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Zero Suit Samus Gets Modded Into Street Fighter V

Here comes a new challenger we can get behind.

Nintendo’s not looking to do much with Samus these days. Fortunately, fans are more than happy to throw her into other games, like Street Fighter V. There is no shortage of hilarious and cool Street Fighter V mods, but this Cammy mod from Khaledantar666 is also pretty great.

(Please visit the site to view this media)

[Source Khaledantar666 via Polygon]

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Red Dead Redemption’s Map Has Been Modded Into Grand Theft Auto V

 

As reported on NeoGAF, a modding team that goes by Team White has brought the Xbox 360 version of Red Dead Redemption's map to Grand Theft Auto V on PC. Tentatively titled "Red Dead Redemption V", the mod has taken just over two years to get to this point. 

Team White says that players should expect a teaser trailer soon, with a beta coming sometime this summer. They also put out a brief FAQ, as wells as some pretty impressive screenshots, both of which you can take a look at here.

The most interesting thing mentioned in the FAQ pertains to what exactly the mod is. While it is not a full port of Red Dead Redemption to the PC, Team White does mention that the full map will feature "additional content" in the future. It remains to be seen what this additional content entails, whether it be from Red Dead Redemption's single player, multiplayer, or possibly original content. Either way, the mod is an impressive feat.

In other Grand Theft Auto V news, the game's multiplayer suite is still pumping out content with a new series of racing tracks, and a double XP event going through March 22. You can read more about it here.

www.GameInformer.com – The Feed

Red Dead Redemption’s Map Has Been Modded Into Grand Theft Auto V

 

As reported on NeoGAF, a modding team that goes by Team White has brought the Xbox 360 version of Red Dead Redemption's map to Grand Theft Auto V on PC. Tentatively titled "Red Dead Redemption V", the mod has taken just over two years to get to this point. 

Team White says that players should expect a teaser trailer soon, with a beta coming sometime this summer. They also put out a brief FAQ, as wells as some pretty impressive screenshots, both of which you can take a look at here.

The most interesting thing mentioned in the FAQ pertains to what exactly the mod is. While it is not a full port of Red Dead Redemption to the PC, Team White does mention that the full map will feature "additional content" in the future. It remains to be seen what this additional content entails, whether it be from Red Dead Redemption's single player, multiplayer, or possibly original content. Either way, the mod is an impressive feat.

In other Grand Theft Auto V news, the game's multiplayer suite is still pumping out content with a new series of racing tracks, and a double XP event going through March 22. You can read more about it here.

www.GameInformer.com – The Feed

Zero Suit Samus Gets Modded Into Street Fighter V

Here comes a new challenger we can get behind.

Nintendo’s not looking to do much with Samus these days. Fortunately, fans are more than happy to throw her into other games, like Street Fighter V. There is no shortage of hilarious and cool Street Fighter V mods, but this Cammy mod from Khaledantar666 is also pretty great.

(Please visit the site to view this media)

[Source Khaledantar666 via Polygon]

www.GameInformer.com – The Feed

Reader Discussion – Have You Ever Modded A Console?

With the recent settlement between Sony and fans upset about the removal of the "Other OS" feature from their original-model PlayStation 3s, we thought we'd ask you a related question: have you ever decided to tinker with your console or handheld?

If memory severs I've never done it myself, but I remember several instances that showed me how tempting it could be. I remember looking at the old Afterburner kits for the original Game Boy Advance and wishing I could pay for one with cash, since I was too young to use a check or money order at the time. A Game Boy with a light built into it! What could be better? 

I've also gone and modified a few arcade sticks in my day (I'm a fan of octo-gates in my joysticks over square gates), but that's about it. So what modifications have you made to your consoles over the years? Did you actually run Linux on a PlayStation 3, for example? Did you crack open your Xbox 360 controller to fix a stuck button?

And just in case: a general warning that you should probably not talk about how you pirated software here, or link others to where they can do that. Anything else, though, should be fine.

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Robot Chicken animator uses modded Power Glove for work

Next time someone tells you that Nintendo’s Power Glove accessory was a flop, point them to Dillon Markey, an animator who works on projects like Cartoon Network’s Robot Chicken. Markey has been using a modified Power Glove for more than a year now, …
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SimCity Modded For Offline Play

SimCity has been criticized for its demand that players be always connected online to play the game, and now a modder has found a way to play it offline.

UKAzzer has accessed the game's debug mode, which allows him to play the game indefinitely offline, among other things. Usually the game has a disconnect timer for offline play. While the modder's experience isn't without its drawbacks (to save, you have to reconnect to the server), it could be proof that SimCity could have included an offline single-player mode if Maxis and EA so desired.

This bolsters the claim of an anonymous Maxis developer who recently challenged claims from his company that it was necessary for the game to require an online connection.

 

[via Reddit and Eurogamer]

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Rumor: SimCity modded to disable disconnection timer, open debug mode

Reddit user AzzerUK claims to have enabled SimCity‘s debug mode and to have disabled its disconnection timer, both of which imply that there is more to the game’s inner workings than EA and Maxis originally stated.

Currently, a user that loses their connection to the server during gameplay will be logged out of the game after 20 minutes. This is supposedly because the client must sync simulation data back to the server on a regular basis, in order to ease the computational load on the user’s machine and to ensure the simulation as a whole runs smoothly.

Though not demonstrated in the video above, AzzerUK claims to have disabled that disconnection timer, and that playing an offline city for extended periods of time resulted in no issues with the simulation itself. Since SimCity does not support local saves in any way, it is not possible for AzzerUK to actually save anything that happens in his offline city, but the important thing is that the simulation reportedly did not come to a screeching halt after being unable to sync with the server.

The modder/hacker also claims to have enabled SimCity‘s debug mode, which allows for cities to be edited beyond their typically imposed borders. Though clipping and texture mapping issues are easily visible in the above clip, the traditionally impossible highways created at least appear to function properly. This supposes that, at least theoretically, the game is capable of supporting city sizes that are larger than what is currently available.

JoystiqRumor: SimCity modded to disable disconnection timer, open debug mode originally appeared on Joystiq on Thu, 14 Mar 2013 20:15:00 EST. Please see our terms for use of feeds.

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Super Mario 64 Modded For Cooperative Play

YouTube user Skelux has posted a video, along with a few download links, for a Super Mario 64 co-op mod.

You can check out some footage of two Mario's running around the world of Super Mario 64 below. You would think Skelux would have opted for a Mario with a green hat, green shirt, and an 'L' on his hat to keep with cooperative Mario tradition, but this still looks pretty awesome.

(Please visit the site to view this media)

[via Polygon]

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Modded Sega Genesis does what Nintendon’t: administers electric shocks

Modded Sega Genesis does what Nintendon't administers electric shocks

Dyak and Furrtek, for reasons unknown, decided to mod a Sega Genesis with parts of a shock collar meant for dogs. The result is the Genezap, which delivers an electric charge of a modifiable intensity whenever the player takes damage in Sonic, Mega Bomberman, or other games.

They did this on purpose.

JoystiqModded Sega Genesis does what Nintendon’t: administers electric shocks originally appeared on Joystiq on Sat, 04 Aug 2012 21:00:00 EST. Please see our terms for use of feeds.

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