Master of The Free World Productions | Jumpcut Entertainment Network

The Legend Of Zelda: Breath Of The Wild Switch Impressions And Equine Details

The Legend of Zelda: Breath of the Wild has a lot to do with the potential success of the Nintendo Switch, which makes it no surprise that it was featured prominently on Nintendo's Switch showcase floor.

There were two ways to play: One was a 20 minute hands-on demo using the new hardware. The other was a hands-off demo from a Nintendo representative showcasing some later-game content.

Hands-On
If you've been following Breath of the Wild, then you're likely familiar with this demo as it was the same one playable at E3. You can actually see my full playthrough here. It opens with Link mysteriously waking from a 100-year slumber before being let loose on the open world. Nintendo had Joy-Con Grip controllers on hands, but you could also attach the Joy-Con controller to the Switch screens and play as though you were playing mobile. I tried all the variations and landed on leaving the screen on the base, while using the two Joy-Con controllers one in each hand without the aid of the Grip. I always enjoyed that Wii games allowed you to play with your hands separated, and I was eager to see how it felt with the Switch.

My overall impressions are positive. The controllers are responsive and feel good. I was quickly fast-swapping weapons to beat up bad guys, sprinting, climbing, and collecting food without having to think about the controller. I didn't get far in my 20 minutes as I spent a lot of time picking fights and exploring.

Re-attaching the Joy-Con controllers to the screen and pulling it out of the base had barely any pause at all. Reverse, however, sticking the screen back in the dock to play on the TV, did feature a few moments of black as the TV had to acknowledge a new HDMI device had been plugged in.

Overall, however, the game feels great with the new controller and Zelda works as initially promised in the Switch's early commercials.

Hands-Off
For the hands-off demo, I was given three choices of what Nintendo's representative would like to me. We could see some general combat, explore a puzzle Shrine, or tame a horse. I went with the latter.

Nintendo's representative started by ambushing a Bokoblin camp and clearing them out so they could use their grill to cook up a Sneaky Elixer so that it would be easier to sneak up on a wild horse.

After finding a group of them, I watched Link climb a rock and leap off with his glider to land on the wild horses back. He soothed the horse to calm it down and wrote it to the nearby Riverside Stable, where he registered the horse and learned about its stats. Per my request, the horse was named Buttz.

Using this method, Link can have a handful of horses on call at assorted stables. You will not have a single horse you ride through the whole game, but you can name every single one of your horses Epona if you want.

Finally, I learned Link can call his horse to come closer to him by whistling. This is not a get a horse anywhere, anytime call, however. Your horse needs to be somewhat close in order to respond to your call.

Visually, Breath of the Wild does not look dramatically different from the Wii U version of the game, but the two were not side-by-side making direct comparison difficult. Wii U still seems like a perfectly acceptable way to play Breath of the Wild, and my time with game today makes it seems like it will serve as a perfectly good excuse to get a Switch on day one.

www.GameInformer.com – The Feed

Replay – The Legend Of Zelda: Twilight Princess

The Nintendo Switch launches on March 3 with The Legend of Zelda: Breath of the Wild available on day one. This isn't the first time that a new Zelda adventure has been available at launch, and it isn't the first time that the game will be available on two different systems. Nintendo is repeating the same strategy for The Legend of Zelda: Twilight Princess, which launched on Wii and GameCube in 2006. Yes, 10 years have already passed since its release.

On this episode of Replay, we take a look back at Twilight Princess's opening moments, and discuss the Zelda series at large as Brian Shea struggles to win the affection of a cat. We also talk about the Zelda game we would like to see, and speculate about the Switch, a segment we knew would bring extensive mocking on your behalf.

The second game we look at is a party game that we anticipated to be terrible, but ended up having a blast with. Enjoy the show, everyone. We'll see you again in seven short days.

(Please visit the site to view this media)

For more episodes of Replay, check out our Replay hub, or click on the banner below to watch episodes on YouTube.

www.GameInformer.com – The Feed

Nintendo Announces Special Editions, New Amiibo For The Legend Of Zelda: Breath Of The Wild

After announcing The Legend of Zelda: Breath of the Wild will be a launch title for Switch, Nintendo also announced a couple of special editions for the game, as well as some of new Amiibo.

The standard edition won't have anything special, but the image above does give us a glimpse at what Switch box art will look like. For $ 99.99, The Special Edition will have a Sheikah-themed carrying case for the Switch, a coin, a map detailing the game's world, and a soundtrack CD. For $ 129.99, the Master Edition includes everything from the Special Edition and a small bust of the Master Sword. 

