Capcom’s Monster Hunter series continues to be a hit for the Japanese game publisher, as the series surpasses 28 million units sold. …
It's a small discount, but if you want to pick up the first four Mega Man games for your 3DS, now is the time to do it.
The sale is part of a themed eShop promotion that includes games from the Zelda and Donkey Kong series. If you want the Mega Man titles, you'll have to grab them for November 29.
[Source: Capcom Unity]
I've always been a Mega Man X guy personally, but this seems like a good opportunity to beef up your handheld Mega Man digital collection. And while we're on the topic, can we please get some more Game Boy Advance games on the 3DS Virtual Console, please?
Zen Studio’s ballista, boulder and sheep flinging game, Castlestorm, is currently $ 2.49 (75 percent off) as part of Xbox Live’s deals of the week. Included in this week’s super serious savings are the Serious Sam series, also 75 percent off.
Next week’s deals are also worth putting some milk money aside for. Capcom’s Devil May Cry, DmC, Lost Planet 3, Resident Evil Revelations and Resident Evil 4 are 33-50 percent off. That means Resident Evil 4 (the can’t-miss entry in the series) is only $ 10. What are ya buyin’?
Capcom has released its second quarter financial report, and the results are generally positive. Overall, the publisher reports ¥4.95 billion ($ 50.4 million) in net income, a 20 percent increase over the previous quarter.
Unfortunately, sales of Lost Planet 3 disappointed. Only 300,000 copies of the title were sold, falling short of Capcom’s expectations. Capcom is expecting big things from Dead Rising 3, though. The publisher stated target sales of 1.2 million units between the Xbox One launch on November 22 and the end of the fiscal year on March 31, 2014.
We’ve also learned that Monster Hunter 4 has sold 2.8 million copies in Japan since its release on September 14. Another half-million copies are expected to sell in the second half of the fiscal year.
Resident Evil Revelations has sold a total of 1 million copies, and Dragon’s Dogma: Dark Arisen moved 650,000 units (and is also coming to PlayStation Plus Instant Game Collection this month). These figures include digital sales, but in the case of Dragon’s Dogma, purchases of the original title are not considered.
Capcom has been floundering a bit, and while it’s hopes for Lost Planet 3 were (expectedly) unrealized, the company has managed to recuperate a bit. The sales of Monster Hunter 4 on 3DS in Japan are keeping the company afloat.
Dead Rising 3 is a standout title in the Xbox One launch lineup, but given the narrow scope of release regions, I’m not sure that Capcom’s 1.2 million unit expectation is reasonable. Sales are starting to climb back up overall, and if Capcom stays on this course, things are looking good.
Capcom’s net income in Q2 2013 was up 20 percent year-over-year, to 4,950 million yen ($ 50.4 million). Its overall net sales, operating income and ordinary income also saw increases, while net sales from its digital games business was up 7.2 percent from the previous year, to 37,510 million yen ($ 382 million). Operating income from its digital business was down 6.9 percent, 5,380 million yen ($ 54.8 million).
Capcom noted sluggish growth in the home gaming market overall, attributed to anticipation for the coming console generation.
Sales of Lost Planet 3 were below Capcom’s expectations, “due in part to intensifying competition in the European and US markets,” its statement reads. Monster Hunter 4 and Dragon’s Dogma: Dark Arisen sold well, while Resident Evil: Revelations and Phoenix Wright: Ace Attorney – Dual Destinies “also basically achieved projected sales,” Capcom says.
Capcom’s mobile games didn’t achieve the sales it anticipated, attributed to a “lack of major titles and the fierce competitive environment.” One potential bright spot Capcom called out is its coming selection of online games – all 14 of them.
Capcom made an announcement today that they have partnered up with two different videogame music companies to release tribute albums for the Blue Bomber, Mega Man, celebrating his 25th anniversary. The first album is titled MM25: Mega Man Rocks from the company Sumthing Else Music Works, and the second is called For Everlasting Peace: 25 Years of Mega Man from OverClocked ReMix (both are available as I type these very words).
