Master of The Free World Productions | Jumpcut Entertainment Network

Capcom Kicks Off New Japanese Cafe With Monster Hunter X

With establishments such as the Capbar restaurant and a Resident Evil-themed grill, Capcom is no stranger to the restaurant scene. They'll soon have another eatery under their umbrella in Japan with the newly announced Capcom Cafe, which is debuting with a Monster Hunter X theme.

Capcom Cafe is designed to “let visitors relive the worlds of Capcom’s games,” acting as an information hub for all things Capcom as well as a social destination for fans and non-gaming families alike. Demo machines will allow visitors to sample Capcom’s latest titles, in addition to the cafe-exclusive merchandise, stylized menus and decor, and game-themed food items. The restaurant will feature a rotating theme based on new games starting with Monster Hunter X, which launches in Japan on November 28. 

Capcom Cafe is scheduled to open November 20 in the Aeon LakeTown kaze shopping mall in the Koshigaya, Saitama prefecture. Check out an artist's rendering of the establishment and promotional materials in the gallery below. 


Our Take
As someone who's never been to these kind of places but has always thought they were cool, adding one more nerdy restaurant to the list is fine with me. These restaurants seem like a smart way to spread the word on Capcom products; Capcom fans get another dining option based on their favorite publisher, and the neighborhood economy is potentially bolstered by what could be a popular tourist destination. Everyone wins. – The Feed

Capcom Sales Up, But Operating Income And Profits Sharply Down

Capcom’s amusement division, responsible for pachinko and pachislo machines, drove increased sales for the company in the six months ending September 30. Unfortunately, both operating income and profits are sharply down from this point last year.

Net sales are up 22 percent, largely on the back of a 76 percent increase from the amusement business. However, operating income fell by 35 percent at the halfway mark to ¥2.8 billion ($ 23.6 million). Profits dropped as well, with a 34 percent decrease year over year at the six-month mark to ¥1.95 billion ($ 16.1 million).

Capcom is nearly halfway to its sales goals for the year heading into the holiday season. However, the second half of the year will need to be stellar to reach operating income and profit goals. The company projects ¥12 billion ($ 99.6 million) in operating and ¥7.7 billion ($ 63.9 million) in net income for the year ending March 31, 2016.

Upcoming titles include Street Fighter V on PS4 and PC in February, an HD version of Resident Evil 0 for Xbox One, Xbox 360, PlayStation 4, PlayStation 3, and PC in January. The company also has a new Resident Evil spin-off title, Umbrella Corps, in the works.

[Source: Capcom]


Our Take
Capcom has some ground to make up in the second half of its year. Street Fighter V has huge potential and will be available for over a month in the current fiscal year. The other titles aren’t likely to make as much magic, but instead can provide healthy support to for Ryu and friends. – The Feed

Capcom Fighting Tribute Celebrates The Art Of Fighting

Capcom’s long history of encouraging gamers to beat the tar out of people is being celebrated in a new art book. Capcom Fighting Tribute features beautiful artworks based on the publisher’s sizable roster of fighting and beat em’ up franchises.

The collection curates illustrations of various visual styles from over 250 artists hailing from around the globe. All that artsy goodness is contained within a snazzy wraparound cover created by legendary Capcom character designer and illustrator Bengus.

Franchises featured include:

  • Street Fighter
  • Final Fight
  • Darkstalkers
  • Power Stone
  • Rival Schools
  • Red Earth
  • Star Gladiator
  • Capcom Fighting Evolution
  • Puzzle Fighter
  • Battle Circuit
  • Pocket Fighter
  • Captain Commando
  • The King of Dragons
  • Armored Warriors
  • Knights of the Round
  • Avengers (Hissatsu no Buraiken)

Capcom Fighting Tribute is on sale now for $ 59.99. You can purchase the book and check out preview pages by visiting Udon Entertainment. Interested in other Capcom art books? Check out these Phoenix Wright and Devil May Cry collections. – The Feed

Capcom Pleased With Monster Hunter 4 Ultimate On 3DS

Capcom has announced that Monster Hunter 4G on the 3DS – released as Monster Hunter 4 Ultimate in North America and Europe – has shipped more than four million units worldwide.

It's not unusual for companies to tout the number of units they sent out to stores, but Capcom's figures are worth noting because they include download cards and digital sales from the Nintendo eShop.

For more on Monster Hunter 4 Ultimate specifically, check out our Test Chamber and Tim's review.

