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Undertale Dev Courted For Wii U Port, Help Offered To Make It Happen

Undertale was one of 2015’s biggest surprises, blending throwback visuals, a quirky narrative, and a twist on turn-based RPG combat. As of now, it’s only on PC, though it isn’t resource intensive and compatible with a wide range of specs.

Yesterday, developer Toby Fox noted on Twitter that Nintendo had approached him for a Wii U port. There’s only one problem, though. The tools Fox used don’t export to Nintendo platforms.

There might be hope, though. Broken Rules, a developer that ported Guacamelee and other titles to Wii U reached out to Fox to offer assistance. 

And while Undertale is far from confirmed for Wii U (or any other platform). However, we may be witnessing the pieces come together in real time. For more on Undertale, check out a recent podcast conversation with Toby Fox.

[Source: Toby Fox on Twitter (1), (2), (3), Broken Rules via Destructoid]


Our Take
My personal feelings about Undertale aside, it’s an important game in the landscape. Getting it out to more people, particularly those with different expectations based on platform, will add a new dimension to conversation about the game. – The Feed

These Four Awesome Puzzle Games Help Decode Coding

A new crop of puzzle games is blurring the line between
entertainment and education by putting players in the role of a virtual programmer.
They also happen to be among the best puzzle games I've ever played.

People often think of computer programming as a dull and
laborious activity, but writing your own code has more in common with puzzle
games than you might guess. Puzzle games are built on presenting players with a
series of problems and a set of tools to solve them. Programming is no
different, except instead of lining up colored objects or pushing around blocks,
you use variables, statements, and basic mathematical operations to reach the
desired outcome.

That might still sound dull and laborious, but the games
outlined below are among the richest and most rewarding puzzle games I've ever
played. Why? Most puzzle games introduce a set of mechanics and then ply players
with variations on the same theme. The best puzzle games, however, continually
evolve their formulas, providing a steady stream of "a-ha" moments as you
expand your understanding of the tasks at hand.

Suffice it to say, coding is an incredibly deep and complex activity
– the possibilities for what you can do with even a basic programming language are
as varied as the software applications and games you engage with every day. Turning
that learning experience into an entertaining game is simply a matter of introducing
the commands at your disposal in a gradual and understandable way, along with increasingly
complex challenges to apply them to.

The games listed below do just that (though sometimes the
learning curve may occasionally morph into a learning cliff). While all four
games build off of the same principles, they differ in some significant ways.

Platform: iOS, Android,
While its simple visuals may not look like much, Robozzle provides
an excellent introduction to coding because it doesn't require learning an
actual programming language. Instead, players use arrows and colored tiles to teach
their triangular robot how to navigate increasingly intricate paths and pick up stars. At first,
the functions you program are straightforward (move forward three times, then
turn right, etc.), but soon you'll be learning and employing more complex
coding concepts like loops, stacks, and recursion. The Robozzle website allows
players to create and share their own levels, which has resulted in thousands
of engaging and devious challenges to take on. A similar game called LightBot has been developed with the goal of
teaching programming to kids, but as such is far more simplistic.

Human Resource

Platform: PC, Wii U
By far the most polished and professionally done game on
this list, Human Resource Machine teaches basic coding through a charming
art style that should be familiar to World of Goo fans (thanks to the
overlapping talent of artist/designer Kyle Gabler). As with the subsequent two
games on this list, Human Resource Machine tasks players with taking numbers
and letters provided by the game (delivered to your inbox) and manipulating
them to correspond to the desired outcome (which you drop off in your outbox).
Like with Robozzle, the challenges gradually become more complex: Taking a
number and doubling it is easy enough, but what happens when you have to
multiply two numbers without a multiplication command? Or rearrange a stack of
letters into a specific order? Unlike Robozzle, HRM has you compiling actual
programming commands to add, subtract, copy, and jump your dutiful protagonist
to victory. However, achieving the correct output is only half the challenge –
as with real programming, you'll also want to optimize your code to make it as
concise and fast as possible. HRM's drag-and-drop approach to coding can make sifting
through complicated solutions more confusing than it should be, but the
game contains a satisfying collection of puzzles to test your new-found coding

Platform: Android
Hacked was designed primarily to make coding easier on a
mobile platform, and as such it provides the most true-to-life programming of
any game on this list. Like Human Resource Machine, the game portion of Hacked
requires you to take strings of inputs and manipulate them to produce the
proper outputs. However, you'll be declaring variables, dealing with stacks,
and using a variety of conditional statements just like real programmers in
order to reach the proper solution. Hacked has a steep learning curve (the game
states that some coding knowledge is required), but thankfully this
step-by-step guide
by web developer Andrew Johns should help bridge any
gaps in your knowledge. Hacked also includes a freestyle mode that lets you
program and share your own games with other players from within the app.  

