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Claim Your Nintendo Switch User ID Ahead Of The Launch On March 3

Nintendo has been making strides in collecting all of its disparate console and handheld user accounts under one umbrella, and – in theory – the account you complete for the Switch should be the last Nintendo account you have to make.

If you set up an account with your Wii U, 3DS, or for any of Nintendo's mobile games, then you're halfway there. The last step, for the Switch, is to set your User ID. You can do that by going to your Nintendo account, logging in, scrolling down to User ID and hitting the affiliated edit button. From there you can select your User ID screen name. It's a good idea to go ahead and grab the name you want before someone else does.

The Nintendo Switch launches on March 3, and right now we're still unclear how the console's online component will work.

[Source:] – The Feed

Nintendo Reveals Digital File Sizes For Select Switch Titles

Nintendo's Japanese Switch website has revealed the digital file sizes of some of Switch's titles, including one that already requires its own SD card.

The console has 32GB of internal storage (not including the footprint of the OS), so if you want to buy any games digitally,* you'll either have to make sure they fit on the system or buy a separate SD card for your purchases. The Switch supports large-sized SD cards, although these could run you a lot of money.

  • The Legend of Zelda: Breath of the Wild – 13.4GB
  • Mario Kart 8 Deluxe – 7+GB
  • Puyo Puyo Tetris – 1.09GB
  • Disgaea 5 – 5.92GB
  • Snipperclips – 1.60GB
  • I Am Setsuna – 1.4GB
  • Dragon Quest Heroes I & II – 32GB
  • Nobunaga's Amibition – 5GB

*Of course, if you plan on buying these or any other Switch games in their traditional boxed form on their own cards, you won't have to worry about file sizes since unlike the PS4 and Xbox One, the Switch does not require that its titles be downloaded from the actual card.

[Source: Nintendo]


Our Take
As my 1TB hard drive I installed on my PS4 fills up, I appreciate Nintendo not requiring that even titles bought in physical form require a full install (and most games' smaller file sizes). However, the possibility of having to buy a separate SD card that could run over $ 100 easily (depending on its size) just to buy games digitally is ridiculous. – The Feed

Report: Nintendo Switch Consoles Stolen From US Distributor, Featured In Leaked Videos

A series of recent leaked videos have shown off Nintendo Switch consoles in the wild before the official release this March. According to IGN, these units were stolen by employees of a U.S. distributor and then illegally resold. The videos, which were posted on YouTube and NeoGAF, gave an overview of the Switch's menu screens, storage space, and UI.

NeoGAF user hiphoptherobot wrote in a post that he was "lucky" when he thought his retailer shipped him his pre-ordered Switch early. According to Nintendo, however, this unit was one of the several consoles that were stolen in an "isolated incident." The U.S. distributor remains unnamed. You can view Nintendo's full statement to IGN below:

Earlier this week, individuals claimed to prematurely purchase a small number of Nintendo Switch systems from an unspecified retailer. Nintendo has determined these units were stolen in an isolated incident by employees of a U.S. distributor, with one system being illegally resold. The individuals involved have been identified, terminated from their place of employment and are under investigation by local law enforcement authorities on criminal charges. Nintendo Switch will launch worldwide on March 3, 2017, and we look forward to everyone being able to discover the wonders of the new system for themselves at that time.

Although these videos are leaked, they show off some interesting tidbits of information for the upcoming console. The video from hiphoptherobot shows several features, including the account creation process in order to create a new user on the system, customization options, and storage. For example, the Switch's internal storage is apparently limited to 25.9 GB.

According to Kotaku, user hiphoptherobot sent back his system to Nintendo after learning that it was stolen from whomever he bought it from.

You can view the video for yourself below, though it may not be available for long.

(Please visit the site to view this media)

As it says in the above statement from Nintendo, the individuals who committed theft have been "identified, terminated from their place of employment and are under investigation by local law enforcement authorities on criminal charges."

We have reached out to Nintendo for further comment, and will update this article should we hear back. The Nintendo Switch releases on March 3. Check out the full list of announced Switch titles here, and also read about how eShop purchases will be tied to an online account on the Switch.

