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Limited 3DS Online Screenshot Sharing Debuts In Japan

Limited screenshot sharing capabilities are now available in Japan for the 3DS. With it, you can share screenshots from certain games to Twitter and Tumblr.

Right now the only compatible games are Animal Crossing: New Leaf and Tomodachi Collection: New Life. The latter title is not currently planned for North America. Basically, according to Endgadget which has played with the software a bit, the interface lets you pick a screen from the game, and use the 3DS' built-in web browser to post your image online. It's picky about what screens you are able to use, however, preventing you from using screens taken with your camera, for example.

Nintendo has experimented with screenshot sharing in the Wii U's MiiVerse, and it's one of my favorite features. The Vita also allows you to take and share screens easily online, another feature I like a lot. I can't wait for North American 3DS systems to do the same, but I hope it is less restrictive than what is being outlined here.

www.GameInformer.com – The Feed

Nintendo debuts 3DS screenshot sharing tool in Japan

Nintendo debuts 3DS screenshot sharing tool in Japan

Nintendo has released a web tool for use in the 3DS’ internet browser, which allows the user to share screenshots from compatible games on Twitter and Tumblr. So far, only Animal Crossing: New Leaf and Tomodachi Collection: New Life work with the service – our friends at Engadget attempted to upload a picture taken with the 3DS’ camera and were given an error about “incompatible software.”

No indication from Nintendo that a westernized version of the utility is in the works, but the Japanese tool still works on this side of the globe, provided you can either read Japanese, or have a lot patience and spare time. Folks interested in investigating should point their 3DS browsers to i.nintendo.net.

JoystiqNintendo debuts 3DS screenshot sharing tool in Japan originally appeared on Joystiq on Sat, 20 Apr 2013 21:00:00 EST. Please see our terms for use of feeds.

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Debut Bundle debuts on Indie Royale with Cognition

Every new Indie Royale bundle comes with a theme. This time around, the six-game Debut Bundle features four “new games or versions debuting on PC,” while two are the first games from their respective developers.

Available now, the Debut Bundle includes episode one of Cognition: An Erica Reed Thriller by Phoenix Online Studios, McDROID by Elefantopia; DarkWave Games’ Master of Alchemy: Rise of the Mechanologists, CloudPhobia by Marsbound, Wimp: Who Stole My Pants? from FlexileStudio and 6180 the Moon from Turtle Cream and PokPoong Games.

All six games can be purchased for the pay-the-minimum price, which started at $ 3.99, through Friday, March 15. Players that pick up the bundle for $ 8 will also receive the chiptune album Motorway by Fearofdark.

JoystiqDebut Bundle debuts on Indie Royale with Cognition originally appeared on Joystiq on Sun, 10 Mar 2013 12:00:00 EST. Please see our terms for use of feeds.

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Dreamfall Chapters crests $1 million in funding, debuts in-game footage of ‘Europolis’

Dreamfall Chapters: The Longest Journey‘s Kickstarter fundraising drive has accumulated more than $ 1 million of crowd-sourced capital, with 15 days still left to go before the campaign comes to an end. Having reaching this stretch goal, developer Red Thread Games plans to add “new characters, locations and things for players to do, see, interactive with and talk to” in Chapters‘ two works, Stark and Arcadia.

The Norwegian developer also recently updated its Kickstarter with the above video, an in-engine look at “Europolis,” a dystopian, crime-filled city that appears to be home to the world’s most successful umbrella salesman.

Continue reading Dreamfall Chapters crests $ 1 million in funding, debuts in-game footage of ‘Europolis’

JoystiqDreamfall Chapters crests $ 1 million in funding, debuts in-game footage of ‘Europolis’ originally appeared on Joystiq on Sat, 23 Feb 2013 10:30:00 EST. Please see our terms for use of feeds.

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Dreamfall Chapters crests $1 million in funding, debuts in-game footage of ‘Europolis’

Dreamfall Chapters: The Longest Journey‘s Kickstarter fundraising drive has accumulated more than $ 1 million of crowd-sourced capital, with 15 days still left to go before the campaign comes to an end. Having reaching this stretch goal, developer Red Thread Games plans to add “new characters, locations and things for players to do, see, interactive with and talk to” in Chapters‘ two works, Stark and Arcadia.

The Norwegian developer also recently updated its Kickstarter with the above video, an in-engine look at “Europolis,” a dystopian, crime-filled city that appears to be home to the world’s most successful umbrella salesman.

Continue reading Dreamfall Chapters crests $ 1 million in funding, debuts in-game footage of ‘Europolis’

JoystiqDreamfall Chapters crests $ 1 million in funding, debuts in-game footage of ‘Europolis’ originally appeared on Joystiq on Sat, 23 Feb 2013 10:30:00 EST. Please see our terms for use of feeds.