Platform: PC
A fun alternative take on programming, TIS-100 tasks you
with recoding a clunky old computer from the early '80s. Like Human Resource
Machine and Hacked, manipulating inputs into the proper outputs is still the
task du jour, but your resources are extremely limited – you only have a
handful of commands at your disposal, and each programming "node" can only hold
a few lines of code. Optimization is also rewarded, giving you a reason to
revisit completed challenges in hopes of minimizing your lines of code and CPU
usage. Of all the games on this list, TIS-100 has been the most rewarding;
stringing together your bite-sized portions of code to solve complex problems
is extremely satisfying, and conveys the elegance of well-written code. 

The four games listed above won't make you a coding master, but they do a good job of teaching you some of the fundamental concepts of programming. If your interest is piqued or you have a child who might be interested in programming, check out for a wealth of more education-focused games designed to teach coding, including lessons for specific programming languages like JavaScript and Python. – The Feed

This Tool Will Help You Figure Out Your Favorite Game

Popular walkthrough website is holding a best game ever poll, which prompted someone online to create a tool to help video game fans figure out they're personal favorite game of all time.

It's a time-consuming endeavor (I stopped doing it at about 30% in order to write up this story) but it's an interesting, often difficult exercise in selecting your favorite games. You can head here to try it yourself. Basically, it takes all 128 games featured on GameFAQs best game ever poll, and pits each one against one another asking you to select your preference. Sometimes (based on your personal preference) the winner is easy, sometimes it's a much more difficult selection. Obviously, not every game is featured on the list, but I bet many, if not all of your favorites, are.

According to its creator, the sorter can take between 127 and 448 "battles" in order to select one final favorite, which is why it has the potential to take some time. I had done about 200 "battles" and was only at about 30%, but fully plan on completing the survey to see which game comes out on top. I'm curious to see if it will differ from my typical favorite game of all time answer, which has been The Legend of Zelda: Ocarina of Time since the first time I beat Ganon with the Master Sword.

Let us know your personal results below.

[Source:, via Polygon] – The Feed

YouTube steps in to help legally defend select videos against DMCA takedowns

YouTube is making a show of support for videos on its platform that make fair use of copyrighted material by pledging to back select creators against what it perceives to be unfair DMCA takedowns. …

Gamasutra News

25 Fallout 4 Tips To Help You Conquer The Commonwealth

Hello, fellow Vault dweller! Whether you have already toured through the remnants of Capital Wasteland and the New California Republic or you’re a greenhorn venturing into the irradiated ruins for the first time, these tips will boost your chances for survival and even give you a leg up on the dangerous encounters you’re bound to find yourself in.

Explore, Explore, Explore
The critical path isn’t everything in Fallout 4. In fact, the game is most enjoyable when you forget about your lengthy list of quests and simply venture into the great unknown, taking in the sights and investigating those new markers showing up on your compass. 

Hack Smart
Players are given four tries to hack a computer terminal. If you fail out, you have to wait a handful of seconds before attempting again. If you’re on your fourth attempt and still don’t have a lead on cracking the code, we recommend simply backing out and starting over to avoid temporarily locking yourself out.

Don’t Wear Power Armor While Exploring
The power armor is a great boon in combat scenarios, but the fusion cores needed to operate it aren’t abundant. Rather than waste that precious energy walking across the Commonwealth, we recommend exploring without it and retrieving the power armor only when you know you are walking into a combat-centric scenario.

Light Things Up
Exploring a dingy raider hideout? Don’t forget that your PIP Boy doubles as a flashlight – hold in the Circle or B button to shine some light on your environment. If you can’t stand the sickly green glow, you can change the color of your PIP Boy in the display settings of the option menu, which in turn changes the color of your flashlight. Select a white hue with a tint of yellow, and it will be indistinguishable from a normal flashlight.

Dress For The Occasion
Before you go into town or engage in some in-mission dialogue, change into a more charismatic outfit. No one wants to flirt or offer a bargain to a guy dressed in gross raider armor, so always carry clothes and accessories that offer charisma bonuses. Changing into the debonair threads may give you the personality boost you needed to trend the conversations in the direction you intend them to go.

Talk To Everyone
Expect to run into a lot of strange and interesting people during your time in the Commonwealth. While some are there for simple entertainment, you never know who is going to throw a quest your way, so it pays to play the role of politician and try to meet as many people as you can as you move through a settlement or city. 

