of them. Altogether more certain is the arrival of the next Tales game, with Xillia signed up to spin yarns on August 6 in North America, and August 9 in Europe.
Rumor has it that Microsoft’s Xbox One console will feature remote play through Skype, allowing someone to remotely take over gameplay on the local console directly from a Skype call. Either player may break the remote play session at any time.
Supposedly the feature is in testing phase right now, though Polygon‘s source notes that certain details are still up in the air – like how long that individual can remotely play or whether they need to own the same game or not. During the Xbox reveal event, Microsoft unveiled group Skype calls using the Xbox One’s improved Kinect sensor.
At one point, Slant Six Games was apparently working on a Medal of Honor game for PS Vita. Some concept art for the game showed up over on an artist’s portfolio site, spotted by the @supererogatory Twitter account.
Medal of Honor: Warfighter was the latest entry in the Medal of Honor series, developed by EA’s Danger Close studio. Following that game’s poor reception, EA’s Peter Moore announced the franchise is now “out of the rotation.”
Slant Six Games’ last release was the lackluster Resident Evil: Operation Raccoon City for Capcom – a spin-off that takes place during the outbreak of Raccoon City, first seen in Resident Evil 2. In April, Slant Six Games issued temporary layoffs, a stopgap measure to help keep interim operating costs down in-between contract work. Slant Six issued similar layoffs in 2010 and after shipping RE: Operation Raccoon City last year.