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Robert Bowling Joins Humble Bundle, Leads New Group To Help ‘Games Be Created’

Robert Bowling has announced that he has joined charity-focused game seller Humble Bundle as vice president and creative director. Bowling, who spent six years as creative strategist for Call of Duty at Infinity ward, left that position to strike out on his own.

Robotoki, the studio Bowling founded, closed in January after a change in focus for the studio’s game Human Development left the company without a publishing arrangement. Now, Bowling is building a new team that will help Humble’s mission of supporting developers and charity initiatives.

“My role as vice president, creative director is focused on the future of Humble and how we’ll be expanding in the next one to five years,” Bowling told us via email. “I have started a new vertical in the company and am currently building a creative team that will be focused on new products and projects.”

With his background in game development, we were curious about how that might come into play at Humble. While there’s nothing to announce right now, there are some hints about what Bowling might be working on.

“One of the new focuses that I’m bringing to the company is to allow games to be created that would not have, or could not have existing without our help,” Bowling explains. “So, if we did ‘dip our toes’ into original development, it would be in a capacity that helped us test and iterate on a feature or service that would be made available to all developers. At the moment however, our goals are focused on helping other developers with their original creations.”

This sounds like it could be in part related to funding, which might create new partnerships that bolster the Humble Store’s profile. Recently, Curve Digital announced a time-limited exclusive deal with Humble Bundle to bring Stealth Inc. 2: A Game of Clones to that storefront first.

As part of that, Bowling says that Humble will be expanding its capacity to further aid its core constituents: developers and gamers. “We are investing heavily in technology and development that will allow developers to increase the accessibility of their games and for players to have more freedom in how they play and access their games,” he tells us. “I will say, that every initiative we’re currently working on holds true to the values that people know from Humble. We want players to have freedom over the content they own, we want developers to have more opportunity for their games, and we want every revenue we generate to provide for charities.”

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Xbox One Overdog App Seeks To Help The Matchmaking Process

Launched today on Xbox One, Overdog seeks to match players with similar interests and connect them to play online.

It works a bit like a dedicated console social network, letting Xbox One players highlight a bunch of their interests, gaming and non-gaming alike, to create matches with other players. Overdog also wants to connect players with celebrity gamers.

You can check out a video below detailing how the service works. You can also find out more about it on its website, here. Finally, we interviewed former Chicago Bears linebacker Hunter Hillenmeyer a few years ago about the service when it was still in its infancy. The app has changed focus quite a bit since then, but Hillenmeyer was one of the original forces behind its inception. You can read that interview here.

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Our Take
Xbox One, to a small degree, has some of these functions already built into the operating system and Xbox Live, so I'm curious to see if the service will find an audience. The idea of finding someone to play online with who shares your obscure interest in a certain type of music or movies is certainly a compelling one, though. It seems like a good idea.

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Watch A Giant Piece Of Wood Turn Into Majora’s Mask With The Help Of A Few Chainsaws

Griffon Ramsey is an artist who works with wood and tools better know to the video game world as zombie slayers. Her latest creation is a giant Majora's Mask.

You can check out Ramsey's piece, as well as all the work that went into creating it, by checking out the video below. Ramsey has a number of videos on her channel showcasing her woodwork, including a Diablo-inspired piece you can find here.

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For more on the recently released Majora's Mask, you can find out review here and read an interview with Zelda series producer Eiji Aonuma about remaking the game (and other questions) by heading here.

[Source: Griffon Ramsey on YouTube, via reddit]

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Gearbox seeks help crafting the next Borderlands entry

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Video: Understanding how analytics help you make better games

Understanding analytics data is critical if you want to make your best games. Epic Games’ Jim Brown shows you how, using examples from Fortnite’s development, in this GDC Europe 2014 talk. …


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Call for participation: The Game Outcomes Project needs your help!

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You Can Help Decide The Fate Of The Newly Announced Might & Magic Heroes VII

Though we have plenty of RPG news coming from titles we expected to see at Gamescom 2014 like Dragon Age: Inquisition, we also received an announcement for the return of a recognizable role-playing title. Today, Ubisoft and Limbic Entertainment announced Might & Magic Heroes VII, asking fans to get involved in the direction of the game's development.

The stained glass-stylized reveal trailer shows off four members of main character Ivan, Duke of Griffin's council, and Ubisoft is polling fans to decide which other two potential factions to join the game. Fans can join the Shadow Council community on the game's website to cast their vote.

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So far, we know the skirmish, duel, and hot seat multiplayer modes will return. Factions like the Haven and the Necroplis will be returning for sure, while the current community vote is between the Sylvan and Fortress factions.

Might & Magic Heroes VII will release exclusively for PC sometime in 2015. For more, check out the screenshot and art gallery below.

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PlayStation 4 sales help Sony post quarterly profit

Sony revealed encouraging quarterly results this morning, with year-on-year sales between April and June boosted primarily by the PlayStation 4′s success. The company announced a Q1 net profit of 26.8 billion yen (around $ 265 million), up no less…
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Lara seeks professional help in Rise of the Tomb Raider reveal

If you finished the (quite excellent) reboot of Tomb Raider, you know that Lady Croft has some post-traumatic issues to work out. Apparently, so does the audience in their interpretation of the issues presented in the new Tomb Raider….
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