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Former DJ Hero devs exploring IPTV for multi-platform project

DJ Hero developer FreeStyle Games is hiring a producer for IPTV gaming, according to a job listing on LinkedIn. The position will lead “the development of new multi-platform games with specific emphasis on online infrastructure-heavy video applications.”

“IPTV” could mean any number of platforms, including set-top boxes such as Apple TV and Roku. The job listing noted that the developer is working on a “new ground-breaking multi-platform and mobile project.”

FreeStyle Games posted a number of jobs to LinkedIn in the last week, including one for a mobile gaming producer role that will “develop strategies to leverage mobile enabled business models including free-to-play and freemium.” That person would also be in charge of creating “features to bridge online, console and mobile games to create a connected product.”

FreeStyle Games’ most recent efforts were seen in Sing Party for Wii U, so the Activision-owned developer hasn’t strayed too far from music-based games. Whether its next multi-platform and potentially free-to-play project falls in line with that genre remains to be seen.

JoystiqFormer DJ Hero devs exploring IPTV for multi-platform project originally appeared on Joystiq on Mon, 20 May 2013 23:59:00 EST. Please see our terms for use of feeds.

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This AR tech was originally a Valve project

Although Valve said that it had not canceled any projects during February’s layoffs, two of the affected employees have revealed an AR project they were working on when they were let go. …


Gamasutra News

Sony Japan Teases New ‘Panopticon’ Project

Sony has posted a trailer for an upcoming game, currently going by the name Panopticon. The title, in development from the company's Japan Studio, looks to merge cybernetics, dragon mechs, and a dystopian future.

There's a lot to soak in here. Perhaps most interesting are the countdown timers that appear around characters. It's likely that they're measuring life expectancy from birth, and are updated based on a person's behavior and activities. If that's the case, they're a natural fit for gaming. 

There's no word on what platform the game is coming to, either. The trailer promises more information on May 21, which happens to be the same date that Microsoft is hosting its next Xbox event. In the meantime, check it out.

(Please visit the site to view this media)

 

[Source: Sony Japan]

Thanks for the tip, Zak!

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Eric Ruth goes crowdfunding route for ‘Hauntlings’ project


Eric Ruth of Eric Ruth Games has an extensive history of creating de-makes, and now he’s branching out to create the original title Hauntlings. Using Indiegogo for crowdfunding, Ruth is seeking $ 35,000 to create his 2D 2-vs-2 side-scrolling multiplayer online battle arena (MOBA) game featuring supernatural entities.

“I’ve always had the means to create a free project on my own from beginning to end on my own, however this particular title actually has expenses and I can’t afford them on my own,” said Ruth in his pitch video. “Unfortunately, I’ll need the assistance from my awesome – and very sexy – fan base to complete Hauntlings and make it the very best it can be.”

Being a competitive online game, it would seem Ruth is seeking to hire some help and cover infrastructure costs. Ruth’s previous projects include the Team Fortress 2 arcade beat-em-up and Pixel Force: Halo.

JoystiqEric Ruth goes crowdfunding route for ‘Hauntlings’ project originally appeared on Joystiq on Mon, 13 May 2013 10:00:00 EST. Please see our terms for use of feeds.

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Bethesda’s silent studio finally reveals its first project

After being acquired by ZeniMax Media back in 2010, the Uppsala, Sweden-based MachineGames has finally revealed what it’s been up to: a reboot of the Wolfenstein franchise. …


Gamasutra News

Project Awakened on hold due to ‘alternate funding options,’ donors receiving refunds


Phosphor Games has cancelled its self-powered crowdfunding initiative for Project Awakened and will be issuing refunds to everyone that has contributed to the drive thus far, according to a missive of the game’s official website.

“At this time we need to put our funding endeavor on hold effective immediately. Everyone who pledged money will be receiving a full refund,” the message reads. “There have been some alternative funding options that have recently been presented to us, so please continue to keep an eye out on our Facebook page for future updates.”

Phosphor turned to DIY crowdfunding after its initial efforts to raise capital on Kickstarter fell short of the company’s goal.

JoystiqProject Awakened on hold due to ‘alternate funding options,’ donors receiving refunds originally appeared on Joystiq on Sat, 04 May 2013 21:00:00 EST. Please see our terms for use of feeds.

