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Mass Effect: Andromeda Lead Writer Leaves BioWare To Join Bungie

On November 7, 2014 ("N7 Day" as it's known to Mass Effect fans), BioWare introduced Chris Schlerf as the new lead writer for its upcoming follow-up to the beloved Shepard trilogy. Schlerf, who was the lead writer of Halo 4, joined BioWare Montreal to work on the game we now know as Mass Effect: Andromeda. Today, through a series of tweets, Schlerf confirmed that he has left BioWare to join Bungie.

You can read his tweets on his departure from BioWare and arrival at Bungie below.

The news comes hot on the heels of another major departure from BioWare: David Gaider, who was instrumental in crafting the Dragon Age universe. Gaider recently announced that he has joined Beamdog as creative director. Just a few weeks prior to that, Andromeda's senior development director, Chris Wynn, announced his departure from the team. Wynn has since become the executive producer of H1Z1 at Daybreak.

Mass Effect: Andromeda was officially unveiled at last year's E3 and is currently slated to release sometime in 2016.

We have reached out to EA for more information and will update this story if we receive comment.

[Source: Chris Schlerf on Twitter]

 

Our Take
It's impossible to know what this means for Mass Effect: Andromeda. It could mean that BioWare wanted to go in a different direction, or it could simply mean that Schlerf got a good offer from Bungie. Either way, there seems to be quite a few critical people leaving BioWare lately. I'm hoping it doesn't point to bigger problems.

www.GameInformer.com – The Feed

Mass Effect: Andromeda Lead Writer Leaves BioWare To Join Bungie

On November 7, 2014 ("N7 Day" as it's known to Mass Effect fans), BioWare introduced Chris Schlerf as the new lead writer for its upcoming follow-up to the beloved Shepard trilogy. Schlerf, who was the lead writer of Halo 4, joined BioWare Montreal to work on the game we now know as Mass Effect: Andromeda. Today, through a series of tweets, Schlerf confirmed that he has left BioWare to join Bungie.

You can read his tweets on his departure from BioWare and arrival at Bungie below.

The news comes hot on the heels of another major departure from BioWare: David Gaider, who was instrumental in crafting the Dragon Age universe. Gaider recently announced that he has joined Beamdog as creative director. Just a few weeks prior to that, Andromeda's senior development director, Chris Wynn, announced his departure from the team. Wynn has since become the executive producer of H1Z1 at Daybreak.

Mass Effect: Andromeda was officially unveiled at last year's E3 and is currently slated to release sometime in 2016.

We have reached out to EA for more information and will update this story if we receive comment.

[Source: Chris Schlerf on Twitter]

 

Our Take
It's impossible to know what this means for Mass Effect: Andromeda. It could mean that BioWare wanted to go in a different direction, or it could simply mean that Schlerf got a good offer from Bungie. Either way, there seems to be quite a few critical people leaving BioWare lately. I'm hoping it doesn't point to bigger problems.

www.GameInformer.com – The Feed

Longtime BioWare Writer David Gaider Leaves Company

If you've enjoyed BioWare characters like HK-47, Cassandra, and Dorian, you might need to sit down for this one. David Gaider, the writer responsible for those characters (and a stable of others) has left BioWare after 17 years.

The announcement came from Gaider himself over Twitter this morning.

In addition to writing individual characters, Gaider also helped create the whole Dragon Age setting, and he has written several Dragon Age novels. We already knew that he was moving on from Dragon Age to work on a new project, but now we'll just have to wait to see what's next for the writer.

Our Take
As a fan of Dragon Age and other BioWare franchises, this is a big deal. Even for those who don't recognize his name, Gaider has been helping to steer the narrative direction at BioWare for a long time. I have faith in the rest of the writing team at BioWare, but I can't ignore the fact that Gaider is the creative force behind some of my favorite characters in video game history. I hope that his next gig is still somewhere within the industry. 

www.GameInformer.com – The Feed

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Man Leaves His Super Nintendo On For Nearly 20 Years To Preserve His Save

Twitter user Wanikun really, really, really did not want to part with his save of Umihara Kawase.

Certain cartridge game suffered from a flaw where the save within the cartridge would die once the batteries were dead. Wanikun had a novel solution for this: he kept his console on for nearly 20 years.

He did have to unplug the console once while moving but managed to hook the game back up before he lost his save but still, he calculates that the console has been running for nearly 180,000 hours.

[Source: Rocket News24]

www.GameInformer.com – The Feed

Report: Hideo Kojima Officially Leaves Konami (Possibly For Real This Time)

It seems the drawn out divorce of Konami and Metal Gear creator Hideo Kojima could be hurtling toward a finale. Nikkei is reporting that as of today, Kojima has separated from the publisher.

The Nikkei story suggests that Kojima, who spent the better part of the 30 years at Konami, will be opening his own studio. We’ve reached out to Konami for comment on Kojima’s current status with the publisher and we’ll update should we receive a response.

The messy breakup first came to light when Konami removed Kojima’s name from Metal Gear Solid series boxart. The company then canceled Silent Hills, which Kojima was working on with Hollywood director Guillermo del Toro. The Los Angeles branch of Kojima Productions was later shuttered.

Along the way, rumors emerged that Kojima had already departed (refuted by Konami). The most recent dust up occurred at The Game Awards earlier in December as host Geoff Keighley revealed that Konami exercised legal leverage to prevent Kojima’s attendance.

For an in-depth look at the events of the past year transpiring between Kojima and Konami, check out our previous coverage.

[Source: Nikkei via Polygon]

 

Our Take
At this point, it’s unlikely Konami is going to comment about anything related to Kojima. This sordid tale won’t be over until he formally announces his own studio and can talk about what’s been going on over the past year. 

www.GameInformer.com – The Feed

Secret Ponchos: Most Wanted Edition On PC Leaves Early Access Today

Secret Ponchos, the overhead multiplayer shooter, is no longer an early access PC title, starting today.

The game released in PlayStation 4 back in December of last year, but its PC iteration has taken a bit longer to be considered an official release. This version of the game adds four more outlaws, two new maps, new skins, and a single-player arcade mode, among other additions. You can find more details here.

For our review of the PlayStation 4 version of Secret Ponchos, head here.

[Source: Secret Ponchos, via NeoGAF]

 

Our Take
The general consensus, as well as our own, on Secret Ponchos has been mostly negative. The game has a very cool western style, however, and it has the potential to find some new life on PC. I'm hopeful that its time in early access will have some positive results.

www.GameInformer.com – The Feed

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