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Real Soldier Dogs And I Am Legend Inspired Call Of Duty: Ghosts

Activision and Infinity Ward recently gave us a look at the next-gen capabilities of Call of Duty: Ghosts. We also got some tidbits about new gameplay that will involve canine soldier units. We spoke more about these furred companions in an interview with Infinity Ward executive producer, Mark Rubin. We touched on film and real-life inspiration for the new dog companion in Ghosts.

“One of our production guys got in contact with a Navy Seal from San Diego who was retired and had a retired service dog,” says Rubin. “We invited him to the studio, and they came by the studio and he told us some of the most amazing stories. I still have a hard time believing some of the things that those guys would do together. Not just the action they’ve been in, but the equipment and technology they use. Those stories and that time we spent with them, we came away from that meeting saying “We have to have this dog in the game.” Some of the stuff he would say is how the dog is a teammate. He’d take a bullet for that dog. I was floored by that statement. You could see that emotional attachment he had with this dog and how integral that dog was with the team he was on.”

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On the top of emotional attachments, I brought up the film I Am Legend as an example of audiences forming a closer bond with a dog character than they do with most human characters. Rubin responded to this example with recognition.

“One of things in the office, we’ve always done this where movies have always been our biggest inspiration.” Says Rubin. “Never other games. We have some TVs in office and we put up movie clips from different scenes and stuff that impact us. I Am Legend was up there quite often.”

Rubins says the game inspired by other famous film dogs, but decided not to share more examples.

(Above) Warner Bros. Pictures' I Am Legend, starring Will Smith and an awesome dog in a post-apocalyptic world

Infinity Ward isn’t implementing a dog into the story just to tug at your heart strings. The developer is enthusiastic about the military tech that soldiers use to interact with these dogs. Could these hint at potential new gameplay features for Ghosts?

“[The retired Navy Seal] was talking about some of the tech and the tech was amazing,” says Rubin. “You saw in some of those pictures he’s wearing body armor, he’s like a jugger-dog. That’s real. That’s real equipment that he brought into the studio and we got capture. It has a parascope on the back with a camera on it. Basically he’s got a TV screen on his arm and can see whatever the dog sees through that parascope, basically. The dog can be maneuvering around and he can see it on his screen. The dog is also wearing an earpiece. So this dog has a little clip-on earpiece and the Seal can give the dog directions. If they need to be really quiet he’s also got these vibrating devices on his neck. So if the Seal pushes the button on the right, the device on the right shakes and the dog knows he needs to go to the right. Push the left one, and he’ll go over to the left. It’s like video-gaming a dog.”

Rubin left me with an story about the retired Navy Seal and his dog companion’ fateful standoff against a group of enemy forces. 

“The Seal told us about this thing that happened with the dog,” says Rubin. “They were trapped in a house. His Seal team and the dog were trapped in the house. I can’t say where. He wouldn’t tell us where. They were trapped in this house and surrounded by somebody, he wouldn’t tell us who. They were getting fired on, rockets were hitting the walls. They were really holding on. I think they were there for like 18 hours just holding them off. The roof was caved in on them and they were taking explosive cuts and bruises from shrapnel. He was saying that in this difficult time he would just look over at the dog and it kind of had that “I’m here, I’m happy, we’re good”, and it sort of reinforced the team as a whole. It really boosted morale.”

The Call of Duty series has always done a great job of implementing memorable, impactful moments into the battlefield. These moments are usually emphasized with cut audio and dramatic slow-motion action, and we can see this new four-legged friend adding to that cinematic feel. We’re also excited by the possibility of remote controlling a dog. Call of Duty: Ghosts is heading to Xbox One, Xbox 360, PlayStation 4, PlayStation 3, and PC.

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Tim Schafer on Stacking, Costume Quest, Brütal Legend, and Iron Brigade, “We’re Still Trying To Get The Rights”

Yesterday at Kill Screen's inaugural Two5Six conference in Brooklyn, New York, we had the chance to catch up with keynote speaker Tim Schafer, CEO of Double Fine. The legendary designer spoke to us about role of reviewers in the Kickstarter landscape, the studio's past work with publishers, and a possible foray back into crowd funding.

We asked Schafer about the THQ auction and the acquisition of Costume Quest and Stacking by Nordic Games Publishing.

