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Crytek Kicks Off Developer Diary Series For The Climb

Crytek has started a new dev diary series for their upcoming VR game, The Climb. The first episode takes a deep dive into how the game got started as a unique rock climbing simulator.

The video shows how the simple concept of looking where you want to grab in real-life rock climbing inspired the idea of a VR game that emulates that experience. It also shows the latest gameplay footage from the game, noting how much The Climb has evolved from its early builds. You can watch the dev diary below.

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The Climb was announced late last year, and will feature real-life rock climbing locations such as Vietnam's Halong Bay. Crytek is using their proprietary CryEngine to recreate these locations in as much detail as possible.

The Climb is in development for Oculus Rift, and is planned for release around the time that the Oculus launches. – The Feed

Latest This War Of Mine: The Little Ones Dev Diary Focuses On Child A.I.

This War of Mine focused on the horrors of war, and its update, The Little Ones, lets players experience it through the lens of childhood. A new developer diary opens the hood a bit and highlights how the team is using A.I. to effectively simulate actions and relationships that will engage players.

The video breaks down a variety of the game's systems, and shows how children – which are six of the nine new characters to the game – fit into the game's larger world. They're not able to forage for items in the world, for instance, but they can be taught a variety of things that will help your small community. That is, if you take the time to engage them and nurture relationships.

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Take a look at the previously released developer diaries from 11 Bit Games and Deep Silver below, or go here to see another look at the game in action. This War of Mine: The Little Ones is coming to PlayStation 4 and Xbox One on Jan. 29.

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New Developer Diary Dives Into The Majestic Score Of King’s Quest

Developer The Odd Gentlemen is back to discuss how important striking
the right note is with the musical score for the upcoming King's Quest

In the latest developer diary for King's Quest, composer
David Stanton reminisces about how important the soundtrack was for the
original series, and how the team hopes to adapt those feelings for the themes
in the reboot. You'll also get a sneak peek listen to Graham's musical theme.

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King's Quest is coming to PlayStation 4, Xbox One, PlayStation
3, Xbox 360, and PC later this year. For more on the game, check out our in-depth
. – The Feed

New Dev Diary For Killing Floor 2 Focuses On The Feel Of The Guns

A new dev diary was released for Killing Floor 2 that focuses on what Tripwire Interactive has learned from their previous work on Red Orchestra 2 and Rising Storm and how they are applying that knowledge to their upcoming sequel. From the video below you can see how they are striving to combine the arcade-feel of the first Killing Floor with the realism of their World War II shooters.

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Additionally, the developers explain how perks will be more smoothly integrated and get you into the action quicker. Finally, there is a good amount of discussion about how the reload animations were created by bringing in professional soldiers and how smooth all the guns animate due to the incredibly large amount of frames of animation.

For more on the upcoming PlayStation 4 and PC shooter, you can check out some screens from PAX South and the live-action trailer. – The Feed

Disgaea team lets loose Firefly Diary in February 2015

The Firefly Diary, a new game from the developers behind Disgaea and The Guided Fate Paradox, is due out on Vita on February 24, 2015, published by NIS America. The standard edition is $ 20, while a limited edition runs $ 30 with pre-orders directly…
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Lara Croft and the Temple of Osiris dev diary talks puzzles

Crystal Dynamics’ latest developer diary for Lara Croft and the Temple of Osiris discusses the game’s puzzles, which change based on the number of cooperating players solving them at a given moment. Temple of Osiris will launch on December 9 for PS4,…
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Developer Diary Discusses The Witcher 3′s Wide Open World

With the incredible success enjoyed by The Elder Scrolls V: Skyrim, more role-playing games are emboldened to pursue the open world experience. Count The Witcher 3: The Wild Hunt among them.

Abandoning the zoned environments of its predecessors, The Witcher 3 embraces a wide open world filled with towns to visit, side quest to pursue, and monsters to battle. In this developer diary, CD Projekt Red discusses its approach to tackling this behemoth task and showcases some of the surprises awaiting gamers when they step into the Northern Kingdoms. 

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The Witcher 3: The Wild Hunt is coming to PlayStation 4, Xbox One, and PC on February 24. – The Feed

Three-part dev diary reveals inspirations behind Far Cry 4

In lieu of traditional developer’s diaries, Ubisoft and Vice Media have joined forces to create something of a miniature documentary that follows the people behind Far Cry 4 as they visit Nepal.

While not as informative as a proper documentary – dev…
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Explore The Cast Of Alien: Isolation In New Developer Diary

Digitizing real people and putting them into a game used to be the stuff of science fiction films such as Tron, but now it's an everyday practice in the video game industry. Watch The Creative Assembly's newest developer diary, which explains how the studio turned it's voice talent into a digital cast.

Fifteen years after the events of Alien, Ellen Ripley's daughter, Amanda enters a desperate battle for survival, on a mission to discover the truth behind her mother's disappearance. Below you can watch The Creative Assembly's new developer diary, where the team shows off some in-game footage and explains how they cast real-life actors and used motion
capture technology to bring their characters to life. Then read about why were excited for the game here.

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Skywind dev diary is a call to arms for would-be Morrowind heroes

Skywind, the mod to recreate The Elder Scrolls 3: Morrowind inside of The Elder Scrolls 5: Skyrim, is chugging along like a Siltstrider on its way to Seyda Neen – which, to those who may not be aware of what a Siltstrider is, means well. It’s coming…
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