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Your 2017 Guide To Pokémon Go Eggs, Evolution Items, And More

Pokémon Go captured the world when it launched in summer 2016.
Beyond the excitement of traveling to new locations to catch monsters and meet
like-minded trainers, one of the things that made Niantic's collaboration with
The Pokémon Company so interesting was the mystery that surrounded nearly every
element about the game.

The mystery was thrilling at first, but after a while, being
in the dark wore on users of the app, and they decided to do something about
it. Players scoured their local areas, data-mined the app, and started
crowd-sourced sites on where to find the best monsters and how to be the most
efficient trainers they could be.

Each time a new major update hits, the sense of mystery in
Pokémon Go is reinvigorated. However, thanks to the methods discovered and
created by players in the original release, light is shed on each successive
update quicker than ever before.

Check out the latest information on Pokémon Go below, and if
you have anything you think would be helpful to add, let us know in the
comments section.

People Still Play
Pokémon Go?

Yes. Lots. As recently as February 22, 2017, it was the
top-grossing app in the iOS App Store. Alright, now that we have that out of
the way…

Well, I've never
played it. How do I start and what should I focus on at first?

Well, all you need to do is download it on the iOS App Store
or the Google Play store. It's a free app with optional microtransactions. Once
you're in, you'll be asked to choose a starter Pokémon. You can choose between
Bulbasaur, Charmander, and Squirtle, or do a secret trick to get Pikachu as your
starter
.

Once you're up and running, simply walk around
and start catching things that you encounter and spinning the disks of each
PokéStop you stumble upon to earn items. Each new monster brings you one step
closer to filling up your Pokédex, which is for many, the ultimate goal of the
game. Each time you catch a Pokémon, you earn candies, which can be used to
evolve some Pokémon or, when combined with stardust, power them up. I'd
recommend holding off on powering up any Pokémon until you get to a higher
level, as each time you level up your profile, you are able to catch more
powerful monsters. Until then, just save up your candies not used for evolution
and stockpile any stardust – you'll love having an abundance of stardust later
on when your monsters are ready to take on gyms. For more on gym battles, head
here

Where Can I Find A
Specific Pokémon?

Due to the nature of Pokémon Go's spawns, there is
unfortunately no reliable way to tell you to go to a specific spot to always
catch a specific Pokémon. However, many monsters do "nest" in the game, meaning
that if you go to a particular spot while their nest is located there, you're
likely to catch several of that monster.

Nests are not mentioned in Pokémon Go itself, but you can
find out what nests are around you (and even search on specific species of
Pokémon) using The Silph Road's Nest Atlas tool. This tool features reliable
crowd-sourced information from Pokémon Go players all over the world who report
the nests they encounter.

If you find an accessible nest of a creature
that you need, it's not a good idea to wait. Nests migrate approximately every
two weeks, which means many of the nests near you will be replaced by another
creature. The silver lining is that the Weedle nest next to your house could
very well become a Kabuto nest for a couple of weeks. 

What Pokémon Are
Region-Exclusive?

Just like in the mainline Pokémon games, some monsters can
only be found in certain regions. Check out the full list of known regional
exclusives below.

  • Tauros – North America
  • Farfetch'd – Asia
  • Mr. Mime – Europe
  • Kangaskhan – Australia
  • Heracross – Central and South America, Southern
    Florida and Texas
  • Corsola – Tropical Regions (Appears to be within
    30 degrees of the equator)

[Source:
Reddit]

What Do I Get From
Eggs?

If you can't find a particular Pokémon, sometimes the best
way to find it is to leave it up to the roulette that is hatching eggs. You get
eggs from PokéStops and can hold up to nine at a time. In order to hatch eggs,
you must equip an incubator and walk the distance required for the type of egg
it is.

Each trainer is provided one incubator that can be used an
infinite amount of time. Additional incubators can be earned through leveling
up (though that becomes much rarer at higher levels), but the easiest way to
get more incubators is to buy them for 150 Pokécoins each in Pokémon Go's
in-app shop. Unfortunately, every incubator earned or purchased outside of the
original one can only be used to hatch three eggs.

A popular strategy is to use limited-use incubators on 5km
and 10km eggs, while only using the unlimited-use incubator every trainer has
on the multitude of 2km eggs you're sure to encounter. This will ensure you
don't burn through your premium incubators on eggs that not only hatch quickly,
but are also less likely to yield anything good. In addition, the higher the
egg distance, the more candy you'll receive for the Pokémon that hatches.