[Source: Capcom]


Our Take
While we don't know the mix of traditional retail vs. digital sales (it probably skews predominately toward retail) these ship/sales numbers could also be significant because the game is on a single platform. – The Feed

Capcom Has No Plans To Make Monster Hunter Freedom Unite iOS 9 Compatible

Released last year on iOS devices, Monster Hunter Freedom Unite is not compatible with iOS 9, and Capcom has no plans to update the game.

News of the game's non-compatibility comes from its iTunes product description page, which you can see screen capped below. It reads, "This application is not compatible with iOS 9 (including the beta). There are currently no plans to update this application in the future. Please keep this in mind when updating your OS."

Monster Hunter Freedom Unite is an iOS port of the 2009 PSP game of the same title. It release on iOS July of last year, making just over a year old. We've reached out to Capcom for more details and will update this story if and when we hear more details.

Thanks to Luke Dybeck for the news tip!

[Source: Monster Hunter Freedom Unite on iOS]


Our Take
Non-forward compatibility is something gamers have been dealing with since the very first consoles. If you want the new games on the new platform, you must abandon the old. iOS games, however, have set a precedent of continued compatibility, often working better on the newer platforms – in this case, a new operating system. It's odd that Capcom would commit to not updating the game, especially considering it has only been available for a little over a year. This must be a result of either a smaller player base for the game than Capcom had hoped, or maybe Capcom has big plans for the future of Monster Hunter on iOS. Maybe a dedicated iOS game or sequel is in the works. – The Feed

Capcom returns to the HD remake well for Resident Evil 2

In a video published on YouTube today, Capcom’s Yoshiaki Hirabayashi confirmed plans to develop an HD remake of the company’s 1998 PlayStation survival horror game Resident Evil 2. …

Gamasutra News

Capcom returns to the HD remake well for Resident Evil 2

In a video published on YouTube today, Capcom’s Yoshiaki Hirabayashi confirmed plans to develop an HD remake of the company’s 1998 PlayStation survival horror game Resident Evil 2. …

Gamasutra News

Capcom Says ‘Yes’ To Resident Evil 2 Remake

Last month, Capcom asked fans if they were interested in seeing a Resident Evil 2 remake. Thanks to overwhelming support, the project is happening.

Producer Yoshiaki Hirabyashi (also know as “H”) created a video to thank fans and announce commencement of development. “It’s been great to see so many positive comments from fans that have pushed the project to get approved,” he says. “The team here at Capcom Japan really appreciates fans’ passion and support and will do our best to bring fans what they really want.” 

(Please visit the site to view this media)

The game will be developed by Capcom’s R&D Division 1. H says that he and his team will continue to post updates as they are available, but it’s going to be some time before there’s significant news.

In the meantime, Resident Evil’s devoted followers have the Resident Evil 0 HD remake to look forward to. That’s due out in 2016.


Our Take
Once Capcom invited fans to chime in, this was practically a foregone conclusion. It’s great to see that one of the most beloved entries in the franchise is getting completely remade. We probably won’t be playing it until late next year (or 2017), but based on the quality of the Resident Evil 1 remake, it’ll be worth the wait. – The Feed

Resident Evil HD’s Producer Has Pitched Resident Evil 2 Remake To Capcom

Resident Evil HD producer Yoshiaki Hirabayashi took to Resident Evil's Facebook page to announced that he has pitched a remake of Resident Evil 2 to his bosses at Capcom.

Hirabayashi shared the image above (which features Resident Evil's Japanese name, Biohazard) and wrote, "Right after the [Resident Evil] HD Remaster project was finished, I actually started putting together my ideas for this 'RE2 Project'. So, I just brushed it up and went to see my boss to present the basic concept of the project already…"

And that's where Hirabayashi ends the status update. Last week Capcom put out a request to fans for their honest and frank opinion about a Resident Evil 2 remake, and the comments were unsurprisingly positive.

[Source: Resident Evil on Facebook, via Gematsu]


Our Take
I would like for this to happen, and I really can't imagine Capcom saying no. The Resident Evil Remake that released for PlayStation 4 and Xbox One was the biggest opening in PSN history and that it sold over a one million downloads. I bet we'll be hearing about a Resident Evil 2 remake soon. – The Feed

Capcom has the power of gambling to thank for its latest gains

A Resident Evil 6 gaming machine launch helps grow Capcom’s revenues, contributing to a 52 percent gain year-on-year. …

Gamasutra News