Master of The Free World Productions | Jumpcut Entertainment Network

Get a job: Monolith is hiring an experienced Project Manager

The studio responsible for the award-winning Middle-earth: Shadow of Mordor are looking to hire a senior-level project manager to work alongside the team in Kirkland, Washington. …


Gamasutra News

Mass Effect Director Casey Hudson Joins Microsoft’s HoloLens Project

Microsoft has announced that Casey Hudson has joined the publisher as Creative Director. Hudson was the director on a number of BioWare titles, including Star Wars: Knights of the Old Republic and all three core Mass Effect games.

Hudson will be leading creative direction for HoloLens, Microsoft’s augmented reality peripheral. “I will also be working with innovative new Xbox titles, helping them to find success through clear direction and creative vision,” Hudson said in an Xbox Wire interview. “I will be involved in driving a creative focus for Xbox and Windows gaming, and I couldn’t be more excited to be involved in that.”

Microsoft unveiled the HoloLens project at a Windows 10 event in January. The company will be bringing the technology to E3 for wider demonstration.

Hudson spent 15 years at EA and BioWare before departing in August 2014. At Microsoft, he’ll report to HoloLens project lead Kudo Tsunoda.

[Source: Xbox Wire]

 

Our Take
Hudson’s work at BioWare proves him an asset, and Microsoft is smart to have hired him. I’m eager to see how he leverages his experience for HoloLens.

www.GameInformer.com – The Feed

GI Show: The Witcher 3, Project Cars, Back of the Box Trivia

It feels like a big week for underdogs with the release of The Witcher 3: Wild Hunt and Project Cars. Both games have earned praise for their entries in relatively crowded markets, and you can read our reviews for The Witcher 3 and Project Cars for more information. On this week's episode of The Game Informer Show, Ben Hanson and Tim Turi are joined by the dynamic RPG duo Kimberley Wallace and Joe Juba. In the first segment we drain Kim's mind for her full impressions of The Witcher 3, talk about the joys of racing wheels with Project Cars, discuss the announcement of Assassin's Creed: Syndicate and Igarashi's Castlevania-inspired Kickstarter Bloodstained: Ritual of the Night. The episode also contains some fun questions sent in my listeners to [email protected] before things get heated in a "Back of the Box" trivia round. Enjoy the show!

(Please visit the site to view this media)

Check out the timestamps below to jump to a specific discussion…

2:00 – The Witcher 3: Wild Hunt

27:30 – Project Cars

35:40 – Assassin's Creed: Syndicate

44:42 – Igarashi's Castlevania-inspired Kickstarter for Bloodstained: Ritual of the Night

53:20 – Xenoblade Chronicles 3DS

55:52 – Listener e-mails

1:31:03 – Back of the Box Trivia


www.GameInformer.com – The Feed

Tips for starting a mod project, from a Black Mesa dev

Frank advice from the Half-Life modder: “If I saw these 10 years ago I probably would have thought ‘Yeah, seems like good advice’ and then promptly forgotten everything listed.” …


Gamasutra News

Get a job: Be a Project Manager at Monolith Productions

The house responsible for Middle-earth: Shadow of Mordor is looking to bring on an experienced project manager to help the Kirkland, WA-based team ship its next cross-platform AAA title. …


Gamasutra News

Project Cars Review – A New Contender

Until now, Slightly Mad Studios' identity has been largely wrapped up in other brands – predominantly EA's Need for Speed franchise. The developer has made other racing titles since it last worked on NFS: Shift in 2011, but Project Cars feels like a definitive statement of identity. The game joins a sim-racing field alongside already-established competitors like Gran Turismo and Forza, but it also does things its own way, challenging the ways of the past. Project Cars doesn't radically change the genre, but longtime enthusiasts should take heed of this new franchise.

The career mode lets you start in any one of 16 series, all the way from karts to Formula One-level vehicles, so where you start isn't determined by the cars you've bought in your garage. At the end of each year you can stay in the same series or accept a contract to race elsewhere (if you've proven yourself). You can accept invitations for one-off events in other series during the season for a little variety.

I like the ease at which you can experience much of the content, but the career mode has room to improve. For instance, team contacts aren't tied to money, sponsorships, or specific manufacturers' cars – so other than acting as gateways to the series, the mode feels like a calendar more than a career. There are big-picture goals for your career like completing multiple series, and achievements you can flash as part of your Driver Network Profile when you go online, but it's not enough to make your career feel fulfilling.

The lack of a monetary system confers more freedom and is less stressful (you can even cancel a contract mid-season and start somewhere else), but it is perhaps the reason your garage is deemphasized. The game contains more than 60 cars (many licensed), but cars aren't the showpieces relative to other sim series – you don't collect, apply decals, or upgrade them.

That's not to say that Slightly Mad doesn't care about cars – in fact, the opposite seems to be true. I liked trying out the different series' cars, and even the feeling of starting over and having to acclimate myself to new handling. A similarly challenging process occurs during qualifying. Here you start out on cold tires and must straddle the line between going all-out and being careful, since your lap times are disqualified if you go off the track. For a game whose career mode could be beefed up, it's a real-world touch that thankfully increases the stakes as well as highlights the developer's attention to car handling.

This makes the game sound hardcore, but thanks to numerous customization options, it's only as hard as you want it to be. Race lap length, allowing restarts, and simming portions of the race weekend help, and amenities like pre-set weather/time-of-day progression, customizable HUD, and pit strategy templates are also welcome. Furthermore, online races (allowing you to use the game's entire roster of cars) contain features like optional mechanical failure and a variable mix of A.I./human opponents. Community events centered around specific leaderboards make Project Car's online mode a capable component.

