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Blog: The quest for a legendary company structure

“I think the best way to describe it is, that we want people to feel like they are partners and entrepreneurs rather than employees.” …


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Report: Tech company files complaint to halt Wii, Wii U sales in US

Philips, the personal care, lighting and healthcare technology company, has filed a complaint for patent infringement against Nintendo, according to a document on Scribd. The complaint alleges Nintendo infringes on Philips’ patent ’379, “Virtual Body…
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Major Japanese company merger may unite creators of Dark Souls, Danganronpa

Japanese publisher and From Software owner Kadokawa Corp. plans to merge with Dwango Co., the company best known for owning Spike Chunsoft and running the popular NicoNico video service. …


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Company of Heroes 2: The Western Front Armies rolls out on June 24

Would-be generals will soon have a less expensive route to joining the virtual World War 2 battlefields of Company of Heroes 2, thanks to the June 24 release of The Western Front Armies.

As we explained last month, The Western Front Armies is a…
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Hollywood production company Lionsgate grows gaming arm

Though best known for the films it produces and distributes – including hits like The Hunger Games – Lionsgate has decided to take a swing at the world of interactive entertainment via a newly-announced gaming division.

According to Games Industry,…
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Zynga Co-Founder Mark Pincus Takes Non-Executive Role Within The Company, New President Announced

Mark Pincus, the now former Chief Product Officer for Zynga, is stepping aside to take a non-executive role within the company.

Pincus' sideways move comes alongside Zynga's first-quarter financial report for 2014. The report also announced a new president for the company with Alex Garden. Garden is formerly of Microsoft where he was general manager of Xbox Live and Xbox Music, Video and Reading. Zynga also announced that it had hired Henry LaBounta for the role chief visual officer. LaBounta has a history with Electronic Arts and Microsoft and worked with DreamWorks on films like Minority Report and A.I. Artificial Intelligence.

According to a note form Pincus on Zynga's blog about the announcement, he will still retain an office within the company headquarters and will be active in supporting the company, but will no longer have an operating role.

[Source: Zynga, Zynga Investor Relations, via Joystiq]

 

Our Take
Things are being shaken up at Zynga, but not drastically. The company has certainly see its ups and downs recently (mostly the latter), and frankly I'm surprised that it hasn't resulted in more drastic changes for the company.

www.GameInformer.com – The Feed

Zynga Co-Founder Mark Pincus Takes Non-Executive Role Within The Company, New President Announced

Mark Pincus, the now former Chief Product Officer for Zynga, is stepping aside to take a non-executive role within the company.

Pincus' sideways move comes alongside Zynga's first-quarter financial report for 2014. The report also announced a new president for the company with Alex Garden. Garden is formerly of Microsoft where he was general manager of Xbox Live and Xbox Music, Video and Reading. Zynga also announced that it had hired Henry LaBounta for the role chief visual officer. LaBounta has a history with Electronic Arts and Microsoft and worked with DreamWorks on films like Minority Report and A.I. Artificial Intelligence.

According to a note form Pincus on Zynga's blog about the announcement, he will still retain an office within the company headquarters and will be active in supporting the company, but will no longer have an operating role.

[Source: Zynga, Zynga Investor Relations, via Joystiq]

 

Our Take
Things are being shaken up at Zynga, but not drastically. The company has certainly see its ups and downs recently (mostly the latter), and frankly I'm surprised that it hasn't resulted in more drastic changes for the company.

www.GameInformer.com – The Feed

Square Enix President Believes Company Has ‘Lost Focus’

Over the past fiscal year, Square Enix has promised to move away from global publishing in favor of a more regional focus. That doesn’t mean that the company is abandoning global titles, especially in the wake of being surprised by Western sales of a traditional RPG.

Bravely Default released in Europe and North America earlier this year, surpassing 200,000 copies sold in the United States in the first three weeks. According to an interview with Nikkei (translated by Siliconera), Square Enix president Yosuke Matsuda says his company won’t completely abandon global titles, despite stumbles in the past.

“In the past, when we developed console games with a worldwide premise, we lost our focus,” Matsuda says, offering that recent Bravely Default taught the company a valuable lesson. “Due to having split [the development mindset] according to regions around the world, we weren’t able to see this clearly up until now, but fans of JRPGs are really spread around the world,” Matsuda says. In response, Square Enix will be developing more core JRPGs.

Oddly, he goes on to attribute the problems faced by Hitman: Absolution, which sold 3.6 million units in its first four months and was still deemed to be underperforming, to an attempt to serve a global audience. Io Interactive’s most recent Hitman title was well received, but was a departure not because of geography. Rather, its attempts to appeal to a new audience alienated some longtime franchise fans.

The good news for those that have followed Agent 47’s career with great interest? “So, as for the AAA titles we’re currently developing for series, we basically want to go back to their roots and focus on the core audience, while working hard on content that can have fans say things like, ‘This is the Hitman, we know,'” Matsuda says. “I believe that is the best way for our development studios to display their strengths.”

[Source: Siliconera, Nikkei]

 

Our Take
The recognition that games can succeed on a global scale shouldn’t be a surprise to Square Enix, especially with regard to Bravely Default (a game that is more Final Fantasy than many recent entries in that series). To equate those challenges (and a need to serve that market) with the problems that faced Hitman: Absolution (reminder: a well-received, strong seller) is folly. Every time I think Square Enix management is taking a step on the path toward organizational realignment, comments like this make me wonder exactly what’s going wrong at headquarters in Japan.

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Square Enix president admits that company ‘lost focus’

In a recent interview with Nikkei Weekly, Square Enix chief Yosuke Matsuda admitted that games developed for ‘mass appeal’ underperformed, while ‘niche’ games like the JRPG Bravely Default flourished. …


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Standalone Company of Heroes 2 add-on welcomes new troops in June

Hoping to draw more virtual commanders to the online battlefields of World War 2 strategy hit Company of Heroes 2, publisher Sega has announced a standalone multiplayer version of the game that will make it easier than ever to join the fight.

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