Master of The Free World Productions | Jumpcut Entertainment Network

Blog: How Valiant Hearts drives you to the breaking point

How Valiant Hearts manages to push players to breaking point with straight laced subversion. …

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Making a chatbot that drives a narrative in sci-fi exploration game Event[0]

“I can imagine a (very near) future where we generate entire narrative structures based on the player’s personal traits and choices,” says Ocelot Society co-founder Sergey¬†Mohov. …

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Frontier inadvertently drives Elite: Dangerous AI to create superweapons

Frontier’s recently-released Elite: Dangerous expansion had the unexpected consequence of empowering the AI to merge weapons and abilities, creating ad hoc superweapons that now threaten players. …

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F1 2016 Drives Onto Console, PC This Summer With Returning Safety Car

Codemasters and Deep Silver are hitting the track again this summer, with a new installment in the F1 franchise. F1 2016 will feature a new career mode that takes players through ten years of events.

Career mode begins with the selection of an avatar and car number. Players will be able to choose any Formula One team to join, and each will have its own personality and performance expectations. As you race and improve, you’ll be able to take contracts with other teams or stick it out with your first choice.

Other additions this year include the safety car and the relatively new virtual safety car implemented in recent years. Codemasters says that more improvements will be detailed leading up to release. The 2016 version will also include the Baku, Azerbaijan street circuit. 

You can check out the first in-game screenshots below. F1 2016 will be out for PlayStation 4, Xbox One, and PC. For more on the series, you can check out our review of last year’s game. – The Feed

Seeing through the game, to the spreadsheet that drives it

“You can’t avoid the fact that video games are made and run on computers. In some games, most commonly games closer to what we’d call ‘RPGs,’ the player is directly modifying the spreadsheet through their choices in a veiled way.” …

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What drives a world-class eSports competitor?

Take a tour inside the mind of Daigo Umehara, a world-champion Street Fighter player who ranked second at December’s Capcom Cup. …

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The scripting language that drives 80 Days is now open-source

Narrative game developer Inkle Studios is capping off the week prior to GDC by releasing its Ink scripting language as open-source software for fellow developers to use in their own projects. …

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Director Miyazaki speaks to what drives development of Dark Souls 3

“What we want to communicate to the fans is that there’s an inherent beauty that can be found within everything,” said Dark Souls 3 director. “Beyond all the withering and decay.” …

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’70s Sci-Fi Cinema Drives A New Live-Action Metroid Fan Film

As long as there are video game fan films like this, there’s hope for a proper adaptation. Metroid: The Sky Calls is the latest in impressive fan productions that capture the spirit of their respective origins.

The 11-minute film stars the Nerdist’s Jessica Chobot as Samus Aran and Halo 5 motion capture actor America Young pulling stunt work, as the legendary bounty hunter explores a barren planet emitting a mysterious distress signal. The film is equal parts an eerily nostalgic riff on Ridley Scott’s Alien cinematography and modern CGI-fueled action epic. Rainfall Studios, the team behind the film and previously a popular Wonder Woman short, incorporated techniques like VHS transfers and custom scanned 16mm film stock to give the short a retro vibe.

“Composer Dodson’s original score pays homage to composers Jerry Goldsmith and James Horner, while the sound design was specifically tailored to evoke both sci-fi classics and the video game’s iconic universe,” the studio said in the short’s official post.

Check out the full film below.

(Please visit the site to view this media)

[Source: Rainfall Studios] – The Feed

Sympathy for the dragon drives Kamiya’s development of Scalebound

Gamasutra chats with PlatinumGames’ Hideki Kamiya to learn a bit more about what passions influence his design of Scalebound, and how his long career in the game industry has shaped its development. …

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