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The Forest inspired by Cannibal Holocaust, walking the paid alpha path

Last week, we got our first taste of The Forest, an upcoming first-person survival-horror game for PC and Oculus Rift, set in a mysterious forest where players must scavenge supplies, build and prepare to defend against a nocturnal indigenous society of cannibals. If you read that last sentence aloud in one dizzying breath, then you have a good idea how excited we are for The Forest.

But here’s the thing: there isn’t much information out there. So we contacted developer Ben Falcone for a tour of The Forest.

Gallery: The Forest

Continue reading The Forest inspired by Cannibal Holocaust, walking the paid alpha path

JoystiqThe Forest inspired by Cannibal Holocaust, walking the paid alpha path originally appeared on Joystiq on Mon, 13 May 2013 12:45:00 EST. Please see our terms for use of feeds.

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Defiance Getting First Substantial DLC Update With Free And Paid Options

Trion Worlds is getting ready to roll out the first major batch of added content for its open-world shooter, Defiance. The tentative offerings were announced today, giving players multiple options for expanding their experiences.

Included in Patch 1.020 will be new television tie-ins, which we haven't seen since the game's early days and prior to the premiere of the SyFy Channel show. This time, the connections will be in the form of a new "Siege" game type, though producer Nathan Richardson (whom we had the opportunity to interview a few weeks back) isn't quite ready to share details.

This year, Richardson and his team are planning five DLC packs, each of which will have a store update, a paid component, and something for free that will keep people playing together (something he stressed in our talk). According to his latest post, the first major content update will focus on the Castithan race, including the ability to play as one. If you don't want to start over, you'll be able to buy a change of name, appearance, or both from the store.

Other updates, like a complete overhaul to the salvage matrix, are also in the works. Richardson wisely addresses Defiance's continuing struggles amidst strong player reception and over one million user accounts. In his words, "We know we aren't perfect yet." It's clear that Trion Worlds is trying, though. You can see the likely list of updates for the Castithan DLC below, read the entire blog post here, and read our extensive impressions.

You get this when you buy the DLC for $ 10:

  • Access to play the Castithan Species
  • Access to a new Story Mission Line with new Battle Arena Game Mode
  • Access to the new Castithan Battle Arenas
  • Castithan Charge Blade & Ceremonial Mask as a reward from Story Mission Line
  • A unique version of the Raptor, a new 4 player truck of doom
  • A unique Castithan version of an outfit
  • A Charge Weapons Starter Pack
  • Access to New Pursuits
  • New Xbox and PS3 Trophies and Achievements

You get this in the DLC for Free

  • Access to the new Charge Weapons Class and Castithan Blades
  • Access to Sieges, a new Open World Game Mode
  • Access to the new Monolith Major Arkfall
  • Access to a new PvP Map – Military Academy
  • Join a friend into the Battle Arenas Game Mode
  • Duel your friends and neighbors in the Duels Game Mode
  • Enemies, lockboxes, and events can drop Charge Weapons
  • Select a new voice for you character
  • Multitude of game improvements from UI to content

You can buy these individually from the store:

  • New Mods that tint the color of your Castithan Blade
  • Lockboxes have a chance to get Charge Weapons
  • More versions of the Raptor, the new 4 player truck of doomed compensation
  • Character Customization changes: Appearance change, name change, or everything change

[Source: Defiance Blog]

www.GameInformer.com – The Feed

How Hundreds’ minimalist design paid off

In this postmortem extract from the May 2013 issue of GD Mag Hundreds co-developer Adam Saltsman discusses the pros and cons of the game’s aesthetic minimalism. …


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Paid vs. free-to-play: Advice from notable mobile studios

At the start of 2012, a selection of notable mobile developers gave UK editor Mike Rose advice on which business model would best suit his mobile game. This week, each of these devs revisits their original advice. …


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Blog: Piracy is better than losing a player who paid

From his experience with Super Meat Boy, Tommy Refenes argues that the ill will generated by a launch like SimCity is a bigger problem than a sale lost to piracy. …


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How To Get Paid By Playing With Legos

Carl Greatrix and the rest of the model team at Traveller's Tales ensure that every Lego model in the games can be built by fans. Using official Lego pieces, they construct everything that you see in the game by hand or with digital recreations. It seems like a great job, but it's not without its challenges. Carl Greatrix has unknowingly spent his life training for this exact task. Starting out as a child and building increasingly complex Lego designs (check out his latest masterpieces on his Flickr account by clicking here), Carl has contributed his craft to a majority of the Lego games. 

