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Capcom reorganizes to make more mobile games using its popular IP

Capcom is uniting its mobile businesses and creating a new “Mobile Business Division” that will focus on releasing more mobile games featuring popular Capcom game franchises. …

Gamasutra News

Capcom Celebrates Resident Evil 20th Anniversary With New Dev Video

March 22, 1996 was an important day in the history of survival-horror. That was the day gamers were first introduced to a secluded manor where Jill Valentine, Chris Redfield, and company would first come face-to-face with the horrors of the T-virus. In honor of the anniversary, Capcom is celebrating with a new video that highlights the work that has gone into creating the series.

The new video includes details from the development team regarding details of the series’ original rise to prominence, with commentary from producer Hiroyuki Kobayashi. 

In addition to the below video, Capcom is sharing some of its own sales info about the franchise’s success, which declare that over 66 million game copies have been sold in the last 20 years. Resident Evil has also virally spawned a long-running movie series, which against all odds has managed to gross almost a billion dollars worldwide.

(Please visit the site to view this media)


Our Take
No matter your personal opinion of the Resident Evil games’ ups and downs over the years, there’s no doubt that the franchise has had a profound effect on gaming, particularly in the many ways it has influenced the development of the survival/horror genre. – The Feed

Capcom Posts Jump In Sales, Operating Income On Back Of Monster Hunter X Success

Capcom continues to find success with the wildly popular Monster Hunter franchise. The latest title in the series, Monster Hunter X, propelled the company to post significant gains for the first nine months of the current fiscal year.

Compared to the first three quarters of last fiscal year, Capcom saw a 19.3 percent gain in sales to ¥57 billion ($ 480.6 million). Operating income increased nine percent to ($ 89.3 million).

The publisher’s video game revenue grew by 11.3 percent to ¥36 billion ($ 303.9 million). Monster Hunter X, which hasn’t been released outside of Japan yet, moved 3.2 million copies, exceeding expectations of 2.5 million.

Looking ahead, Capcom suggests that it anticipates shipments of 2 million copies of Street Fighter V. It is due out on February 16 for PlayStation 4 and PC.

Capcom saw a dip in its arcade operations, but amusement hardware (the actual machines), including pachinko and pachislot recovered significantly. Capcom says that is due in part to success of a Resident Evil 6 pachinko machine, but its Asura’s Wrath-branded equipment was weak.

The publisher also notes that its Luigi’s Mansion arcade game and others in that sub-category were still sluggish. Capcom has not put a fine point on what games we should expect in its next fiscal year. The company’s eyes are set on Street Fighter V as its final remaining major release for the year ending March 31, 2016.

[Source: Capcom, pictured: Monster Hunter 4 Ultimate]


Our Take
Capcom seems to finding its groove a bit more. With the likelihood we’ll see Monster Hunter X come west and Street Fighter V, the company has a solid foundation on which to build for the 2016-17 fiscal year. – The Feed

Don’t Miss: How Capcom tackled Western fantasy with Dragon’s Dogma

In this 2011 chat, Dragon’s Dogma director Hideaki Itsuno & producer Hiroyuki Kobayashi talk about how the team that made Devil May Cry 4 ended up on a road inspired by Lord of the Rings. …

Gamasutra News

Capcom Debuts Street Fighter V Opening Cinematic

During today's Capcom Cup, the team behind Street Fighter V debuted the opening cinematic for the highly anticipated 2016 fighter. The video, which you can view below, pays service to the game's roster of characters and provides plenty of stylish shots for fans to enjoy.

You can check out the opening cinematic as it appeared on the stream below thanks to YouTube user XusesGB.

(Please visit the site to view this media)

Street Fighter V hits PlayStation 4 and PC in 2016.

[Source: YouTube] – The Feed

Capcom Files New Trademark For Onimusha

Capcom apparently has plans to resurrect the Onimusha series in some form, judging by a new trademark filed by Capcom.

A poster on NeoGAF has pointed out a Japanese trademark for the property, although nothing is known about the filing other than it's new and not a renewal. Whether it's used for a new console or mobile title, a remaster, or at all is unknown.

The series last made an appearance in North America with Onimusha: Dawn of Dreams in 2006 on PS2. 

[Source: NeoGAF]


Our Take
It's possible Capcom may be readying something for the PlayStation Experience or the Game Awards this week, but trademark filings can be unreliable. – The Feed

Capcom Kicks Off New Japanese Cafe With Monster Hunter X

With establishments such as the Capbar restaurant and a Resident Evil-themed grill, Capcom is no stranger to the restaurant scene. They'll soon have another eatery under their umbrella in Japan with the newly announced Capcom Cafe, which is debuting with a Monster Hunter X theme.