"We're still trying to get the rights to Costume Quest and Stacking," Schafer confirmed. "We can still make more of those games. We still have the IP. But we'd love to have all of the IP and distribution rights in house."

Schafer also revealed that two other Double Fine games will hopefully be coming home. "We're trying to get the Brütal Legend IP from EA, and we're interested in Iron Brigade coming back in [from Microsoft]."

We asked Schafer how he viewed the role of critics in relation to a Kickstarter project. "All the risk is up front," he said. "With Brütal Legend, the first review told us we weren't getting rich off this. We were biting our nails because we had a half million dollar Metacritic bonus riding on it. Reviews matter because we have four teams and we're thinking about another [Kickstarter] project. We're not sure if people would be receptive, but inXile changed our minds."

Brian Fargo and his studio, inXile, first successfully raised funds for Wasteland 2. They returned a year later and also succeeded in securing backing for a spiritual successor to Planescape: Torment, entitled Torment: Tides of Numenera

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Ragnarok 2: Legend of the Second most popular MMORPG on Steam

The MMORPG, Ragnarok Online 2: Legend of the Second (RO2: LotS) currently ranks as the #1 Massively Multiplayer Online Role-Playing Game (MMORPG) in the top 3 free-to-play games on Steam today in a little more than a week of its release. RO2: LotS is the remake of the MMORPG of the same name (yet different subtitle), Ragnarok Online 2: The Gate of the World.

RO2: LotS features a fantasy-based MMORPG where players may create and/or join guilds, collect and/or craft hundreds of unique equipment, and participate in player-versus-player (PVP) combat. The game is heavily influenced by the original game, Ragnarok Online, but the biggest difference is that RO2: LotS is a completely 3D game, while Ragnarok Online features a 3D environment with 2D character sprites.

The game features almost the same classes as the original game.

While the first iteration of the game (Ragnarok Online 2: The Gate of the World) was eliminated almost three years ago, RO2: LotS is doing well after its launch on May 1. It ranks as the 11th game with daily ‘Concurrent Users’ on Steam.

To find out more about Ragnarok Online 2: Legend of the Second, visit http://ro2.playpark.net/.

Image credit: http://operationrainfall.com

 


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Video: The Legend of Zelda’s evolution, from Nintendo’s Aonuma

The Legend of Zelda designer-turned-director Eiji Aonuma discusses how the franchise evolved, how A Link to the Past won him over, and how he handles the “Miyamoto Test,” in this special GDC Vault video. …


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Rockstar daily deals, cheap Brutal Legend highlight Steam weekend

Steam will play host to a series of daily Rockstar deals this weekend and first up in the spotlight is LA Noire. The Complete Edition, stock game and DLC bundle – which includes a couple extra outfits and cases – have all been discounted by 75%, down to $ 7.50, $ 5 and $ 2.99, respectively.

The Rockstar Hits Collection is also on sale for $ 29.99. It’s a Steam bundle that includes GTA IV and its Episodes from Liberty City expansion, Max Payne 3, and LA Noire. Pretty much every other Rockstar game on Steam right now is also on sale to varying degrees.

Recent PC arrival Brutal Legend joins the salesapalooza by slashing its price in half, down to $ 10 for the weekend starting now; if you want to pick up the soundtrack with the game, that’ll be $ 12.49. Creator Tim Schafer of Double Fine Productions has stated he would “love” to revisit the game and add more stuff if the PC version does well.

JoystiqRockstar daily deals, cheap Brutal Legend highlight Steam weekend originally appeared on Joystiq on Thu, 25 Apr 2013 16:30:00 EST. Please see our terms for use of feeds.

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The Legend of Zelda: Symphony of the Goddesses gets more tour dates and material, epicness ensues

SCORE! The Legend of Zelda: Symphony of the Goddesses is returning with a Part 2, due to popular demand. The musical epicness will hit eight cities that experienced the concert last year, with two new locations announced that have NEVER HEARD THE MAGIC. In the cities where the show will be returning, concert goers will be hearing brand new material that spans additional chapters in The Legend of Zelda series, in addition to the pieces heard last year.

