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Ubisoft Quebec City Studio Will Lead Development On A Future Assassin’s Creed Title

Ubisoft Montreal will be moving out of the lead development role for at least one future Assassin’s Creed title. Ubisoft has announced that its Quebec City studio will be sitting first chair for an upcoming series entry. Ubisoft Montreal is leading work on Assassin's Creed Unity.

In January, Ubisoft announced a $ 28 million CDN  ($ 25.2 million USD) investment in its Quebec City operation. Today, the publisher disclosed that $ 4 million of that will be used to outfit new workspaces nearby the current location. This move will guarantee that the studio will be in its current neighborhood for at least another 14 years.

The move will be finished in spring 2016. Additionally, Ubisoft is halfway to fulfilling its goal of 100 new hires for the studio. The staff-up was announced in January and scheduled to take place over three years.

 

Our Take
It’s important to note that Quebec City will be leading one of the next titles, but not necessarily taking the reins for the entire franchise. There have been rumors about a direct Black Flag sequel (codenamed “Comet”), and if accurate, it wouldn’t be the first time Ubisoft has released multiple series titles in the same year.

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Patrice Desilets calls for women assassins in Assassin’s Creed

The former creative director of Assassin’s Creed calls for Ubisoft — and the industry at large — to devote more resources to building diverse games. …


Gamasutra News

Ubisoft announces Assassin’s Creed Unity release date

Ubisoft has announced the next installation in the Assassin’s Creed franchise: Assassin’s Creed Unity. Unity, a direct successor to 2013′s Black Flag, will release on October 28th (this year, don’t worry). Unity will be set during the French Revolution in the year 1789, at the height of the Terror. Ubisoft has emphasized a re-imagining of the franchise’s core gameplay pillars: navigation, combat, and stealth. Actually stealth has often been a secondary/non-exist mechanic in my playthroughs, but a new “stealth mode” is promised to help beef up the playstyle. A richer combat system is also promised, along with new cover mechanics and crowd manipulation techniques.

There also seems to be a bit more rpg splicing going on, and players will be “customizing weapons, equipment, outfits and specialized skills to match their play style.” That’s pretty nifty in its own right, but it’s super nifty in light of the four player co-op missions. Pre-purchasers will get access to a special mission “The Chemical Revolution” where they rescue Antoine Lavoisier, founder of modern chemistry, pioneering such concepts as combustion, the conservation of mass, and apparently a “poison bomb formula.” Truly a giant of his era. They also get to access to the Ubisoft “Guillotine Spin to Win Game” where they can spin a wheel for fabulous prizes on the Ubisoft site.

The extra mission will undoubtedly get rolled out as DLC after a while, and the “Guillotine Spin to Win Game” is ridiculous nearly to the point of being offensive. They’ve also commissioned an irresponsibly authentic recreation of protagonist Arno’s “Phantom Blade”, featuring a “functional hidden blade, retractable crossbow arms, and a soft firing dart” (which can presumably be replaced with a hard firing dart…). Video games may not cause violence, but dammit they’re trying.

Pre-purchase hootnanny aside, it sounds like there’s some really cool stuff here. Revolutionary Paris is just about exactly where I want to scurry across; looking tres chic in my mauve assassin robes, I may even saunter down the Champs-Elysees and toss a few poison bombs among those darling cafes. I may even do it avec mes amis.


That VideoGame Blog

Assassin’s Creed Unity Unveils New Co-op Feature (Video)

Microsoft and Ubisoft unveiled a surprise this morning at E3 during Microsoft’s presentation. At this point Assassin’s Creed Unity was no secret nor surprise; between the leaks and small trailers, I’m sure most people were not expecting many surprises from the title.  However Ubisoft blew my mind this morning with four player co-op.  So instead of being a lone wolf you are now able to assassinate with a group of people which is sure to change the dynamics of the franchise. Microsoft showed off how four player co-op works in an Assassin’s Creed game and I am impressed and actually excited for Assassin’s Creed Unity.

Luckily MKIceandFire was able to capture a video of Assassin’s Creed Unity‘s new co-op system at work.


That VideoGame Blog

Ubisoft and NVIDIA team up for Assassin’s Creed Unity

In a  recent press release, Ubisoft announced they they will be working alongside NVIDIA, through the NVIDIA GameWorks program, on 4 of their upcoming titles: Assassin’s Creed Unity, The Crew, Tom Clancy’s: The Division, and Far Cry 4.

Although the partnership will bring features such as TXAA anti-aliasing (more recently featured in Watch_Dogs), soft shadows, and HBAO+ to these titles, it’s worth noting that AMD has cited the GameWorks program as the primary culprit behind performance and optimization issues experienced by AMD users who purchase these titles. More recently, AMD has pointed to the performance of Watch_Dogs on AMD systems, as a prime example of the GameWorks program’s restrictive nature.

Exactly how these titles will pan out for AMD users is still up in the air, and we’ll just have to wait and see how they perform once they are released.


That VideoGame Blog

Assassin’s Creed series tops 73 million in sales

Ubisoft’s Assassin’s Creed series reached a total of 73 million in sales according to the publisher’s corporate website, which lists its “worldwide best-selling franchises.” Assassin’s Creed, which has featured six releases in the main series since…
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Assassin’s Creed Reaches 73 Million Copies Sold Across Franchise

Ubisoft has updated its corporate “facts and figures” page, providing a new look at franchises and organizational details. The company now employs over 9,200 people at 29 studios in 19 countries.

Of those employees, 7,800 work on production, with the remaining 1,400 split across business divisions. Assassin’s Creed tops the publisher’s list of best-selling franchises with 73 million copies sold across titles. Assassin's Creed Unity has been announced for this year on Xbox One, PlayStation 4, and PC.

Just Dance comes in a distant second at 48 million, followed by Splinter Cell (30 million), Rainbow Six (26 million), and Ghost Recon (25 million). The bottom of the list provided (which is not inclusive), lists Your Shape on the Kinect and Wii U, at 3 million.

Ubisoft will report its full-year earnings on May 15, 2014, during which company executives will also give an outlook for the coming year. Ubisoft's third quarter report reflected a downturn, in part due to the delays of Watch Dogs and The Crew to the next fiscal year.

[Source: Ubisoft via Kotaku]

 

Our Take
If you were wondering why Assassin’s Creed comes out every year (and may even get two games in 2014), you need only look at the numbers. I am looking forward to the earnings call next month, if only because we should get a better idea of whether Ubisoft thinks The Division will still make it for calendar year 2014. I strongly suspect it will be delayed into 2015, but possibly not outside Ubisoft’s current fiscal year. 

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Assassin’s Creed: Unity setting was foretold by AC: Brotherhood ending

Jeffrey Yohalem, writer of Assassin’s Creed: Brotherhood, has revealed that, like an Assassin in a crowd of monks, the setting of the next Assassin’s Creed game has been in front of us all along. Yohalem was asked by a fan on Twitter if the flashing…
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Game telemetry with DNA tracking on Assassin’s Creed

“This is a reprint of a series of articles I wrote for the Ubi Engine Room Blog in early 2012… which covers some examples of how telemetry is used at Ubisoft as part of our research efforts.” …


Gamasutra News

Assassin’s Creed: Unity announced [Update: Trailer added]

It’s just another day in the Animus, as Ubisoft announced Assassin’s Creed: Unity today. The game is slated to arrive on PS4, Xbox One and PC this coming holiday season. Ubisoft offered a brief glimpse at the game in its early, alpha state in the…
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