It’s been a rough week for WB Games, Batman: Arkham Knight developer Rocksteady, and PC fans hoping to play the series’ conclusion. The game continues to suffer from crippling problems that limit frame rate and visual fidelity.
Yesterday afternoon, game director and Rocksteady co-founder Sefton Hill offered a small update. Earlier in the week, Rocksteady revealed that WB Games outsourced the PC port. According to Hill, that developer is Chicago-based Iron Galaxy, the studio behind Killer Instinct Season Two, Borderlands 2 on Vita, and Divekick.
“I'm aware that some users are reporting performance issues with the PC version. This is something that Rocksteady takes very seriously,” Hill wrote on Twitter. “WB Games is working with the PC developer Iron Galaxy to address the issues ASAP. Rocksteady will provide any support to get this resolved. Totally supported decision to suspend PC version. We have our best engineers at Rocksteady working like crazy to help fix the issues ASAP.”
Batman: Arkham Knight sales were temporarily halted on Steam on and other PC storefronts earlier in the week. Rocksteady has offered some help for users related to suggested settings as a workaround while the studio, Nvidia, and AMD work to optimize the game.
Hill also says in a response to a fan question that PC fixes are being prioritized over any console updates. We’ll update as more information is available. For more, you can read up in our spoiler-free review.
The framerate problems experienced by many users is certainly one issue in play here, but it isn’t the only one. Side-by-side comparisons show that the PC version simply doesn’t feature some of the visual elements of the console installments. As impressive as the PS4 and Xbox One are, it’s a bad sign when those versions look better than the one running on more powerful hardware.