Master of The Free World Productions | Jumpcut Entertainment Network

Sounds of Alien: Isolation dev diary features terrifying vegetables

We’re going to have garden-themed nightmares thanks to this sound design-focused Alien: Isolation dev diary, which reveals that stomping on ripe vegetables sounds suspiciously similar to an alien sinking its teeth into people. And here we were just…
Joystiq RSS Feed

Yaiba: Ninja Gaiden Z’s Third Developer Diary Explores The Concept Of The Goofy Zombies

The latest developer diary for Yaiba: Ninja Gaiden Z focused on how the concept of its strange zombie enemies was born, and how they will have a goofy edge to them. Apart from their silliness, they will stray further from traditional zombie design, and some will have elemental powers. 

Their humorous edge came up often in the diary, and was exemplified by footage of a zombie staring dumbly at a stream roller as it runs him over. Zombies will occasionally have flashes of personality from their previous life, and Sergeants’ (the mini bosses) personalities will be more prominent.

(Please visit the site to view this media)

The developer diary lets us hear from Keiji Inafune, art director Shinsuke Komaki, game director Masahiro Yasuma, lead animator Jason Shun, and art director Richard Smith. 

If you missed them, be sure to catch up on Yaiba: Ninja Gaiden Z's developer diary series that discussed blending eastern and western interpretations of ninjas and the origins of cyber ninja Yaiba Kamikaze.

www.GameInformer.com – The Feed

Yaiba: Ninja Gaiden Z Developer Diary Examines Its New Cyber Ninja

Yaiba: Ninja Gaiden Z is a Ninja Gaiden game, but it doesn't star Ryu Hayabusa. It stars Yaiba Kamikaze, a cyber ninja. The latest developer diary for the game examines his creation.

You can check out the developer diary below with executive producer Yosuke Hayashi, producer and conceptor Keiji Inafune, art director Shinsuke Komaki, Game Director Masahiro Yasuma, lead game designer Cory Davis, and producer John Garcia-Shelton as they discuss creating a new ninja for a new Ninja Gaiden.

Yaiba: Ninja Gaiden Z is coming to PC, PlayStation 3, and Xbox 360 on March 18.

(Please visit the site to view this media)

Recently, a report appeared that Team Ninja – the developer behind the non-Yaiba Ninja Gaidens – is working on a PlayStation 4 game. You can find out more about that here.

www.GameInformer.com – The Feed

Count the amazings in this Lightning Returns dev diary

Ali Hillis, the voice of Lightning Returns: Final Fantasy XIII heroine Lightning, narrates this 30-minute developer diary on Square Enix and the team behind the conclusion of the Final Fantasy XIII trilogy. Everything is discussed, from how Square…
Joystiq RSS Feed

New dev diary released for Kingdom Come: Deliverance

Warhorse Studios has launched a new development video for their open-world medieval RPG Kingdom Come: Deliverance, which showcases the game’s character customization system.

The Kickstarter campaign for Kingdom Come: Deliverance launched around two weeks ago. It has since managed to raise almost $ 1 million in funding for the game. A new backing tier has been added, which grants donors a copy of the Digital Special Edition of the game.

Kingdom Come will be released for PC, Mac, and Linux sometime in Q4 of 2015. The developers also plan on developing the game for next-gen consoles.


That VideoGame Blog

Yaiba: Ninja Gaiden Z Developer Diary Brings Together Three Studios

Tecmo Koei’s upcoming Ninja Gaiden spinoff, Yaiba: Ninja Gaiden Z, isn’t like Ryu Hayabusa’s adventures. The cel-shaded bloodiest coming to Xbox 360 and PlayStation 3 stars a coarse ninja, some questionable humor, and a lot of undead sword fodder.

In this first developer diary, you’ll hear from Comcept’s Keiji Inafune, Team Ninja’s Yosuke Hayashi, and Spark Unlimited’s Cory Davis (lead designer on Spec Ops: The Line). The five minute video details how Yaiba: Ninja Gaiden Z blends eastern and western interpretation of ninjas.

(Please visit the site to view this media)

Yaiba: Ninja Gaiden Z will be out out March 4 for PlayStation 3, Xbox 360, and PC. You can read our most recent preview here.

 

www.GameInformer.com – The Feed

New EverQuest Next Landmark Developer Diary Shows Off Ease Of Creation

The standalone Landmark creation tool allows players to build anything they want in the world of EverQuest Next, and the latest developer diary shows off how it easy it is to use.

You can check out the video below starring lead building and UI designer Jake Sones and associate producer Eric Smith as they show off some the game's building mechanics, and some of the new changes that have been implemented in the system.

This isn't the first time we've seen the creation tools in action, but this is the most up to date version of the engine. Sones and Smith says there will likely be changes to the final version of the game, but this video shows something pretty close to final.

For more on EverQuest Next Landmark, you can check out some of our hands-on time with the creation tool.

(Please visit the site to view this media)

[Via: Polygon]

www.GameInformer.com – The Feed

Alien: Isolation team speaks about its horrific aims in dev diary video

Alien: Isolation has been in development for more than three years, but this week’s official reveal represents the first time The Creative Assembly has been able to talk about it. So it’s not surprising to see a dev diary video follow suit, in which …
Joystiq RSS Feed

Dev diary looks at Morrowind’s rebirth as massive Skyrim mod

The above footage offers a look behind the scenes of The Elder Scrolls: Skywind, an ambitious modification project for The Elder Scrolls 5: Skyrim that hopes to recreate the world of Morrowind in a more modern engine.

Though still far from complete, …
Joystiq RSS Feed

New Lightning Returns Developer Diary Covers The Music, Art, And Monorails

The newest developer diary covers a lot of ground for the third Final Fantasy XIII title, including Tetsuya Nomura's art, the environments, the music, and more.

You'll hear from all aspects of development from the artists and musicians to the designers. The team talks about long time Final Fantasy artist Tetsuya Nomura's work for the game, how the environments interlock with one another with monorails, and the focus for the game, which according to this video, "has been to make Lightning more beautiful and cooler looking than ever before."

To see the first episode of the Inside the Square series of videos covering the development of Lightning Returns, head here. Lightning Returns: Final Fantasy XIII is coming to Xbox 360 and PlayStation 3 on February 11.

(Please visit the site to view this media)

www.GameInformer.com – The Feed