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A Short Explanation Of The Legend of Zelda: Twilight Princess Story

I remember loving The Legend of Zelda: Twilight Princess, but I didn't pay very good attention to the story. Who was Zant? Why was Midna banished? Why are we talking about this game now? Here's a short recap of the game that explains some of those questions.

After checking out this video from Lore in a Minute!, watch them do the same thing with The Witcher and Wolfenstein, or read our impressions of The Legend of Zelda: Twilight Princess' recent HD rerelease.

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Kobe Bryant Rebounds Onto The Cover Of NBA 2K17 Legend Edition

Retiring basketball icon Kobe Bryant is set to grace the cover of NBA 2K17 Legend Edition, which is a special release of Visual Concepts basketball sim that not only celebrates his career, but includes exclusive memorabilia and in-game digital content.

“It’s a great honor to partner with 2K on the NBA 2K17 Legend Edition,” said 18-time NBA All-Star Kobe Bryant. “As I walk off the NBA court for the final time, it’s exciting to know my fans can continue to celebrate my lifelong career as a Los Angeles Laker.”

NBA 2K17 Legend Edition will include the following.

  • Limited-edition Kobe poster (physical item)
  • Two Kobe Panini playing cards (physical item)
  • Black Mamba game controller skin (physical item)
  • 30,000 Virtual Currency 
  • MyTEAM Bundle + (includes 3 packs with guaranteed Kobe limited use card)
  • Nike Kobe 11 retirement shoes (digital content)
  • Kobe #8 Mitchell and Ness jersey (digital content)
  • Kobe hoodie (digital content)
  • And, more!

Check out the full trailer and cover below:

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The cover star for the standard edition of NBA 2K17 will be revealed later this June during the NBA 2K16 Road to the Finals $ 250,000 championship event.

The NBA 2K17 will sell for $ 79.99 and release on the PlayStation 4 and Xbox One this September 2016.

 

Our Take
This probably isn't that exciting for those who don't like Kobe Bryant, but it seems like a pretty solid special edition package for those who do, and a great way to honor a retiring legend. 

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Binding Of Isaac Creator Announces The Legend Of Bum-Bo, Places Mew-Genics On Hold

Edmund McMillen, creator of The Binding of Isaac and co-creator of Super Meat Boy, announced a new game while essentially cancelling another.

The new game, The Legend of Bum-Bo is being co-created by McMillen with James Id. The game will be a randomly generated turn based puzzle RPG with mysterious ties to The Binding of Isaac. McMillen is promising more teases to come soon on the Binding of Isaac blog.

Alongside this new project, McMillen is still (supposedly) working on the mobile game, Super Meat Boy Forever, but the other project from Team Meat (comprised of Edmund McMillen and Tommy Refenes), Mew-Genics, is on hold indefinitely. McMillen confirmed Mew-Genics' uncertain future to Eurogamer saying, "I'm unsure of its future but there is a chance we will attempt to revamp it in a few years with a new design of mine that will push it in a new direction that will hopefully make it more exciting for both of us to work on. But sadly till then it's not gunna happen."

Last year on our Game Informer Show podcast, Team Meat said Super Meat Boy 2 is something the duo is considering. For some hands-on with Super Meat Boy Forever, head here.

[Source: bindingofisaac.com, Eurogamer]

 

Our Take
McMillen always seem to be stretching himself thin, between original projects and ports of his games to other platforms, but his output is consistently high-quality. Personally, I am more interested in the future of Meat Boy, but I am curious to learn more about this project as well.

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Is The Legend Of Zelda: Twilight Princess Worth Revisiting On Wii U?

When The Legend of Zelda: Twilight Princess released back in 2006, we gave it the rare perfect 10 review score. It’s a great game, and I doubt many would argue against its quality. It has a few minor issues, but they weren’t a result of technical limitations (even with the Wii version’s motion controls). With tomorrow’s HD re-release, it raises the question: Is the game worth revisiting with its new coat of paint?

Twilight Princess’ big upgrade is cosmetic. Very little has been added or changed in the game. There is a new difficulty mode, a new combat-challenge dungeon (if you have the Wolf Link Amiibo that’s bundled with the game at launch), and a new item that assists with tracking down Poes. The distribution of wallets also lets you grab more rupees, but overall the pacing of the game has been largely untouched. By contrast, 2013’s Wind Waker HD gave players the option to track down a swift sail to dramatically speed up sailing, and the Triforce Quest was modified to offer a quicker, more rewarding experience. Last year’s remake of Majora’s Mask rearranged a few elements and sped up the process of traveling through time. Both Wind Waker and Majora’s Mask’s changes affected the game throughout, but Twilight Princess HD doesn’t have any comparable improvements.

