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The ups and downs of Ron Gilbert’s journey to make Thimbleweed Park sans publisher

“Even with 30 years of experience, I still got caught with stuff on this game,” Gilbert told Waypoint recently, speaking to the good and bad bits of making Thimbleweed Park without a publisher. …


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South Park: The Fractured But Whole Delayed Again

During Ubisoft's earnings call today, the publisher revealed that the sequel to Stick of Truth had been delayed. The game's being pushed to the next fiscal year for the company, which means it could release anytime between April 1, 2017 and March 31, 2018.

This is not the first time the game's been delayed, with Ubisoft announcing a delay back in September, explaining "The development team wants to make sure the game experience meets the high expectations of fans and the additional time will help them achieve this goal."

No reason has been given for this delay.

South Park: The Fractured But Whole was our cover story for November 2016. You can check out all our coverage of the game by hitting the banner below.

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Free Planet Coaster Update Adds Holiday Cheer To Your Amusement Park

Look at these guys. They are just begging to be thrown off your latest devious rollercoaster designs. You can get these chumps via the free winter update that hits Planet Coaster today. 

The update lets you deck your halls with boughs of holly and offer sleigh rides to park goers. You can also open a few new store types, try out a new scenario challenge, and add a couple new rides to your park, including the fan favorite Bumpin' Derby. 

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Dinosaur Petting Zoo Comes To VR With Ark Park

Jurassic Park aficionados who own the PSVR, HTC Vive, or Oculus Rift have a new petting zoo to visit in 2017. Created by Snail Games, Ark Park is a spin-off of the free-to-play title Ark: Survival Evolved that allows players to come face to face with some of the most menacing (and cute) beasts that used to walk the Earth. 

Park goers can venture out to several different biomes to see the dinosaurs in their natural habitats. You can explore on foot, ride a vehicle, or even ride some friendly dinosaurs. "Through crafting of Ark tools, lures, and weapons, visitors may collect Gene Cubes from the many dinosaurs and extinct creatures throughout the habitat, including more than 100 unique species," reads the announcement post on the PlayStation blog. You can also just snap pictures of these beasts if you prefer.

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Ark: Survival Evolved and Ark: Scorched Earth owners can upload their creations to the petting zoo, as well. Look for the game sometime in 2017.

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Nintendo’s first Universal Studios theme park to open by 2020

Nintendo’s first ever theme park, Super Nintendo Land, will open in Japan in time for the 2020 Olympics. …


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New South Park Trailer Sparks Search For Missing Cat

Superheroes fight evil, and what could be worse than a missing cat? That's just the beginning for Coon and friends as the stakes are raised even higher.

The new trailer for the game reveals that the entire universe is in the balance. Beware the hamster balls.

South Park: The Fractured But Whole is out on PlayStation 4, Xbox One, and PC next year.

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For more on the game, be sure to take a look at the many stories from our cover story hub by clicking on the banner below.

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How South Park: The Stick of Truth steeled Obsidian for making Tyranny

The fart jokes, sexual delinquency and lightly-salted racism of South Park: The Stick of Truth helped Obsidian grapple with the morally repugnant acts players can commit in Tyranny. …


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Planet Coaster Review – A Walk In The Theme Park

Theme parks have the incredible ability to transport visitors to magical new worlds. I find it hard to walk through Disney World’s fairy-dust-sprinkled streets without dreaming about the amazing attractions I’d cook up if I only had a billion dollars and a team of Imagineers on payroll. Planet Coaster is a theme park creation toolkit that helps scratch that itch. While this simulated theme park proves that managing your own wonderland isn’t all fun and games, its nearly limitless creation tools allow for some grand displays sure to inspire the tycoons of tomorrow.

Planet Coaster is almost a misnomer. While roller coasters are certainly a star attraction for any theme park, that’s only one element in Planet Coaster’s larger diorama. Frontier Developments (of Roller Coaster Tycoon fame) has created a complete theme park simulator that allows you to customize little details (like the speed of your tilt-a-whirl) while managing a staff and funding advertisement campaigns to attract the masses across the country.

Of course, those masses get most excited about roller coasters that send their stomachs into zero-g. Planet Coaster’s roller coaster creation set seems intimidating at first, but it’s easy to use. I found it simple to lay out a track, add loops or hills, and then add extra curves and twists to every inch of the track. During my time with Planet Coaster, I discovered that I was a sadistic designer who took a little too much pride in the fact that guests would often step off rides and immediately vomit, but I also never felt restricted while creating these horror shows.

Those who suffer from the blank-page syndrome might find inspiration by editing one of Planet Coaster’s extensive premade tracks. The game also offers great feedback on your creations, so you know if your coaster isn’t obeying the laws of physics or if it’s too twisty and will make your guests sick. I found it very handy that I could automatically smooth out bumpy sections or autocomplete my tracks once my creative juices had started to run low.

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The elasticity of Planet Coaster’s creation tools extends into the rest of the park. You can populate your playground with a variety of non-coaster rides, band stands, and shops. A wide array of scenery allows you to create sci-fi utopias, wild west sideshows, or pirate getaways. I ran into a few problems laying paths across my parks and connecting a ride’s exit back to the main park, but for the most part the only limit I felt while creating my theme parks was my own imagination.

As a creation kit, Planet Coaster is impressive. Unfortunately, as a management sim, the game feels like a slow ride on a carousel. You oversee everything from the price of your ticket sales, to the amount of money you spend on advertisements, to what new ride technology to research next; but making sure you have enough janitors to clean up after your guests isn’t nearly as exciting as building a death-defying new coaster. A Career Mode lets you jump through a series of pre-made parks and complete a series of tasks to rejuvenate each park, but these objectives are often boring or tedious, so you’re better off creating your own park from scratch.

Planet Coaster offers few carrots to continue to expand your park outside of the sheer joy of creation. Thankfully, Planet Coaster has so many tools available that that creating your own worlds of fun is often its own reward.

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Snoop Dogg, Future, More Coming To NBA 2K17′s Park After Dark

Publisher 2K is taking its music game to the next level with the introduction of the Park After Dark series in NBA 2K17. Artists including Future and Snoop Dogg will provide exclusive performances for fans in the game's MyPark Mode.

“Music is such a big part of the NBA 2K franchise and greater basketball culture, so taking such an innovative approach demonstrates our commitment to evolving the game into a destination for more than just hoops,” says Alfie Brody, VP of marketing for NBA 2K. “Park After Dark is something we hope further connects our community and elevates their NBA 2K17 experience.” 

Players can visit an in-game nightclub, featuring a center stage and light show. There, they can compete in special 3-point shootouts and dunk contests, or just hang out and enjoy the show.

The first Park After Dark is scheduled on November 26.

 

Our Take
Your move, Forza Horizon 3. 

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Answering South Park: Fractured But Whole’s Lingering Questions

This is it, the tail end of Game Informer's run of exclusive features covering Ubisoft's South Park: The Fractured But Whole. On this special edition podcast, we Skype in Ubisoft San Francisco's senior producer Jason Schroeder and director of design Paul Cross to field questions from the community about the upcoming RPG from the minds of Matt Stone and Trey Parker. Tune in to learn more about the game's fascinating development, how the game compares to The Stick of Truth, and whether or not the new season will change the story.

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to this episode on SoundCloud.

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