These eggs look different based on how far you must walk to
hatch them. 2km eggs are colored with green spots, 5km eggs feature yellow
spots, while 10km eggs have blue spots. While it might sound like you'd only
want 2km eggs so that you can burn through them and gather as many Pokémon as
quickly as possible, the higher the distance required by the egg, the better
the pool of Pokémon is that can hatch from it.

You cannot acquire regional exclusive Pokémon from eggs not
found in those regions, and stats have shown that if you visit the same PokéStops
every day, you'll likely hatch the same handful of Pokémon each time. In
addition, only the most basic form of that Pokémon's evolution chain is able to
be hatched, meaning you'll never find a Charizard or Dragonite in your eggs,
but rather those Pokémon's pre-evolution forms, Charmander and Dratini.

To see what species of Pokémon come from each egg type,
check out the most recent list below.

2km Eggs

  • Bulbasaur
  • Caterpie
  • Ekans
  • Zubat
  • Diglett
  • Bellsprout
  • Gastly
  • Goldeen
  • Igglybuff
  • Chikorita
  • Pichu
  • Togepi
  • Charmander
  • Weedle
  • Nidoran (M)
  • Oddish
  • Abra
  • Geodude
  • Krabby
  • Magikarp
  • Aipom
  • Cyndaquil
  • Remoraid
  • Squirtle
  • Spearow
  • Nidoran (F)
  • Venonat
  • Machop
  • Slowpoke
  • Exeggcute
  • Cleffa
  • Misdreavus
  • Totodile
  • Slugma

5km Eggs

  • Sandshrew
  • Meowth
  • Growlithe
  • Ponyta
  • Seel
  • Onix
  • Cubone
  • Rhyhorn
  • Staryu
  • Eevee
  • Kabuto
  • Yanma
  • Magby
  • Shuckle
  • Tyrogue
  • Dunsparce
  • Vulpix
  • Psyduck
  • Poliwag
  • Magnemite
  • Grimer
  • Drowzee
  • Lickitung
  • Tangela
  • Scyther
  • Porygon
  • Elekid
  • Girafarig
  • Phanpy
  • Smoochum
  • Wobbuffet
  • Regional Exclusives
  • Paras
  • Mankey
  • Tentacool
  • Doduo
  • Shellder
  • Voltorb
  • Koffing
  • Horsea
  • Pinsir
  • Omanyte
  • Sneasel
  • Natu
  • Qwilfish
  • Stantler
  • Wooper

10km Eggs

  • Chansey
  • Aerodactyl
  • Dratini
  • Miltank
  • Mantine
  • Pineco
  • Sudowoodo
  • Lapras
  • Snorlax
  • Gligar
  • Larvitar
  • Mareep
  • Skarmory

[Source: Pokémon Go Hub]

On the next page, we get into coins, Legendary Pokémon, Evolution Items, trading, and more!


www.GameInformer.com – The Feed

Your 2017 Guide To Pokémon Go Eggs, Evolution Items, And More

Pokémon Go captured the world when it launched in summer 2016.
Beyond the excitement of traveling to new locations to catch monsters and meet
like-minded trainers, one of the things that made Niantic's collaboration with
The Pokémon Company so interesting was the mystery that surrounded nearly every
element about the game.

The mystery was thrilling at first, but after a while, being
in the dark wore on users of the app, and they decided to do something about
it. Players scoured their local areas, data-mined the app, and started
crowd-sourced sites on where to find the best monsters and how to be the most
efficient trainers they could be.

Each time a new major update hits, the sense of mystery in
Pokémon Go is reinvigorated. However, thanks to the methods discovered and
created by players in the original release, light is shed on each successive
update quicker than ever before.

Check out the latest information on Pokémon Go below, and if
you have anything you think would be helpful to add, let us know in the
comments section.

People Still Play
Pokémon Go?

Yes. Lots. As recently as February 22, 2017, it was the
top-grossing app in the iOS App Store. Alright, now that we have that out of
the way…

Well, I've never
played it. How do I start and what should I focus on at first?

Well, all you need to do is download it on the iOS App Store
or the Google Play store. It's a free app with optional microtransactions. Once
you're in, you'll be asked to choose a starter Pokémon. You can choose between
Bulbasaur, Charmander, and Squirtle, or do a secret trick to get Pikachu as your
starter
.

