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Report: Titanfall 2 Will Have A Single-Player Campaign, TV Spin-Off Is In Development

We've yet to see a glimpse of Titanfall 2 (though we know it's set to return sometime before March 2017) but it seems that it might have a single-player campaign, according to Forbes. The publication is reporting that the game will have "a dedicated single-player campaign" and that a television spin-off set in Titanfall's universe is also in the works.

Forbes interviewed the lead writer on the series Jesse Stern who talked new details about the sequel and acknowledged criticisms of the first Titanfall:

One of the shortcomings of the first game was we just did not have the
mechanism to tell everyone ‘here’s who you are, here’s where you are and
who’s around you.’ We knew all the answers, we just could not deliver
it.

So we are doing our best to deliver a vision of grand global colonial warfare
retelling the story of the American Revolution and the American Civil
War in space. We imagined the next generation of immigrants moving out
to the new frontier of an inhabitable planet. Rather than taking a
traditional sci-fi approach to that we wanted to look at how that would
happen practically, what the ships would look like and with machines
that were designed for excavation and construction , demolition and
working the land, and what happens when they are turned into instruments
of war.

Stern didn't reveal much about the television spin-off except that it's being developed in collaboration with Lionsgate TV, responsible for producing or having a hand in producing shows like Orange Is The New Black and Nashville. Stern's other writing credits include NCIS and Jake 2.0. He was also a writer on Call of Duty 4: Modern Warfare, Call of Duty: Modern Warfare 2, and Battlefield 4.

You can check out our review of the first Titanfall here.

Note: We have amended this story to reflect
that the information has been reported, but not independently verified.
We have reached out to EA for clarification and will update when we have
more information.

[Source: Forbes]

 

Our Take
I actually didn't mind Titanfall lacking a
single-player component. It's one of the purest action games out there
and, if there is a single-player component on the way, I'm kind of
nervous that it just wouldn't come close to measuring up to how dynamic
and interesting the multiplayer is.

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Epic Pushing VR Development Forward With Unreal Engine VR Editor

Epic has some big plans for GDC next month in San Francisco. The developer behind one of the most widely-used game engines, Unreal Engine, is showing off its early work designed to make virtual reality creation more intuitive.

In a new video, Epic CEO Tim Sweeney and shows off how Unreal Engine’s VR Editor can be used to develop inside a virtual environment. The editor is compatible with both Valve and HTC’s Vive and Oculus Touch controllers.

(Please visit the site to view this media)

As you can see in the video above, designing in VR with motion controls allows for seemingly intuitive manipulation. Being inside the immersive environment will allow developers to have a better understanding of scale while they are placing objects.

Epic will be providing more information on March 16 at GDC. At that time, the company will announce when the VR Editor will be available. For more on virtual reality, check out our January issue.

 

Our Take
I'm eager to see more of what Epic is planning and how developers feel about leaving their regular modes of input behind. This has enormous potential, but only if it's as intuitive in practice as it seems in the video. 

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[Update] Bioware Comments On Departure Of Mass Effect Andromeda’s Senior Development Director

Chris Wynn, the senior development director for Mass Effect: Andromeda, has announced he's left both the project and Bioware. He tweeted out the news on December 22nd:

As of this time, no reason have been given for his departure from the studio.

Before working on Bioware's sci-fi RPG series, Wynn worked on franchises like Gears of War and Madden. He has not revealed if he has any new projects lined up.

Update: Bioware has issued a statement concerning Wynn's departure: "Chris was a great member of the team. We want to thank him for his contributions and we wish him the best in his new adventures. Development of Mass Effect Andromeda continues to move full speed ahead at BioWare Montreal, Edmonton and Austin."

[Source: Gamerant]

 

Our Take
While this might be distressing news for fans of a hotly-anticpated game that's supposedly a year away from release, the reason for Wynn's departure are unclear and it's best not to jump to a conclusion before the facts are in. Regardless of the reason why, Wynn is clearly a talented developer and we wish him the best in his future endeavors.

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