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Telltale Comes To PAX With Tales From The Borderlands Live Playthrough And Playable Minecraft: Story Mode

Telltale has unveiled its PAX Prime lineup, which features Tales from the Borderlands and Minecraft: Story Mode.

The latest episode of Tales from the Borderlands, Escape Plan Bravo, will be played in front of a live audience at 8:30 p.m. on Saturday, in the Wyvern Theater. Members of the development team will be there, along with voice actors Laura Bailey (Fiona) and Mikey Neumann (Scooter).

For those interested in Telltale's more elusive Minecraft: Story Mode, the beta version of the first episode will be available to play at booth #3117. This will be the first public hands-on time with the game, and there will be more to see outside of last month's Minecon trailer. Telltale is also bringing four unique shirt designs, one for each day of the show. Playing the beta will get you the shirt for that day. Return on a different day wearing a previous day's shirt, and you might be able to score the current day's shirt without even playing the beta again.

Stay tuned for more PAX coverage when the show opens this Friday.


Our Take
I'm sure players want to see more of Minecraft: Story Mode after the surprisingly dramatic trailer from Minecon. I've scratched my head at Telltale's choice to adapt Minecraft, of all things, but getting hands-on time could shed valuable light on what exactly the developer is aiming to do with the property. – The Feed

Warhammer 40,000: Deathwatch Will Receive Free Head-To-Head Multiplayer Mode

The God-Emperor has commanded that the Xenos threat be eradicated. In Rodeo Games’ Warhammer 40,000: Deathwatch, that means sending your Deathwatch Space Marines into battle to exterminate a Tyranid infestation.

Of course, Space Marines don’t go into battle green and untested. And that’s where the free multiplayer expansion comes in.

You and your opponent will assemble your squads (comprised of Space Marines and wargear unlocked through play or in-app pack purchases). From there, you can either play a “live” multiplayer game or engage in asynchronous play.

Rodeo Games says the multiplayer mode will be coming in the next couple of weeks. If you’re interested in getting started with Deathwatch to prepare, It’s on sale now through the end of the week for $ 2.99.


Our Take
I’ve been playing this and like it quite a lot. It’s inspired me to dive deeper into the Warhammer 40K lore, which I assure you is the deepest of rabbit holes. I haven’t purchased any miniatures, though… yet. – The Feed

Final Fantasy VII Launches On iOS Today Complete With God Mode Cheat

Last December at PlayStation Experience, Sony and Square Enix announced a port of Final Fantasy VII for PlayStation 4. Today, we have good news and bad news. There’s a port out today, but it isn’t on PS4.

Square has launched an iOS version that includes a couple of additional features not found in the original. You can completely turn off random battles to hit the story points and narratively critical fights.

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Of course, if you do that, you won’t be able to level up. To fix that Square Enix has included a “max stats” option to make your characters unstoppable.

The North American App Store hasn’t updated with the game yet. Based on other Square Enix iOS ports, expect this to be priced in the neighborhood of $ 15.

We’ll update when it becomes available in the States.


Our Take
Square Enix isn’t going to stop releasing its classics on mobile devices at ultra-premium prices any time soon. The question is whether you really want to play this now with a virtual gamepad, wait for the PlayStation 4 port, or hold out for the complete remake announced at E3. – The Feed

Valve And Star Wars Episode VII Production Company Bad Robot Team Up For Team Fortress 2 Mode

Team Fortress 2 is getting a new mode care of Bad Robot, the production company behind projects like Lost, Star Trek, Cloverfield, and the upcoming Star Wars: Episode VII.

The mode, which is currently available in beta, is called PASS Time, and is being developed by Escalation Studios under the direction of Bad Robot. The mode has more in common with traditional sports as players pass a ball back and forth and try to score goals. The carrier of the ball is also given a number of bonuses like speed and health boosts, as well as temporary invulnerability when the ball is stolen from an opponent. You can can find the fill details of the mode, and how to download it, by heading here.

This isn't the first time Bad Robot has teamed with Valve. Valve's Gabe Newell and Bad Robot's J.J. Abrams appeared on stage together at GDC in 2013, and in October 2010, Valve released an interactive teaser promoting Abrams' film, Super 8.

[Source: Team Fortress 2]


Our Take
These two have been teasing collaboration for years, but have so far only released a handful of small projects. It seems like the two are building to something, but I can't tell what it is. – The Feed

Uncharted: The Nathan Drake Collection Gets Speedrun And Casual-Focused Explorer Mode

While Uncharted: The Nathan Drake Collection won’t be coming with the series’ multiplayer affairs, it is getting beefed up in other ways. The three-game story collection is getting a host of new modes targeting a trio of different play styles.