In a genre where it can be hard to differentiate yourself, Project Cars makes its mark. It's not as strong as it could be in all areas, but Slightly Mad Studios' attention to detail and racing chops make the game a contender.

This review pertains to the PS4 version of Project Cars. The game is also available on Xbox One and PC.

(Please visit the site to view this media)

www.GameInformer.com – The Feed

Project Cars Opens Up Its Garage

Bandai Namco and Slightly Mad Studios have revealed the car lineup for the upcoming Project Cars. It features more than 60 vehicles, which cater to a variety of different driving styles. Whether your tastes include karts, road racing, open wheel, or stock-car races, there's probably something for you here.

The first list includes the cars that ship with the game. After that, you can see the bonus cars you'll get from buying the digital version of the game, as well as the first in a series of free DLC cars.

For more information on Project Cars, take a look at our hands-on impressions – complete with video of our six-lap race.

Here's the list, straight from Bandai Namco:

Project Cars Lineup

  • Alpine A450
  • Ariel Atom 300 Supercharged
  • Ariel Atom 500 V8
  • Aston Martin Rapide S Hydrogen Hybrid
  • Aston Martin Vantage GT3
  • Aston Martin Vantage GT4
  • Audi R18 TDI LMP1
  • Audi R8 LMS Ultra
  • Audi R8 V10 Plus
  • BAC Mono
  • BMW 1 M CoupÈ (E82)
  • BMW 320 Turbo Gr.5 (E21)
  • BMW M3 Gr.A (E30)
  • BMW M3 GT (E92)
  • BMW M3 GT4 (E92)
  • BMW Z4 GT3
  • Caper Monterey Stockcar
  • Caterham Seven Classic
  • Caterham Superlight R500
  • Caterham SP/300R
  • Ford Capri Zakspeed Gr.5
  • Ford Escort RS1600
  • Ford Focus RS
  • Ford Mustang Boss 302R1
  • Ford Mustang Cobra SCCA TransAm
  • Ford Sierra RS500 Cosworth Gr.A
  • Formula Gulf 1000
  • Ginetta G40 Junior
  • Ginetta G55 GT3
  • Ginetta G55 GT4
  • Gumpert Apollo S
  • Lotus 49 Cosworth
  • Lotus 72D Cosworth
  • Lotus 78 Cosworth
  • Lotus 98T Renault
  • Marek RP219D LMP2
  • Marek RP339h (PM 06a) LMP1
  • McLaren 12C
  • McLaren 12C GT3
  • McLaren P1
  • Mercedes-Benz 190E 2.5-16 Evo2 DTM
  • Mercedes-Benz 300SEL 6.8 AMG
  • Mercedes-Benz A45 AMG
  • Mercedes-Benz SLS AMG
  • Mercedes-Benz SLS AMG GT
  • Mitsubishi Lancer Evo X FQ400
  • Oreca 03 Nissan
  • Pagani Huayra
  • Pagani Zonda R
  • Palmer Jaguar JP-LM
  • Radical SR3 RS
  • Radical SR8 RX
  • Renault Clio Cup
  • Renault MÈgane R.S. 265
  • Ruf CTR3
  • Ruf RGT-8
  • Ruf RGT-8 GT3
  • RWD P20 LMP2
  • RWD P30 LMP1
  • SMS Formula A
  • SMS Formula B
  • SMS Formula C
  • SMS Formula Rookie
  • SMS Kart 125cc (Kart01)
  • SMS Superkart 250cc (Kart02)

Limited-Edition Car Pack (Free with digital purchase of Project Cars)

  • Sauber C9 Mercedes
  • Mercedes-Benz C-Class Coupe DTM
  • McLaren F1
  • Ford Mk. IV
  • BMW M1 Procar (E26/1)
  • MODIFIED CAR PACK (Free with pre-order of Project Cars at participating retailers)
  • Ariel Atom Mugen
  • Ruf CTR3 SMS-R
  • Pagani Zonda Cinque Roadster

Free Car

  • W Motors Lykan HyperSport – Free Car #1

 

Project Cars is coming to PlayStation 4, Xbox One, and PC on May 7. A Wii U version of the game will be coming later in 2015.

www.GameInformer.com – The Feed

Test Chamber – Project Spark: Conker’s Big Reunion

Game Informer's fan-selected Super Replay of Conker's Bad Fur Day is being recorded as we speak. Tim Turi and I took a break from the recording to check out the Conker content that was added to Project Spark this weekend. From the voice acting to the familiar faces to the abundance of poop jokes, we walked away impressed by the little adventure that was put together using Project Spark's creation tools.

Your can check out our playthrough below!

(Please visit the site to view this media)

For more Test Chamber, click the banner below, or check out our hub.

www.GameInformer.com – The Feed

Project TriForce Teases Upcoming Mass Effect Collectible

Project TriForce, a company that creates high quality video game replicas, teased on Twitter today that a new Mass Effect collectible is on its way. The Instagram image the tweet linked to shows a silhouette of a gun that looks to be the Scorpion from Mass Effect 3.

No details have been revealed yet, except that it will be available for order this week. Check out previous Project TriForce collectibles, such as the Halo Elite and Brute Plasma Rifles and a Batman: Arkham Origins statue.

[Source: Twitter]

www.GameInformer.com – The Feed

Project TriForce Teases Upcoming Mass Effect Collectible

Project TriForce, a company that creates high quality video game replicas, teased on Twitter today that a new Mass Effect collectible is on its way. The Instagram image the tweet linked to shows a silhouette of a gun that looks to be the Scorpion from Mass Effect 3.

No details have been revealed yet, except that it will be available for order this week. Check out previous Project TriForce collectibles, such as the Halo Elite and Brute Plasma Rifles and a Batman: Arkham Origins statue.

[Source: Twitter]

www.GameInformer.com – The Feed