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Trailers Highlight Two Character Packs Now Available For Lego Star Wars: The Force Awakens

Starting today, players can download two new character packs for Lego
Star Wars: The Force Awakens, provided they aren't playing on Wii U,
3DS, or Vita. These are the first two of five planned DLC waves included in the Season Pass.

Joining in on the brick-based fun are a total of 16 new heroes and
villains, as well as four new vehicles of varying sizes. You can see a
few of these new characters and starfighters in action in the trailers
below.

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Characters included in the prequel trilogy pack are a damaged Anakin
Skywalker , Captain Panaka, Darth Maul, Jango Fett, Jar Jar Binks,
Padmé Naberrie, Watto, and Zam Wesell. The Freemaker Adventures
television series is represented by  Kordi Freemaker,
Rowan Freemaker, Zander Freemaker, Naare, Raam, Roger the Battle Droid, Baash, and Graballa the Hutt. The Naboo Fighter and Star Scavenger are also added in full size and microfighter form.

Each of these DLC packs can be purchased individually for $ 2.99, or in the $ 9.99 Season Pass. In our review, we found Lego Star Wars to be a fun way to experience the latest stories in a galaxy far, far away.

www.GameInformer.com – The Feed

Pokémon Go Was A Force At San Diego Comic-Con 2016

This week's San Diego Comic-Con is behind us, and while we received a ton of trailers, teasers, and even some cool announcements, the one inescapable element of San Diego Comic-Con 2016 was Pokémon Go. No matter where I went or what I was doing, the Pocket Monster app was somewhere close by.

Aside from the obvious fact that the app has far transcended the typical Pokémon audience and the fact that I was going to one of the largest nerd culture gatherings in the world, the first indication that Pokémon Go was going to be the biggest thing at Comic-Con was the abundance of lures placed on the Wednesday night before SDCC opened its doors. The Gaslamp Quarter around the San Diego Convention Center is full of PokéStops, and the SDCC attendees took full advantage of that fact. That's when I knew that devoted trainers would not be shirking their duties in the name of SDCC.

All throughout the week, you couldn't walk any distance without hearing someone talking about Pokémon Go. People stopped in the middle of the show floor to catch monsters, attendees sought out WiFi and areas with strong reception to try and pick up a GPS signal to play, and one of the most common conversations on the floor revolved around how poor the cell service was and how disappointed they were that they couldn't catch Pokémon between their other SDCC activities. In my final moments on the show floor I heard a vendor sadly tell another that because the service was so bad on the show floor, he missed out on a Dratini and a Magneton. Again, these instances weren't me walking up to people and asking them about Pokémon Go; this was just what you heard as you walked from booth to booth.

The lure scene on any given night in downtown San Diego during SDCC

I also noticed an increased interest in all things Pokémon at the show. Collectibles related to the franchise seemed to sell out faster than other adjacent products, while some booths took advantage of the new interest and charged a premium on some Pokémon merchandise. On multiple occasions during parties, I heard people cry out that a coveted Pokémon was present. Of course, that led to the majority of party-goers to whip out their phones to catch the nearby Squirtle or Pikachu.

By now, we've all seen businesses cater towards Pokémon Go players, but it was even more intense in San Diego this past week. Restaurants had Pokémon Go-themed food specials, promises of lures being thrown down with every purchase, and even discounts for those who show the waitstaff their Pokédex. Of course this is nothing new, but the number of participating restaurants and bars participating in such specials skyrocketed during this time. We've been saying that this is a smart business move since the app first appeared, and with so many people who are predisposed to love Pokémon Go in San Diego for the convention, it only made sense that a ton of restaurants would take advantage of that to help them stick out from the crowd.

But I get it: SDCC is a huge convention focused on nerd culture. This is all to be expected. But what about the fact that nearly every interview or panel that I attended had some discussion about the app? In addition, it actually caught me off-guard when I took an Uber and the driver didn't make a remark like "Did you catch anything good?" The answer was almost always "yes," seeing as how lures were everywhere. I remember arriving at a bar looking distraught. When my friend asked me what was wrong, I angrily said, "The Kadabra got away because the stupid app froze." 

When I spoke with Gears of War 4 lead voice actor Liam McIntyre, we spent five minutes discussing how to be more effective at collecting creatures and the ins and outs of gym battles. Before he jumped on the Gears of War 4 panel, Gears of War co-creator Rod Fergusson made a quick remark that McIntyre was playing Pokémon Go backstage, to which McIntyre joked, "I don't mean to alarm anyone, but there are several Doduos in this room." 