The visual upgrade is considerable, and leads to new levels of discovery everywhere. The game looks nicer, but you can also see the animals of the forest much better, and I marveled at small things like being able to see the bait on your fishing hook. Those elements were always present, but now you can see them much better. The best thing an HD remaster can do is present a classic game the way you remember it as opposed to how it actually looks. Twilight Princess does this and takes it a step further by elevating its original details to a greater degree throughout.

The beginning of the game is still slow, but going in with that knowledge gave me a chance to appreciate the slow burn. Herding goats is still not a great way to kick off a Zelda game (especially one that was as highly anticipated as Twilight Princess), but opening the game with Link having a conversation with a mentor by a lake is a charming introduction and does well to establish the normalcy of Link’s life before the Twilight Realm changed everything.

Other elements of Twilight Princess that surprised me weren’t new, but were rather elements I had completely forgotten about. In the opening moments, for instance, Link wrestles a goat to the ground in an incredible show of strength. I couldn’t help but notice that the dash icon for riding Epona has changed from the carrots of Ocarina of Time to the considerably more violent spurs – Twilight Princess has a much darker tone, after all.

Hyrule is also much larger than I remembered, which will likely be the case for those like me who haven’t played the game much since its original release. Also, the Oocoo are still absolutely terrifying bird creatures who speak perfect English, and I love them for it.

For those satisfied with their memories of Twilight Princess, there is not a lot of incentive here to revisit the game. It hasn’t changed enough to feel like a new experience, but that doesn’t affect the fact that Twilight Princess has always been a fantastic game and this is the best looking version available. I’ve enjoyed my time revisiting the game and it has even managed to supersede new experiences waiting on my PlayStation 4 and Xbox One just because I have enjoyed being in Twilight Princess’ version of Hyrule again so much. It’s a fine port and a great way to experience Twilight Princess, but the experience is largely unchanged.

To see us play two hours of the HD version of Twilight Princess, check out the video below.

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Even Link Wonders Why Its Called The Legend Of Zelda

For decades newcomers have been confused about why it's called The Legend of Zelda when the main character is named Link. It turns out that even Link is confused by the situation.

Dorkly explores the true origin of the Legend of Zelda in this humorous (we're not going to lie, it's funny, but more like chuckle funny). If you dig this story, check this out. We're not going to tell you what it is, but trust us it's good.

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Director Eiji Aonuma Reflects On Creating The Legend Of Zelda: Twilight Princess

With the release of The Legend of Zelda: Twilight Princess
HD just over a week away, Nintendo has launched the first episode of a
retrospective series about the original game’s development. In the video, the
development team sits down to discuss Twilight Princess’s art style, character
designs, combat, and more.

The retrospective provides insight into the overall design
of Twilight Princess and how the game was an attempt to bring a sense of
reality to the series after Wind Waker. Series director Eiji Aonuma emphasizes
how important a feeling of scale and realism was to the creation of Twilight
Princess.

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The Legend of Zelda: Twilight Princess HD is coming to Wii U
on March 4. You can watch Kyle and Ben play two hours of the remake here. 

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Watch Us Play Two Hours Of The Legend Of Zelda: Twilight Princess HD

Update:

The stream has concluded, but you can check out the archive here!

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Original Article:

The high-definition re-release of Twilight Princess won't be available on Wii U until Friday, March 4, but we'll be live streaming the game a little later this afternoon.

We've already made a little progress in the game, so we can skip most of the boring stuff (Twilight Princess has a slow start), and we should be able to tackle the game's first dungeon. We'll take in the updated visuals, look at some of the new additions, and reminisce about one the best Zeldas.

Click the banner below to join the stream. See you then!

www.GameInformer.com – The Feed

Super Replay – The Legend Of Zelda

[This Super Replay was originally posted in 2011 but we're republishing it to commemorate the 30th anniversary of The Legend Of Zelda.]

For our 200th issue a couple years ago, the staff at Game Informer met for hours to debate on the top 200 games of all time. Many factors were involved in our decision-making process, and at the end of the day one game stood above the rest. The Legend of Zelda has influenced the world of gaming like no game before it, and we named it the #1 game of all time. All month, we've been giving you tons of Zelda coverage to commemorate the upcoming release of Skyward Sword as well as the series' 25th anniversary. We're ending this month of coverage with a complete playthrough of the game that started it all.

I'll be hosting throughout this Super Replay, and Jeff Cork will be at the controls as we hunt down Ganon. We'll have several editors stopping by to join us on our quest, and you can see it all below.