[Source: IGN]

Our Take
We've known so little about Nintendo Switch's hardware, that leaks seem inevitable. Fans have been eager to hear more about it despite its release in just two weeks time, and many would prefer to hear more about the console from Nintendo itself. However, these thefts are a blow to Nintendo, and it's good to hear that the perpetrators have been identified and are facing consequences. – The Feed

Nintendo might not have flourished without help from the Yakuza

A recent video from Eurogamer takes a deeper look at Nintendo’s origins as a playing card company and how the Yakuza and illegal gambling rings helped the company survive. …

Gamasutra News

RPG Grind Time – The Nintendo Switch And Its Promise For RPGs

Confession time: I wasn’t really that excited for the Switch, especially before its big reveal. I felt let down by the Wii U, which collected dust aside from a handful of games, and I didn’t see much on the Switch to garner my enthusiasm outside of The Legend of Zelda: Breath of the Wild, which I could play on the Wii U. So imagine my surprise when I tuned into the reveal and saw Nintendo grabbing plenty of my favorite RPG franchises for its latest console. Xenoblade Chronicles 2. Shin Megami Tensei. Fire Emblem Warriors, a Musou Fire Emblem/Dynasty Warriors crossover. Square Enix’s smaller, gorgeous-looking RPG, Project Octopath Traveler. Suddenly, I had unexpected excitement for the console. 

This was only the beginning. It was also revealed that a brand new, mainline Fire Emblem game is in development for Switch, which is a big deal considering this is the first time the franchise has been on a home console since 2007’s Radiant Dawn for Wii. Bandai Namco then confirmed plans to bring its beloved Tales series to Switch. As of late, the Tales games have mostly been released on Sony platforms and PC. The last time we saw an entry hit a Nintendo home console was 2008’s Tales of Symphonia: Dawn of the New World, again on Wii. We also know Dragon Quest XI is making its way to the platform, which is exciting considering English-speakers missed out on X, an MMORPG that came out on a plethora of platforms in Japan. Oh, and let’s not forget The Pokémon Company's chief executive told The Wall Street Journal that it will make games for Switch, so some sort of Pokémon game is in the works. This just makes me giddy. 

An interesting observation is that many of these franchises, such as Fire Emblem, SMT, and Dragon Quest, have subsisted and even grown on handhelds while home console development costs rose. Now they return to the living room via the Switch. This actually makes sense considering the Switch is supposed to be the best of both worlds, letting you take your game on the go or play them on the big screen in the comfort of your own home. A bonus to these games’ presence on Switch is it allows them to have a bigger spotlight and I couldn’t be happier about that. It also gives these franchises an opportunity to expand their scope; a new platform often affords developers more chances to experiment and stretch their creative muscles. 

I’m curious how the Dragon Quest series will evolve since its MMORPG debut and what lessons the team has learned for XI. I can’t imagine it didn’t impart some wisdom on creating a larger, more intriguing world and making sure players had plenty of fun things to do. I want something more in line with the scope and ambition we saw with Dragon Quest VIII: Journey of the Cursed King. Will Fire Emblem be able to make building your headquarters and team up feel even more grand on the big screen? How much more exciting will navigation be in SMT? After all, we got a slice of exploring different Tokyo districts in Tokyo Mirage Sessions #FE, which I adored. Time will tell.

With these series making the jump from handheld back to console, it has also makes me wonder what other franchises might follow. Maybe this opens the doors for series that got their start on handheld, such as Bravely Default or Etrian Odyssey, to grow their scope with Switch. It will be interesting to see how Nintendo moves forward with the Switch, especially in the months after launch. In my opinion, it needs a solid showing at E3, signaling that plenty of games are coming to the console – in the near and distant future. People want proof there’s longevity here. As an RPG fan, I’m of course interested in how it continues to expand its RPG library down the road. 

Even more so, a big question remains: Will the Switch eliminate a separate handheld device entirely for the Big N, or will we still see a pure handheld system to follow? I’ve been thinking more and more about these things as we get closer to launch. Nintendo’s handhelds have been an important place for niche RPGs, after all. The Switch could either make that better or hurt that market, but I can’t imagine Nintendo would entirely turn its back on its lucrative handheld market. The $ 300 price point for the Switch doesn’t make it an ideal option for everyone, so a less-expensive, purely handheld system makes sense.  

If we look back at the Wii U, 3DS, and even their predecessors, both solid and novel titles have been available for the RPG audience, ranging from Tokyo Mirage Sessions #FE to Xenoblade Chronicles. The Switch having so many RPGs in the works so early is promising. As long as the console can draw a solid number of adopters, this could be a very good thing for RPG fans. My biggest worry is that the Switch will pay for the Wii U’s failures, or even worse, repeat its mistakes. For now, I’m optimistic. My biggest hope is that we see a few new RPG franchises and even the return of some beloved ones (Mana!) in the future. – The Feed

Splatoon 2 Global Testfire Demo Arrives This March On Nintendo Switch

Nintendo announced today that an open beta is on its way for Splatoon 2, where players can test our the ink-filled online combat months before the game launches this summer. This will be similar to the previous global testfire for the first Splatoon, where the event takes place during specific dates and times.