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January NPD: Black Ops 2 tops, DmC: Devil May Cry debuts in sixth place

Black Ops 2, Far Cry 3 and Just Dance 4 were January’s best-selling games, according to NPD sales data, with Capcom’s rebooted DmC: Devil May Cry sliding in at sixth place. As per usual, the full list of the month’s top 10 best-selling games can be found after the break.

During the five-week period running from December 30, 2012, through February 2, 2013, the combined might of the video game sales industry’s physical retail channels earned a total of $ 834.7 million, a nine percent year-over-year increase as compared with January 2011′s performance. This is the first time the industry has reported an annualized overall increase in sales in at least twelve months.

2013′s “January” is five weeks, as opposed to the traditional four, for calculation purposes. The NPD Group makes this adjustment once every six or seven years to combat data drift in its reporting, much in the same way our calendar system implements a Leap Day to correct for discrepancies between the number of days in the year, and the length of Earth’s orbit.

Therefore, January’s year-over-year increase is actually the direct result of the extended recording period. If January’s overall results are “corrected” for the additional time, the industry’s physical retail performance is actually down by 13 percent, rather than up by nine. Regardless, hardware sales in general were responsible for $ 205 million of the period’s total invoice, up four percent since last year without corrections and down 17 percent with.

Once again, the Xbox 360 was the best-selling piece of overall hardware, as it has been for the last 18 months. January was also the console’s twenty-fifth month as the leading console.

Accessories sales saw the largest development in sales, increasing by 30 percent pre-corrections and four percent post – $ 256.6 million in January of this year versus $ 198.1 million last year. Meanwhile, Software sales saw the smallest pre-correction annualized jump with $ 373.1 million for the period, which is just one percent above the segment’s earnings in 2011. After corrections, that difference drops to a 19 percent year-over-year loss.

Continue reading January NPD: Black Ops 2 tops, DmC: Devil May Cry debuts in sixth place

JoystiqJanuary NPD: Black Ops 2 tops, DmC: Devil May Cry debuts in sixth place originally appeared on Joystiq on Thu, 14 Feb 2013 18:31:00 EST. Please see our terms for use of feeds.

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Indie Royale debuts seven-game Xmas Bundle 2.0

Indie Royale’s seven-game Xmas Bundle 2.0 includes Puzzle Bots, Colour Bind, Offspring Fling!, and two Serious Sam indie tributes. …


Gamasutra News

GDC 2013 debuts QA Summit, including talks from BioWare, Riot

GDC 2013 organizers have revealed sessions for its first-ever QA Summit, including Riot Games on rapid test iteration, BioWare on QA and development integration, and a Sony, VMC, and Disney panel on test automation. …


Gamasutra News

LittleBigPlanet 2 Debuts Cross-Controller Play

If you’re like us, this announcement came with an obvious follow-up question. What is cross-controller play? The PlayStation Blog gave us the answer this morning. “Cross-Controller lets you to use PS Vita as a controller for PlayStation 3, allowing the use of PS Vita-only features, like front and rear touch, in PlayStation 3 games. More importantly, it provides a whole second screen where action can take place! This allows for an unimaginable number of new ways to play, some of which you’ll experience with the LittleBigPlanet 2 Cross-Controller Pack!” 

While the explanation doesn’t explicitly say so, it sounds as if cross-controller play allows for the sort of integrated two-screen options that are the centerpiece of the new Wii U play experience. However, unlike the Wii U, the Vita is not an included part of the PlayStation 3 experience, so it remains to be seen if developers will take advantage of the available option. 

The LittleBigPlanet 2 Cross-Controller debut also comes with some brand new stages built to take advantage of the cross-controller option. The new levels detail Sackboy’s adventures with a happy-go-lucky group of space pirates. 

What’s your take on cross-controller play? Does it increase the value proposition of the Vita for you?

www.GameInformer.com – The Feed

Moby Dick Studio’s Phantom Pain Debuts At VGAs

Update: The Phantom Pain may not be a new franchise after all. Click this link to see what Neogaf dug up.

Spike's Video Game Award show is known for its video game debuts. No time was wasted delivering a big game announcement this year.

The game of note is Moby Dick Studio's Phantom Pain. Appearing to be a psychological thriller, or perhaps a survival horror game, Phantom Pain follows a character who has been in a coma for "quite some time." He has a prosthetic arm, and is struggling to walk. The hospital he's slowly working his way through is under attack by armed men. Smoke hangs heavy in the air. Patients and doctors are gunned down. And just when it seems these gunmen are the biggest concern, we see a unicorn with its horn ablaze.

Phantom Pain's looks intense.  I can't wait to see more of it.

No systems or timeframe were revealed, other than the presenter saying that "we all have to wait to play it."

www.GameInformer.com – The Feed