Once you're up and running, simply walk around
and start catching things that you encounter and spinning the disks of each
PokéStop you stumble upon to earn items. Each new monster brings you one step
closer to filling up your Pokédex, which is for many, the ultimate goal of the
game. Each time you catch a Pokémon, you earn candies, which can be used to
evolve some Pokémon or, when combined with stardust, power them up. I'd
recommend holding off on powering up any Pokémon until you get to a higher
level, as each time you level up your profile, you are able to catch more
powerful monsters. Until then, just save up your candies not used for evolution
and stockpile any stardust – you'll love having an abundance of stardust later
on when your monsters are ready to take on gyms. For more on gym battles, head
here

Where Can I Find A
Specific Pokémon?

Due to the nature of Pokémon Go's spawns, there is
unfortunately no reliable way to tell you to go to a specific spot to always
catch a specific Pokémon. However, many monsters do "nest" in the game, meaning
that if you go to a particular spot while their nest is located there, you're
likely to catch several of that monster.

Nests are not mentioned in Pokémon Go itself, but you can
find out what nests are around you (and even search on specific species of
Pokémon) using The Silph Road's Nest Atlas tool. This tool features reliable
crowd-sourced information from Pokémon Go players all over the world who report
the nests they encounter.

If you find an accessible nest of a creature
that you need, it's not a good idea to wait. Nests migrate approximately every
two weeks, which means many of the nests near you will be replaced by another
creature. The silver lining is that the Weedle nest next to your house could
very well become a Kabuto nest for a couple of weeks. 

What Pokémon Are
Region-Exclusive?

Just like in the mainline Pokémon games, some monsters can
only be found in certain regions. Check out the full list of known regional
exclusives below.

  • Tauros – North America
  • Farfetch'd – Asia
  • Mr. Mime – Europe
  • Kangaskhan – Australia
  • Heracross – Central and South America, Southern
    Florida and Texas
  • Corsola – Tropical Regions (Appears to be within
    30 degrees of the equator)

[Source:
Reddit]

What Do I Get From
Eggs?

If you can't find a particular Pokémon, sometimes the best
way to find it is to leave it up to the roulette that is hatching eggs. You get
eggs from PokéStops and can hold up to nine at a time. In order to hatch eggs,
you must equip an incubator and walk the distance required for the type of egg
it is.

Each trainer is provided one incubator that can be used an
infinite amount of time. Additional incubators can be earned through leveling
up (though that becomes much rarer at higher levels), but the easiest way to
get more incubators is to buy them for 150 Pokécoins each in Pokémon Go's
in-app shop. Unfortunately, every incubator earned or purchased outside of the
original one can only be used to hatch three eggs.

A popular strategy is to use limited-use incubators on 5km
and 10km eggs, while only using the unlimited-use incubator every trainer has
on the multitude of 2km eggs you're sure to encounter. This will ensure you
don't burn through your premium incubators on eggs that not only hatch quickly,
but are also less likely to yield anything good. In addition, the higher the
egg distance, the more candy you'll receive for the Pokémon that hatches.

These eggs look different based on how far you must walk to
hatch them. 2km eggs are colored with green spots, 5km eggs feature yellow
spots, while 10km eggs have blue spots. While it might sound like you'd only
want 2km eggs so that you can burn through them and gather as many Pokémon as
quickly as possible, the higher the distance required by the egg, the better
the pool of Pokémon is that can hatch from it.

You cannot acquire regional exclusive Pokémon from eggs not
found in those regions, and stats have shown that if you visit the same PokéStops
every day, you'll likely hatch the same handful of Pokémon each time. In
addition, only the most basic form of that Pokémon's evolution chain is able to
be hatched, meaning you'll never find a Charizard or Dragonite in your eggs,
but rather those Pokémon's pre-evolution forms, Charmander and Dratini.

To see what species of Pokémon come from each egg type,
check out the most recent list below.

2km Eggs

  • Bulbasaur
  • Caterpie
  • Ekans
  • Zubat
  • Diglett
  • Bellsprout
  • Gastly
  • Goldeen
  • Igglybuff
  • Chikorita
  • Pichu
  • Togepi
  • Charmander
  • Weedle
  • Nidoran (M)
  • Oddish
  • Abra
  • Geodude
  • Krabby
  • Magikarp
  • Aipom
  • Cyndaquil
  • Remoraid
  • Squirtle
  • Spearow
  • Nidoran (F)
  • Venonat
  • Machop
  • Slowpoke
  • Exeggcute
  • Cleffa
  • Misdreavus
  • Totodile
  • Slugma