Hoard Everything
Television shows like Hoarders give viewers a glimpse into the tortured psyches of people who just can’t let go of possessions, but Fallout 4 makes us think these people may just be living in the wrong era. In the Wasteland, everything offers value for crafting weapons, armor, and structures in your settlements. Even innocuous items like aluminum cans yield critical resources you can use to build better scopes for your rifles. Before venturing away from a settlement, dump all non-essential gear so you have more room for gathering whatever odds and ends you come across.

Don’t Bother Selling Guns And Armor
The Commonwealth economy seems to devalue weapons. Don’t expect to fetch good rates for common gear; in fact, once you have the Scrapper perk, it’s more worthwhile to break down weapons for rare components like circuitry, nuclear material, and copper than it is to earn a couple extra bottlecaps in trade. Even if you don’t have the Scrapper perk yet, we recommend stashing your unwanted weapons at a settlement so you can harvest the materials later.

Get Hacking And Lockpicking Perks Early
Nothing in Fallout 4 is more annoying than clearing out an abandoned facility of feral ghouls, then stumbling upon a safe or terminal that requires a higher-level skill to pick or hack. With hundreds of unexplored buildings still littering your map, what are the chances you’ll remember to come back to this location? That’s why we recommend leveling your lockpicking and hacking skills as soon as you can.  

The Gun Nut Perk Is Another Great Investment
When you first venture out of Vault 111, you aren’t going to be coming across the stronger weaponry any time soon. But with the Gun Nut perk, you can give the dime-a-dozen raider guns decent damage and accuracy boosts by improving the barrels, stocks, scopes, etc.

Plan Ahead When Picking Perks
You can’t unlock every perk in one playthrough, so we recommend charting out your long-term plans early on to make sure you don’t get locked out of that end-game ability you want to see in action.

Read on to learn more about companions, V.A.T.S., and settlement building. – The Feed

Don Bluth Goes To Kickstarter To Help Fund A Dragon’s Lair Animated Film

Animator and director Don Bluth, known in the video game world for creating Dragon's Lair, recently began a Kickstarter campaign to create a film based on the iconic game.

Bluth and producing partner Gary Goldman (who was not affiliated with the game, but worked with Bluth on a number of his animated films) are hoping to raise $ 550,000 to create a teaser of sorts that can then be shopped to financiers to eventually create a full-length film.

Bluth has had plenty of success in the world of animated film with movies like The Land Before Time, The Secret of Nimh, and many others. Currently, the Kickstarter campaign has raised $ 76,000 of its $ 550,000 goal with 28 days to go.

We recently took a look back at Dragon's Lair when the game was re-released on Xbox 360, and unfortunately, it has not aged well. It still looks great today, but the gameplay is a relic of the past. You can read our most recent review of the game here.

[Source: Kickstarter]


Our Take
This sounds like a great idea, and it does beg the question – why doesn't this already exist? There was a very strong window for a movie adaptation when the game released and that may have passed. If it makes it the Kickstarter finish line, however, I would love to see the finished product. It certainly has potential. – The Feed

Help Create Just Cause 3′s Launch Trailer

Just Cause 3 is all about making your own mayhem, and publisher Square Enix and developer Avalanche Studios is also calling on fans to use their imagination to help create the game's launch trailer – and win a $ 5,000 prize package.

Gamers must create their own one- to two-minute trailer for the game using a provided online Creative Kit or by themselves. The entries will be judged in three categories: Best Action, Humor, and Audio, and from these categories an overall winner – whose trailer will become the game's official launch trailer – will be chosen. There will also be plenty of prizes to go around for the best entries.

For more on the rules and details of the contest, head over to the official site.

Just Cause 3 comes out on December 1 for PlayStation 4, Xbox One, and PC. Check out our hands-on with the game for more info. Also be sure to click the banner below for features from our cover story.

[Source: Square Enix]


Our Take
Apart from wisely getting the community involved, it'll be interesting to see if the winner creates something a bit different from the normal run-of-the-mill launch trailers we've become used to – The Feed

‘What YouTube channels/personalities do you watch to help you make better games?’

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Jaunt receives $65 million to help make virtual reality movies

Virtual reality outfit Jaunt, a startup company founded in 2013 that develops tools and software designed to push the boundaries of cinematic VR, has received $ 65 million in funding. …

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Valiant Hearts director designs indie game to help teach music history

Former Valiant Hearts co-director turned indie developer Joan Fanise talks briefly about the design goals and development process of emotive rhythm game Lost In Harmony, his studio’s debut game. …

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