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Lego City Undercover: The Chase Begins Review – Feel Free To Race Past This Scaled-Down Prequel

Lego City Undercover: The Chase Begins systematically dismantles all of the parts I loved about the Wii U game to the point where I wonder why Nintendo even bothered. Compartmentalized tracts of land replace the original’s large open world. Missions are simplified beyond even Lego standards. And in its biggest crime, hero Chase McCain and the rest of Lego City are largely rendered silent.

McCain and his buddy Frank Honey are fun characters, and I enjoyed chasing after villain Rex Fury with them in the Wii U game. In The Chase Begins, McCain is on his own, leaving him without a steady comic foil. Voiced cutscenes pop up from time to time, which add a desperately needed spark. I like when the game shows how Chase got along with love interest Natalia Kowalski and the interactions with then-deputy police chief Dunby, but these clips are a rarity. The rest of the time, dialogue is flatly presented as text. TT Games used to get away with this kind of miming, but it simply doesn’t work when tied to an original story.

The 3DS hardware doesn’t seem capable of providing a seamless open world, either. Instead, you’re stuck watching a series of loading screens as you follow mission objectives across segments of Lego City in a full-on Silent Hill smog. Once you guide McCain to his destination, you can count on reliably dull missions. Monotony quickly crept in as I slogged through the same “break this, defeat him, assemble that” loop. With few exceptions, these tasks take place outside in the city, unlike in the interior spaces and other virtual sets that past Lego games have used. The city offers few motivators to explore; I’m hopelessly addicted to finding every doodad in Lego games, and didn’t feel any of those urges here.

Chase has the same outfits found in the Wii U version, including farmer, criminal, and astronaut duds. I enjoyed testing the various skills that each provided. The astronaut can use a jet pack to reach higher spots, for instance, while the farmer can use his chicken as either an egg-launching cannon or a way to slowly descend from heights. It’s the same stuff as before, only on a smaller screen.

The Lego City Undercover: The Chase Begins experience is like asking for a complex Lego set for your birthday and finding a box of Duplo under the wrapping paper instead. It’s technically similar, but the differences are critically important.

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Reflecting On BioShock Infinite’s e-Book Prequel, Mind In Revolt

Irrational Games' offers an e-book tease in advance of BioShock Infinite's March 26 release. We gave it a read and return with a full report.

BioShock Infinite: Mind in Revolt (by Joe Fielder with Ken Lenvine) being classified as an e-book is a little shady. A more apt qualification would be e-short story. Retailer Amazon estimates that the text is just over 30 pages when e-readers are set to standard text display options. Not that this is necessarily a problem. The brief story only costs $ 2.99, around the price and time investment of a comic book.

It takes place over a few days on the floating city of Columbia in 1909 (the game will take place in 1912). It's a book-within-a-book concept with the inner title listed as The Psychology of Dissent Interviews with The Anarchist Daisy Fitzroy. It's essentially a mix of journal entries and interviews conducted by Dr. Francis Pinchot.

Pinchot hears of the capture of Vox Populi rebel group leader Daisy Fitzroy (seen above) and picks her up at the police station to transport her to the Comstock House Re-Education Center for evaluation and questioning. From here on out, the meat of the story consists of transcribed audio interviews between Fitzroy and Pinchot.

Pinchot exemplifies the philosophy of the Founder faction through his thoughts and actions. Extremely elitist and racist, some of this is difficult to read, but it effectively makes the Founders instantly repulsive — a good quality for an enemy. I won't spoil what happens, but I do question whether some of the content was revised by Founder hands after the fact.

I enjoyed my very brief time with Mind in Revolt and it does a good job teasing the world of BioShock Infinite without spoiling it. Frankly, I'm much more willing to read a video game sidestory if it's brief rather than a full-length book. Some may scoff at having to pay for it in any fashion, but I thought it worthwhile.

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New Tomb Raider Comic Is Prequel To The Upcoming Game

Lara Croft is no stranger to comics, having had a run of 51 issues released by Top Cow comics from 1999 to 2005. Now, Square Enix's adventure heroine will star in a new comic that's being released in conjunction with the upcoming reboot of the Tomb Raider franchise.

Entitled Tomb Raider: The Beginning, the graphic novel will set up the events that transpire in the game. Apparently, prior to the game, Lara is involved with an archeological-themed television show. We're pretty sure that nothing will go tragically wrong during the taping of the show. The comic will be free to those who preorder the game at Best Buy; no word on whether it will be available at retail.

The comic book is penned by Rhianna Pratchett, who also wrote the script for the new game. Dark Horse is publishing the book.

Source: Kotaku

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Sly Cooper: Thieves in Time animated prequel steals our hearts

This animated prequel for Sly Cooper: Thieves in Time brings players up to speed on the mishaps of Sly and the gang. The game is coming to PS3 and Vita February 5, and a demo is available now for PS Plus members.

JoystiqSly Cooper: Thieves in Time animated prequel steals our hearts originally appeared on Joystiq on Sat, 26 Jan 2013 10:30:00 EST. Please see our terms for use of feeds.

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DmC prequel comic ‘The Chronicles of Vergil’ unleashes first digital issue

DmC prequel comic 'The Vergil Chronicles' unleashes first issue

The first issue of Titan Comics’ DmC: Devil May Cry prequel, The Chronicles of Vergil, is now available for download through comiXology. You can purchase either through a computer browser or through the comiXology app on iOS, Android and Kindle Fire.