Capcom Cafe is designed to “let visitors relive the worlds of Capcom’s games,” acting as an information hub for all things Capcom as well as a social destination for fans and non-gaming families alike. Demo machines will allow visitors to sample Capcom’s latest titles, in addition to the cafe-exclusive merchandise, stylized menus and decor, and game-themed food items. The restaurant will feature a rotating theme based on new games starting with Monster Hunter X, which launches in Japan on November 28. 

Capcom Cafe is scheduled to open November 20 in the Aeon LakeTown kaze shopping mall in the Koshigaya, Saitama prefecture. Check out an artist's rendering of the establishment and promotional materials in the gallery below. 


Our Take
As someone who's never been to these kind of places but has always thought they were cool, adding one more nerdy restaurant to the list is fine with me. These restaurants seem like a smart way to spread the word on Capcom products; Capcom fans get another dining option based on their favorite publisher, and the neighborhood economy is potentially bolstered by what could be a popular tourist destination. Everyone wins. – The Feed

Capcom Sales Up, But Operating Income And Profits Sharply Down

Capcom’s amusement division, responsible for pachinko and pachislo machines, drove increased sales for the company in the six months ending September 30. Unfortunately, both operating income and profits are sharply down from this point last year.

Net sales are up 22 percent, largely on the back of a 76 percent increase from the amusement business. However, operating income fell by 35 percent at the halfway mark to ¥2.8 billion ($ 23.6 million). Profits dropped as well, with a 34 percent decrease year over year at the six-month mark to ¥1.95 billion ($ 16.1 million).

Capcom is nearly halfway to its sales goals for the year heading into the holiday season. However, the second half of the year will need to be stellar to reach operating income and profit goals. The company projects ¥12 billion ($ 99.6 million) in operating and ¥7.7 billion ($ 63.9 million) in net income for the year ending March 31, 2016.

Upcoming titles include Street Fighter V on PS4 and PC in February, an HD version of Resident Evil 0 for Xbox One, Xbox 360, PlayStation 4, PlayStation 3, and PC in January. The company also has a new Resident Evil spin-off title, Umbrella Corps, in the works.

[Source: Capcom]


Our Take
Capcom has some ground to make up in the second half of its year. Street Fighter V has huge potential and will be available for over a month in the current fiscal year. The other titles aren’t likely to make as much magic, but instead can provide healthy support to for Ryu and friends. – The Feed

Capcom Fighting Tribute Celebrates The Art Of Fighting

Capcom’s long history of encouraging gamers to beat the tar out of people is being celebrated in a new art book. Capcom Fighting Tribute features beautiful artworks based on the publisher’s sizable roster of fighting and beat em’ up franchises.

The collection curates illustrations of various visual styles from over 250 artists hailing from around the globe. All that artsy goodness is contained within a snazzy wraparound cover created by legendary Capcom character designer and illustrator Bengus.

Franchises featured include:

  • Street Fighter
  • Final Fight
  • Darkstalkers
  • Power Stone
  • Rival Schools
  • Red Earth
  • Star Gladiator
  • Capcom Fighting Evolution
  • Puzzle Fighter
  • Battle Circuit
  • Pocket Fighter
  • Captain Commando
  • The King of Dragons
  • Armored Warriors
  • Knights of the Round
  • Avengers (Hissatsu no Buraiken)

Capcom Fighting Tribute is on sale now for $ 59.99. You can purchase the book and check out preview pages by visiting Udon Entertainment. Interested in other Capcom art books? Check out these Phoenix Wright and Devil May Cry collections. – The Feed

Capcom Pleased With Monster Hunter 4 Ultimate On 3DS

Capcom has announced that Monster Hunter 4G on the 3DS – released as Monster Hunter 4 Ultimate in North America and Europe – has shipped more than four million units worldwide.

It's not unusual for companies to tout the number of units they sent out to stores, but Capcom's figures are worth noting because they include download cards and digital sales from the Nintendo eShop.

For more on Monster Hunter 4 Ultimate specifically, check out our Test Chamber and Tim's review.

[Source: Capcom]


Our Take
While we don't know the mix of traditional retail vs. digital sales (it probably skews predominately toward retail) these ship/sales numbers could also be significant because the game is on a single platform. – The Feed