5km Eggs

  • Sandshrew
  • Meowth
  • Growlithe
  • Ponyta
  • Seel
  • Onix
  • Cubone
  • Rhyhorn
  • Staryu
  • Eevee
  • Kabuto
  • Yanma
  • Magby
  • Shuckle
  • Tyrogue
  • Dunsparce
  • Vulpix
  • Psyduck
  • Poliwag
  • Magnemite
  • Grimer
  • Drowzee
  • Lickitung
  • Tangela
  • Scyther
  • Porygon
  • Elekid
  • Girafarig
  • Phanpy
  • Smoochum
  • Wobbuffet
  • Regional Exclusives
  • Paras
  • Mankey
  • Tentacool
  • Doduo
  • Shellder
  • Voltorb
  • Koffing
  • Horsea
  • Pinsir
  • Omanyte
  • Sneasel
  • Natu
  • Qwilfish
  • Stantler
  • Wooper

10km Eggs

  • Chansey
  • Aerodactyl
  • Dratini
  • Miltank
  • Mantine
  • Pineco
  • Sudowoodo
  • Lapras
  • Snorlax
  • Gligar
  • Larvitar
  • Mareep
  • Skarmory

[Source: Pokémon Go Hub]

On the next page, we get into coins, Legendary Pokémon, Evolution Items, trading, and more!


www.GameInformer.com – The Feed

Your 2017 Guide To Pokémon Go Eggs, Evolution Items, And More

Pokémon Go captured the world when it launched in summer 2016.
Beyond the excitement of traveling to new locations to catch monsters and meet
like-minded trainers, one of the things that made Niantic's collaboration with
The Pokémon Company so interesting was the mystery that surrounded nearly every
element about the game.

The mystery was thrilling at first, but after a while, being
in the dark wore on users of the app, and they decided to do something about
it. Players scoured their local areas, data-mined the app, and started
crowd-sourced sites on where to find the best monsters and how to be the most
efficient trainers they could be.

Each time a new major update hits, the sense of mystery in
Pokémon Go is reinvigorated. However, thanks to the methods discovered and
created by players in the original release, light is shed on each successive
update quicker than ever before.

Check out the latest information on Pokémon Go below, and if
you have anything you think would be helpful to add, let us know in the
comments section.

People Still Play
Pokémon Go?

Yes. Lots. As recently as February 22, 2017, it was the
top-grossing app in the iOS App Store. Alright, now that we have that out of
the way…

Well, I've never
played it. How do I start and what should I focus on at first?

Well, all you need to do is download it on the iOS App Store
or the Google Play store. It's a free app with optional microtransactions. Once
you're in, you'll be asked to choose a starter Pokémon. You can choose between
Bulbasaur, Charmander, and Squirtle, or do a secret trick to get Pikachu as your
starter
.

Once you're up and running, simply walk around
and start catching things that you encounter and spinning the disks of each
PokéStop you stumble upon to earn items. Each new monster brings you one step
closer to filling up your Pokédex, which is for many, the ultimate goal of the
game. Each time you catch a Pokémon, you earn candies, which can be used to
evolve some Pokémon or, when combined with stardust, power them up. I'd
recommend holding off on powering up any Pokémon until you get to a higher
level, as each time you level up your profile, you are able to catch more
powerful monsters. Until then, just save up your candies not used for evolution
and stockpile any stardust – you'll love having an abundance of stardust later
on when your monsters are ready to take on gyms. For more on gym battles, head
here

Where Can I Find A
Specific Pokémon?

Due to the nature of Pokémon Go's spawns, there is
unfortunately no reliable way to tell you to go to a specific spot to always
catch a specific Pokémon. However, many monsters do "nest" in the game, meaning
that if you go to a particular spot while their nest is located there, you're
likely to catch several of that monster.

Nests are not mentioned in Pokémon Go itself, but you can
find out what nests are around you (and even search on specific species of
Pokémon) using The Silph Road's Nest Atlas tool. This tool features reliable
crowd-sourced information from Pokémon Go players all over the world who report
the nests they encounter.

If you find an accessible nest of a creature
that you need, it's not a good idea to wait. Nests migrate approximately every
two weeks, which means many of the nests near you will be replaced by another
creature. The silver lining is that the Weedle nest next to your house could
very well become a Kabuto nest for a couple of weeks. 

What Pokémon Are
Region-Exclusive?

Just like in the mainline Pokémon games, some monsters can
only be found in certain regions. Check out the full list of known regional
exclusives below.

