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One-Person Project Lost Soul Aside Is A Timed PlayStation 4 Exclusive

Lost Soul Aside is an impressive one-person project from developer Bing Yang. Created in Unreal Engine 4, it takes some visual cues from the Final Fantasy series, though it looks to play more like Devil May Cry. It's gorgeous and looks like a game from a much larger team.

After speaking with a number of developers about turning his passion project commercial, Yang has announced via Twitter the game will be a timed PlayStation 4 exclusive.

As per the tweet, Yang also mentioned the game will include "multi weapons," (whether that means multiple weapons or weapons that can transform into others like in Bloodborne is unclear), and that he will try to finish the game in 2018. You can watch a trailer for the game below.

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[Source: Bing Yang on Twitter]

Our Take
Lost Soul Aside is an impressive piece of work, and I'm glad Yang has to opportunity to release it on consoles. Xbox fans will likely not appreciate the news, but securing short-term exclusivity is a sign Sony likes what they've seen of the game, which bodes well for the final project.  Lastly, I would take that 2018 time frame with a huge grain of salt. – The Feed

Pre-Order Kingdom Hearts 2.8 Final Chapter Prologue For An Exclusive Mickey/Sora Pin

Kingdom Hearts HD 2.8 Final Chapter Prologue – the compilation on PS4 out in January – is getting a limited edition that contains an exclusive Mickey/Sora pin (shown above).

Unfortunately, that's about all you get, and in fact, anyone who pre-orders the title is automatically upgraded to the limited edition.

For more on the title, check out the latest trailer.


Our Take
While it's nice that everyone has a chance to get the limited edition, I'd wager that the Kingdom Hearts crowd in particular would be more receptive to an actual limited-edition package with more goodies at a higher price point. – The Feed

Prepare For Mafia III’s Release Next Week With Our Hub Of Exclusive Content

Mafia III, the anticipated sequel to the action adventure mobster series, is finally out next week. To get ready for its release, now is the perfect time to look back at Game Informer's hub of exclusive content for the game, including video interviews, podcasts, articles, and more.

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Back in November 2015, during our cover story for Mafia III, we answered your lingering questions in a special edition podcast, took a deeper look at the game's time period, discussed how its story pushes boundaries, and spoke to Hangar 13 about its pop culture influences from Goodfellas to Mr. Untouchable. You can also read our hands-on impressions.

Mafia III releases on October 7 for PlayStation 4, Xbox One, and PC. Click here to be transported to the hub or click the banner below. – The Feed

An Exclusive Behind-The-Scenes Look At the Making Of The Warcraft Film

The Warcraft movie only grossed $ 47 million in the domestic box office, but was a hit overseas, pulling in a combined total of $ 433 million. If you avoided Warcraft in theaters, but still want to see it, you can pick it up on 4K Ultra HD, Blu-ray, and DVD starting tomorrow.

Legendary Pictures has given us an exclusive behind-the-scenes look at the creation of this film. In this short minute-and-a-half video, actor Daniel Wu (Gul'dan) recalls landing the role in the film. "We had a baby last year, and I was supposed to take a year off of work, and then in November I got a call to do an audition," he says. "I told my [wife] about it, and she says 'You can't do it,' and I'm like 'It's for Warcraft,' and she says 'Oh! You really have to do it!"

For more on the Warcraft film, check out our interview with Duncan Jones to learn his favorite games, and how he ended up in the director's chair.

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PlayStation 4′s Persona 5 Steelbook Exclusive Is One Good-looking Bonus

Back in June, Atlus announced
Persona 5's premium edition
, along with a steelbook case for those who get
a launch-day copy of the game on PS4. Today, the publisher showed off just how
spiffy that steelbook is.

The case features a black-and-white portrait of the Persona
5 cast on the outside, along with a colorful rendition of their Phantom Thieves
alter-egos on the inside. The steelbook is available to anyone who pre-orders
the PS4 version and will also be available in limited supplies on launch day.
Check out the full art by clicking on the image below.

Persona 5 launches on PlayStation 4 and PlayStation 3 on February 14.
For more on the game, check out these hot
from our interview with director Katsura Hashino. – The Feed

Get Ready For Destiny: Rise Of Iron’s Release With Our Exclusive Content Hub

Destiny: Rise of Iron releases in just two days, which means it's a great time to look back at our hub of exclusive content, interviews, and videos.

We featured tons of Rise of Iron coverage for our September cover story. You can view the entire hub by clicking here or the banner below. These include our break down of new enemies, our impressions after exploring the game for three days, a roundtable discussion with Destiny's writers, and more.

