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Understanding Titanfall 2′s ‘action block’ level prototyping process

“We say, ‘Don’t get attached to this, because it might go nowhere, but go make something,’” Respawn boss Vince Zampella told Glixel. “Take a week, take a few days to make something fun.’” …


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Come play Titanfall 2′s most interesting level with us at 3PM EST

Come find out why “Press L1 to Time Travel” may be the #1 game prompt of 2016. …


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Blog: Look back, evaluate, and improve your level design

A few months ago, we hit a level design roadblock working on our game, Black The Fall. So we gathered around for a paradigm shift, or “What To Do When the Level Design Team is Stuck.” …


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Take a close look at the level design of some exceptional Zelda games

The two Zelda games released on the Game Boy Color have some seminal lessons for level designers—at least, that’s what YouTube critic Mark Brown argues in his latest episode of Boss Keys. …


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A ‘key’ tip about keys and doors from BioShock’s lead level designer

Former BioShock lead level designer Bill Gardner explains why you should think carefully about how players’ path to a puzzle can influence their desire (and ability) to solve it. …


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Watch Gamasutra play BioShock’s first hour with level designer Bill Gardner

To commemorate the release of BioShock: The Collection this week, we sat down with lead level designer Bill Gardner to analyze the first memorable moments of BioShock. …


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Halo 5: Forge level creation tools arrive on PC

Microsoft has finally brought Halo 5′s level creation mode, Forge, to PC — although the full game remains an Xbox One exclusive.  …


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Modders Have Created Doom 2016′s Opening Level In Doom 2

A group of talented Doom modders has taken the 2016's Doom's opening level and recreated it in Doom 2's engine.

It's quite the technical feat, and also serves to demonstrate just how true to the classic this year's Doom really is – it works as a classic Doom level. The video appears on dbthanatos on YouTube but the mod was put together by a group of six and took a couple weeks to build.

For our review of the new Doom, head here.

[Source: dbthanatos via NeoGAF]

www.GameInformer.com – The Feed

Modders Have Created Doom 2016′s Opening Level In Doom 2

A group of talented Doom modders has taken the 2016's Doom's opening level and recreated it in Doom 2's engine.

It's quite the technical feat, and also serves to demonstrate just how true to the classic this year's Doom really is – it works as a classic Doom level. The video appears on dbthanatos on YouTube but the mod was put together by a group of six and took a couple weeks to build.

For our review of the new Doom, head here.

[Source: dbthanatos on YouTube, via NeoGAF]

www.GameInformer.com – The Feed

Nintendo’s level design game Super Mario Maker is coming to 3DS

Almost a year after Nintendo released Super Mario Maker on Wii U, the company has laid plans to release a modified version of the game for its 3DS handheld console on December 2nd. …


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