During the South Park panel, a question was asked during the Q&A session about whether we'd be seeing a Chinpokomon Go episode of South Park. Series creators Trey Parker and Matt Stone laughed and said that they actually felt they already did given that the premise of the Chinpokomon episode was that the Chinpokomon brainwash children to travel around and catch all of the creatures while Japan collected data on us.

I spoke with voice actors Tom Kenny and Bill Fagerbakke (SpongeBob and Patrick on SpongeBob Squarepants) and we spent their first five minutes with me talking about the app. Kenny joked that we could talk about Pokémon Go all night instead of the interview.

My favorite moment on this topic came when I encountered a small group of cosplayers who were dressed as PokéStops. Even before I ran into them, I had heard about them from three or four different people on the show floor. Anything that was Pokémon Go-related seemed to get amazing traction at the show as the app and franchise sit comfortably in the front of everyone's mind.

The craze surrounding Pokémon Go at SDCC 2016 was most evident during the final day when the panel was so in-demand that hundreds of people were unable to enter before the talk concluded. This was already after Comic-Con International bumped up the room size for the panel to its biggest area: the massive Hall H. Prior to the panel kicking off, rumors swirled about what would be announced at the talk. Speculation and rumors that the first Legendary creature was going to be revealed were so prevalent, many thought them to be fact. Some even asserted that not only would the first Legendary monster be revealed at the panel, but everyone in attendance would be given the opportunity to catch it. It was amazing how many times I heard these rumors.

Of course, those rumors never amounted to anything, but it was amazing to watch it all unfold. It was fun to be a part of the experience, just as it was fun to witness how this cultural phenomenon reached its fever pitch during the enormous celebration of nerd culture that is San Diego Comic-Con. 

www.GameInformer.com – The Feed

Pokémon Go Was A Force At San Diego Comic-Con 2016

This week's San Diego Comic-Con is behind us, and while we received a ton of trailers, teasers, and even some cool announcements, the one inescapable element of San Diego Comic-Con 2016 was Pokémon Go. No matter where I went or what I was doing, the Pocket Monster app was somewhere close by.

Aside from the obvious fact that the app has far transcended the typical Pokémon audience and the fact that I was going to one of the largest nerd culture gatherings in the world, the first indication that Pokémon Go was going to be the biggest thing at Comic-Con was the abundance of lures placed on the Wednesday night before SDCC opened its doors. The Gaslamp Quarter around the San Diego Convention Center is full of PokéStops, and the SDCC attendees took full advantage of that fact. That's when I knew that devoted trainers would not be shirking their duties in the name of SDCC.

All throughout the week, you couldn't walk any distance without hearing someone talking about Pokémon Go. People stopped in the middle of the show floor to catch monsters, attendees sought out WiFi and areas with strong reception to try and pick up a GPS signal to play, and one of the most common conversations on the floor revolved around how poor the cell service was and how disappointed they were that they couldn't catch Pokémon between their other SDCC activities. In my final moments on the show floor I heard a vendor sadly tell another that because the service was so bad on the show floor, he missed out on a Dratini and a Magneton. Again, these instances weren't me walking up to people and asking them about Pokémon Go; this was just what you heard as you walked from booth to booth.

The lure scene on any given night in downtown San Diego during SDCC

I also noticed an increased interest in all things Pokémon at the show. Collectibles related to the franchise seemed to sell out faster than other adjacent products, while some booths took advantage of the new interest and charged a premium on some Pokémon merchandise. On multiple occasions during parties, I heard people cry out that a coveted Pokémon was present. Of course, that led to the majority of party-goers to whip out their phones to catch the nearby Squirtle or Pikachu.

By now, we've all seen businesses cater towards Pokémon Go players, but it was even more intense in San Diego this past week. Restaurants had Pokémon Go-themed food specials, promises of lures being thrown down with every purchase, and even discounts for those who show the waitstaff their Pokédex. Of course this is nothing new, but the number of participating restaurants and bars participating in such specials skyrocketed during this time. We've been saying that this is a smart business move since the app first appeared, and with so many people who are predisposed to love Pokémon Go in San Diego for the convention, it only made sense that a ton of restaurants would take advantage of that to help them stick out from the crowd.

But I get it: SDCC is a huge convention focused on nerd culture. This is all to be expected. But what about the fact that nearly every interview or panel that I attended had some discussion about the app? In addition, it actually caught me off-guard when I took an Uber and the driver didn't make a remark like "Did you catch anything good?" The answer was almost always "yes," seeing as how lures were everywhere. I remember arriving at a bar looking distraught. When my friend asked me what was wrong, I angrily said, "The Kadabra got away because the stupid app froze." 