Additionally, a number of new Amiibo will release alongside the game, including Link as an archer or on horseback, Zelda, and a Bokoblin retailing for $ 15.99, the latter two of which were announced tonight. There will also be Guardian Amiibo (also previously announced) which will retail for $ 19.99. You can find images for the newly-announced Amiibo below.

www.GameInformer.com – The Feed

Legend Of Zelda: Breath Of The Wild Is Launching Alongside Nintendo Switch In March

Update (01/13/17 at 12:17 a.m. CT): According to a tweet from Nintendo, Breath of the Wild will release on both Wii U and Nintendo Switch on March 3.

Original Story:

It was announced tonight that Legend of Zelda: Breath of the Wild will be releasing on the launch day of the Nintendo Switch on March 3.

The news came from the Nintendo Switch conference, where a lengthy and gorgeous new trailer for the game was also shown. Breath of the Wild will also release on Wii U, but it wasn't clarified whether that version is slated for the same date. You can check out the beautiful trailer demonstrating Link's new adventures below.

(Please visit the site to view this media)

Stay tuned to Game Informer as we will also be getting hands-on time with the Nintendo Switch tomorrow. You can read more about the upcoming console's price and details here

www.GameInformer.com – The Feed

Nintendo Announces Special Editions, New Amiibo For The Legend Of Zelda: Breath Of The Wild

After announcing The Legend of Zelda: Breath of the Wild will be a launch title for Switch, Nintendo also announced a couple of special editions for the game, as well as some of new Amiibo.

The standard edition won't have anything special, but the image above does give us a glimpse at what Switch box art will look like. For $ 99.99, The Special Edition will have a Sheikah-themed carrying case for the Switch, a coin, a map detailing the game's world, and a soundtrack CD. For $ 129.99, the Master Edition includes everything from the Special Edition and a small bust of the Master Sword. 

Additionally, a number of new Amiibo will release alongside the game, including Link as an archer or on horseback, Zelda, and a Bokoblin retailing for $ 15.99, the latter two of which were announced tonight. There will also be Guardian Amiibo (also previously announced) which will retail for $ 19.99. You can find images for the newly-announced Amiibo below.

www.GameInformer.com – The Feed

Don’t Miss: Breaking down the first fight of The Legend of Zelda: A Link to the Past

“We are going to step through the level design, the enemy design, and the overall combination of these elements to determine what Nintendo was trying to teach us in this moment of the game.” …


Gamasutra News

Nintendo Reveals Design Documents For The Original The Legend Of Zelda

Nintendo UK uploaded some behind-the-scenes materials for The Legend of Zelda to its site today, including some design documents and a video examining a rough draft of the game's world. There are also several sketches of the dungeons in the game.

You can watch the video in full here:

(Please visit the site to view this media)

You can check out all the materials here for yourself.

 

Our Take
It's always neat to get a behind-the-scenes look at games, especially one with as much prestige as the original The Legend of Zelda.

www.GameInformer.com – The Feed

Nintendo digs up original The Legend of Zelda design docs

Nintendo has served up a festive treat by uploading some of the original design documents from The Legend of Zelda, which was released on the NES around 30 years ago.  …


Gamasutra News

This 3D Printed Map Of The Original Legend Of Zelda Is Incredible

A talented fan has 3D printed a replica of the original Legend of Zelda's overworld map after meticulously building it in Minecraft.

The map, pictured above, took six months to build in Minecraft and 24 hours to print. The last touches included painting the map, which took six hours. The piece, according to Retro Gaming Mag, was sold through a closed Facebook group to its new owner Willard McFarland for $ 100.

You can view more images of the detailed map below.

For more on Legend of Zelda, read about how the series is being used as an escape the room event, which will be arriving in eight different cities around the U.S.

[Retro Gaming Mag via Kotaku]

www.GameInformer.com – The Feed

Replay – The Legend Of Dragoon

Released in North America in 2000, The Legend of Dragoon was in some ways a response from Sony to fill the PlayStation's library with more games like Final Fantasy VII. It is a big budget RPG with impressive pre-rendered cutscenes, and while it certainly looked to Square's PlayStation efforts for inspiration, it has an identity all its own. It never had the opportunity to broadened its universe with a sequel, but it has a following of devoted fans. I've heard it be called a favorite game of all time on more than one occasion.

Today Andrew Reiner and Brian Shea try to convince a very, very skeptical Kyle Hilliard that he should really gave this game a shot.

(Please visit the site to view this media)

For more episodes of Replay, check out our Replay hub, or click on the banner below to watch episodes on YouTube.

www.GameInformer.com – The Feed