  • Tauros – North America
  • Farfetch'd – Asia
  • Mr. Mime – Europe
  • Kangaskhan – Australia
  • Heracross – Central and South America, Southern
    Florida and Texas
  • Corsola – Tropical Regions (Appears to be within
    30 degrees of the equator)

[Source:
Reddit]

What Do I Get From
Eggs?

If you can't find a particular Pokémon, sometimes the best
way to find it is to leave it up to the roulette that is hatching eggs. You get
eggs from PokéStops and can hold up to nine at a time. In order to hatch eggs,
you must equip an incubator and walk the distance required for the type of egg
it is.

Each trainer is provided one incubator that can be used an
infinite amount of time. Additional incubators can be earned through leveling
up (though that becomes much rarer at higher levels), but the easiest way to
get more incubators is to buy them for 150 Pokécoins each in Pokémon Go's
in-app shop. Unfortunately, every incubator earned or purchased outside of the
original one can only be used to hatch three eggs.

A popular strategy is to use limited-use incubators on 5km
and 10km eggs, while only using the unlimited-use incubator every trainer has
on the multitude of 2km eggs you're sure to encounter. This will ensure you
don't burn through your premium incubators on eggs that not only hatch quickly,
but are also less likely to yield anything good. In addition, the higher the
egg distance, the more candy you'll receive for the Pokémon that hatches.

These eggs look different based on how far you must walk to
hatch them. 2km eggs are colored with green spots, 5km eggs feature yellow
spots, while 10km eggs have blue spots. While it might sound like you'd only
want 2km eggs so that you can burn through them and gather as many Pokémon as
quickly as possible, the higher the distance required by the egg, the better
the pool of Pokémon is that can hatch from it.

You cannot acquire regional exclusive Pokémon from eggs not
found in those regions, and stats have shown that if you visit the same PokéStops
every day, you'll likely hatch the same handful of Pokémon each time. In
addition, only the most basic form of that Pokémon's evolution chain is able to
be hatched, meaning you'll never find a Charizard or Dragonite in your eggs,
but rather those Pokémon's pre-evolution forms, Charmander and Dratini.

To see what species of Pokémon come from each egg type,
check out the most recent list below.

2km Eggs

  • Bulbasaur
  • Caterpie
  • Ekans
  • Zubat
  • Diglett
  • Bellsprout
  • Gastly
  • Goldeen
  • Igglybuff
  • Chikorita
  • Pichu
  • Togepi
  • Charmander
  • Weedle
  • Nidoran (M)
  • Oddish
  • Abra
  • Geodude
  • Krabby
  • Magikarp
  • Aipom
  • Cyndaquil
  • Remoraid
  • Squirtle
  • Spearow
  • Nidoran (F)
  • Venonat
  • Machop
  • Slowpoke
  • Exeggcute
  • Cleffa
  • Misdreavus
  • Totodile
  • Slugma

5km Eggs

  • Sandshrew
  • Meowth
  • Growlithe
  • Ponyta
  • Seel
  • Onix
  • Cubone
  • Rhyhorn
  • Staryu
  • Eevee
  • Kabuto
  • Yanma
  • Magby
  • Shuckle
  • Tyrogue
  • Dunsparce
  • Vulpix
  • Psyduck
  • Poliwag
  • Magnemite
  • Grimer
  • Drowzee
  • Lickitung
  • Tangela
  • Scyther
  • Porygon
  • Elekid
  • Girafarig
  • Phanpy
  • Smoochum
  • Wobbuffet
  • Regional Exclusives
  • Paras
  • Mankey
  • Tentacool
  • Doduo
  • Shellder
  • Voltorb
  • Koffing
  • Horsea
  • Pinsir
  • Omanyte
  • Sneasel
  • Natu
  • Qwilfish
  • Stantler
  • Wooper

10km Eggs

  • Chansey
  • Aerodactyl
  • Dratini
  • Miltank
  • Mantine
  • Pineco
  • Sudowoodo
  • Lapras
  • Snorlax
  • Gligar
  • Larvitar
  • Mareep
  • Skarmory

[Source: Pokémon Go Hub]

On the next page, we get into coins, Legendary Pokémon, Evolution Items, trading, and more!


www.GameInformer.com – The Feed

Blog: Using language to make our games more inclusive when localizing

This article will be putting forward the case for more localization in games, but also how to do it on a budget. …


Gamasutra News

Get cutting-edge graphics tips from Nvidia, Ubisoft and more at GDC 2017

GDC 2017 organizers are offering an early look today at the scope and ambitions of the Advanced Graphics Techniques Tutorial Day that will help kick off the conference later this month. …


