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Watch Metal Gear Solid 5: The Phantom Pain’s E3 demo

Snake? Yo, Snake? Snake!

Oh, there you are.

Hey Snake, check it: You’ve read our E3 preview of Metal Gear Solid 5: The Phantom Pain and its animal-ballooning hijinks. Now watch all 30 minutes of the E3 demo for yourself in this recorded Konami…
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Hideo Kojima Teases Metal Gear Solid V: The Phantom Pain 30 Minute Gameplay Demo Tomorrow

Metal Gear Solid mastermind Hideo Kojima recently tweeted for fans to expect to see some Phantom Pain gameplay online tomorrow.

Kojima tweeted that tomorrow at 7 p.m. JPT (which is 7 a.m. EST) a Metal Gear Solid V: The Phantom Pain gameplay demo will be presented here, at Kojima Station. The demo will be approximately 30 minutes long and will be the equivalent to what was shown at E3.

We had a chance to see the gameplay demo at E3, and we wrote about it here.

[Source: @HIDEO_KOJIMA_EN, via NeoGAF]

 

Our Take
If you're at all interested in Metal Gear Solid, I would recommend setting an alarm clock to check out the demo. If it's equivalent to what we were shown at E3, some very cool (and weird) things are shown off.

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Seen@E3: A visual history of Metal Gear

The walls outside the theater of Konami’s E3 2014 detail a visual history of one of the company’s most famous franchises. One poster showcases the evolution of Snake from his days as a bundle of pixels on the MSX to the gruff, high-res hero in…
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Recruiting goats and researching cardboard in Metal Gear Solid 5: The Phantom Pain

The in-game demo of Metal Gear Solid V: The Phantom Pain features an impressive array of technology, from Fox Engine’s fantastic character models and dynamic weather affects to its day and night cycle and open-world locales.

Oh, and also, you have…
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Three New Metal Gear Solid V: The Phantom Pain Screenshots Appear Ahead Of E3

Konami has released three new screenshots from Metal Gear Solid V: The Phantom Pain ahead of E3 next week.

You can see one of the screenshots above, and you can see the other two by heading over to CraveOnline.com. The screens don't appear to reveal any new details about the game, through prying eyes might be able to find secrets hidden in the images. Hideo Kojima rarely reveals media without at least some kind of subtext.

For more Metal Gear Solid coverage, click the banner below for all the features from when the game was on our cover.

[Source: CraveOnline.com]

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Sony ‘in talks’ with Metal Gear Solid movie director

Sony Pictures has finally infiltrated movie development hell on a sneaking mission to make its Metal Gear Solid movie. A Tuesday report in Deadline said the studio is in talks with director Jordan Vogt-Roberts to bring Hideo Kojima’s tale of…
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Apple brings ‘Metal’ graphics optimization tech to iOS 8

During today’s WWDC keynote, Apple announced a new graphics optimization tech, Metal, which optimizes performance on its devices. …


Gamasutra News

Konami Gives The Okay To Fan-Made Metal Gear Remake

A group remaking the original Metal Gear recently received approval for continuation on its project from Konami, with a few clauses.

The mod team, going by the name Outer Heaven, is remaking the 1987 Metal Gear using the Alien Swarm engine. Kotaku reports Konami says Outer Heavan can keep moving forward as long as the project does not make any money writing, "You cannot use our copyrighted material to promote a product you are selling or making any profit from."

You can find out more about the remake project by heading here.

[Source: Kotaku.uk, moddb, via NeoGAF]

 

Our Take
It's nice to see Konami giving the okay for the project to move forward. Publishers understandably often block projects like this to avoid consumer confusion. I'm curious to see the finished project.

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New free update adding previously format-exclusive missions incoming for Metal Gear Solid V: Ground Zeroes

Konami has announced that a free key update is hitting Metal Gear Solid V: Ground Zeroes next week that unlocks previously format-exclusive elements to all users.

