On the Xbox One, all games are equal.
Microsoft's Studios corporate vice president Phil Spencer spoke with Eurogamer, and clarified a question we had about the distribution of games on Microsoft's newly announced consoles. "In the past we had retail games which came on disc, we had Xbox Live Arcade and we had Indie Games, and they had their own discrete channels or discrete silos. With Xbox One and the new marketplace, they're games," Spencer said, "We don't make a distinction between whether a game is a 50-hour RPG epic or whether it is a puzzle game or whether it is something that fits halfway between the two."
Spencer continued by speaking towards how this new lack of compartmentalization will help independent developers saying, "I think we solve fantastically some of the challenges that independent developers face, particularly around discovery and connecting their game to an audience, by some of the platform features we have in the machine itself."
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