Gamasutra News

How to make game development meetings more productive

Meetings don’t have to feel like a black hole of productivity. Riot Games’ Juliet Nuzzo shared with us how to be frank and honest about meetings that hurt more than they help. …


Gamasutra News

The Sports Desk – 48 MLB The Show 17 Details: Gameplay, Graphics, Diamond Dynasty & More

MLB The Show 17 comes out on PS4 in a little over a month, and we're just starting to dig into some of the new gameplay offerings and myriad details for the year. We talked with game designer Ramone Russell about a few of the things we can expect from the game, including Diamond Dynasty, smarter A.I. (as well as more less-than-perfect-but-realistic), new ball physics, the importance of animations, and more.

New Ball Physics/Hit Types

  • The video below shows off some of the new hits in the game thanks to the ball and bat actually interfacing as a round bat hitting a round bat – instead of it simulating a ball hitting a flat wall. "It has vastly increased the hit types possible in the Show moving forward," Russell told us. "This year you are going to see hundreds of thousands – up to a million – new hit types. It's completely opened up, and I say that with extreme confidence."
  • The team is currently analyzing the hit types the new ball physics has produced to make sure the results are realistic. The developer at San Diego Studio performs overnight tests where the game can relatively quickly play thousands of games over an eight-hour period to produce the number of singles, home runs, etc. the team can then compare against real-life data. So far, even with all the new hit types, the results are realistic says Russell.
  • Things affecting the ball physics and behavior: The location/height of the pitch, ball speed, where the swing is, the height of the batter, angle of the bat, velocity of the bat, spin of the ball, and more.
  • Russell says he doesn't think that you'll feel/notice the new ball/bat interfacing when you're hitting, although your timing will affect the ball and how it comes off the bat.

A.I.

  • Players had non-perfect routes to the ball last year, but the team thinks the multitude of new hit types and ball behaviors will add even more non-perfect routes and actions for fielders.
  • Players are smarter and understand context more, which the team has dubbed "Humanity A.I." For instance, a fielder knows he has to get to the ball and get it out faster if Billy Hamilton is at bat because the A.I. understands how fast Hamilton is. Conversely, you'll see throwers take more time with the ball if they feel they have it. When players rush throws, the game takes that into account when it's calculating the accuracy of the resulting throw.
  • In a recent livestream, the team says it is also working on fielder context so that the pitcher gets over to first base more, there is less confusion between him and the first baseman, and to avoid the looping throws on potential double plays.

Animations

  • The game has over 1,000 new gameplay animations, including non-perfect/mistake animations, which the game didn't have in the past. 
  • Fielders perform running catches and the subsequent throws from multiple branching points (which happen sooner), as opposed to just a single point last year. This generates different animations as well as being more forgiving if you miss a branch point. Thus, your catch and throw animations for fielders will be more varied and smooth.
  • Russell estimates that there are somewhere between 25-50 new home run swings. There are also more outfield animations at the end of the game (like the Red Sox's Win, Dance, Repeat, which has been mo-capped), team-specific handshakes in the dugouts and at the end of the game, and rituals for crossing home plate.

Diamond Dynasty

  • More missions are available, including early missions to get you started such as when you make a team. Everyone can do these and not just a set number of entrants.
  • New mission types include time-limited missions like doing something in the next 24 hrs. to get a card, packs, piece of equipment, etc.
  • The live content team will update every Thursday.
  • Programs are what Russell calls "the long game." These are various missions you complete over a longer period of time, but which dole out rewards based on certain percentages. For instance, the Diamond Program can't even be fully unlocked until the All-Star break. There will be a few different Diamond Programs through the year.
  • Events are weekly themes where you play with restrictions. This means that low-rated players you may have ditched previously may have some value. The game's first event is Wild Wild West where you can only use players from the Padres, Dodgers, Athletics, Angels, Mariners, and the Giants. Other events planned (they will be introduced every few weeks) include only having lefties, rookies, etc. Events have a rating salary cap to force you to make further choices with your lineup.
  • Events will have some rewards that don't show up in any other mode.
  • The dev team will drop in Conquest-specific missions that could change how you approach the map from day-to-day. There will also be more rewards in the mode.
  • Head-to-Head play includes seasons which could last a week or a month. Every season has a theme with tiers that have their own rewards.

Graphics

Click each comparison picture for a better look.

