Master of The Free World Productions | Jumpcut Entertainment Network

Bloodstained port house Armature to freely offer its UE4 Wii U/Vita code base

Thanks to Bloodstained’s Kickstarter success, Unreal Engine 4 will support two more platforms, unofficially. Gamasutra speaks to the studio’s tech director. …


Gamasutra News

What’s The Verdict On Destiny: House Of Wolves?

Since its launch in September, Destiny has always encouraged social engagement as the key to full enjoyment of the game. Raids and Nightfall strikes acted as end-game experiences squarely targeted at group play, but demanded you do your own work to form and solidify the teams that would enter those spaces. With House of Wolves, Bungie has doubled down on this strategy, offering two brand new gameplay modes that are a ton of fun, along with some of the most interesting gear and weapons yet seen, but the best of the new content demands a pre-formed group.

House of Wolves opens with several new story missions, taking Guardians into some pitched battles that nonetheless unfold in mostly familiar locales. While several of these missions reuse old areas, it’s often in compelling ways – particularly a memorable descent into the Vault of Glass, this time with different goals than the last time you visited. We also finally get to explore a few long-locked new areas, like Kings’ Watch and the top of the Vex Citadel, both of which made my list a few months back of locations we most wanted to visit in the game. The story mission battles are smartly paced, with some fevered combat encounters against large numbers of Fallen foes, and these encounters are friendly to both lone wolf Guardians and fully formed Fireteams.

After the much decried story of the original game, the story content that unfolds in these House of Wolves missions continues to make strides in the right direction. It’s increasingly apparent that Bungie recognizes the cool elements of the science-fantasy world it’s created, and is capitalizing on the potential through intriguing locations like the Reef and a couple of memorable characters, like Petra and Variks. Even so, House of Wolves still leaves the Destiny player base hanging, with the bulk of the most interesting fiction locked away in out-of-game grimoire cards and rarely fleshed out through the missions themselves. From a storytelling perspective, House of Wolves’ biggest triumph is the way the evil aliens are beginning to interact with each other in surprising ways. This expansion’s big bad, Skolas, recognizes the tremendous power of one of the other races’ technology, and tries to capitalize on it. 

The new strike is a worthy addition to the growing catalog of 3-man, match-made experiences. Shadow Thief takes us up onto a Fallen ship for a running fight against a powerful Fallen mercenary. The mid-level tank battle is fun, and I like the opportunity to explore another Fallen spaceship. Especially if you play on PS4, the nine distinct missions now available make the strike playlist experience varied, easy to enjoy with or without friends, and available for a broad swath of levels. 

[Next Page: Entering the Crucible, and the new approach to equipment]


www.GameInformer.com – The Feed

What Remains Of Edith Finch Trailer Highlights A Macabre House Of Mystery

Giant Sparrow has been doling out little seeds of info regarding its upcoming game What Remains of Edith Finch for more than two years now. The studio, which also developed The Unfinished Swan, released a trailer for the new project at last year's PlayStation Experience, which only helped to add to the sense of mystery. Now, they've unveiled a new look at the game and some additional details on what players can expect from the PlayStation 4 exclusive.

As Giant Sparrow explains on a post on the PlayStation Blog, What Remains of Edith Finch tells the story – or stories – of the Finch family. Players will explore the family home, including bedrooms that contain scraps of information about its previous occupants. The game is divided into stories based on family members, with a focus on their deaths. 

(Please visit the site to view this media)

As you probably gleaned from the trailer, the home itself is a focus of the overall narrative, too, The studio says the Finches have lived there for about 100 years, and that it's a "crazy" place. It's meant to have a lived-in look that reflects the idiosyncrasies of the individuals who lived there. As family members lived and died there, they left their own marks on the home.

Giant Sparrow says they'll be showing more of the game at E3, including the game's beginning and its first story, so be sure to check back with us next month for our impressions.

[Source: PlayStation Blog]

www.GameInformer.com – The Feed

Watch Us Play Three Hours Of Destiny: House of Wolves

Update: You can now watch our full three-hour live stream for Destiny: House of Wolves below. Thanks to those who tuned in, but if you missed the chance to join in the conversation, you can see all our adventures below. Stay tuned for additional live streams in the future!

(Please visit the site to view this media)

Original Story:

For the Destiny faithful, it’s been a long wait since the December release of The Dark Below. Today sees the release of House of Wolves, the second major expansion for Destiny, so the wait is finally over. We’re inviting you to join us in celebrating the release, as we hop in and play the new content live and on air. 

We’ll be taking your comments throughout the live stream, beginning at 4pm CST. We plan to play through the new story missions, check out the strike, explore the nooks and crannies of the new competitive maps, and take a shot at the Prison of Elders. We’ll also be taking your questions throughout the stream, and discussing the new areas as well as exploring the lore introduced by this expansion. 