For those who just want to cruise the stories (and bounce from one near-death experience to the next), there’s Explorer mode. Here, you’ll get the full effect of the puzzle-like platforming, but combat is significantly easier.

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If you’re at the opposite end of the spectrum, you’ll be happy to know that after beating the appropriately-named Crushing difficulty, there’s a new challenge. Brutal difficulty should keep you busy on your quest to break a PS4 controller, especially as it only unlocks after conquering Crushing.

For speedrunners, there’s a timer you can toggle on to keep track of your pace. (How come more games aren’t doing this?)

Uncharted: The Nathan Drake Collection will be out on October 9 for PlayStation 4. – The Feed

Speeding Around Gamescom With Skylanders: Superchargers Online Racing Mode

Each year, Skylanders introduces a new gimmick to keep the series fresh. This year’s inclusion of vehicles gives way to the one mode we saw coming a mile away: multiplayer racing.

What we weren’t anticipating is that Activision and developer Vicarious Visions would bring the game online for the first time. Fans jump online for racing on one of six tracks (split evenly among air, land, and sea vehicles). The mode is a streamlined approach to the kart racing genre for eight players (four human and four AI), without the depth of Mario Kart or Sonic & All-Stars Racing Transformed.

Power-ups (hidden within blocks along the track) are triggered automatically when collected, instead of saved for later use. Each vehicle has a primary and secondary weapon that can be used to whittle down enemy life bars, stunning them when depleted. These have limited ammunition and must be recharged after the meter is emptied.

The controls feel different depending on which type of course you’re racing. Sea vehicles can plunge under the water to avoid enemy attacks, but they can’t turn quite as tightly as air or land vehicles. Air tracks have more verticality, with target rings to fly through for speed boosts. 

Of course, you’ll need the appropriate type of vehicle in order to take advantage of the racing features. The game comes with a land-type car, so you’ll need at least one sea and air vehicle to use those tracks. More will be added through toy-based Action Packs throughout the year (rather than digital DLC).

This year, Vicarious Visions is also bringing online multiplayer to the campaign. The studio has worked to create an experience that mimics playing on the couch with a friend. That means that whenever one player swaps Skylanders, the transition sequence occurs for both. Players can drop in and out seamlessly without needing to restart, just like local gaming.

Because Skylanders is primarily a game for younger players, Vicarious Visions is taking security seriously. Players will only be able to invite people on their friends list. 

While the studio can’t tamper with system-level party chat, it has ensured that in-game voice communication for all modes is only between people who are on each other’s friends list. That means if your child invites two people that aren’t on each other’s lists, they won’t be able to speak.  

For those curious about returning characters, it’s important to note that for the first time there’s a significant reason to get new versions. Stealth Elf, Gill Grunt, and others are back, but their upgrade trees are entirely different.

This means you won’t be able to use these versions in older games, so don’t get rid of the earlier versions you own. It’s an interesting way to keep five year old characters (and their toys) relevant.

Skylanders Superchargers is out on September 20 for Xbox One, Xbox 360, PlayStation 4, PlayStation 3, Wii U, Wii, 3DS, and iOS. The demo was on current-gen consoles, and features may vary across platforms. – The Feed

Everything We Know About Call Of Duty: Black Ops III’s Insane New Zombie Mode

Every other year or so Activision and the Call of Duty developers announce a crazy new cast of B-list actors for a zany new co-op mode. Call of Duty: Black Ops III's new Shadows of Evil zombie mode, revealed yesterday at San Diego Comic-Con 2015 and via a trailer, might be the nuttiest yet. Celebrities like Ron Perlman, Heather Graham, and even the great Jeff Goldblum fight against zombies and other Lovecraftian horrors in this noir-infused 1940s adventure. The trailer (watch it here) is so dense with blazing guns, magical gumballs, and shadowy tentacles that we decided to breakdown the entire video and share what we've learned.

A Dense, Stylish Metropolis
We don't know where exactly the zombie-infested mayhem takes place this time around, but the aesthetic conjures up images of a stylized, mafia-era New York City. The glitzy co-op setting features dark alleyways, illuminated elevated walkways, and chaos in the open streets.

One environment appears to be a dimly lit dance club, presumably the Black Lace Burlesque featured seen on the marque.