When I spoke with Gears of War 4 lead voice actor Liam McIntyre, we spent five minutes discussing how to be more effective at collecting creatures and the ins and outs of gym battles. Before he jumped on the Gears of War 4 panel, Gears of War co-creator Rod Fergusson made a quick remark that McIntyre was playing Pokémon Go backstage, to which McIntyre joked, "I don't mean to alarm anyone, but there are several Doduos in this room." 

During the South Park panel, a question was asked during the Q&A session about whether we'd be seeing a Chinpokomon Go episode of South Park. Series creators Trey Parker and Matt Stone laughed and said that they actually felt they already did given that the premise of the Chinpokomon episode was that the Chinpokomon brainwash children to travel around and catch all of the creatures while Japan collected data on us.

I spoke with voice actors Tom Kenny and Bill Fagerbakke (SpongeBob and Patrick on SpongeBob Squarepants) and we spent their first five minutes with me talking about the app. Kenny joked that we could talk about Pokémon Go all night instead of the interview.

My favorite moment on this topic came when I encountered a small group of cosplayers who were dressed as PokéStops. Even before I ran into them, I had heard about them from three or four different people on the show floor. Anything that was Pokémon Go-related seemed to get amazing traction at the show as the app and franchise sit comfortably in the front of everyone's mind.

The craze surrounding Pokémon Go at SDCC 2016 was most evident during the final day when the panel was so in-demand that hundreds of people were unable to enter before the talk concluded. This was already after Comic-Con International bumped up the room size for the panel to its biggest area: the massive Hall H. Prior to the panel kicking off, rumors swirled about what would be announced at the talk. Speculation and rumors that the first Legendary creature was going to be revealed were so prevalent, many thought them to be fact. Some even asserted that not only would the first Legendary monster be revealed at the panel, but everyone in attendance would be given the opportunity to catch it. It was amazing how many times I heard these rumors.

Of course, those rumors never amounted to anything, but it was amazing to watch it all unfold. It was fun to be a part of the experience, just as it was fun to witness how this cultural phenomenon reached its fever pitch during the enormous celebration of nerd culture that is San Diego Comic-Con. 

www.GameInformer.com – The Feed

Metroid Prime: Federation Force Blast Ball Is Free On The eShop

Metroid Prime: Federation Force is coming next month, and while it isn’t the Metroid game fans want, Nintendo hopes to win you over. Part of the campaign to win Chozo hearts and minds is a free demo for one of the modes out today.

You can download Metroid Prime: Federation Force Blast Ball absolutely free on the 3DS eShop right now. The game is described as “the most intense 3-on-3 sport in the Metroid universe.”

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In the video above, you can also check out some of the cooperative mission mode. Of note, the enemy difficulty won't scale to the number of players you have. So anything fewer than a full, four-person party is going to be harder than intended.

Metroid Prime: Federation Force will be out on 3DS on August 19.

www.GameInformer.com – The Feed

Mark Hamill Says Episode VIII Will Make You Forget About ‘May The Force Be With You’

In London earlier this morning, Mark Hamill kicked off Star Wars Celebration 2016 with a one-man panel, in which he teased revealing one big secret from Star Wars: Episode VIII, but joked that he's contractually forbidden to discuss anything about the upcoming film. "It's funny because you spent all of this money, and I can't talk about Star Wars," he mused.

Hamill went on to answer questions from fans, the first being about Skellig Michael, the location in Ireland where they filmed Luke Skywalker's scene in Star Wars: The Force Awakens. Hamill says that the weather was brutal, and the climb to the top of the hill took forever. He said that the actual time it took Daisy Ridley's Rey character to reach him was about four hours, and they just shortened it to a few minutes.

When asked about collectibles, something Hamill indulges in, Hamill remembers reading the script for Star Wars: A New Hope for the first time. "It reads like a toy box," he exclaimed. "There are floating cars, there are fire-swords, and robots. So I said to George [Lucas], ‘Can I get on a list where I get
one of everything?’ And he said, ‘Sure.’ I thought there’d be a poster,
there’ll be a comic book, and a T-shirt maybe or a record album.” he then said he was bombarded with a near endless stream of toys.

Hamill was then asked what his reaction to his silent role in The Force Awakens was. "It was a great surprise, but I don't think they prepared me correctly," he recalled. "I went to training, lost all of this weight, and did all of these things, and I thought I must be doing something physical if they are sending me to the gym twice a week and torturing me physically." He was then told, 'You know all that work you did, you're going to have to turn and remove your hood." He couldn't believe it. He said, "Oh, I have to lie down for it minute." He compared it to having a friend watch your house, and when you return and ask how it went, he bluntly says "Well, your cat died."

