In looking at how Access Games would develop the episodic D4: Dark Dreams Don’t Die for the Xbox One’s Kinect 2.0, Hidetaka “Swery” Suehiro found himself going back to the basics of gestural design. …
When Battlefield 4 hits the Xbox One, it will bring with it a few new Kinect options that make your own body movements part of the virtual firefight.
Most novel are the device’s head-tracking capabilities. According to Polygon, if your Kinect senses your head tilting far enough to the left or right, your in-game character will mirror this action, carefully leaning out of cover to line up a shot (or have his or her fool head blown off). Voice commands are likewise supported, allowing players to call for more ammo, medical assistance or a ride from any characters currently driving a vehicle.
Though the Xbox One (and PS4) iteration of Battlefield 4 launches on November 19, the Xbox One itself won’t debut until November 22. Xbox 360, PlayStation 3 and PC versions of the game are currently available.
In advance of D4 creator Hidetaka “SWERY” Suehiro’s GDC Next 10 talk this week, GDC briefly chatted with about D4′s creative inspiration, and working with the new Kinect. …
To make up for the delay of Kinect Sports Rivals to spring 2014, Microsoft will offer a free trial version of the game when the Xbox One launches on November 22. Called Kinect Sports Rivals Preseason, the trial offers players the game’s wave racing mini-game along with monthly challenges until March 2014.
Microsoft notes that players will need to download the Preseason trial before November 30 to start earning points to unlock a “Founder” player title as well as a wetsuit and wake racer avatar items. The free trial will launch alongside a Kinect Sports Rivals hub that distributes Preseason‘s monthly challenges and rewards, which carry over to the full version of the game.
A new Xbox One video has surfaced recently showing more of what Xbox One has to offer.
Archie Earnest from MTV Generation provides a fresh look of the next-gen console’s features including using the Xbox One’s Game DVR, sharing recorded game footage, switching to Live TV, accessing the new Activity Feed, and much more. Snapping Internet Explorer and side-by-side video is also shown in this demonstration.
Despite not being a live demo, this video does show some of what Microsoft’s Xbox One is capable of. The Xbox One releases on November 22 with a price of $ 500 in North America.
A recent Microsoft blog explored the technology behind the Xbox One’s Kinect hardware and how “time-of-flight” is expected to be a significant improvement on the Xbox 360′s version of Kinect. The tech “emits light signals and then measures how long it takes them to return,” which Microsoft said needs to be “accurate to 1/10,000,000,000 of a second.”
The blog included two videos, the first demonstrating how the Xbox One’s Kinect uses time-of-flight to track the 3D orientation of players as well as calculate force exerted by different muscles. The second video, seen after the break, shows off the camera’s infrared sensors and ability to pick up movement while players are in the dark.
Microsoft’s blog described the development process behind the next-gen camera and how assistants from Microsoft Research had to overcome issues such as motion blur. Sunil Acharya, senior director of engineering for Microsoft’s Architecture and Silicon Management team, said that “the time-of-flight camera uses global shutter, which has helped reduce motion blur significantly – from 65 milliseconds in the original Kinect to fewer than 14 milliseconds now.”
If there's one thing core gamers have been skeptical about with regard to the Xbox One, it's the built-in Kinect functionality. A new video from Microsoft research shows off all the ways in which Kinect 2.0 fulfills the promises made before the launch of the original peripheral.
The detailed footage shows off how the Kinect team tracks a user's skeleton, body orientation, musculature, and heart rate. With the announcement of Xbox Fitness, these are important features.
Take a look and let us know what you think.
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Let's be honest. Kinect as a tool for gaming probably still isn't precise enough to compensate for the lack of tactile feedback. Kinect as a companion for other Xbox One experiences has great potential, though.
The Xbox Fitness offerings seemed great on announcement, but actually seeing a Kinect demonstration like the one above makes all the difference. I might still flinch when a game carries the "Better with Kinect" banner, but that doesn't mean the device doesn't have value.
Microsoft has announced a new service for Xbox One called Xbox Fitness. The feature will bring top exercise programs to the Xbox One, including P90X, Insanity, Jillian Michaels, and others.
The hook is that the fitness programs will use the Kinect sensor to measure heart rate, muscle use, and workout intensity. Furthermore, the program will use your past workout history to recommend the right program for you.
The Xbox Fitness Pass will be free through December 2014 with an Xbox Live Gold membership. No other pricing information is available yet.
[Source: Xbox Wire]
This might be the best case for Kinect that Microsoft has made. Sure, this won't compel anyone just interested in games, but it will provide those interested in trying it out a way to sample the full power of the Kinect sensor at no additional cost (beyond an Xbox Live Gold membership).
I'll definitely be trying this out when I get an Xbox One, and the personalized recommendations should steer me toward the right program. This might not be about games, but I like what Microsoft is doing here.
The new Kinect for Xbox One can pick up two people speaking at once and discern what each one is saying. Kinect Sports Rivals studio Rare sounded off on the sensor’s features via a new video, as shown by Microsoft Corporate VP Phil Harrison to the audience at the Eurogamer Expo in London today.
“It can not only hear two people speaking at once and understand two people speaking at once,” said New Technology Lead Developer Nick Burton, “It can also see if their mouths are moving in a completely dark room. And that allows us to do crazy levels of detail.”
Included with every Xbox One, this Kinect is certainly a significant upgrade from its predecessor. The new sensor can detect 25 various joints for 6 different people, recognize which player is using which controller, estimate players’ heart rates, map faces to 1,400 points, and tell you if you’re too fat. Wait, one of those is the Balance Board… we bet the new Kinect can do that too, but we probably shouldn’t give it any more ideas.
Newly confirmed GDC Next 2013 talks for L.A. this November include Microsoft on the Xbox One’s enhanced Kinect, plus panels on eSports and going from AAA to indie. …