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We also kicked off a competition that asked readers to create their own version of the Game Informer Destiny: Rise of Iron cover. You can take a look at the winners we picked here. Rise of Iron releases September 20 for PlayStation 4 and Xbox One. – The Feed

Exclusive Magic: The Gathering Kaladesh Gremlins Preview

Magic: The Gathering's upcoming Kaladesh set is filled with vibrant spells and majestic artifacts.

With an all new energy resource, vehicles for creatures to hop inside and pilot, and decision making mechanics taking center stage, Wizards of the Coast is moving hard from the gothic horror of the last year and going bright and brilliant. If you're heading out into this realm of creativity and artifice, these preview cards may help wreck and ruin an opposing mage's great inventions.

While some of the other colors have moved to make the most of amazing contraptions and wild artifacts, red comes with a new threat to smash and destroy all the tinkering and toiling. Not goblins, not yeti, not orcs, and not barbarians, but the somewhat disturbing and somehow cuddly gremlins! Check out two of the new gremlin cards below!

Kaladesh launches on September 30, with prerelease events happening on September 24-25 if you want a chance to get started on those incredible inventions early. – The Feed

An Exclusive Tour Of Destiny: Rise Of Iron’s Archon’s Forge

We're continuing to roll out exclusive features detailing Bungie's upcoming Destiny: Rise of Iron. While visiting the studio for our September cover story, we sat down with world designer Dan Callan and world artist/level designer Alex May to take a deeper dive into a new PvE space called Archon's Forge. Found in the Plaguelands, Archon's Forge is an arena that draws similarities to both Prison of Elders and Court of Oryx, in which fireteams fight waves of dangerous Fallen to collect rewards. Callan and May lead viewers through the thought process of designing the space, its development history, and a few interesting details highlighting Fallen culture. If you like this detailed walkthrough of the space, be sure to investigate a similar tour of the Crucible map Vertigo from last year.

Check out the video below to see new gameplay from Destiny: Rise of Iron and get a tour of the mysterious Archon's Forge.

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Click on the banner below to enter our hub of exclusive content on Destiny: Rise of Iron. – The Feed

Revealing Supremacy: Exclusive Gameplay Of Destiny’s New PvP Mode

With our month of coverage on Bungie's Destiny: Rise of Iron, we've shown you plenty of gameplay from the campaign and PvE content but now we want to show off the new crucible mode Supremacy. While visiting the studio we were able to capture several rounds of the new mode played by Bungie's senior multiplayer designer Leif Johansen. Supremacy tasks Guardians with scoring points by picking up "crests" that fall after a player is killed. Players can also pick up crests dropped by their fallen teammates, robbing the enemy team of potential points. It's a core concept that should be familiar to players who have ever enjoyed a match of Call of Duty's Kill Confirmed.

Check out the video below to see Supremacy in action on three of Destiny: Rise of Iron's new maps, and don't miss today's other big Destiny news: Bungie just announced the existence of private matches

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Click on the banner below to enter our hub of exclusive content on Destiny: Rise of Iron. – The Feed

An Exclusive Roundtable With Destiny: Rise Of Iron’s Story Team

Visiting Bungie for our cover stories on the original Destiny and Destiny: The Taken King, there's always been one aspect of Bungie's universe that has eluded the spotlight: The writing team. This time, with our cover story on Destiny: Rise of Iron, we finally got the opportunity to meet and speak with some of the key figures responsible for continuing the story of Destiny.

Game Informer's senior previews editor (and Destiny lore fanatic) Matt Miller is honored to sit down with lead writer Chris Schlerf, senior writer Christine Thompson, writer Jill Scharr, and cinematic lead Matthew Ward to talk about the evolution of characters and storytelling in Destiny. The video discussion starts out on broader topics including the challenges of writing the Grimoire and adding humor to the game, but continues on into an intricate discussion covering the history of the Iron Lords, the importance of flavor text for equipment, and the potential future of key Destiny characters, including some choice tidbits about the mysterious Efrideet. Also, we should note, in the video the team occasionally refers to Destiny: Rise of Iron by its internal Bungie name "DLC 3".

Watch the video discussion below to learn from the team what it takes to write Destiny: Rise of Iron, how they think the game compares to Indiana Jones and the Last Crusade, the ways they're inspired by Arthurian legend, and whether Cayde is ever going to get out of the Tower.

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Click on the banner below to enter our hub of exclusive content on Destiny: Rise of Iron. – The Feed