If you’d like to learn more about the expansion in advance of the stream, you can read our 14 Ways Destiny Is Changing For House of Wolves

www.GameInformer.com – The Feed

Live Stream – Destiny: House of Wolves

For the Destiny faithful, it’s been a long wait since the December release of The Dark Below. Today sees the release of House of Wolves, the second major expansion for Destiny, so the wait is finally over. We’re inviting you to join us in celebrating the release, as we hop in and play the new content live and on air.

We’ll be taking your comments throughout the live stream, beginning at 4pm CST. We plan to play through the new story missions, check out the strike, explore the nooks and crannies of the new competitive maps, and take a shot at the Prison of Elders. We’ll also be taking your questions throughout the stream, and discussing the new areas as well as exploring the lore introduced by this expansion. 

If you’d like to learn more about the expansion in advance of the stream, you can read our 14 Ways Destiny Is Changing For House of Wolves

When the stream starts, you can click here to tune in, or just click the banner below. See you this afternoon!

www.GameInformer.com – The Feed

Bungie Drops House Of Wolves Gameplay Trailer, Provides Update On Patch Issues

Bungie has delivered a new trailer showing off some of the new spaces, weapons, and armor coming in Destiny’s House of Wolves expansion. Most importantly given yesterday’s news about a significant problem with a patch, the release date is still listed as May 19.

Additionally, community manager David “Deej” Dague has provided an update on the patch issues. “Solutions for technical issues that have delayed the delivery of updates have been identified,” Dague writes. “Work is ongoing and we'll release the new content and the Patch Notes as soon as we can. Stand by for more information on timing.”

(Please visit the site to view this media)

House of Wolves is schedule for release on all four platforms on Tuesday, May 19. For more, check out our previews of the multiplayer Trials of Osiris and co-operative Prison of Elders modes.

[Source: Bungie]

 

Our Take
In his update, Dague directly mentions releasing “the new content” as soon as possible. It’s unclear here which “new content” Dague is referring to, but the most obvious connection is the looming expansion only days away.

www.GameInformer.com – The Feed

Bungie Finds Problem With Destiny Update, House Of Wolves Release May Be Affected

Bungie has shared an update with the Destiny community that may have implications for Tuesday’s planned expansion rollout. House of Wolves is due on May 19, but a technical problem may impact that.

The issue stems from a recently discovered technical issue with update 1.2.0, which was issued last week but not yet activated. Engineers have since discovered a problem.

“I’ve spoken with the finest minds at Bungie about Update 1.2.0 just moments ago,” writes community manager David “Deej” Dague. “They're working to correct a late-breaking technical issue that would have impacted the way the game launches for a large portion of you. Progress is being made.”

Dague indicates that there may be some change in the House of Wolves rollout as a result. “We'll be sharing new details on the deployment schedule that leads to House of Wolves as soon as they become facts,” he says. “At the very least, you'll hear from me once a day about this. Hang in there, and thank you for your patience.”

[Source: Bungie]

 

Our Take
A delay in the House of Wolves release would be troublesome, but better than launching it only to have the game break for a large number of users. For now, stay tuned as more updates come in. The content may still drop on time.

www.GameInformer.com – The Feed

Get An Overview Of Destiny’s House Of Wolves Expansion, And Prepare For The Queen’s Wrath

Destiny’s next expansion, House of Wolves, will be out in just 11 days. You might be wondering why we’re traveling to new places to kill new things. This video should clear it up.

In our brief time in The Reef during Destiny’s story, our Guardians were surprised to find the Fallen serving the Awoken Queen. Things have changed, the Fallen are no longer welcome, and now Guardians have been invited to clean up the mess.

(Please visit the site to view this media)

In addition to the story, we’ve previously covered the competitive Trials of Osiris and the cooperative Prison of Elders. The video also clues you into the new maps coming in the expansion. 

You’ll also get a look at the new strike, The Shadow Thief. Also, Bungie is promising the return of the Queen’s Wrath special event. If you want to read more about the other changes coming in House of Wolves, check out our previous coverage.

www.GameInformer.com – The Feed

14 Ways Destiny Is Changing For House of Wolves

I visited Bungie recently to get the scoop on Destiny’s second big expansion. There’s a lot of new content coming in, and a number of old features that are changing. I’ve written about some of these features elsewhere (linked below where appropriate), but other snippets of info are listed here for the first time. Regardless, here’s your go-to guide to what you can expect if you decide to give House of Wolves a try on May 19.

