The Associated Press reports that Microsoft’s new Xbox One partnership with the NHL, which is advertised as integrating live match streaming with interactive apps, comes with a hefty price tag. …
The NFL will receive $ 400 million from Microsoft over the next five years, according to an Associated Press source. The partnership was announced during Microsoft’s Xbox One unveiling yesterday and will see NFL content coming to Microsoft’s next-generation console.
As for the NFL side, fans will see Microsoft branding on-field during live games starting this upcoming season. Coaches and other team officials will be provided Microsoft Surface tablets, with the possibility of further technological innovations coming from Microsoft throughout the longevity of the deal.
The Xbox One will have interactive features integrated during broadcasts, including SmartGlass, group Skype calling and fantasy stats available during live NFL games. Recently, Amazon announced a limited edition version of Madden NFL 25 bundled with a free DirecTV NFL Sunday Ticket subscription.
Kazuki Morishita, president of GungHo Online, had the original idea for smash mobile hit, Puzzle & Dragons, which rakes in a reported $ 3 million each day. Where does GungHo go from here? …
Ubisoft has shipped and digitally sold 6 million units of Far Cry 3 since its release late last year. That’s 1.5 million more than the figure reported in Ubi’s Q3 report back in February.
Assassin’s Creed 3 sits at 12.5 million shipped and digitally sold (it was at over 12 million back in February), while Just Dance 4 is up to 8.5 million shipped.
Ubisoft has released its financial information for the 12 month period ending March 31, 2013, which by all accounts seems to have been a pretty legit fiscal year for the publisher/developer conglomerate. The company crossed the finish line with €1.256 billion ($ 1.615 billion) in revenue and €64.8 million ($ 83.3 million) in profit, an 18.3 and 73.7-percent year-over-year increase, respectively, when compared to the €1.061 billion ($ 1.364 billion) in revenue and €37.3 million ($ 47.9 million) in profit recorded at the end of 2012.
Ubisoft contributes its stellar year to the continued success of its main three franchises, Assassin’s Creed, Just Dance and Far Cry, the latest entries in which have all sold between six and 12 million copies.
BioShock Infinite has shipped over 3.7 million units, according to Take-Two interactive’s year-end financials released today. The company noted the game experienced “significantly” higher first-month sales than any other BioShock release.
The company also mentioned it has seen solid demand for the BioShock Infinite Season Pass, but did not share any numbers. The Season Pass will include the game’s three coming DLC packs.
Gearbox's loot-fueled shooter Borderlands 2 has sold 6 million copies, according to publisher 2K Games. The figures were revealed in an earnings call with Take-Two, 2K's parent company. In addition to that stat, BioShock Infinite's sales were revealed at 3.7 million copies sold so far., and while no specific figures were given, season pass sales for that title are "solid."
NBA 2K13 is Take-Two's most profitable sports series, with more than five million copies sold for the third consecutive year.
“Borderlands 2 remains on track to become the highest selling release in the history of 2K,” Zelnick said.
That’s 2K Games, which should not be confused with Take-Two’s other child, Rockstar Games, which has a clear highest-selling franchise with Grand Theft Auto. The next installment in that series, GTA 5, is scheduled to drive off with everybody’s money on September 17.
In its latest financial report (translated here by Dr. Serkan Toto) Osaka-based publisher GungHo Entertainment announced that its mobile puzzle-RPG Puzzle & Dragons grossed over $ 113 million in April.
To put that in perspective, GungHo’s catalog-wide earnings for April totaled ¥12 billion ($ 119 million) – a 1,142.8 percent increase over its performance in April 2012. Puzzle & Dragons currently generates $ 3.76 million in daily revenue, and boasts 13 million players in Japan.
Puzzle & Dragons originally launched for iOS and Android devices last year. A Nintendo 3DS adaptation is slated for release in Japan this winter.
Mobile games may not all reach the same level of fame as retail or desktop counterparts, but the market is strong, producing games that sell millions more than some of our favorites and support entire teams of developers. Into the Dead from mobile publisher PikPok, for example, just passed 10 million downloads across iOS and Android devices, after five months on the market.
Into the Dead is an endless runner combined with a shooter, all set in the zombie apocalypse. It’s free on iOS and Android, but a no-ad version of the game is available for $ 2 as an in-app purchase. And now for a thought experiment: If only 10 percent of players purchase the ad-free game, that’s $ 2,000,000. Not bad for a 5-month-old.
If you want to bring Into the Dead to 10,000,001 downloads, head to the App Store or Google Play. Another PikPok game to pass 10 million downloads is Flick Kick Football. The Flick Kick series has clocked in more than 20 million downloads.