After he read The Force Awakens' script, he thought his first appearance would be when the saber waggled in the forest. He excited said "What a great entrance!" And then Rey caught it. "She hasn’t even been to Dagobah for training! What’s the deal?”

Although Hamill joked early on that he wouldn't talk about Episode VIII, he did say “I was looping Episode VIII yesterday, and there’s dialogue in
there, and I thought, ‘Oh boy, I can already see this on a T-shirt. [Director] Rian
Johnson is amazing. He’ll make you forget all about ‘May the Force be with you.’ He’s come
up with so many new catchphrases.”

www.GameInformer.com – The Feed

Earth Defense Force 4.1 Coming To Steam Soon

Earth Defense Force 4.1: The Shadow of New Despair is a PS4 port of EDF 2025 from the last-gen of consoles, and the hand-me-downs continue as 4.1 is set to release on Steam/PC.

The game comes out on July 18 for $ 49.99, and publisher D3 says that when it does it will be accompanied by a 30 percent off launch sale.

For more on the title that started it all, check out Joe's review of EDF 2025.

www.GameInformer.com – The Feed

Lego Star Wars: The Force Awakens – All 200+ Characters Revealed!

Yes, BB-8 is the best character of the bunch, but I think you'll be surprised by the other characters that rise to the surface. Athgar Heece? Ever hear of him? I used him just as much as Rey, Finn, and Han Solo. What about Crusher Roodown? He rocks as well. The gargantuan roster of 200-plus characters included in Lego Star Wars: The Force Awakens is loaded with surprises.

So consider this your SPOILER warning. The video below shows off each character in action for a few seconds. There are a handful of strange additions that I think you'll get a kick out of. Also, check out my review for a rundown of what you can expect from this title.

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Test Chamber – See How Han And Chewie Captured Those Rathtar Things In Lego Star Wars: The Force Awakens

Lego Star Wars: The Force Awakens is out this week, giving Star Wars fans a chance to play through the events from the movie. It also plays host to several canonical missions that expand on the film's lore. In this episode, Jeff Cork and Andrew Reiner play through a level that explains how the fierce rathtar creatures ended up on Han and Chewie's freighter. Spoiler: It involves a tiny model of the Millennium Falcon?

As you might expect, TT Fusion strikes a balance between reverence and silliness, highlighting what makes the films and characters so memorable while adding plenty of slapstick moments. The episode highlights some of the access that the studio was able to get, which included rounding up the original cast and getting them to record new dialogue just for the game. Surprisingly enough, Harrison Ford seems into it, too. Acting!

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Lego Star Wars: The Force Awakens is available starting June 28 on PlayStation4, Xbox One, Wii U, PlayStation 3, Xbox 360, Vita, 3DS, and PC.

 

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Rey Loves Her Vegetables In The Latest Lego Force Awakens Character Vignette

TT Game's latest Lego adventure is almost assembled. Check out how the game is handling the film's biggest heroine in the following character vignette.

TT Game's videos are always full of fun gags, such as Rey fixing a television or tossing vegetables at Kylo Ren. Watch the whole thing below. Don't worry it's not a huge commitment, only 30 seconds.

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Lego Star Wars: The Force Awakens is available on June 28, with an optional Season Pass. For those who want to try out the game before it launches, a demo featuring the Niima Outpost level was made available at E3.

For more information on the game, check out our hub.

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Report: You Can Finish Watch Dogs 2 Without Using Deadly Force Once

The official PlayStation blog recently interviewed Game Director Danny Belanger about how Watch Dogs 2 was separating itself from the original game. The biggest change? Apparently you'll be able to go through the entire game without killing people.

It's worth noting that it's the author of the post that says this, and not a direct quote from Belanger itself, but the quotes immediately following the statement seem to support it:

“The player has the freedom to play the way they want,” explains Belanger.

“We’re using three playstyles to talk about the game. The combat hacker — who is more proactive and uses hacks to take down people. There’s the ghost hacker — they can use hacks to distract and make noises. And then there’s the trickster hacker. They can finish a whole mission without actually physically being there.”

You can read the entire post here on PlayStation's official blog. And be sure to check out our preview of Watch Dogs 2.

[Source: PlayStation Blog]

 

Our Take
I did not like the original Watch Dogs. In fact, I think it's pretty fair to say I outright hated it, mostly because of its failure to live up to its promising premise of a game about a hacker vigilante. Also, Aiden. Aiden is the worst. That said, it sounds like Watch Dogs 2 is shaping up nicely, refining what worked about the original game while addressing the criticisms it received. 

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