  • Some of the work done on the faces in particular include: Sweat effects, new skin tone lighting and textures, and eyes with more depth and life. The latter includes getting the eye shapes right. "Hopefully," says Russell, "we lost that ghost look."
  • The shadows on players' faces when wearing caps were faked last year, but in 17 they are from real lighting sources.
  • Uniform detail has also improved, including a slider for sleeve length.
  • Russell says the team is doing something for PS4 Pro, but can't talk about it yet.
  • The screens above and their noticeable detail aren't the product of new face scans. The improvements are inherent in the work done this year. Face scans in general are done during spring training and implemented in the following year.
  • The grass patterns in 2017 are no longer faked like in 2016. They change realistically depending the camera angle and how the light is striking the field.
  • More licensed equipment has been added.

Player Creation

  • The old 17 heads used through the years are gone and have been replaced by 49 heads based on different archetypes. "You won't see any more of those monsters," says Russell.
  • There are 22 new facial hair sets, including some modeled after players such as Josh Donaldson and Dallas Keuchel.
  • The number of hair styles has been expanded (mullets, mohawks, rat tails, African-American hairstyle types, etc,), including old-school hairstyles.
  • The team is doing different body modeling for the game to represent more body types. This includes a new husky body type and sliders for hips, glutes, shoulders, and spine length in the player creator.
  • Player-specific animations can be mixed and matched, so you could have one guy's home run celebration with another's batting stance.

Retro Mode

  • It's a one-button exhibition mode where you can move the pitcher on the rubber and batter in the box like old-school baseball titles, and while pitchers can't select their pitches, they can select speed (down on the analog for fast/up for slow) and move the ball around left/right in mid-air.
  • The mode uses old-school sound effects like a slide whistle during hits and in the menu screens
  • Ken Griffey Jr. adds some comments from time to time.
  • Some player animations are included such as players breaking their bat after striking out.
  • Retro mode uses the same physics as the rest of the game.
  • Throws to the bases use the X button/d-pad, and not the face buttons.
  • Pitchers do not need to be warmed up before they are brought into the game.
  • There is no replay in Retro mode.
  • On the recent gameplay livestream, the team says there are some easter eggs hidden in the mode.

Other Tweaks & Improvements

  • Russell on MLB The Show 17 and eSports: "I can't say anything about that subject at the moment."
  • Environmental factors such as the time of year and temperature affecting balls are for all parks, not just certain ones like in the past (like Coors Field).
  • The new optional catcher throw meter for pickoffs featured in the video contains a green sweet spot that shrinks/grows based on the catcher's arm accuracy. The red area shrinks/grows based on the catcher's ability as well as the running ability of the runner. Hitting the green is obviously good and red means the throw is off target, but a green won't always produce an out, and a yellow can still produce one. Where you are in the meter simply refers to how good the catcher's throw is.
  • Russell wouldn't elaborate, but he says the balancing of the cat and mouse aspect of catching a runner between the bases, is being completely redone. The livestream did mentioned that pitcher step off timing for pickoff throws varies, so it's not like they do it exactly when you take off to steal.
  • Ball placement in the throws is being tweaked, as Russell says the ball placement for the accurate throws is off a little.
  • Apart from some of the bugs and exploits mentioned in the video (including players throwing too hard on close throws), Russell says that in MLB 2016 bunting was too easy, guys were too lazy on some throws, and players could get sucked into the wall when retrieving the ball too close to it. The animations around the walls in particular are being redone, as is the shortstop animation for getting runners out.
  • The tutorials have been totally redone.
  • Players played out of position will be punished in terms of their ratings and effectiveness.
  • How much new commentary is in the game? This much: 

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Missed some of the previous Sports Desk entries? Take a look at the past installments via our Hub page by clicking on the banner below.

Have a suggestion or comment? Put it in the comments section below, send me an email, or reach me on twitter at @mattkato.

 

2017 TEAM UPDATE FOR NASCAR HEAT EVOLUTION

Daytona and the start of another NASCAR season is just around the corner, and to celebrate, DMRacing and developer Monster Games are putting out a 2017 team update for NASCAR Heat Evolution.

The update is available on February 21 for $ 9.99 on PS4, Xbox One, and PC, and lets players update the game's roster of drivers, sponsors, the schedule, and paint schemes.

While 2017 is a year full of changes for the real-life sport, this update is more focused on rosters than rules. As such, aspects of the real-life season such as the stages format for races or the new Phoenix start/finish line are not included in this update. Publisher DMR hasn't officially announced the next NASCAR game, but has stated that it intends to release a NASCAR game annually. So, we're sure the new rules and changes for 2017 will be available in a different title in the future.