Snake's future is so bright, he has to wear goggles

Available May 1st, PS3 and PS4 users will get a chance to play the previously Xbox-exclusive Jamais-Vu mission, which sees gamers take control of Raiden in the Ground Zeroes containment camp. Raiden must investigate an alleged alien incursion without having his trusty katana blade to rely on. Dubbed “Snatchers,” a reference to Kojima’s own Snatcher videogame, these aliens are disguised as human guards, so Raiden must use the iDroid app or binoculars to see their irregular X-Rays. Raiden must take them out while simultaneously avoiding capture.

On the other side of the coin, 360 and Xbox One users will get the previously PlayStation-exclusive MGS1 Déjà-Vu mission. This mission sees players take on the role of Snake as the operation visually references key events from the original PSX classic and tasks the user with reproducing famous scenes from Metal Gear Solid. As gamers recreate these scenes, the game reproduces the reduced polygon graphical style of MGS to make things authentic (I can’t wait to see Snake’s complete lack of facial features again).

One final addition to the update improves display items and menu aberration. Personally, both of these missions sound like a lot of fun, and I am glad to see exclusivity discarded so more gamers have access to a title’s complete package.


That VideoGame Blog

Ranking The Metal Gear Series

Metal Gear is one of the biggest names in the gaming world. Few franchises can boast such a long history, or a more fanatical fan base. We delved into the history of series in our month of coverage connected to Metal Gear Solid V, but Game Informer tried not to play favorites. That doesn't mean I can't, though. This list is my personal ranking of the Metal Gear games, starting with my least favorite.  

Hey, what about…
Fans of the series will notice a few titles missing from the list. For ease of comparison, I've only included the nine main entries in the series, meaning that non-canon diversions (like Metal Gear Solid on Game Boy Color) and titles in a completely different genre (like Metal Gear Rising: Revengeance and Metal Gear Acid) aren't figured into the rankings.

9. Metal Gear Solid V: Ground Zeroes


While it is the most visually impressive game on this list, Ground Zeroes is also the most sparse in terms of compelling content. The story feels unimportant, and the gameplay hardly gets a chance to ramp up before the mission is over. The new mechanics offer the potential for a cool game in the future, but it isn’t there yet. Eventually, gamers may consider Metal Gear Solid V to be a single game – Ground Zeroes coupled with the upcoming The Phantom Pain – and it might be better received in the Metal Gear lineup.

8. Metal Gear Solid: Portable Ops


I’m in the minority here, but I am a fan Portable Ops. Not a big enough fan to give it a higher place on this list, but I appreciate the way it translates Metal Gear to a handheld experience. Even though the controls are impressive for the PSP, they still don’t measure up to their console counterparts. Also, missions designed for smaller blocks of time, the story never gets a chance to hit its stride. Dragging “recruits” back to Campbell’s van gets old fast, but I loved the sense of slowly building an army. This title was the first to really distinguish between Solid Snake and Big Boss; the former is an obedient soldier, while the latter is a charismatic leader. Even so, the story has been rendered obsolete by the events of Peace Walker, leaving many fans to question whether Portable Ops is even considered canon.

7. Metal Gear 2: Solid Snake


This isn’t a bad game, but just about every standout moment in Metal Gear 2 was later refined and executed better in Metal Gear Solid. A shape-changing keycard? An elevator ambush? Shooting your way up some stairs? Those all happened here first, but they were also held back by baffling moments like hatching owl and snake eggs in your backpack. In the context of the whole series, this entry feels more like a Metal Gear Solid prototype to me.

6. Metal Gear Solid: Peace Walker


Peace Walker takes the Portable Ops formula and fixes the big issues. It still focuses on short missions, but recruiting enemy soldiers via the Fulton recovery system gets you back to base sooner. Building up Mother Base is a great way to illustrate Big Boss’ growing power, making you eager to hunt down as many recruits as possible. The addition of co-op play provides a fun way for friends to team up, but I was always more interested in Metal Gear as a solo experience. I was also a bit disappointed in the lack of great boss fights. I remember the strange tune Chrysalis emits, but otherwise, a parade of tanks, APCs, and helicopters don’t make for satisfying or noteworthy victories.

Up next: The top five Metal Gear games.


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