“I released a game I’m not totally ashamed of, which was my primary objective; I learned a lot of things, on various subjects, and I gained some confidence on my abilities.” …
The free-to-play Project Spark let anyone create their own games on the Xbox One and PC, but now it’s being shut down by the platform provider. …
Project Spark, Microsoft’s game creation suite for Xbox One and PC, is coming to an end. It was transitioned out of active development late last year and made entirely free, but now Microsoft is pulling the plug in full.
As of today, the software is unavailable for download. As of August 12, all services will be pulled offline and user-generated content will be unretrievable. If you want to keep any content you or others have created, you’ll need to download it before then.
There have been no layoffs associated with this decision, as many of the people working on Project Spark were transitioned to other projects. “This was an extremely difficult decision for our team that we do not take lightly,” writes community manager Thomas Gratz. “When ‘Project Spark’ transitioned away from active development last fall, many of our team members moved to other projects within Microsoft Studios. While this means there have been no layoffs at Microsoft, it also means it’s simply no longer feasible to continue the behind-the-scenes work involved with keeping ‘Project Spark’ up and running with meaningful updates and bug fixes, so we have come to this hard decision.”
Anyone who purchased and redeemed a Project Spark Starter Kit at retail will receive a credit on their Microsoft Account. If you purchased a retail copy of Project Spark after October 5, 2015 (but before today’s announcement), you’ll get a credit to purchase other software on the Xbox or Windows store.
For more on Project Spark, check out our review.
This is an unsurprising turn of events, but one that comes with the good news that there are no resulting layoffs. Project Spark was an interesting experiment and, if anything, saw Conker get a bit of attention. However, it never really got the marketing push it needed to become a showcase for user creativity. There was quite a bit made on the platform, but much of it goes unsung.
From Software has experienced a renaissance since the Dark Souls series captured widespread attention, but the studio's been around for decades. A recent video highlights its past work – including the King's Field and Armored Core series – and offers a tiny fragment of tantalizing info about its next project.
The video below, found by Reddit user 113mac113, concludes with a slide calling out what's called simply "Next Title." That's all there is, other than a list of supported platforms, and that's where it gets interesting. In addition to PlayStation 4, Xbox One, and PC, it calls out the upcoming PlayStation VR peripheral. (Note: The image above is from Dark Souls III, not this upcoming title.)
(Please visit the site to view this media)
It's barely a nugget of information, but it does indicate support for the device, which is set for an October release.
We've seen more than a few minigame collections and tech demos in the nascent VR space, but hopefully this is a game that has some actual meat on its bones. The From Software name alone is encouraging, as is the fact that the game is being developed for multiple platforms, which aren't necessarily able to lean on the VR gimmick.
The company that opened up user generated 3D space with Second Life, and has a plan to do it once again — but this time, in virtual reality. …
Dragon Age executive producer Mark Darrah has a mysterious book that looks like it could be related to the Dragon Age series.
What do you want from us? Dragon Age: Inquisition came out in November of 2014, so we’re hungry for what’s next. If you’re in the same boat, you might find executive producer Mark Darrah's recent tweet fairly interesting.
Oooh what's this?
Oh sorry pic.twitter.com/8Nt95nnORr
— Mark Darrah (@BioMarkDarrah) April 26, 2016
This isn't hard news, but for Dragon Age fans this is certainly enticing. Could this be game design documents for the next Dragon Age? Is this an entirely new project? Or is this just some art book? Hopefully we'll know more soon.
I Expect You To Die developer Schell Games is looking for an experienced designer to take a lead role directing others in a variety of projects at its studio in Pittsburgh, Pennsylvania. …
Veteran developers who have worked on many different teams often remark that they see vast cultural differences between them, but what causes the differences between those teams? …
Update: The fan project that was making a 3D port of the original Zelda for mobile devices is no more, but its creators are planning for its Zelda-free return.
Nintendo requested the removal of the project and the creators Scott Lininger and Mike Magee shared the news on its Zelda30Tribute.com website writing, "Nintendo has every right to protect their IP. No complaints from us, we had a blast working on this tribute and made some friends along the way." Liningerand Magee also thanked everyone for trying out their tribute and wrote, "We plan to post the project to Github soon, once we've had a chance to remove Nintendo-owned assets."
If any part of your childhood involved plopping a golden The Legend Of Zelda cartridge into an NES, then you’re probably susceptible to the wave of nostalgia brought on by the game’s opening fanfare. Two Zelda die-hard fans have started recreating the original NES classic in 3D, and you can play it now.
Creators Mike and Scott decided to express their love for Link’s first appearance by making an open source recreation of the game using WebGL and voxels, giving it a similar aesthetic to From Software’s 3D Dot Game Heroes. You can see for yourself by playing the game on your phone or browser here.
The project is still incomplete, with many dungeons being prefaced by the cave-dwelling Old Man who warns, “Oh no! My demo is showing. This is not yet complete.” To keep up with the tribute’s progress and state of the project, you can visit the team’s Facebook page.
This isn’t the first time Link has been turned into a blocky voxel-boy, you can check out his unofficial appearance in 3D Dot Game Heroes here. You can also watch a parade of Game Informer’s best and brightest trudge up 30-year-old memories in order to beat The Legend of Zelda in Super Replay.
[Source: Nintendo Life]