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Total War: Rome 2 paid DLC sparks fan backlash over alleged cut content

The recent release of the Beasts of War downloadable content pack for Total War: Rome 2 has ignited a backlash among series fans, who accuse developer Creative Assembly of deliberately withholding finished content from the retail version of the game…
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The number two paid app on iOS… is based on a $10 GameSalad template

First the incredibly simple Flappy Bird becomes the number one free app — but now a simple game based on a template is tearing up the paid charts. …

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Judge Sets Royalty Fee To Be Paid By Nintendo On Every 3DS Sold

Nintendo has been on the receiving end of a patent lawsuit from Tomita Technologies. The focus is the glasses-free technology present in the Nintendo 3DS and 3DS XL handhelds. Following a jury decision, a United States federal judge has now set the amount that Nintendo must pay Tomita for each unit sold.

The judgment amounts to 1.82 percent of the wholesale price of each unit sold throughout the handheld’s life. This is on top of a $ 15 million damage award that Nintendo has already been ordered to provide.

The presiding judge rejected a flat rate amount as it would have represented an “unearthed windfall” for Tomita. The percentage-based award means that the royalty will scale with the price of the 3DS and 3DS XL, both of which will no doubt drop in the future.

[Source: Law 360 via Joystiq, Engadget]


Our Take
This is ruling is similar to the one we saw during the Xbox 360/PlayStation 3 generation when Immersion sued both Microsoft and Sony over rumble in the controllers. Patent law is a powerful thing in the United States, even though we sometimes have a hard time weeding out the patent trolls from the truly wronged parties. – The Feed

Klei Entertainment Opens Up Paid Alpha For Incognita

One of my favorite experiences in the PAX 2013 Indie Mega Booth was Klei Entertainment's Incognita. The developer has taken elements of turn-based strategy and blended them with the extended roguelike play of FTL. Put simply, we kind of liked it.

You can see what all the fuss is about right now, as Klei is offering up a paid alpha. The $ 16.99 entry fee ($ 19.99 with soundtrack) gets you access to the current build of the game, with beta and full release coming later when available.

It's currently only available on PC. For more on Incognita, you can read our preview from PAX 2013 and recap from the first gameplay live stream. You can purchase Incognita on Klei's website.


Our Take
I'm not sure how I feel about the concept of paid alphas in general, but this one has me very interested. $ 16.99 isn't a lot to ask if you're interested in watching a game develop over time.

Klei's track record (Mark of the Ninja, Don't Starve) also offers confidence that a final version of the game will happen when ready and that it will be quite good. If you've ever considered buying into a game at the early playable stage, this is a good place to start. – The Feed

Unpaid intern sues Sony, gets paid

Unpaid intern sues Sony, earns $  718934

Sony has opted to settle a suit brought against it by former intern Chris Jarvis for £4,600 ($ 7,189.34), reports The Independent.

In 2012, Jarvis was hired by Sony Computer Entertainment Cambridge (now known as Guerrilla Cambridge, developers of Killzone: Mercenary) to act as an unpaid intern. Instead of typical intern duties, he was asked to work from 9:30AM to 6:00PM for three months as a tester on the studio’s in-production games, claimed Jarvis. When he approached his bosses to ask for typical tester’s wages he was instead told that his intern status effectively made him a volunteer employee, and was thus not due compensation.

Jarvis reported Sony to the British customs authority and the case was scheduled to be heard in front of a tribunal. Instead of court, Sony opted to settle, awarding the former intern £4,600 – £1,000 more than Jarvis was seeking.

JoystiqUnpaid intern sues Sony, gets paid originally appeared on Joystiq on Wed, 04 Sep 2013 17:00:00 EST. Please see our terms for use of feeds.

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Nintendo reveals paid Pokemon cloud-storage service

Nintendo today announced an annual paid cloud-based service for its Pokemon series, that allows players to upload their creatures to the internet and store them. …

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Nintendo Announces Paid Online Pokémon Storage Bank

In a brief Nintendo Direct this morning, Nintendo, The Pokémon Company, and Game Freak announced a new way to store Pokémon. Alongside Pokémon X and Y on October 12, a new Pokémon Bank will be released. The downloadable software will store 3,000 pocket monsters.

The Pokémon Bank will also be compatible with Black/White and Black/White 2 via a the Poké Transporter. Players can use the Bank to import their previous Pokémon into X and Y. The Bank will carry an as yet undisclosed annual fee.

Additionally, Nintendo confirmed that Pokémon-themed red and blue 3DS XL units will be available in North America on September 27. It does not seem to be a bundle with an early release of the game.

Pokémon X and Y will be available on October 12, 2013, with the original three starting Pokémon in tow (with mega evolutions, too). You can read our recent hands-on experiences from PAX 2013.


Our Take
Nintendo addressed the reasons for a Pokémon Bank fee head on: ongoing maintenance and compatibility with future titles. Unfortunately, leaving the pricing a mystery so close to launch seems like an error. In the Nintendo Direct chat, people were noticeably upset that there is an annual charge for this program. Nintendo is allowing people to assume the worst, and would do well to get in front of this quickly by announcing the price. – The Feed

Bethesda Wants To Unshackle The Elder Scrolls Online From Paid Multiplayer Services

Both Microsoft and Sony will be charging for multiplayer access when the next generation hardware launches this fall. Sony is allowing free-to-play titles to sit in front of the paywall, and one publisher is pushing to to have that same exemption apply to its upcoming game.

In an interview with OXM, Bethesda states that they are lobbying for The Elder Scrolls Online to be exempt from the multiplayer paywall. Vice president of public relations and marketing Pete Hines specifically called out Microsoft regarding talks about freeing The Elder Scrolls Online from an additional subscription fee (the publisher just announced the business model for the upcoming MMO).

The situation is the same with Sony, though. Right now, regardless of which console platform players choose, they'll have to pay two fees. Bethesda hasn't been successful yet with Microsoft, but Hines indicates that the publisher will "keep pushing on to see if there's something that can be done."

[Source: OXM]


Our Take
While Bethesda is likely only concerned with its own titles, it is fighting a battle that could have long-term effects for both next-gen platforms. If they are successful, it could pave the way for more subscription-based games to make the jump. 

NCSoft just announced the business model for Wildstar (also subscription-based). Final Fantasy XIV could be a worthwhile candidate.

It's unlikely that Microsoft will budge because of the amount of money at stake. Still, this is going to be an interesting conversation to follow. – The Feed

Mii Plaza update adds paid minigames to Nintendo 3DS

Although Nintendo chose to stay out of the fray at E3 last week, the publisher has come out swinging this week with a large-scale update to its 3DS handheld. …

Gamasutra News

The Forest inspired by Cannibal Holocaust, walking the paid alpha path

Last week, we got our first taste of The Forest, an upcoming first-person survival-horror game for PC and Oculus Rift, set in a mysterious forest where players must scavenge supplies, build and prepare to defend against a nocturnal indigenous society of cannibals. If you read that last sentence aloud in one dizzying breath, then you have a good idea how excited we are for The Forest.

But here’s the thing: there isn’t much information out there. So we contacted developer Ben Falcone for a tour of The Forest.

Gallery: The Forest

Continue reading The Forest inspired by Cannibal Holocaust, walking the paid alpha path

JoystiqThe Forest inspired by Cannibal Holocaust, walking the paid alpha path originally appeared on Joystiq on Mon, 13 May 2013 12:45:00 EST. Please see our terms for use of feeds.

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