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Dragon’s Crown: A Trailer Of Epic Proportions

Here's a good look at a variety of the features of Vanillaware's Dragon's Crown PlayStation 3/Vita title.

The game comes out August 6th, and until then you can familiarize yourself with the side-scrolling RPG's many features, from connectivity between the two versions, its party members, and combat system.

For more on Dragon's Crown, check out Miller's hands-on time with the game.

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Visit our E3 News Headquarters for all the stories from the show.

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Epic Mickey 2 Hits Vita June 18

The sequel to Epic Mickey sold poorly and was slammed by critics. After the release of Epic Mickey 2, developer Junction Point Studios was even shuttered. That hasn't stopped Sony from going forward with its plans to bring the iconic mouse to the PlayStation Vita.

On the PlayStation Blog, Sony revealed the release date for Epic Mickey 2 to be June 18. The major change from the PS3 version is touch-screen controls, which are used to handle camera rotation as well as Mickey and Oswald's main weapons. Other than that (and the addition of ad-hoc network functionality), Epic Mickey 2 on Vita looks to be largely the same experience as its console counterparts – for better or worse.

[Source: PlayStation Blog]

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Slay from afar with The Mighty Quest for Epic Loot’s archer class

Ubisoft Montreal teases a new character class in its latest trailer for the free-to-play PC loot-’em-up The Mighty Quest for Epic Loot. Mighty Quest features asynchronous multiplayer gameplay built around unique dungeon-building mechanics. It also includes hamster-powered spike traps, if that’s the sort of thing you look for in your dungeon crawlers. Would-be looters can check out a free alpha version at the Mighty Quest website.

JoystiqSlay from afar with The Mighty Quest for Epic Loot’s archer class originally appeared on Joystiq on Thu, 23 May 2013 23:59:00 EST. Please see our terms for use of feeds.

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Epic Mickey 2 mouses around on Vita June 18

Epic Mickey 2 mouses around on Vita June 18

Disney Epic Mickey 2: The Power of Two charges onto Vita in a few weeks time. SCE America announced a release date of June 18 this morning. The Vita port of the co-op game is also confirmed for Europe, although that remains undated for now.

SCE America says the Vita version, being handled by Blitz Game Studios, features ad hoc network support. Lots of the additions center on the touchscreen, including being able to control paint, thinner, and the electric beam of Oswald (the one that’s not Mickey). The touchscreen can also be used to command AI and navigate the user interface, among a number of other actions.

Disney closed original developer Junction Point earlier this year. The game sold 529,000 units in the US across November and December 2012, having launched for PS3, Xbox 360, Wii U, and Wii on November 18.

JoystiqEpic Mickey 2 mouses around on Vita June 18 originally appeared on Joystiq on Thu, 23 May 2013 12:00:00 EST. Please see our terms for use of feeds.

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GDC Europe adds Assassin’s Creed III, Daglow, Epic level design talks

GDC Europe 2013 has added an Assassin’s Creed III design keynote, luminary Don Daglow on the ‘treasures and traps’ of next-gen, and Epic’s James Brown on empowering the player in storytelling. …


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Sony, Microsoft going ‘heavily’ on free-to-play next-gen, says Epic VP Rein

Sony and Microsoft are telling developers they’re “going heavily” on free-to-play and in-app purchasing models with their next-gen consoles, according to Epic Games VP Mark Rein. Speaking in a roundtable discussion at the UK’s Game Horizon conference, Rein said both companies will take on the kinds of financial models seen on mobile devices.

“The next-gen consoles are going to be fully embracing the free-to-play and these IAP-type business models,” Rein told the audience, “So in case you don’t know that I’m putting that out there. Sony and Microsoft are both going heavily in that area.”

Roundtable chair Matt Martin of GamesIndustry International said that’s what both platform holders are saying, but that “we still need to see some kind of evidence.”

Rein replied, “Well, I’m telling you. I’m telling you what they’re telling developers.”

Continue reading Sony, Microsoft going ‘heavily’ on free-to-play next-gen, says Epic VP Rein

JoystiqSony, Microsoft going ‘heavily’ on free-to-play next-gen, says Epic VP Rein originally appeared on Joystiq on Thu, 09 May 2013 10:30:00 EST. Please see our terms for use of feeds.

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Roam The Unreal Engine-Powered Epic Citadel In Your Browser

Up until now Epic Games has used its Epic Citadel software to show off the Unreal Engine's abilities on mobile devices. The medieval town and elaborate castle is reminiscent of the company's Infinity Blade franchise, featuring rich detail and impressive lighting. An HTML 5 version of that same tech is now available for perusal in your web browser.

The video below shows off the environment, and even features brief gameplay footage of an Unreal Tournament-like game being played free of hiccups.

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Epic Games recommends running Epic Citadel in Firefox Nightly for the best performance. After you've installed the free browser click here to check out Epic Citadel.

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Unreal Engine 3-powered Epic Citadel now playable in browsers

Unreal Engine 3powered Epic Citadel now playable in browsers

Epic Games has released an HTML5 version of its Unreal Engine tech demo Epic Citadel. Currently, the project is optimized for Firefox Nightly version 23 or above, so make sure your browser is up to spec before you check it out.

Collaborating with an engineering team at Mozilla, Epic developed a web-capable port of Unreal Engine 3 in just four days. A combination of the JavaScript subset asm.js and Emscripten drove the port’s creation, and the result should be playable in any standards-based browser that implements HTML5, WebGL and JavaScript.

While Epic Citadel currently crashes in Chrome, Google’s developers are looking into a fix. Internet Explorer does not support current versions of WebGL. Epic Citadel launched as a free download for iOS devices back in 2010, paving the way for Chair’s release of the hit Unreal-powered action game Infinity Blade later that year.

Continue reading Unreal Engine 3-powered Epic Citadel now playable in browsers

JoystiqUnreal Engine 3-powered Epic Citadel now playable in browsers originally appeared on Joystiq on Thu, 02 May 2013 20:15:00 EST. Please see our terms for use of feeds.

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Another Key Staff Member Departs Epic Games

The past year has seen a steady stream of departures from Gears of War and Unreal Engine developer Epic Games. Head of global marketing Kendall Boyd has taken a position with Microsoft as head of marketing for the Halo franchise.

Boyd's exit follows a number of key personnel that have left the studio in recent months. Rod Fergusson left his role as director of production at Epic to help see Bioshock Infinite to completion (and has since announced his departure from Irrational). Cliff Bleszinski, designer of Gears of War, left before the most recent game in that series was complete. Former president Mike Capps first stepped down from that role and then left the board of directors.

In 2012, Chinese internet powerhouse Tencent purchased a minority stake in the company, which was recently revealed to be a $ 330 million investment amounting to over 48 percent of the company. Epic is currently preparing Unreal Engine 4 for PC and next generation consoles. 

[Source: GamesIndustry International]

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Mighty Quest For Epic Loot Invites You To Build A Castle And Invade Your Friends

Ubisoft Montréal is getting into the free-to-play business with the upcoming The Mighty Quest for Epic Loot. The first gameplay trailer, narrated by a humble fellow named Sir Painhammer, introduces the world of Opulencia and the title's core gameplay.

Players will build their castles, purchase defensive traps and creatures, and invade friends on their path to decking out their avatar with the best gear. If you've played iOS darling Clash of Clans, the build and battle mechanics will seem familiar, as will the methods for interacting with opponents.

The Mighty Quest for Epic Loot is headed into closed alpha testing. If you like what you see in the trailer, head over to the official website to register.

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