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Lara seeks professional help in Rise of the Tomb Raider reveal

If you finished the (quite excellent) reboot of Tomb Raider, you know that Lady Croft has some post-traumatic issues to work out. Apparently, so does the audience in their interpretation of the issues presented in the new Tomb Raider….
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Apple moves to help parents put the kibosh on kids’ iOS spending

Apple has announced a new Family Sharing feature for the upcoming iOS 8 that will make it easier for parents to stop their children from racking up massive bills via in-app transactions. …


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Viktor to seek help sorting out realms on Steam in June

If everyone could just agree to stay in their own realms, there’d probably be a lot fewer instances of heroes getting saddled with the responsibility of solving conflicts larger than themselves. Of course, when your world consists of an Overworld and…
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Buy Dota 2 Championship Compendium And Help Unlock Dota Rewards

Valve has recently started selling it's 2014 digital program for the upcoming Dota 2 eSport championship, and proceeds from the compendium are helping boost the prize pool to staggering new heights.

This year's Compendium allows fans to follow the competitors and make predictions on matches. It digital program costs $ 10, and $ 2.50 of that money goes towards The International's prize pool. As this pool grows, Dota 2 strech goals unlock, giving Compendium owners and other Dota players access to things like new chat emoticons, new music, and new environmental effects.

Last year, Valve pulled off a similar crowd funding system and broke prize records with over $ 2.8 million in prizes awarded. This year's compendium just went on sale and Valve has already raised over $ 3.2 Million in prize money.

 

[Source: Dota 2 via Polygon]

 

Our Take
That's a lot of money, and it makes me wish I was good at Dota 2. The stretch goal system is a clever insentive to get more players to purchase this program and invested in the competition.

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Epic wants your help building the next Unreal Tournament

After a nearly seven year hiatus, Epic has announced plans to create a new entry in its beloved Unreal Tournament franchise. Even better: The game is going to be released at no cost, and Epic wants fan input on its design.

Epic made this…
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Mark of the Old Ones, a Lovecraftian Metroidvania platformer, is nearly funded on Kickstarter and needs your help!

Mark of the Old Ones is a Metroidvandia physics-based 2D platformer with elements of Lovecraftian horror. If you like any or all of those things, you’re in for some good news! Developer Hit the Sticks has less than 72 hours left to go to get their project completely funded, and you can still chip in!

In Mark of the Old Ones, you control Mogal, an eldritch ball of tentacles than can interact with its environment in a variety of unique ways. Moving around in the game world, the cavernous metropolis of Namaset, looks totally fluid and dynamic. Instead of pre-baked animations, you reach out and interact with objects with your tendrils, allowing for a vast array of possibilities, for puzzle platforming.

Taking inspiration from titles like Metroid and Zelda,  and borrowing the thematic principles of H.P. Lovecraft, this promises to be an interesting addition to the 2D puzzle platformer genre. On Hit the Sticks’ Kickstarter page, you can check out their trailer, some concept art, a preview of the game’s musical styling, a playable demo, and even a breakdown of the developer’s finances, which is always a good sign.

The project is about eighty percent fully funded, and if that doesn’t seem high enough for you, remember that the final days of a Kickstarter project are always the most powerful!

You can find the Kickstarter page for Mark of the Old Ones here:
kickstarter.com/projects/1168767162/mark-of-the-old-ones-a-metroidvanian-adventure


That VideoGame Blog

Longest Journey voice actor seeking help for medical bills

Sarah Hamilton, the voice of The Longest Journey protagonist April Ryan, is currently raising funds via GoFundMe to help pay for medical bills. Hamilton, who was diagnosed with multiple sclerosis in 2002 and Stage 2 parotic gland cancer 18 months…
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Help fund an oral history of EVE Online

Andrew Groen, a games journalist whose work has appeared on such prestigious outlets as Wired and Ars Technica, wants to demystify CCP Games’ epic space opera EVE Online, and he needs your help to do it.

For the past six months, Groen has been…
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Help fund Source through Kickstarter

Source is an in-development Metroidvania game by husband-wife team Fenix Fire. While demoing Source in the Indie Megabooth at PAX East, they launched a Kickstarter campaign to help fund the game’s development. Take a look at the game’s gorgeous visual style in their PAX East trailer:

The Tron aesthetic and Metroidvania structure has already won me over. The title is also ambitious for a two-person team, with them aiming for Xbox One, PS4 and Steam releases. Between the two of them, they have experience developing AAA titles at Blizzard, High Voltage Software and other well-known developers. Source looks like it has a lot of potential.

So if you own one of the new consoles and like what you see, contribute to their Kickstarter campaign and help them finish Source.


That VideoGame Blog

Razer CEO Offers To Help Mojang With Virtual Reality Minecraft

Yesterday, Mojang founder and Minecraft creator Markus “notch” Persson expressed his disapproval of the deal that saw Facebook purchase Oculus for $ 2 billion. Persson, who backed the Oculus Kickstarter at the $ 10,000 level said that he was canceling plans for Minecraft on the platform because “Facebook creeps me out.”

In response, Razer CEO Min-Liang Tan reached out to Persson via Twitter. “Perhaps we can help out,” he writes. “Will be in touch.”

At CES, Razer unveiled plans for a modular computing system and a wearable with two OLED screens. It’s not out of the realm of possibility that that the company is considering (or is already in development with) its own VR project. We’ve reached out to Razer for clarification and will update should we receive a response.

[Source: @minliangtan]

 

Our Take
Razer seems a likely suspect to join the VR race. With VR taking off and the company’s motion-based Hydra controller already in use for some head-mounted display input solutions, I wouldn’t be the least bit surprised for Tan and company to announce its own plans.

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