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Zone of the Enders PS3 patch incoming, ‘Enders Project’ on hold

Hideo Kojima recently put the brakes on the Zone of Enders sequel and revealed a patch is in process for the Zone of Enders HD Collection.

The Zone of the Enders HD Collection ran into a bit of drama when it was discovered there were some negative technical disparities between the original games on PS2 and their Xbox 360 and PS3 updates. Siliconera did the translation work of a recent podcast, where Kojima stated the team is reworking the game and will release a patch for the PlayStation 3 version. There’s no mention of an Xbox 360 patch. No release window for the patch was mentioned.

Kojima also mentioned that “Enders Project,” a sequel in the franchise, has had the entire team taken off of it. He is currently re-evaluating what to do with the series.

JoystiqZone of the Enders PS3 patch incoming, ‘Enders Project’ on hold originally appeared on Joystiq on Fri, 03 May 2013 10:30:00 EST. Please see our terms for use of feeds.

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Dead Island dev Techland’s ‘Project Hell’ now Hellraid, out this year

Dead Island developer Techland's 'Project Hell' now Hellraid

Initially revealed back in August, Techland’s Project Hell now has the official name of Hellraid. A first-person, co-operative hack-and-slash fantasy game, Hellraid started as an internal weapon mod for Dead Island, eventually snowballing into a full-fledged game for PC, Xbox 360 and PS3, due some time this year.

Hellraid is built upon a melee combat system relying on timing and precision, with a parry mechanic tossed on top. There will be a single-player campaign, but Techland says the main focus is the four-player cooperative multiplayer component, where a Game Master (think: Left 4 Dead‘s AI director, or a D&D dungeon master) will govern loot and enemy spawns, plus pose different online challenges. Techland promises more information in the weeks to come.

Gallery: Hellraid

Continue reading Dead Island dev Techland’s ‘Project Hell’ now Hellraid, out this year

JoystiqDead Island dev Techland’s ‘Project Hell’ now Hellraid, out this year originally appeared on Joystiq on Mon, 29 Apr 2013 13:00:00 EST. Please see our terms for use of feeds.

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New Dead or Alive 5 project announced, Ninja Gaiden’s Momiji teased

Team Ninja announced a new Dead or Alive 5 project this weekend, and it looks to be a new game featuring the Momiji character from the Ninja Gaiden series. As Shoryuken reports, the brief teaser trailer shown at the “TGN Playse #1″ tournament didn’t divulge much beyond it “coming soon” to Xbox 360 and PS3.

The katana-brandishing Momiji first appeared in DS entry Dragon Sword, before gracing the series proper as a playable character in Ninja Gaiden 2. Ryu’s apprentice then came to Ninja Gaiden 3: Razor’s Edge as a playable character through DLC. Unlike some of Ninja Gaiden’s protagonists, she’s yet to star in Team Ninja’s DoA series.

When approached, a Tecmo Koei spokesperson said she was unable to comment.

JoystiqNew Dead or Alive 5 project announced, Ninja Gaiden’s Momiji teased originally appeared on Joystiq on Mon, 29 Apr 2013 10:30:00 EST. Please see our terms for use of feeds.

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Skyrim Team Moving To Next Project

Bethesda is officially moving on from the Elder Scrolls V: Skyrim. The studio said in a blog post that while the game has been near and dear to the team' since design began in 2006, it's now time for work for the next big game to begin in earnest.

"For the last year and a half we’ve been working on new content for Skyrim; from the game updates, Creation Kit, Steam Workshop, Kinect support, to DLCs. Parts of our team have also been in pre-production on our next major project, and that game is at the point where it requires the studio’s full attention to make it our biggest and best work yet," read the post on the Bethesda Blog.

That announcement means that the game's 1.9 patch, which was released on PC in March and last week on consoles, was probably the last substantial content add-on players will be seeing. "Even though we’re moving on, we’ll still have minor updates to Skyrim as needed," Bethesda added. In other words, don't get your hopes up.

It's bittersweet to see that post-launch support is essentially done, particularly since so many great ideas had yet to be implemented. Bethesda's bound to dip into the Elder Scrolls well again, so there's always next time.

We've reached out to Bethesda for clarification regarding future Skyrim DLC. Based on the content of the statement though, we have reason to believe that there will be no more.

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