MM25: Mega Man Rocks contains covers of classic tracks from both the Mega Man and Mega Man X series by famous artists like The Protomen, Bit Brigade, Mega Ran, The Megas, Arm Cannon, and X-Hunters. Every song is either inspired by or samples legendary Mega Man tunes, and The Protomen have even created a brand new song for the album; their first in two years. Gamers can learn more about the soundtrack and even buy it here. A trailer with a dude rocking a bitchin’ helmet, as well as fans gyrating to frickin’ Mega Man music, is yours to view right below.
For Everlasting Peace: 25 Years of Mega Man is OverClocked ReMix’s first commercial album, and contains neat arrangements of every first game in the following series: Mega Man, Mega Man X, Mega Man Legends, Mega Man Battle Network, Mega Man Zero, Mega Man ZX, and Mega Man Star Force (I don’t even REMEMBER Star Force). All information regarding this compilation can be found here. A sweet-sounding trailer is below. I find only using the first games in each series to be a very interesting approach to take, seeing as it completely bypasses memorable pieces from fantastic titles like Mega Man 2 and Mega Man 3.
As usual, any details fans need about all things Mega Man can be found over at Capcom-Unity. Anyone picking these albums up, or do you feel like Capcom could have done more to celebrate their mascot’s anniversary?
Those who didn’t grab Capcom 30th Anniversary Character Encyclopedia at its New York Comic Con debut can breathe a sigh of relief: If you’ve got $ 11, you can now grab a copy at Amazon.
For that money (less than half of what the book was going for at Comic Con), you’ll receive a 208-page, full-color, hardcover tome filled with artwork and character profiles drawn from the last 30 years of Capcom games. Obviously you’ll see Ryu, Mega Man and Capcom’s other poster children among the 200 characters detailed in the book, but there are also more esoteric entries which exist purely to fill in minor bits of backstory and to give devoted Capcom geeks a wry smile of vague recognition.
You can find more information on the Encyclopedia at Capcom Unity, but please ignore the part about an Amazon Prime discount. Whether you’re a member of that service or not, the Encyclopedia will set you back $ 10.39.
Following layoffs within its U.S. operations, Capcom confirms it is evaluating restructuring its European operations. …
Capcom's European operation might be hit by the same layoffs that afflicted the U.S. office this summer.
According to MCV, as much as half of the staff at Capcom Europe will be let go.
A statement by a Capcom Europe spokesperson does not mention whether there will be layoffs, but reads: "Following a restructure at its U.S. operation, Capcom's European organization is currently evaluating its structure to ensure it is in the best position to take advantage of the changing market conditions the industry is facing."
Earlier this summer, Capcom's U.S. branch suffered layoffs, including senior vice president Christian Svennson. We've reached out to Capcom for additional clarification on the impact and severity of the layoffs.
The only good that can come of this is that the company re-focuses itself for the future. But even before the layoffs hit, the company talked about the high costs of next-gen development. Although I don't know exactly what Capcom has cooking behind-the-scenes, if it's unsure about the move into next-gen, it could get worse before it gets better.
Capcom’s European branch is to lay off over half its workforce following restructuring, according to MCV who “understands more than half of the European arm faces redundancy, with a number of jobs set to merge.”
Both MCV and GamesIndustry International confirmed with Capcom that its European arm is facing a restructuring process similar to that endured by the American team in the summer. The Capcom US layoffs saw several employees lose their jobs, including former senior VP of planning and business development Christian Svensson.
Capcom provided the following statement: “Following a restructure at its US operation, Capcom’s European organization is currently evaluating its structure to ensure it is in the best position to take advantage of the changing market conditions the industry is facing.”
It’s unknown how many employees are based at Capcom’s European offices, although Capcom reported a global employee count of 2,476 as of March 2013.
MCV’s report follows Capcom announcing a special loss of $ 73 million earlier this year due to game cancellations, some of the blame landing at the foot of overseas teams apparently providing poorer quality due to “excessive” outsourcing. Capcom said it wants marketing and development divisions to be better in sync overseas, its western teams suffering from “insufficient coordination.”