The global testfire event will occur on the Nintendo Switch, beginning on March 24 and concluding on the 26th. Check below to see the schedule:

March 24

  • 12-12:59pm PT
  • 8-8:59pm PT

March 25

  • 4-4:59am PT
  • 12-12:59pm PT
  • 8-8:59pm PT

March 26

  • 4-4:59am PT

Participants will be able to test out four weapons, such as the new Splat Dualies. Remixed versions of Splat Roller and Splat Charger will be available as well. The free demo will be downloadable via the Nintendo eShop. Check out a short teaser below.

(Please visit the site to view this media)

To find out more about Splatoon 2, watch the reveal trailer from the Nintendo Switch event last month and read about about the recently announced spectator mode and tournament modes.

[Source: Nintendo on Twitter] – The Feed

Nintendo Switch Is Getting FIFA 18

When EA announced that it is bringing the FIFA franchise to the Nintendo Switch this year, the fact that Patrick Söderlund, executive vice president at EA, simply called it "EA Sports FIFA on Nintendo Switch" was conspicuous. Gamers wondered if the "custom-built" title would be the same as the ones set to appear on PlayStation 4 and Xbox One. Recently, EA chief competition officer Peter Moore, shed a sliver of additional light on the Switch product by calling it "FIFA 18."

"Well, as we have said, we are custom-building a FIFA version for the Nintendo Switch," Moore told Gamereactor at a Paris event. "It will be FIFA 18, and it will obviously be later this year when FIFA 18 comes out."

EA's nomenclature gives the impression that the Switch version will be in line with the others. Gamereactor specifically asked Moore whether FIFA 18 on Switch has the same feature set as those on the PS4 and Xbox One, but he only reiterated that FIFA 18 on Switch was custom. The company has not announced any features for any of the versions of FIFA 18, other than that The Journey story mode would return.

Moore's comment also implies that the Switch edition of the game will come out at the same time as the others (traditionally in September), but that is also inference.

[Source: Gamereactor]


Our Take
This is a reassuring step, but I still would like to see the game's full feature set to know it's not lagging behind the other versions. – The Feed

Should Nintendo be doing more to bring indie devs to the Switch?

A recent story from USGamer about independent developers and their experiences with the Nintendo Switch begs the question, should Nintendo be more actively building relationships with indie devs? …

Gamasutra News

Nintendo Sells 1.5 Million NES Classic Editions, Apologizes For Shortages

Nintendo recently held a Corporate Management Policy Briefing, and while it mostly reiterated the financial details shared yesterday, there were some new details, like the success of the NES Classic Edition.

The system (which we reviewed here) is a miniature plug-and-play system that comes with 30 NES games. The device sold 1.5 million units across the world and continues to be difficult to find in stores. In the briefing, Nintendo shed a little light on exactly why that is.

In November last year, we brought back the nostalgic Famicom and NES home consoles in palm- sized versions and shipped the entire quantity of Nintendo Classic Mini Family Computer units we initially prepared for each market. We apologize to our consumers and retail partners for the inconvenience caused by product shortages. Some parts require time to procure, but we are working to increase production. We also see the nostalgic interest in these products as an opportunity to draw consumers’ attention to our latest game system, Nintendo Switch.

For more on the NES Classic Edition, head here.

[Source: Nintendo]


Our Take
It feels like the only people who underestimated the potential sales of this thing was Nintendo. I really hope it leads to the release of a comparable Super Nintendo classic edition console. Despite being a heavy investor in the Wii U Virtual Console, that is one I would probably have to get. – The Feed

Nintendo Ups The Switch’s Games & Devs Count

At a fiscal presentation/corporate briefing, Nintendo president Tatsumi Kimishima declared that the stated number of companies and games with products in development for the Switch is being increased from over 50 companies and 80+ games to over 70 companies and 100+ games.

"After the presentation on January 13," said Kimishima, "we have continued to receive requests from more and more software publishers who want to develop games for the system. At the presentation, we announced that there were over 80 titles in development from more than 50 software publishers, but that number has now climbed to over 100 titles from more than 70 publishers. Please look forward to more announcements about the software lineup in the future."

The console comes out on March 3 for $ 299.

[Source: Nintendo]


Our Take
Even if some of these devs and games end up being niche, the fact that the Switch is not region locked means gamers of all stripes should have more to choose from. – The Feed