Five New Story Missions
The Dark Below gave us three story missions, and House of Wolves is upping the ante with a couple more. These story missions are the only part of the new expansion that I didn’t get a chance to play during my visit to Bungie. However, the opening cinematic for the expansion helps to set up the situation.

A Fallen leader named Skolas has escaped from the Prison of Elders, and the House of Wolves that the Awoken once controlled have rebelled and returned to their old leader. The Awoken Queen is furious at the betrayal, and she opens up the Reef to Earth’s guardians. You must hunt down Skolas and his many, many minions.

The Shadow Thief
House of Wolves includes a new strike to add into the rotation, and you can expect to see a good bit of the new strike enter into the regular cycle of weekly nightfalls and heroics. I took on the new strike, and really enjoyed the fight. 

The story of the Shadow Thief is all about a dangerous Fallen named Taniks the Scarred, who is not a member of any Fallen house. He’s holed up on the Wolfship Kaliks-Syn near Earth’s moon. 

After a short run through a familiar section of the Moon, a beam of teleporting light ascended my team onto the enemy ship. The fighting here was intense, particularly because of the presence of new exploding Shanks that kept on showing up and sneaking up on us from behind. A mid-point boss against a Fallen Walker Tank proved to be a potent challenge. Afterwards, Taniks showed up repeatedly throughout the rest of the strike, until one final climactic encounter saw his defeat. 

New Bounties
The queen’s emissary from the Queen’s Wrath event returns in House of Wolves, and she acts as a voice for her queen. Specifically, Petra offers new daily bounties that would be the envy of Star Wars’ Boba Fett. New Fallen enemies now show up throughout the worlds of Destiny, and you can take on the task of bringing them down. 

Completing bounties for Petra helps rank you up with the new House of Judgment faction. Cool new class items, shaders, and ships are among the options of high-tier House of Judgment membership.

Trials of Osiris
The new PvP endgame experience is a new variation on the Crucible that should appeal to longtime players ready to test their mettle. Firmly targeted at high-level players, the Trials of Osiris has a complex economy of rewards and match entry rules that you can learn all about here

[Next Page: Details on the new social play space]


www.GameInformer.com – The Feed

14 Ways Destiny Is Changing For House of Wolves

I visited Bungie recently to get the scoop on Destiny’s second big expansion. There’s a lot of new content coming in, and a number of old features that are changing. I’ve written about some of these features elsewhere (linked below where appropriate), but other snippets of info are listed here for the first time. Regardless, here’s your go-to guide to what you can expect if you decide to give House of Wolves a try on May 19.

Five New Story Missions
The Dark Below gave us three story missions, and House of Wolves is upping the ante with a couple more. These story missions are the only part of the new expansion that I didn’t get a chance to play during my visit to Bungie. However, the opening cinematic for the expansion helps to set up the situation.

A Fallen leader named Skolas has escaped from the Prison of Elders, and the House of Wolves that the Awoken once controlled have rebelled and returned to their old leader. The Awoken Queen is furious at the betrayal, and she opens up the Reef to Earth’s guardians. You must hunt down Skolas and his many, many minions.

The Shadow Thief
House of Wolves includes a new strike to add into the rotation, and you can expect to see a good bit of the new strike enter into the regular cycle of weekly nightfalls and heroics. I took on the new strike, and really enjoyed the fight. 

The story of the Shadow Thief is all about a dangerous Fallen named Taniks the Scarred, who is not a member of any Fallen house. He’s holed up on the Wolfship Kaliks-Syn near Earth’s moon. 

After a short run through a familiar section of the Moon, a beam of teleporting light ascended my team onto the enemy ship. The fighting here was intense, particularly because of the presence of new exploding Shanks that kept on showing up and sneaking up on us from behind. A mid-point boss against a Fallen Walker Tank proved to be a potent challenge. Afterwards, Taniks showed up repeatedly throughout the rest of the strike, until one final climactic encounter saw his defeat. 

New Bounties
The queen’s emissary from the Queen’s Wrath event returns in House of Wolves, and she acts as a voice for her queen. Specifically, Petra offers new daily bounties that would be the envy of Star Wars’ Boba Fett. New Fallen enemies now show up throughout the worlds of Destiny, and you can take on the task of bringing them down. 

Completing bounties for Petra helps rank you up with the new House of Judgment faction. Cool new class items, shaders, and ships are among the options of high-tier House of Judgment membership.

Trials of Osiris
The new PvP endgame experience is a new variation on the Crucible that should appeal to longtime players ready to test their mettle. Firmly targeted at high-level players, the Trials of Osiris has a complex economy of rewards and match entry rules that you can learn all about here

[Next Page: Details on the new social play space]


www.GameInformer.com – The Feed