Eímear Noone will be conducting under the arrangements of director Chad Seiter, with producer Jeron Moore assuming hosting duties (he’s super corny, but so loveable!). Fans and newcomers alike can expect to hear orchestral music approved by Zelda composer Koji Kondo spanning the series’ 27-year history, from such classics as A Link to the Past, Majora’s Mask, Ocarina of Time, Link’s Awakening, and Wind Waker. Jason Michael Paul, CEO of Jason Michael Paul Productions, which is producing the concert tour, had these kind words to say about the concert: “The demand for Zelda is amazing, and this special concert will deliver an unforgettable experience for fans. These performances transcend culture and geography and unite people through a common love for this venerable and legendary series.”

Gamers can find a complete tour schedule and ticket info here, and Club Nintendo members can get a sweet 15% discount by logging into their accounts and looking for a discount code on the show’s banner. Cities and show dates can be found below. I had a blast at the show last year, and will have to travel to experience new music, since it isn’t returning to New York (if I end up in LA or Philly, I’ll be the guy in the Ghirahim costume, because he is SO STYLIN’).

Returning due to popular demand:
• Atlanta; Cobb Energy Performing Arts Centre; June 6
• San Francisco; Louise M. Davies Symphony Hall; June 10
• Montreal; Place des Arts; June 14
• Los Angeles; Greek Theatre; June 21
• Austin, Texas; Long Center; June 29
• Philadelphia; The Mann Center for the Performing Arts; July 25
• Toronto; Sony Centre for the Performing Arts; Sept. 7
• Seattle; Benaroya Hall; Sept. 12

Newly coming to:
• Baltimore; Joseph Meyerhoff Symphony Hall; July 27
• Grand Rapids, Mich.; DeVos Performance Hall; Oct. 19


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First Screenshot Evidence Of Legend Of Grimrock 2 Appears Online

The sequel to Legend of Grimrock was announced back in February, and developer Almost Human has released the first tangible evidence of its true existence.

You can check out the first official screenshot for the game above, as shared on grimrock.net. It looks like a lovely medieval countryside with absolutely nothing happening.

You can check out our review of Legend of Grimrock by heading here.

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Defacing dungeons in The Legend of Zelda 3DS

The Legend of Zelda A Link to the Past 2 preview A link to the paste

Link has the ability to flatten himself and slide along walls in the upcoming 3DS sequel to the cherished SNES adventure, The Legend of Zelda: A Link to the Past. Think of it as wallpaper in honor of the protagonist, or as living graffiti defacing the dungeon’s interior.

It’s a new mechanic (likely one of several) that never felt forced in my ascent up a seven-story tower, and pushed me to think differently about the rigid environment.

Continue reading Defacing dungeons in The Legend of Zelda 3DS

JoystiqDefacing dungeons in The Legend of Zelda 3DS originally appeared on Joystiq on Fri, 19 Apr 2013 09:30:00 EST. Please see our terms for use of feeds.

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Brutal Legend items now available in Team Fortress 2

Brtal Legend items now available for purchase in Team Fortress 2

Double Fine’s heavy metal adventure RTS, Brütal Legend, made its way to Steam earlier this year, and those who pre-ordered it were able to grab a few special items for use in Team Fortress 2. Those pieces are no longer exclusive: You can now purchase the Brütal Bouffant headgear (sideburns and mullets included) and the Shred Alert taunt from Double Fine’s Steam Workshop stall.

Only the pre-order bonuses are of “Genuine” quality, however, so those who participated during the promotional period still have a way to distinguish themselves in Double Fine fandom.

JoystiqBrutal Legend items now available in Team Fortress 2 originally appeared on Joystiq on Thu, 18 Apr 2013 02:30:00 EST. Please see our terms for use of feeds.

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Nintendo announces new Legend of Zelda game for 3DS

Legend of Zelda

During today’s Nintendo Direct presentation, Reggie Fils-Aime introduced a new Legend of Zelda game for the 3DS to viewers. And though it takes place in the same universe, it’s not a remake of Link to the Past — it’s a new game with an original storyline set in the classic SNES world!

“What our developers want to achieve in this new Zelda game, is to reinvigorate the flat 2D world of A Link to the Past with a sense of height and volume using the three-dimensional display of the Nintendo 3DS,” explained Rils-Aime. And indeed they have! The gameplay footage looks amazing so far! If done correctly, this will add plenty of puzzle mechanics to keep gamers busy.

In addition to making use of the 3D mechanic, one of Link’s powers will be to be turn into a drawing to move alongside walls for a limited time. This changes the perspective of the game, allowing players to see previously hidden paths.

Legend of Zelda (no subtitle yet) for the 3DS will be available this holiday season.




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