Dark Pasts Intertwine
A mysterious, unseen figure called Shadow Man greets the motley crew, voiced by Robert Picardo (Star Trek: Voyager, Stargate SG-1). He claims to know the darkest secrets of the characters assembled, who all believe they've been summoned to fight off evil creatures to atone for their sins. Introducing…

The Dancer
This burlesque dancer with delusions of grandeur is played by Heather Graham (The Hangover, Californication). She's the kind of woman who will do anything to rise to the top, as suggested by a brief intro which shows her possibly murdering a handcuffed victim with a pair of scissors. See the damning evidence in the screens below.

The Dancer lives up to her femme-fatale archetype by apparently luring her target into a trap.

Maybe The Dancer will whip out these sinister-looking scissors for her melee attacks? Probably not.

The Boxer
This pugilistic cheat is played by the imposing Ron Perlman (Sons of Anarchy, Hellboy). You don't need many more clues that a boxer is a dirty contender when you see him wearing brass knuckles before sliding on his gloves.

The Cop
A stand-up police officer should probably never be seen handling money in a back alley, unless perhaps he's cashing a paycheck. This crooked cop is played by a very foul-mouthed Neil McDonough (Captain America: The First Avenger, Band of Brothers). He looks even more corrupt after sucker-punching whoever shelled over the moolah.

It's one thing to take what appears to be a bribe. It's another to knock the guy out afterwards.

The Magician
Perhaps the crown jewel of the new Shadows of Evil is The Magician, played by the magnetic Jeff Goldblum (Jurassic Park, Independence Day, The daffy Magician's dark deeds aren't as immediately apparent as the rest of the crew's, but he's seen tying up an assistant who appears to be struggling, then readies some throwing knives for a classic trick. We're assuming the stunt didn't work out so well for her…

Here he is setting up his "assistant" for the trick…

Then the Magician deftly handles the throwing knife with his fancy ringed fingers before giving it a toss.

Up next: A host of crazy creatures and sugary power-ups… – The Feed

Splatoon Gets A New, Free Game Mode Tomorrow Called Tower Control

Yes, Splatoon is getting even more free content tomorrow. We do have one question, though. Why didn’t Nintendo promote the game by talking about its plans to expand it for free a la The Witcher 3?

Regardless of the promotional strategy, things have been good for Splatoon fans. There have been a heap of new weapons, and tomorrow we get a completely new mode.

Tower Control is a race to control a moving edifice in the center of the map. As players climb aboard, it will move toward the opposing end of the map. Of course, being on the tower makes you a target, so your team will need to rally to assist.

This weekend also marks the first Splatfest in the Americas. Players are asked to choose an allegiance (this time its Cats versus Dogs), fight for their cause, and earn Super Sea Snails to level up gear. 

You can pick a side now and get a special t-shirt representing your choice. The side that wins the Splatfest will walk away with extra Super Sea Snails.

Tower Control opens up tomorrow, July 1, at 7 p.m. Pacific / 10 p.m. Eastern. The Splatfest runs all day July 4.

Correction: This story originally indicated the new mode arrives tonight, June 30. We've corrected the story to reflect the right date and apologize for the error. – The Feed

The Evil Within Update Lets Players Remove Letterboxing, Eases Casual Mode

When The Evil Within was released last year, reception to the game’s visual presentation was mixed. Some liked the cinematic letterboxing that placed black bars at the top and bottom of the screen. Others wanted to make use of their entire screen real estate.

With a new title update today, you can have it your way. Console players can now remove the cinematic letterbox entirely.

The update also tweaks the casual difficulty (for all platforms, including PC) to give those players more ammo and increased health. For more on The Evil Within, you can read our review.

[Source: Bethesda]


Our Take
I didn’t mind the letterbox, but I can see the appeal of going fullscreen. If I do go back to The Evil Within, I might start over on the casual difficulty. I wanted to tough it out, but I found the game a bit too challenging on Normal. – The Feed

Yoshi’s Woolly World Trailer Shows Off Amiibo Costumes, Two Player Support, And Mellow Mode

Yoshi’s Woolly World just keeps getting cuter and cuter. Last month we found out Woolly World would use amiibo to change the way Yoshi looked in game. A trailer released today gives us a glimpse of those custom amiibo skins in action.

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The trailer above follows Yoshi as he runs, jumps, and even flies through the knitted landscapes of Yoshi's Woolly World. Judging by the video, there will also be hidden treasures cleverly scattered throughout each level. Hidden goodies could be be hidden within breakable objects or tucked behind a false wall so it'll no doubt take some work to find them all. If things get a little tough, players are able to knock the game into mellow mode and fly right through most levels. 

Yoshi’s Woolly World releases exclusively for Wii U on June 26th and can be purchased on its own or packaged with a yarn Yoshi amiibo. – The Feed