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Report: Capcom aims patent infringment suit at Koei Tecmo

Capcom has filed suit against Koei Tecmo alleging that the Dynasty Warriors publisher infringed on key Capcom patents in recent games, according to a Sankei report translated by Siliconera.

The patent in question refers to backwards compatible…
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There’s a patent battle brewing between Capcom and Koei Tecmo

The two Japanese game companies are gearing up for a legal battle over a 2002 Capcom technology patent that governs how game makers can distribute new content to people who own their games. …


Gamasutra News

Report: Capcom Is Suing Koei Tecmo Over Older Dynasty Warriors Games

Capcom is suing Dynasty Warriors publisher Koei Tecmo for patent infringement, according to new report. The matter concerns a Capcom-held patent filed in 2002 that details how users can import content from one disc-based piece of software to another.

A similar feature was found in a number of Musou games dating back to Dynasty Warriors 3: Xtreme Legends (2002). The import feature allowed users to combine the content of the original game, with the new material found in the Xtreme Legends version to create a complete experience. 

Capcom seeks an award totaling between 5 percent and 10 percent of the ¥980 million ($ 9.4 million) Koei Tecmo earned on titles that use the feature. Capcom has also asked for an injunction on allegedly infringing titles. If granted its request, Capcom would be due between $ 470,000 and and $ 940,000.

We’ve reached out to Capcom and Koei Tecmo for comment. We’ll update should we receive responses.

[Source: Sankei via Siliconera]

 

Our Take
The licensing fee stakes aren’t terribly high, but the implications for Capcom, Koei Tecmo, and other publishers if the patent is upheld could be very significant. Most content unlocks in expansions or subsequent titles are handled digitally now, but if Capcom wins, it could mine publisher libraries and take the fight to other companies.

Koei does have one ace up its sleeve: Tecmo’s Monster Rancher. If you recall, this series of games used other forms of media (games, compact discs) to generate characters. The publisher could convince the court that it used similar technology that pre-dates the 2002 patent.

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Capcom working to counter Street Fighter’s Steam woes

Street Fighter fans are supposed to smash bumbling opponents and conquer long-standing rivalries, not grapple with shoddy netcode and general technical issues. Unfortunately, anyone running Steam copies of Ultra Street Fighter 4 (or its predecessor,…
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Street Fighter producer Yoshinori Ono leaves Capcom Vancouver [update]

In a surprising move, Yoshinori Ono, a longtime Capcom fixture best known for his work as producer of the Street Fighter 4 line of fighting games, has announced his departure from Capcom Vancouver.

“I resigned from the director position about Capcom…
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Capcom Announces 12 Wii U Virtual Console Titles Including Breath Of Fire, Mega Man X3 And More

During E3, Capcom detailed a large collection of games planned for the Wii U and 3Ds Virtual Console including Mega Man 7, X3, and Battle Network and Zero titles.

Capcom doesn't have dates ready, but they should release before the end of 2014. This is the list of confirmed titles coming to North American Wii Us:

  • Breath of Fire (Wii U)
  • Demon's Crest (Wii U)
  • Gargoyle's Quest II (3DS, Wii U)
  • Mega Man 5 (Wii U)
  • Mega Man 6 (Wii U)
  • Mega Man 7 (Wii U)
  • Mega Man X3 (Wii U)
  • Mega Man Zero (Wii U)
  • Mega Man Battle Network (Wii U)
  • Mega Man Battle Chip Challenge (Wii U)
  • Mighty Final Fight (3DS, Wii U)
  • Street Fighter 2010 (3DS, Wii U)

Capcom has a few more games planned, like Mega Man Zero 2, Mega Man Battle Network 2, and Mega Man Battle Network 3, but those will likely be 2015.

[Source: Capcom Unity]

 

Our Take
I am really excited to grab a digital copy of Mega Man X3. I have only played it through a few times, which is a small number compared to how much I've played the other Mega Man X games. I am also excited to grab Mega Man Zero. That was a title I started, but never finished, and I would love to revisit it.

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New Art of Capcom collection to debut at San Diego Comic-Con

UDON Entertainment has unveiled the Art of Capcom: Complete Edition art book, a massive, 600-plus page hardcover tome dedicated to UDON’s frequent collaborations with the House of Street Fighter.

Not only will Art of Capcom: Complete Edition include…
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Capcom sales up 8.6% thanks to Dead Rising, Monster Hunter

Capcom reported net sales of 102,200 million yen ($ 1 billion) for the fiscal year that ended March 31, an 8.6 percent increase over the previous year’s sales. The publisher also announced a net income of 3,444 million yen ($ 33.8 million), which…
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Capcom schedules month of Mega Man on Virtual Console

Mega Man fans voted and Capcom has planned accordingly – the schedule for the eShop’s month-long marathon of portable Mega Man games has been revealed. Priority in the release order was granted according to the number of votes received from fans,…
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Capcom investing around $80m into two new R&D buildings

Capcom announced it’s spending approximately 8 billion yen, which converts to just under $ 79 million, on two new research and development buildings located near its head office in Osaka. The investment is part of Capcom’s ongoing focus to make more…
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