This first issue of the proposed two-book run, written by Guillaume Dorison (AKA Izu) and illustrated by Robin Recht and Patrick Pion, leads up to the events of Ninja Theory’s DmC game. The print version drops on May 15, and the follow-up issue hits comic store shelves on June 19.

Continue reading DmC prequel comic ‘The Chronicles of Vergil’ unleashes first digital issue

JoystiqDmC prequel comic ‘The Chronicles of Vergil’ unleashes first digital issue originally appeared on Joystiq on Thu, 24 Jan 2013 00:30:00 EST. Please see our terms for use of feeds.

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BioShock Infinite to get nifty e-book prequel entitled Mind in Revolt

Hooray for literature! 2K Games and Irrational Games announced today that BioShock Infinite is getting a bit of intriguing back story. An e-book prequel will be available worldwide on the Amazon Kindle beginning February 12th, for $ 3 (free if you pre-order BioShock Infinite through Amazon). Named BioShock Infinite: Mind in Revolt, this tale provides information about Columbia, the mysterious city in the sky. This book is written by people who know the world of Columbia in and out: Irrational Games writer Joe Fielder and perfect facial hair creative director Ken Levine (who I have personally shook hands with twice, so that remark was not an exaggeration). Fielder remarks: “Since we first announced BioShock Infinite, our fans have asked for more information about Columbia and the complex cast of characters that inhabit the floating city. After reading the e-book, players will have a better understanding of BioShock Infinite’s world, the struggle between its factions, and the motivations of key characters, like rebel leader Daisy Fitzroy, without spoiling the mysteries of BioShock Infinite.”

That’s not all; gamers the world over who pre-order the game also get access to the Industrial Revolution Pack for free. This pack gives players exclusive dibs on 3 gear items that improve your combat ability, 500 extra in-game currency (which I hope will be named Shocklings), 5 lock picks (hey Jill Valentine, WHO IS THE MASTER OF UNLOCKING NOW?!), and an Industrial Revolution puzzle game for Facebook that unlocks stories about Columbia and allows users to pick a faction to side with: the Founders or the Vox Populi (I have a pretty good idea which ones are the bad guys and which ones are the rebels).

BioShock Infinite is set to launch across the globe on March 26th, for the PS3, 360, and PC. More info on the highly anticipated game can be found here.


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BioShock: Infinite prequel ebook out in February, free with pre-order

BioShock ebook prequel
BioShock Infinite will be preceded by an ebook called Mind in Revolt, intended to offer greater detail about the world of Columbia and its inhabitants before the events of the game begin. “After reading the e-book, players will have a better understanding of BioShock Infinite’s world, the struggle between its factions, and the motivations of key characters, like rebel leader Daisy Fitzroy, without spoiling the mysteries of BioShock Infinite,” Irrational’s Joe Fielder, who wrote the book with creative director Ken Levine, explained in the announcement.

The ebook will be released February 12 for Kindle, priced at $ 2.99. Amazon pre-orders of BioShock Infinite will be entitled to a free copy. All pre-orders worldwide will also get the in-game Industrial Revolution Pack, with in-game gear, currency, and the Industrial Revolution puzzle game.

Continue reading BioShock: Infinite prequel ebook out in February, free with pre-order

JoystiqBioShock: Infinite prequel ebook out in February, free with pre-order originally appeared on Joystiq on Tue, 22 Jan 2013 11:00:00 EST. Please see our terms for use of feeds.

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BioWare Considering Mass Effect Prequel

The original Mass Effect trilogy may be over, but there will be more games for the franchise. With news that BioWare Montreal is taking over the next game, series' executive producer Casey Hudson is asking fans for their input.

In a tweet Huson asked, "Parsing through your thoughts on the next #ME game. Would you be more interested in a game that takes place before the trilogy, or after?"

What do you think?

Last week BioWare confirmed that the developer's Montreal location would be developing the next title in the franchise.

[via Gamespot]

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Dishonored – ‘Mind of Madness’ released today, completes three-part prequel webisode series

Dishonored has released the final video for their three part webisode series, The Tales from Dunwall

This video, entitled In the Mind of Madness, introduces the inventor Piero, who plays a pivotal role in Corvo’s story.

All three webisodes were created by Psyop and Rokkan, and were scored by Daniel Licht (Dexter). Chloe Grace Moretz (Kick Ass) narrated all three of the videos.

All three videos can be viewed here: http://www.youtube.com/user/BethesdaSoftworksUK

Dishonored will be available for Playstation 3, Xbox 360, and PC on October 9th 2012.




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Dishonored first prequel webisode released to the epic sounds of Daniel Licht

 

The first video in a three-part Dishonored webisode series called “The Tales from Dunwall” has been released. The webisode series acts as a prequel to the game, giving players some back-story, and shedding light on some key characters and events  that lead up to the game.

The first video, titled “The Awakening”, chronicles the rise and eventual downfall of philosopher Esmond Burrows following his discovery of whale oil, the fuel that drives Dunwall’s economy, industrial production and corrupt government. The video features some incredible artwork, and the dark soundtrack of acclaimed composer Daniel Licht, known for his work on the TV series Dexter. Licht composed the music for the all three webisodes in the series, and is scoring the full game as well.

Dishonored will be available on October 9, 2012 for the Playstation 3, Xbox 360 and PC.




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