Master of The Free World Productions | Jumpcut Entertainment Network

Super Smash Bros.’s Announcer Explains How The 8-Player Mode Almost Made It Into Melee

The latest episode of Did You Know Gaming enlists the help of Super Smash Bros. announcer Xander Mobus to share some facts about Nintendo's fighting series.

Some highlights include details about creator Masahiro Sakurai's difficulty in developing the latest entry in the series, why Shigeru Miyamoto's early suggestion of including Pac-Man took so long to see fruition, and how 8-player Smash was an idea that has been around well before the release of the Wii U version of the game.

For our review of Super Smash Bros. Wii U, head here.

(Please visit the site to view this media)

You can check out other videos from the Did You Know Gaming channel covering Halo, The Last of Us, Pokémon, Assassin's Creed, Mario, Jet Set Radio, Mega Man, Fire Emblem, Donkey Kong, Killer Instinct, Rayman, Mass Effect, Dragon Quest, Castlevania, Zelda, more Zelda, Final Fight, Doom, Dragon Ball Z, Super Smash Bros., Team Fortress 2, Harvest Moon, Tony Hawk's Pro Skater, the history of the Dreamcast, PlayStation 2, GameCube, Nintendo 64, the DS, the PlayStation, and two covering the Game Boy by hitting the links.

[Source: Did You Know Gaming on YouTube] – The Feed

Far Cry 4′s Overrun DLC Enables New Mode & More

Ubisoft is releasing the Overrun DLC for Far Cry 4 (PS4, Xbox One, PS3 & Xbox 360)*, and it brings a new PvP mode, among other additions.

The mode tasks players with controlling a designated zone (three will become active throughout the match). You earn more points for the more team members you have in the zone when it's active, and the team with the most points at the end of the two rounds wins.

Overrun also introduces four new maps, and the Golden Path has an extra vehicle playable in the new mode – a dune buggy.

For more on the game's DLC, check out our Test Chamber of Escape from Durgesh Prison.

*Out on February 12 for PC. – The Feed

Test Chamber – Unleashing The Kraken In Evolve’s Defense Mode

The review embargo for Evolve is up, but we're still a few days away from posting our official verdict. In the meantime, you can join us for a look at Defense mode, the endcap to Evolve's five-round Evacuation campaigns.

Fellow editors Matt Kato, Bryan Vore, and Jeff Cork join me as we take Kraken out for a spin against a squad of A.I. hunters and discuss our experiences with Evolve thus far. Topics include Evolve's leveling system, the competency of the A.I., and the best way to rank up your hunters and monsters. You'll also get a good (and hopefully exciting) look at the new mode, as well as a stage-three Kraken's insane repertoire of moves. Can we squeak out a victory and save planet Shear's monster population from invading colonists? Watch the video below to find out.

(Please visit the site to view this media)

Evolve launches on PlayStation 4, Xbox One, and PC on Tuesday; we'll be posting our review as well as more Evolve-related content throughout the week.

Check out more Test Chambers by clicking the banner
below or by visiting our hub. – The Feed

Axiom Verge Has Speedrun Mode, Still Looks Awesome

Tom Happ's five-year indie project looks to be the 2D Super
Metroid sequel we've been dreaming of. Recently, Happ shared details about a
special mode designed for speedrunners.

Happ outlines the new mode at PlayStation Blog, which will provide
speedrunners with an equal playing field. Normally, Axiom Verge features secret
areas whose layouts and locations are randomly generated each time you play.
Speedrun mode removes the secret areas from the game and turns off other
randomized content so that everyone is playing the same game. Speedrun mode
also lets players skip dialog and displays how long you're taking, which is further
broken down into various milestones such as defeating bosses and reaching particular
areas. Happ's rundown also includes some new screens of the game, which are
enough to make you forget all about that Samus character.

Axiom Verge is coming to PlayStation 4 and PlayStation Vita
this spring. For more on the game, check out our in-depth

[Source: PlayStation


Our Take
Speedrunning is a fascinating
of gaming that I've never really partaken in, but the built-in
features are an intriguing and thoughtful addition for those who are interested
in testing their mettle. – The Feed

Capcom Breaks Down Resident Evil Revelations 2′s Updated Raid Mode

Resident Evil Revelations 2 producer Michiteru Okabe explains the assorted changes coming to Raid mode.

The run and gun mode that appeared in the first Revelations will be making a return. When the first episode launches, it will come included with a handful of offline Raid levels. Online will be added shortly after the game's final episode releases, and each new episode will add new levels. There will be 15 playable characters, new maps, and new weapons from the first Revelations' Raide mode. You can't find more details about the mode (along with gameplay) in the video below, or by heading here.

Episode one of a planned four episodes launches February 24.

(Please visit the site to view this media)

For more on Resident Evil Revelations 2 click the banner below.

[Source: Capcom Unity] – The Feed

Crota’s End Hard Mode Arrives Next Week In Destiny With A Slate Of New Weapons

The time has finally come, Guardians. Crota’s End gets its hard mode on January 21 at approximately 10 a.m. Pacific / 1 p.m. Eastern.

The more aggressive version of the Crota’s End raid is set at level 33. What’s that you say? Your gear only gets you to level 32. Well, they call it “hard mode” for a reason.

Thankfully, the rewards are plentiful. You’ve likely started seeing special and heavy weapons drop throughout the raid. They are Swordbreaker (shotgun), Light of the Abyss (fusion rifle), Black Hammer (sniper rifle), Song of Ir Yut (machine gun), and Hunger of Crota (rocket launcher).

Hard mode will yield primary weapons, though. Here they are, straight from Bungie:

Additionally, you’ll be able to get the Crux of Crota to upgrade Eidolon’s Ally (in turn upgraded from Husk of the Pit) to Necrochasm, an exotic auto rifle. You’ll also be able to get a new ship called Bane of the Dark Gods and a shader called Glowhoo.

Bungie says that hard mode has some new wrinkles that might confound even the most stalwart of Crota’s End veterans. Good luck.

[Source: Bungie]


Our Take
I’m still waiting on one more drop (either a helmet or a chest piece) to be able to get to 32. I’m not sure if my character is ready for hard mode, but that isn’t likely to stop me from trying. – The Feed

Destiny ‘Crota’s End’ hard mode coming Jan. 21

Next week, ‘Crota’s End’ will get its revenge for all of the cheesy tactics used by Destiny players (maybe us included, maybe not. What’s it to you?).

Bungie is unlocking hard mode for the latest raid on January 21, the developer revealed in an upda…
Joystiq RSS Feed

Alien: Isolation’s third DLC adds one-life-only Salvage Mode

Are you a survivor, unclouded by conscience, remorse or delusions of morality? If that sounds like you then maybe let’s not do coffee… but you may want to check out Alien: Isolation’s new Safe Haven DLC. The add-on’s new Salvage Mode tasks you with…
Joystiq RSS Feed

PS4 port of Ultra Street Fighter 4 will include Omega Mode

Ultra Street Fighter 4 will land combos on the PS4 this spring sporting a full wardrobe of DLC costumes, but move sets will also be freshened up with the inclusion of Omega Mode, a play style that offers alternate normal and special attacks for the g…
Joystiq RSS Feed

Halo 5 beta adding Strongholds mode, Rocket Launcher

The Halo 5: Guardians beta is drawing to a close, Spartans. Just one week remains before the doors seal shut on January 18, but developer 343 Industries and publisher Microsoft are going to make sure this shindig goes out with a bang – literally. See…
Joystiq RSS Feed