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Watch A Walking Dead Pinball Machine Come Together

Stern Pinball is the oldest running pinball machine maker in the world, and it does most of its work out of a factory in Chicago, Illinois. Get a virtual tour of the company's headquarters and watch them construct a Walking Dead table before your very eyes. Now you never need to go to Chicago.

The Awesomer recently visited the Stern Pinball factory and filmed 3,500 parts and 1/2 a mile of wire get reworked into The Walking Dead pinball machines. For more on Stern Pinball read our Behind The Wizardry feature where we interview Stern’s director of marketing, Jody Dankberg.

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Nintendo and Philips come to terms, ending lengthy patent fight

Nintendo has signed a patent licensing agreement with Dutch technology giant Philips, closing out a series of patent disputes between the two companies that’s been brewing since 2011. …


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The Alienware Alpha has come for your money, Earthlings

Alienware and parent company Dell have made good on the promise to release a console-sized, TV-oriented PC by year’s end with the Alienware Alpha – a not-quite Steam Machine that runs Windows 8.1 and comes with an Xbox 360 controller (as opposed to…
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Joystiq Streams: Hey, Hyrule Warriors! Come out to plaayyayy

*Clink* *Clink* *Clink*

Joystiq Streams is playing Hyrule Warriors live at 4:00PM EST on Joystiq.com/Twitch.

CAN YOU DIG IT?!

Yes, it’s going to be a non-stop cavalcade of Link, Impa, and Midna action. We’ll slice up some Moblins and than a bunch…
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Seen@PAX: Where baby Xenomorphs come from

Okay, kids. Auntie Joystiq is going to tell you where baby Xenomorphs come from. You see, when a Lovecraftian horror from the stars and a human face love each other very much, they produce a hideous worm-larvae that erupts from the human’s chest…
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Yoshida: ‘I hope’ Tomb Raider will come to PS4

During its Gamescom press conference, Microsoft announced that Rise of the Tomb Raider would launch exclusively on Xbox platforms in holiday 2015. This came as a surprise to President of Sony Worldwide Studios Shuhei Yoshida, he said in an interview…
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Paper Mario Stage, Takamaru Assist Trophy Come To Super Smash Bros.

Super Smash Bros. director Masahiro Sakurai has announced a few new inclusions for Super Smash Bros. The reveals include a new stage from a beloved RPG and an assist trophy from an older title only recently made available outside of Japan.

For the first time, there will be a stage based on Paper Mario. The fan in the background blows things around, and when the paper folds and unfolds, a new scene is revealed. The second area of the stage is based on the S.S. Flavion from Paper Mario: The Thousand-Year Door.

Sakurai also confirmed a new assist trophy. Takamaru from The Mysterious Murasame Castle will make an appearance (seen above). The title first appeared on the Famicom Disk System and arrived on the 3DS Virtual Console this year.

Sakurai also shared a new picture of the 3DS-exclusive Tomodachi Life stage. The environment was previously confirmed, but this gives us a new look at how we'll wreck our friends' apartments.

For more on Super Smash Bros., check out our coverage from E3 as the Wii Fit Trainer and Greninja. The 3DS version is slated to release on October 3. The Wii U version is yet undated, though Nintendo is targeting the “Holiday 2014” window. 

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Here’s Another Batch Of Destiny Beta Codes (First Come, First Served)

The Destiny beta is in full swing. Now that yesterday’s Bungie.net and PlayStation Network outages are behind us, we want to help you get into the game.

Here are a stack of codes (first come, first served). We’ve been told that if you enter too many codes incorrectly, you’ll be locked out. So, there’s a little risk with your potential reward.

In order to ensure that bots don’t scoop them, you’ll need to solve for the missing characters in each code (denoted by question marks). To enter your code, head over to the Destiny beta page.

Each code will give you three vouchers for the beta on your choice of platforms. The PlayStation betas are underway, with Xbox players entering the fray on July 23. If you happen to find yourself with surplus codes, we're sure other readers would enjoy them. Feel free to put them in the comments.

For more on what you might want to know about the beta, head over to our guide. Good luck! 

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Postcards from WildStar: Come at me, bro

Welcome to Postcards from WildStar, a look at Carbine’s new MMO. Catch up on our previous postcards, and stay tuned for our final postcard next week.

Another week, another Postcard from WildStar. But I’ve got to confess, friends: The hiking boots…
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The Dwarf Fortress update 0.40.01 has come!

An intimidating game. It has colorful graphics of text and it blinks rhythmically. Its interface is obtuse and inconsistent. Beware its emergent storytelling!
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Forgotten Beast

After more than two years since the last update, a new version of Dwarf Fortress has been released by developer Tarn Adams.

One of the largest and most notable features of this new update is that the in-game world will no longer be static after its initial generation, but will continue to change and evolve on its own in the background. This will include events ranging from civilization-scale events like foundings and conquests, to more individual actions such as births and deaths of historical figures. Additionally, forts that the player has “retired” will continue to operate within the world, rather than simply becoming abandoned, allowing for the player to visit them in Adventurer Mode and interact with the citizens.

Other notable changes with this update will include multi-tile trees, new site designs for several races, and overhauls of various systems including combat, conversation, movement, and AI. A more extensive changelog can be found here.

Image: Forgotten Beast, by Torgeir Fjereide

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