Episode 1 (Guest: Bryan Vore):

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Episode 2 (Guest: Tim Turi):

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Episode 3 (Guest: Andrew Reiner):

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Episode 4 (Guest: Jeff Marchiafava):

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Episode 5 (Guest: Ben Reeves):

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Episode 6 (Guest: Andrew Reiner):

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Episode 7 (Guest: Andrew Reiner and Ben Reeves):

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Episode 8 (Guest: That Jerk Joe Juba)

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Episode 9 (Guest: Andrew Reiner and Phil Kollar)

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Episode 10 (Guest: Andrew Reiner and Phil Kollar)

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Enjoying Replay? Catch up on all the old episodes at our Replay hub. If you want to chat Replay, head on over to the awesome (and very active) fan-created "I Watched The Entire Overblood Super Replay" Facebook group.

www.GameInformer.com – The Feed

Super Replay – The Legend Of Zelda

[This Super Replay was originally posted in 2011 but we're republishing it to commemorate the 30th anniversary of The Legend Of Zelda.]

For our 200th issue a couple years ago, the staff at Game Informer met for hours to debate on the top 200 games of all time. Many factors were involved in our decision-making process, and at the end of the day one game stood above the rest. The Legend of Zelda has influenced the world of gaming like no game before it, and we named it the #1 game of all time. All month, we've been giving you tons of Zelda coverage to commemorate the upcoming release of Skyward Sword as well as the series' 25th anniversary. We're ending this month of coverage with a complete playthrough of the game that started it all.

I'll be hosting throughout this Super Replay, and Jeff Cork will be at the controls as we hunt down Ganon. We'll have several editors stopping by to join us on our quest, and you can see it all below.

Episode 1 (Guest: Bryan Vore):

(Please visit the site to view this media)

Episode 2 (Guest: Tim Turi):

(Please visit the site to view this media)

Episode 3 (Guest: Andrew Reiner):

(Please visit the site to view this media)

Episode 4 (Guest: Jeff Marchiafava):

(Please visit the site to view this media)

Episode 5 (Guest: Ben Reeves):

(Please visit the site to view this media)

Episode 6 (Guest: Andrew Reiner):

(Please visit the site to view this media)

Episode 7 (Guest: Andrew Reiner and Ben Reeves):

(Please visit the site to view this media)

Episode 8 (Guest: That Jerk Joe Juba)

(Please visit the site to view this media)

Episode 9 (Guest: Andrew Reiner and Phil Kollar)

(Please visit the site to view this media)

Episode 10 (Guest: Andrew Reiner and Phil Kollar)

(Please visit the site to view this media)

Enjoying Replay? Catch up on all the old episodes at our Replay hub. If you want to chat Replay, head on over to the awesome (and very active) fan-created "I Watched The Entire Overblood Super Replay" Facebook group.

www.GameInformer.com – The Feed

Super Replay – The Legend Of Zelda

[This Super Replay was originally posted in 2011 but we're republishing to commemorate the approaching 30th anniversary of The Legend Of Zelda.]

For our 200th issue a couple years ago, the staff at Game Informer met for hours to debate on the top 200 games of all time. Many factors were involved in our decision-making process, and at the end of the day one game stood above the rest. The Legend of Zelda has influenced the world of gaming like no game before it, and we named it the #1 game of all time. All month, we've been giving you tons of Zelda coverage to commemorate the upcoming release of Skyward Sword as well as the series' 25th anniversary. We're ending this month of coverage with a complete playthrough of the game that started it all.

I'll be hosting throughout this Super Replay, and Jeff Cork will be at the controls as we hunt down Ganon. We'll have several editors stopping by to join us on our quest, and you can see it all below.

Episode 1 (Guest: Bryan Vore):

(Please visit the site to view this media)

Episode 2 (Guest: Tim Turi):

(Please visit the site to view this media)

Episode 3 (Guest: Andrew Reiner):

(Please visit the site to view this media)

Episode 4 (Guest: Jeff Marchiafava):

(Please visit the site to view this media)

Episode 5 (Guest: Ben Reeves):

(Please visit the site to view this media)

Episode 6 (Guest: Andrew Reiner):

(Please visit the site to view this media)

Episode 7 (Guest: Andrew Reiner and Ben Reeves):

(Please visit the site to view this media)

Episode 8 (Guest: That Jerk Joe Juba)

(Please visit the site to view this media)

Episode 9 (Guest: Andrew Reiner and Phil Kollar)

(Please visit the site to view this media)

Episode 10 (Guest: Andrew Reiner and Phil Kollar)

(Please visit the site to view this media)

Enjoying Replay? Catch up on all the old episodes at our Replay hub. If you want to chat Replay, head on over to the awesome (and very active) fan-created "I Watched The Entire Overblood Super Replay" Facebook group.

www.GameInformer.com – The Feed