Ever heard of Survivor Squad? The first standalone PC game from a Flash developer has been on sale for a month — and he shares his stats to help you gauge how well a no-hype indie can do. …
As announced just moments ago at Horizon, Double Fine will be receiving support from Indie Fund for two new, previously unannounced titles. …
Indie Fund is funding two original projects with Double Fine. The news was announced during the Horizon conference by Indie Fund’s Kellee Santiago and Double Fine producer Greg Rice. Santiago didn’t offer any additional details, saying only that there would be more revealed in “the coming months.”
Following on this morning’s E3 press conference from Microsoft, Sony appealed to indie developers, with robust list of console exclusives and the ability to self-publish on the PlayStation 4. …
It’s not that there are too many indie games; it’s that there aren’t enough hours in a day to play all of them. The Joystiq Indie Pitch curates the best indies to play now and watch out for in the future.
What’s your game called and what’s it about?
The game is called Papers, Please and it follows the daily grind of an immigration inspector working in a fictional communist country in the early 1980s. The gameplay is based around detecting discrepancies in the documents provided by entrants. Using the limited resources provided by the Ministry of Admission, you have to sort spies, terrorists, smugglers and criminals from the flow of hopeful immigrants.
What inspired you to make Papers, Please?
I was inspired originally by my trips through airport immigration in the last few years. In general I try to keep an eye out for new game ideas and figured that whatever rigamarole the immigration inspector was doing behind their desk might be fun. Once that idea started to grow, I noticed other aspects of the concept that could be fun. Instead of playing the cool spy protagonist that slips through a checkpoint unsuspected, you can be the hard-ass inspector that casts their skeptical eye at every grandmother trodding through. That sort of role reversal sounded fun to me and I thought others might like it, too.
Described by creator Katharine Neil as delivering "slow-paced,
low-octane gameplay that will have you fully reclined on your chaise longue,"
Alone in the Park takes players on an atypical adventure through a national
park full of odd characters and humorous encounters.
Originally developed as a browser game, Alone in the Park is
a clever mix of a text adventure and graphic adventure that will be available
on PC, Mac, Linux, and iPad on June 15. Told from a first-person perspective,
the game follows the protagonist on a trek through Spiegel national park as she
searches for pieces of a secret map. Players wander across a barren map of the
park by clicking and holding their mouse, which causes a dotted line to trace
their movements, similar to the traveling sequences in the Indiana Jones films.
Various landmarks are sketched in as the player discovers them, some of which
can be further investigated, revealing objects and characters to interact with.
You'll collect a plethora of items while searching for the
missing map pieces, but your interactions with the world are more about
unfolding layers of the story than solving puzzles. That's not a bad thing, as
Alone in the Park's main appeal lies in its writing, which is composed mostly of
your encounters with the game's characters. Dialog is handled by simply
dragging items and pictures of NPCs from your inventory to the onscreen
character, at which point the conversation plays out on the left-hand page.
Each character you come across embodies a humorous
stereotype: an extreme sports-loving rock climber, a flaky spiritual healer,
etc. The protagonist exhibits the most well-rounded and relatable personality,
which is slowly fleshed out by her irreverent descriptions of the characters
she meets and her responses during conversations. Whether I was trying to fan the
flames of passion between a business-obsessed yuppie on a fishing trip and a
gothic LARPer or appease a particularly shrewd child who the protagonist is
irrationally afraid of, the three- to four-hour narrative (not to mention the particularly
humorous theme song, performed by Neil) provided a decent amount of chuckles.
To learn more about Alone in the Park and what it's like being
an indie developer, we spoke with Katharine Neil, who shared her thoughts on her
inspirations, the current state of gaming, and her upcoming projects.
Former Gears of War designer turned indie Lee Perry takes a tour through all the platforms he could be working on — and muses on what indies want and need from one. …
Amazon launched an indie games store featuring special sales on independent games, currently hosting more than 400 titles from 100 developers. Amazon’s Indie Games hub will have a rolling deal that automatically grants customers a selection of free games – the first offer runs from today to June 10 and it offers Dynasty of Dusk, Huntsman: The Orphanage, and The Curse of Nordic Cove for free when buying any indie game. A new free-games deal starts June 11.
There’s also a bundle page, and Amazon sends 100 percent of the profit generated from these sales straight to the developers themselves. Current bundles include the Gaijin Tripped Out Pack with games in the Bit.Trip series and the Oh So Fine and Dandy Bundle, a collection of Double Fine games. Each bundle is $ 10.
Amazon will feature a new indie developer each week in its Indie Spotlight, starting with Gaijin Games. To kick off the Indie Games store, more than 200 indie games are up to 75 percent off through June 23 on Amazon. Happy shopping.
Online retail giant Amazon has launched an “Indie Games Store” on its website, with the aim to highlight indie games and help indie devs reach more consumers. …
The Atomic Indie Bundle is the eighth package of games from Bundle Stars and it features 10 games, including the Tropico Trilogy, Dream Pinball 3D, Spacechem, Dino D-Day and Section 8. Unlike other bundles, Bundle Stars has a flat price for these games – $ 5 gets all of them, with Steam keys, and all Atomic Indie Bundle purchases benefit Special Effect charity as well as the developers.
The remaining games are The First Templar: Steam Special Edition, Legendary, Disciples 3: Resurrection, Insecticide and Imperium Romanum: Gold Edition. The Atomic Indie Bundle is available for 20 more days, and there’s always the chance that it will get new, mystery games before those days run dry.