Watch the video below to see some of his more impressive builds and learn what it takes to adapt and design Lego models for a living.

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Activision drops Call of Duty Elite paid subscriptions for Black Ops II

Activision launched a paid subscription service for its Call of Duty series last year, with COD Elite offering Modern Warfare 3 players extra features for a $ 49.99 yearly fee. Today, the company announced that the paid subscription is being dropped for the next Call of Duty games. COD Elite launched alongside Modern Warfare 3, offering paying customers extra social features, skill tracking and clan management for the game, as well as Facebook integration. Perhaps most …


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Ivy the Kiwi? springs onto iOS, free and paid versions available now

Ivy the Kiwi?, the Wii and DS game by Sonic creator Yuji Naka, is now available on iOS. The iOS port of PROPE’s chirpy platfomer arrived on the App Store today in paid and free versions. The paid version is on sale for a limited time, slashed from $ 4.99 to $ 2.99.

Naka’s game came to Wii and DS as a perpetual motion platformer, so an iOS port makes total sense. As before, the startled newborn sprints forward of her own accord, so it’s up to players to guide her safely to her destination. This is done by drawing vines across the screen, done via a simple swipe. Vines can be used as ramps and bridges, and they can also be twanged to catapult the flightless chick through the air.

There are 50 levels in the iOS version of Ivy the Kiwi?, the same as the DSiWare ‘Mini’ edition released two years ago. The retail Wii and DS versions have 100 levels. The free version of the iOS release comes with ads and has a limited number of levels. As the above video shows, the game is compatible with iOS 6′s Game Center challenges.

JoystiqIvy the Kiwi? springs onto iOS, free and paid versions available now originally appeared on Joystiq on Thu, 11 Oct 2012 08:00:00 EST. Please see our terms for use of feeds.

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Report: Zynga paid over $20M for A Bit Lucky; Draw Something executive leaves

Zynga reportedly paid between $ 20-$ 25 million for “mid-core” developer A Bit Lucky, a pair of sources familiar with the deal tell Bloomberg. Zynga announced the acquisition of the developer a couple days ago, part of an initiative by the publisher to create deeper gameplay experiences that are attractive to a wide range of players, but can also be enjoyed by core gamers.

Also revealed in the past 24 hours: Wilson Kriegel, former chief revenue officer of Draw Something studio OMGPOP, has left the company. Zynga acquired the studio only a half year ago for $ 200 million.

JoystiqReport: Zynga paid over $ 20M for A Bit Lucky; Draw Something executive leaves originally appeared on Joystiq on Wed, 19 Sep 2012 15:00:00 EST. Please see our terms for use of feeds.

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‘The Other Brothers’ pays homage to Mario Bros., needs to be paid for


'The Other Brothers' pays homage to Mario Bros, needs to be paid

Only you can decide what to do with your own hard-earned income, and in today’s rapid digital society we know your purse strings are being pulled in many different directions at any given time. Kickstarter can pinch your pennies all on its own, so it’s important to be particular – and particularly, The Other Brothers looks like it could be a worthwhile, wonderful investment.

The Other Brothers is an homage to Mario Bros. and the retro platformers of yore, created by a team of industry veterans such as 3D artist Thomas Pasieka and Björn Hurri, lead artist at Opus Artz who has worked on Dead Space 2, BioShock Infinite, the Total War franchise and other mainstream IPs. The Other Brothers is being developed on Unity and it looks to have a gorgeous grasp of the cheek and charm of old-school platformers.

The Other Brothers needs to raise $ 50,000 to finish the game and have it out this fall, and it has already raised more than $ 10,000, with 22 days to go. The developers would like to see it on PC, Mac and mobile first, with options for Linux, Ouya and more if the money comes through. Check out the game’s full description and reward tiers here.

Joystiq‘The Other Brothers’ pays homage to Mario Bros., needs to be paid for originally appeared on Joystiq on Mon, 06 Aug 2012 22:45:00 EST. Please see our terms for use of feeds.

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