Some of the changes in the update include:

  • New team rosters including the absence of Tony Stewart, Carl Edwards, and Greg Biffle; the inclusion of the new Toyota Camry model; and Stewart-Haas Racing's switch to Fords.
  • New drivers such as Daniel Suarez, Ty Dillon, and Ryan Reed, as well as new rides for the likes of Landon Cassill (#34), Matt DiBenedetto (#32), and David Ragan (#38).
  • New paint schemes and sponsors, including Monster Energy's sponsorship of the Cup series (formerly the Sprint Cup), and 5 Hour Energy.
  • The 2017 Schedule

I tried the update for a little bit, and when you go into the game it first asks you which year you want to play. If you choose 2017, the game's online multiplayer and challenges are NOT available. Race, Championship, and Career are selectable, however. While the new paint schemes cannot be played in the 2016 branch of the game, you can switch back to last year, and your speed points, level, and unlocked tracks follow you no matter which year you select. The Career mode does, however, start over.

In other NASCAR Heat Evolution news, on February 10th, the Pit Pass 5 DLC is available featuring paint schemes such as Tony Stewart's last ride and much more.

 

PROJECT CARS 2 ANNOUNCED FOR LATE 2017

Slightly Mad Studios has officially unveiled Project Cars 2, and while the sequel aims to replicate the first game's simulation-based racing, multitude of different racing series, and plethora of options, it's also trying to push itself even further.

While all the game's features have not yet been announced, the one big game-changer so far is the dynamic weather system that combines a 24-hour day/night cycle with different weather conditions across the seasons. Conditions change as you race, demanding you adapt to previously dry curves that are now wet, as well as the fact that they may be wet in different places and affected by other cars and changing levels of track debris. Adding this up across different track surfaces (including snow), and you will constantly adapt as new challenges arise on the track from turn to turn.

Project Cars 2 will launch with over 170 licensed cars, which is a big step up from the 60 that the first game debuted with, and PC 2 includes new and old vehicle types and series, including Rallycross and IndyCar.

The game also claims to have "the largest track roster of any console racing game ever" (no specifics given), and has VR headset support (Vive and Oculus for now), and triple-monitor 12K support on PC.

Project Cars 2 comes out in late 2017 on PlayStation 4, Xbox One, and PC.

(Please visit the site to view this media) 

 

THE TICKER
A quick rundown of some of the sports news from the week.

NBA & NBA2K Announce eSports League 

EA Sports Clarifies FIFA On Switch, Sort Of  

Madden 17 Ultimate Team Draft Champions Gets Update 
Includes new QB round, updated pools, and more.

EA Fines & Deducts Points From Madden Bowl Winner After Racist Comments 
Also, check out EA's official statement here

Racing Title GTR 3 Coming In 2018 

Demolition Derby Title FlatOut 4: Total Insanity Announced 

www.GameInformer.com – The Feed

More Roadhog, Winston Tweaks Coming To Overwatch

Roadhog was recently tweaked, addressing the Overwatch character's hook to make it less of a magical tool that could yank enemies through walls. Blizzard is preparing another round of changes to the big guy, as well as something that's bound to help Winston players.

According to a post on Blizzard's site from principal designer Geoff Goodman, the spread of Roadhog's scrap gun is getting dialed in a little – 20 percent, to be exact. That additional level of precision sounds like a welcome change for players frustrated by the shotgun's current blast radius. In addition, his hook is getting another round of tweaks. Targets are now pulled to a spot 3.5 meters away from Roadhog, which is a bit farther than its current 2 meter zone. In other words, victims won't be yanked quite as closely to Roadhog when they're snared by his hook. The weapon's cooldown is also increasing from six to eight seconds.

"The Roadhog changes overall reduce the power of his hook a bit, but his gun is now more effective when not using the hook," Goodman writes.

Winston's change is smaller – and that's great news. Specifically, the size of his noggin's critical-hit box is getting reduced by 15 percent. "Winston's head hit volume was just abnormally big, making him take more damage than he otherwise should," Goodman writes. "This change brings it more in line with other heroes."

The changes will be coming to the test servers "soon."

[Source: Blizzard]

 

Our Take
Could this be the reason my few attempts at playing Winston have ended so abruptly? Probably not, but until these changes go live, that's what I'm going to blame. 

www.GameInformer.com – The Feed

Devs from Blizzard, Riot, and more will speak at GDC 2017′s inaugural VFX Bootcamp!

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Microsoft, Sony, HTC Vive and more are sponsoring great GDC 2017 talks!

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